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HuCards that look as good as SNES games

Started by PukeSter, 03/16/2012, 07:22 PM

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PukeSter

People seem to diss the PC Engine's graphics compared to the SNES. I know they are generally not as good, but the PCE technology was 3 years older than the SNES's. Are there any HuCard games that you guys think look as good or better than at least some SNES games?

Here are some I think are fantastic: remember, HUCARDS ONLY

Air Zonk
Street Fighter II
1943 Kai
Samurai Ghost
Bomberman 94
New Adventure Island

Runner Up: Parodius(not as good as SNES version)

SignOfZeta

Oh boy, the can of worms opens again.
IMG

Arkhan Asylum

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

VenomMacbeth

Quote from: guest on 03/16/2012, 09:00 PMAll of them.

/thread
A-fucking-greed.  Seriously, how are the SNES's graphics better?  The Genny I could maybe see, but not the sness.
Quote from: Gogan on 08/01/2013, 09:54 AMPlay Turbografx.
Play the Turbografx. PLAY
THE TURBOGRAFX!!!!!!

Buh buh buh, I have almost all teh games evar.  I R TEH BESTEST COLLECTR!!

CrackTiger

Quote from: PukeSter on 03/16/2012, 07:22 PMPeople seem to diss the PC Engine's graphics compared to the SNES. I know they are generally not as good, but the PCE technology was 3 years older than the SNES's. Are there any HuCard games that you guys think look as good or better than at least some SNES games?

Here are some I think are fantastic: remember, HUCARDS ONLY

Air Zonk
Street Fighter II
1943 Kai
Samurai Ghost
Bomberman 94
New Adventure Island

Runner Up: Parodius(not as good as SNES version)
You know there are tons of SNES games that look bad or NES quality. :P I'm guessing that you're thinking of above average SNES games and even then, likely with a certain aesthetic style in mind. If you're counting Samurai Ghost and 1943, then you're setting the bar pretty low for PCE. Here are others you'd probably count:

Magical Chase
Aeroblasters
Ninja Spirit
Super Star Soldier
Soldier Blade
Tatsujin
Twinbee
Hana Taka Daka
Liquid Kids
Blue Blink
SFII'
Strip Fighter II
Download
Cloud Master
Coryoon
Neutopia
Neutopia II
Dungeon Explorer
Alien Crush
Devil's Crush
R-Type
Darius Plus
Sidearms
Altered Beast
Cyber Knight
Gekisha Boy
Raiden
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Arkhan Asylum

Every game on PCE that is a HuCard looks fucking sweet, and anyone who disagrees can go put their wang in a wall outlet like this guy: https://youtu.be/kcnNqQDt-u0
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

PukeSter

Quote from: Psycho Arkhan on 03/16/2012, 09:46 PMEvery game on PCE that is a HuCard looks fucking sweet, and anyone who disagrees can go put their wang in a wall outlet like this guy:
https://youtu.be/kcnNqQDt-u0
Really Psycho Arkhan? The PC Engine ain't the best always. Look at Blodia or the New Zealand Story(such awful colors)

Arkhan Asylum

Quote from: PukeSter on 03/16/2012, 10:27 PMReally Psycho Arkhan? The PC Engine ain't the best always. Look at Blodia or the New Zealand Story(such awful colors)
you're right I love playing those two games on my SFC.

Oh wait.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

OldRover

Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

CrackTiger

Quote from: PukeSter on 03/16/2012, 10:27 PM
Quote from: Psycho Arkhan on 03/16/2012, 09:46 PMEvery game on PCE that is a HuCard looks fucking sweet, and anyone who disagrees can go put their wang in a wall outlet like this guy:
https://youtu.be/kcnNqQDt-u0
Really Psycho Arkhan? The PC Engine ain't the best always. Look at Blodia or the New Zealand Story(such awful colors)
What about Dragon Slayer, Dragon Quest V, Tecmo Secret of the Stars, Earthbound, Aretha, Paladin's Quest, Gdleen, Final Fantasy Mystic Quest, Live A Live, Romancing Saga, Ys IV, Lagoon, Drakkhen, Ryukihei Dan Danzarubu, Sansara Saga 2, Inindo, Romance Of The Three Kingdoms 2, Galaxy Wars, Arkanoid, Space Invaders, Ninja Gaiden Trilogy, Caravan Shooting Collection, Paper Boy 2, Q Bert 3, Rampart, Zoop, Gekitou Burning Pro Wrestling, Mega lo Mania, Hanafuda, Pro Kishi Simulation Kishi no Hanamichi, Liberty or Death, Sanrio World Smash Ball, Keiba Yosou Baken Renkin Jyutu, Sin Seiki GPX Cyber Formula,  Konpeki no Kantai, Turbo Toons, Hunt for Red October, Kakinoki Shogi, Ballz 3D, Rise of the Robots, Sim Earth, Sim Ant, Sim City, Super Mario World, etc... for SNES/SFC?
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

spenoza

It could be argued that with a larger color palette from which to choose and with transparency and multiple backgrounds, not to mention more sprites to throw around, that, artistic concerns aside, the SNES was technically capable of better graphics. It also had more VRAM, which also helps a great deal. That said, I think the PCE was more than capable of keeping up enough to be in the same field. The PCE was not wholly inferior, and some of the Hucard games did show the available power off. Download and Magical Chase are two that come readily to mind. Psychosis is rather colorful, but I'm not sure colorful is adequate by itself, given that even the color-limited Sega Genesis managed to host a number of very colorful-looking games.

I'm not sure limiting the field to Hucards only is really fair, anyway. Because the SNES and Genesis lacked CD-ROM attachments, they used mappers to generate very large cart sizes, while the only large HuCards were Street Fighter II', which was graphically very close to the SNES version, and the Arcade Card. Since the SNES and Genesis had larger cart sizes they could put lots of graphical (and auditory) data on the cart and simply pull it when needed. The only reason you didn't see large cart sizes on the PCE was because it was simply far cheaper to release a CD than a mapper-equipped HuCard. If more large HuCards were released, some of them might have had better graphics than some of the CD releases. It has already been discussed in previous forum posts that SFII' might not even have been possible (at least not unadultered) with the Arcade Card, due to it needing so much readily available data, more by a little than the Arcade Card had on tap.

Let's face it. The CD-ROM attachment and the various system cards didn't add any graphics hardware to the system. They just provided additional storage space for data, meaning, with the SuperCD, you could dedicate a whole 8 mib at a time to a single level, or even more than that if you were willing to split the level with a load point. Some CD and SuperCD games aren't much larger, if they are larger at all, than some of the largest SNES and Genny cartridges. So, again, redbook audio aside, a HuCard only challenge is even MORE apples to oranges than simply comparing the platforms.

CrackTiger

Quote from: guest on 03/17/2012, 02:10 AMLet's face it. The CD-ROM attachment and the various system cards didn't add any graphics hardware to the system. They just provided additional storage space for data, meaning, with the SuperCD, you could dedicate a whole 8 mib at a time to a single level, or even more than that if you were willing to split the level with a load point. Some CD and SuperCD games aren't much larger, if they are larger at all, than some of the largest SNES and Genny cartridges. So, again, redbook audio aside, a HuCard only challenge is even MORE apples to oranges than simply comparing the platforms.
Plus SNES carts use various amounts of compression, with at least a few adding hardware for it. The actual game size of the average PCE CD game (minus overtly superfluous content like massive cinemas) isn't much different than the actual game size of the average SNES game and I'm sure than many are smaller. Far East of Eden Zero is supposed to be 136 uncompressed megs for example. But the PCE CD2 and SCD formats were still as much of a bottle neck as they were a positive format for overall storage.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Keith Courage


Tatsujin

the only problem with the hueys was its limited space (except SFII' huey), and has absolutely nothing to do with the graphical limitation of the system. a huey can also produce sapphire grafx on screen, just not as many as on a (A)CD.

also most hueys are from a diffeent era, where games looked different. by the time the SFC started breathing, PCE was already moving towrad SCD technology.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
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Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

SuperDeadite

Considering the PCE came out first by years, the question is "Can the SNES compete with Hucard games?"  The answer is always "No."  The SNES is a piss poor piece of garbage that completely fails to live up to the NES.
PCE=PS3
SNES=Jaguar
Stronger Than Your Average Deadite

OldRover

Quote from: guest on 03/17/2012, 02:10 AMIt also had more VRAM, which also helps a great deal.
No it didn't. It had the same 64KB of VRAM as its two direct competitors.

Quote from: guest on 03/17/2012, 02:10 AMwith the SuperCD, you could dedicate a whole 8 mib at a time to a single level, or even more than that if you were willing to split the level with a load point.
The System 3 RAM bank is 2 megabits, not 8.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

RegalSin

Quote from: SuperDeadite on 03/17/2012, 05:21 AMthe NES.
PCE=PS3
SNES=Jaguar
Don't insult the PCE

Nintendo Bypassed the entire MSX scene, and built the famicom instead.
Think about it, the famicom is not so far off, and they made a decision to build a game system over a computer.

Hudson made the Bee-card series, for the MSX. Obviously Hudson did not have the funds that Nintendo had access to. Hudson Soft could have built a bee-card reader for the NES, but it would have been a slap in their faces, after giving Nintendo the idea to biuld a game system.

However Nintendo has years of TV-games to back their move. They never needed Hudson Soft to tell, them to make the Japanese Atari.
IMGIMG

SuperDeadite

SNES has about 5 games worth playing same as the Jag
Stronger Than Your Average Deadite

grahf

Come on, 5 games? I'm curious to hear what they are.

SuperDeadite

My big gripe with the SFC is that almost all the games have aged very poorly compared to the other systems. 
Even the "omg look" games like R2 use basically one background on loop for an entire stage at a time.  Mario World,
DKC, all have like 4 different backgrounds and they loop again and again.  Who cares if the game goes on for 3 hours if every stage looks the same. 

If you can't use variety, then the stages shouldn't go over 2 mins.  That damn raft ride on chomakaimura is the exact same thing on loop for over 3 and a half minutes, die and you do the whole thing again, the hardest part of cho is not falling asleep to it.

As a kid I loved Mario Kart, but playing it these days, the AI cheats so badly and it gets annoying very quickly.  When the real challenge of the game is not running into Lugi's rapid-fire unlimited starmen, I turn off the game.

Megaman X is all kinds of awesome, until you realize there's only like 3 enemies on screen at once, all that speed but so much empty space...

Castlevania IV is so stupidly easy that I've actually fallen asleep while playing it...
R-Type III's first level is so long and boring I also have fallen asleep to it...

These days the only SFC games I actually play:
Contra Spirits
Super Metroid
Hagane
Jacky Crush
and lol that's all I can think of right now.
Stronger Than Your Average Deadite

Starfighter

Comparing the PCE with PS3 is obviously for fun, but I still have to say it. PCE < PS3 in realistic graphics. Taste is one thing, but let's not be childish. Well, okay let's be, but at least be smart about it. The childish...ness. I don't know anymore, I think I need to pee.

esteban

Quote from: Starfighter on 03/17/2012, 11:28 AMComparing the PCE with PS3 is obviously for fun, but I still have to say it. PCE < PS3 in realistic graphics.
I disagree. For some folks (who enjoy psychedelic substances), the PCE graphics are more realistic. The muted color on PS3 simply can't compare to PCE's bold, vivid splashes of delight. IMG
IMGIMG IMG  |  IMG  |  IMG IMG

spenoza

Quote from: The Old Rover on 03/17/2012, 06:01 AM
Quote from: guest on 03/17/2012, 02:10 AMIt also had more VRAM, which also helps a great deal.
No it didn't. It had the same 64KB of VRAM as its two direct competitors.

Quote from: guest on 03/17/2012, 02:10 AMwith the SuperCD, you could dedicate a whole 8 mib at a time to a single level, or even more than that if you were willing to split the level with a load point.
The System 3 RAM bank is 2 megabits, not 8.
You are right on both points. Don't know what I was thinking.

The former came up VERY recently in another thread. I was too lazy to look it up and now I'm paying the price.

The latter point, yeah, no excuse there, either. I wrote the post late at night and was tired. Was I spot on with all the non-numerical stuff?

spenoza

Quote from: CrackTiger on 03/17/2012, 03:42 AM
Quote from: guest on 03/17/2012, 02:10 AMLet's face it. The CD-ROM attachment and the various system cards didn't add any graphics hardware to the system. They just provided additional storage space for data, meaning, with the SuperCD, you could dedicate a whole 8 mib at a time to a single level, or even more than that if you were willing to split the level with a load point. Some CD and SuperCD games aren't much larger, if they are larger at all, than some of the largest SNES and Genny cartridges. So, again, redbook audio aside, a HuCard only challenge is even MORE apples to oranges than simply comparing the platforms.
Plus SNES carts use various amounts of compression, with at least a few adding hardware for it. The actual game size of the average PCE CD game (minus overtly superfluous content like massive cinemas) isn't much different than the actual game size of the average SNES game and I'm sure than many are smaller. Far East of Eden Zero is supposed to be 136 uncompressed megs for example. But the PCE CD2 and SCD formats were still as much of a bottle neck as they were a positive format for overall storage.
You know, I just thought of something that's come up on this forum in the past. I forget who it was, though it might have been ccovell, but someone pointed out that Lords/Winds of Thunder, I believe, decompresses graphical data into VRAM in real time. It is stored in compressed form. I suspect other games use this trick as well. Someone correct me if I've misremembered.

PukeSter

Here's how I judge the systems by games

PC Engine: ports of the most popular arcade games, legendary shooters, decent platformers

Megadrive: ports of the strangest arcade games(Toki, Two Crude Dudes, Chelnov), average shooters(even the Toaplan ports), boring platformers

SNES: most original games, few good shooters(Gradius III, but really hard), excellent platformers, ZELDA!!!!

RegalSin

This is going to go on forever.

QuoteEven the "omg look" games like R2 use basically one background on loop for an entire stage at a time.  Mario World,
I could diss Nintendo, but there has been many great games, for the system that is worth playing as well. Some that I am looking at.
IMGIMG

Starfighter


OldRover

Quote from: guest on 03/17/2012, 12:23 PMThe former came up VERY recently in another thread. I was too lazy to look it up and now I'm paying the price.
touku mentioned it, but as also mentioned there, the system is capable of addressing 128KB but only 64KB is installed. The PCE can likewise address 128KB, but only 64KB is installed. Interestingly enough, Magic Engine enables all addressable 128KB of VRAM, so you have twice the VRAM there as with a normal console... it'd be great for making a Magic Engine-only game though.

Quote from: guest on 03/17/2012, 12:23 PMThe latter point, yeah, no excuse there, either. I wrote the post late at night and was tired. Was I spot on with all the non-numerical stuff?
Pretty much.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

CrackTiger

#28
Quote from: SuperDeadite on 03/17/2012, 10:16 AMMy big gripe with the SFC is that almost all the games have aged very poorly compared to the other systems. 
Even the "omg look" games like R2 use basically one background on loop for an entire stage at a time.  Mario World,
DKC, all have like 4 different backgrounds and they loop again and again.  Who cares if the game goes on for 3 hours if every stage looks the same.
You must HATE Neo/Nectaris and many Turbo/PCE games then.


QuoteIf you can't use variety, then the stages shouldn't go over 2 mins.  That damn raft ride on chomakaimura is the exact same thing on loop for over 3 and a half minutes, die and you do the whole thing again, the hardest part of cho is not falling asleep to it.
What about RPGs?


QuoteMegaman X is all kinds of awesome, until you realize there's only like 3 enemies on screen at once, all that speed but so much empty space...
You don't need a screen full of enemies for good or fun gameplay. One of the biggest problems with 16-bit games is when they try to throw everything but the kitchen sink into each screen just for the sake of differentiating it from 8-bit games. Instead of just concentrating on what makes a game good.



Quote from: PukeSter on 03/17/2012, 01:28 PMHere's how I judge the systems by games

PC Engine: ports of the most popular arcade games, legendary shooters, decent platformers

Megadrive: ports of the strangest arcade games(Toki, Two Crude Dudes, Chelnov), average shooters(even the Toaplan ports), boring platformers

SNES: most original games, few good shooters(Gradius III, but really hard), excellent platformers, ZELDA!!!!
I guess you really haven't even seen videos of many PCE games, let alone played them. No one who is familiar with the PCE, even if they're a Genesis or SNES fanboy, doesn't agree that the PCE has the most original and best selection of the "strangest" games. It also sounds like you limit yourself to the kinds of games you play in general, since even when summarizing the legendary SNES, you don't even mention RPGs.

The PCE is actually the weakest of the three consoles for ports of the most popular arcade games, for non-Japanese players at least. The PCE is loaded with ports of great arcade games, but most non-Japanese players haven't even heard of half of them. The PCE also has very few straight-platformers. There is a lot of great platforming gameplay in PCE games, but they usually mix in other gameplay as well.

It sounds like you're just a SNES fan who is beginning to try Mega Drive and PC Engine stuff. There's nothing wrong with that, but you shouldn't try to judge the libraries before you've experienced much of them. You're also better off trying games in emulation before buying them instead of asking for opinions on whether they're worthwhile. You obviously have specific tastes. But if you give some of the hundreds of PCE and MD games which don't fall within the genres you traditionally play a chance, I'm sure you'll find many games you'll love and open up a massive range of games to consider for all consoles, even SNES.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

nat

Quote from: guest on 03/16/2012, 07:22 PMPeople seem to diss the PC Engine's graphics compared to the SNES. I know they are generally not as good, but the PCE technology was 3 years older than the SNES's. Are there any HuCard games that you guys think look as good or better than at least some SNES games?

Here are some I think are fantastic: remember, HUCARDS ONLY

Air Zonk
Street Fighter II
1943 Kai
Samurai Ghost
Bomberman 94
New Adventure Island

Runner Up: Parodius(not as good as SNES version)
1943? 1943 looks like shit.

Arkhan Asylum

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Vecanti

A quick scroll through this thread  https://www.pcengine-fx.com/forums/index.php?topic=6609.1080  is always a good reminder how small the SNES sprites are and how washed out the colors are compared to teh pce. :)

OldRover

Quote from: guest on 03/17/2012, 02:47 PMThe PCE also has very few straight-platformers.
Out of sheer curiosity, what do you consider a straight platformer? Since platforming has sort of become my niche, I'd love to help fill in the gaps. :D
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

TurboXray

Quote from: guest on 03/16/2012, 07:22 PMPeople seem to diss the PC Engine's graphics compared to the SNES. I know they are generally not as good, but the PCE technology was 3 years older than the SNES's. Are there any HuCard games that you guys think look as good or better than at least some SNES games?

Here are some I think are fantastic: remember, HUCARDS ONLY

Air Zonk
Street Fighter II
1943 Kai
Samurai Ghost
Bomberman 94
New Adventure Island

Runner Up: Parodius(not as good as SNES version)
Aero Blasters, Raiden, Neutopia 2, Tatsujin, Soldier Blade to name a few. I assume you mean 1941 and not 1943. Because else, I can list a shit others that are better looking that 1943.

PukeSter

Quote from: CrackTiger on 03/17/2012, 02:47 PM
Quote from: SuperDeadite on 03/17/2012, 10:16 AMMy big gripe with the SFC is that almost all the games have aged very poorly compared to the other systems. 
Even the "omg look" games like R2 use basically one background on loop for an entire stage at a time.  Mario World,
DKC, all have like 4 different backgrounds and they loop again and again.  Who cares if the game goes on for 3 hours if every stage looks the same.
You must HATE Neo/Nectaris and many Turbo/PCE games then.


QuoteIf you can't use variety, then the stages shouldn't go over 2 mins.  That damn raft ride on chomakaimura is the exact same thing on loop for over 3 and a half minutes, die and you do the whole thing again, the hardest part of cho is not falling asleep to it.
What about RPGs?


QuoteMegaman X is all kinds of awesome, until you realize there's only like 3 enemies on screen at once, all that speed but so much empty space...
You don't need a screen full of enemies for good or fun gameplay. One of the biggest problems with 16-bit games is when they try to throw everything but the kitchen sink into each screen just for the sake of differentiating it from 8-bit games. Instead of just concentrating on what makes a game good.



Quote from: PukeSter on 03/17/2012, 01:28 PMHere's how I judge the systems by games

PC Engine: ports of the most popular arcade games, legendary shooters, decent platformers

Megadrive: ports of the strangest arcade games(Toki, Two Crude Dudes, Chelnov), average shooters(even the Toaplan ports), boring platformers

SNES: most original games, few good shooters(Gradius III, but really hard), excellent platformers, ZELDA!!!!
I guess you really haven't even seen videos of many PCE games, let alone played them. No one who is familiar with the PCE, even if they're a Genesis or SNES fanboy, doesn't agree that the PCE has the most original and best selection of the "strangest" games. It also sounds like you limit yourself to the kinds of games you play in general, since even when summarizing the legendary SNES, you don't even mention RPGs.

The PCE is actually the weakest of the three consoles for ports of the most popular arcade games, for non-Japanese players at least. The PCE is loaded with ports of great arcade games, but most non-Japanese players haven't even heard of half of them. The PCE also has very few straight-platformers. There is a lot of great platforming gameplay in PCE games, but they usually mix in other gameplay as well.

It sounds like you're just a SNES fan who is beginning to try Mega Drive and PC Engine stuff. There's nothing wrong with that, but you shouldn't try to judge the libraries before you've experienced much of them. You're also better off trying games in emulation before buying them instead of asking for opinions on whether they're worthwhile. You obviously have specific tastes. But if you give some of the hundreds of PCE and MD games which don't fall within the genres you traditionally play a chance, I'm sure you'll find many games you'll love and open up a massive range of games to consider for all consoles, even SNES.
Look CrackTiger and everyone. I'm not a SNES fanboy. The PCE is my favorite system. I just want to hear your opinions on games. This thread may seem retarded, but I feel that these forums have had a lot of inactivity lately. Oh, and I really don't like RPGs.

turbokon

Quote from: Vecanti on 03/17/2012, 05:00 PMA quick scroll through this thread  https://www.pcengine-fx.com/forums/index.php?topic=6609.1080  is always a good reminder how small the SNES sprites are and how washed out the colors are compared to teh pce. :)
Some awesome games in here I've never seen before.  I'm very excited to the discovery of some new PCE/TG games that awaits me!!
Turbo fan since 1991 after owning my first system.

Check out my website:)
www.tg16pcemods.com

SuperDeadite

Sure a lot of Hucards repeat the same backgrounds like the SNES does, but the levels are usually much shorter.  So it feels like I'm actually getting somewhere.  I much prefer an abundance of shorter levels then a few stupidly long levels.  And I like having everything thrown at me all the time.  If I have time to stand there doing nothing, then it's wasted time.   I guess I see games like I see life in general, if I have time to sit on my ass doing nothing at home or at the office, it's just a waste, must be busy all the time.

I like RPGs, but once again I like the fast-paced more busy ones.  Tales of Destiny 2 (jp PS2) with it's insanely cheap auto-counter AI, gives me such an adrenaline rush.  Growlanser on PS1, SRPG that really does throw everything at you all at once.  For RTS games, my favorite is "Z", where you must be constantly doing something or you get owned, no silly resource collecting garbage.

I'm an arcade gamer at heart, it's all about speed, insanity, and the feeling that gameover can come at any second, FUCK YEAH
Stronger Than Your Average Deadite

OldRover

SD, I think you'll like a game I've got cooking in the dark alleys of PCEland then...
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

Tatsujin

Quote from: Vecanti on 03/17/2012, 05:00 PMA quick scroll through this thread  https://www.pcengine-fx.com/forums/index.php?topic=6609.1080  is always a good reminder how small the SNES sprites are and how washed out the colors are compared to teh pce. :)
a legendary page in a legenday thread in the history of videogame related forums :D

btw. still makes me big rolfmaololing when ever i look at that:

IMG vs. IMG

:lol: :lol: :lol:
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Samurai Ghost


CrackTiger

#40
Quote from: PukeSter on 03/17/2012, 05:27 PMLook CrackTiger and everyone. I'm not a SNES fanboy. The PCE is my favorite system. I just want to hear your opinions on games. This thread may seem retarded, but I feel that these forums have had a lot of inactivity lately. Oh, and I really don't like RPGs.
I'm curious why you settled for 'as good as SNES games'. Is it because the Mega Drive's graphics are too good, so you met the HuCards half way by comparing them to only SNES graphics?


Anyway, here are some examples-


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No repeated games. All SNES carts and all PCE HuCards.

Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

_Paul


Arkhan Asylum

Arcana is a pretty sweet game though.  Better than Lady Sword.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

RegalSin

Those images are kinda unfair. To be realistic, Nintendo gave the option to the maker to use their own rom-chips. The PCE just decided to go into CD-roms. You can see the limitation of the systems storage capacity without that extra boost. You can also see that by using an adapter over the SNES. Like an NES or Floppy disk adapter ( that can cause some games saves to not work ).

One thing Nintendo did commit to, was putting up the fight to stay with carts instead of CD's.
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Samurai Ghost

Quote from: RegalSin on 03/19/2012, 03:52 AMThose images are kinda unfair. To be realistic, Nintendo gave the option to the maker to use their own rom-chips. The PCE just decided to go into CD-roms. You can see the limitation of the systems storage capacity without that extra boost. You can also see that by using an adapter over the SNES. Like an NES or Floppy disk adapter ( that can cause some games saves to not work ).
I'm not seeing any CD games up there. All HuCards, baby!

QuoteOne thing Nintendo did commit to, was putting up the fight to stay with carts instead of CD's.
Which turned out to be the biggest mistake they ever made.

But yeah, this comparison isn't that fair, as the SNES came out three years later than the PC Engine, but the fact that the PCE can look that much better graphically shows what a lackluster piece of hardware the SFC is. Sure it's got a much bigger color palette and better sound capabilities, but even then I still prefer the bright, crisp colors of the PCE and it's awesome chiptunes much better.

Tatsujin

Quote from: Samurai Ghost on 03/19/2012, 04:38 AMBut yeah, this comparison isn't that fair, as the SNES came out three years later than the PC Engine.
and measured even a fraction of the SFC's size. hardware as well software wise.
but still, it isn't fair, since the PCE used awesome miniaturized state of the art technology, whilst the MD and SFC used 2nd hand parts from the dumpster or borrowed them form early 80s alarm clocks.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Samurai Ghost

Not to mention the build quality. The Core Grafx consoles in particular are just solid little machines. And I've bought PCE's that have obviously been left outdoors for a number of years that work like a charm after scraping the dirt off them. The SFC is a pretty solid system but it just doesn't compare to the tangible quality of the CoreGrafx. And then you have abominations like the Mega Drive Model 2 which just exude cheapness in every way.

Otaking

#47
Quote from: guest on 03/17/2012, 04:18 PMThis thread is retarded.
I love the PC Engine but the Super Famicom/SNES is simply the greatest games console of all time, anyone who disagrees lives in a world of fail.
https://www.youtube.com/watch?v=86jH2UQmvKY&t=812s
Quote from: some block off youtubeIn one episode, Dodongo c-walks out of a convenience store with a 40 at 7:40 AM, steals an arcade machine from an auction, haggles in Spanish for a stuffed papa smurf to use as a sex toy, and buys Secret of Mana for a dollar.

Tatsujin

Quote from: HardcoreOtaku on 03/19/2012, 06:13 AM
Quote from: guest on 03/17/2012, 04:18 PMThis thread is retarded.
I love the PC Engine but the Super Famicom/SNES is simply the greatest games console of all time, anyone who disagrees lives in a world of fail.
So we all, except you, live in that world of fail. I still think this is the better world then.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

CrackTiger

Quote from: HardcoreOtaku on 03/19/2012, 06:13 AM
Quote from: Psycho Arkhan on 03/17/2012, 04:18 PMThis thread is retarded.
I love the PC Engine but the Super Famicom/SNES is simply the greatest games console of all time, anyone who disagrees lives in a world of fail.
It's cool to have favorites, but saying that anyone who doesn't worship what you do is wrong is the only true fail.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!