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Other Discussions => General Gaming => Topic started by: PukeSter on 09/08/2014, 05:13 PM

Poll
Question: Favorite 16-bit Console? Includes peripherals for each system
Option 1: PC Engine votes: 52
Option 2: SNES votes: 30
Option 3: Neo Geo votes: 9
Option 4: Genesis votes: 19
Title: Best 16-bit Console
Post by: PukeSter on 09/08/2014, 05:13 PM
The score will be settled.  :evil:

Two votes are allowed, as you may love two consoles equally, like myself with the PCE and SNES.
Title: Re: Best 16-bit Console
Post by: PunkCryborg on 09/08/2014, 05:14 PM
CDi
Title: Re: Best 16-bit Console
Post by: o.pwuaioc on 09/08/2014, 05:28 PM
Oops, didn't notice that two votes were allowed.
Title: Re: Best 16-bit Console
Post by: PunkCryborg on 09/08/2014, 05:40 PM
WTF 3 votes for SNES and it's already in the lead, you SNERDS on the forum suck
Title: Re: Best 16-bit Console
Post by: Opethian on 09/08/2014, 05:43 PM
if neogeo is considered 16 bit  then PCE is 8 bit
Title: Re: Best 16-bit Console
Post by: NecroPhile on 09/08/2014, 05:46 PM
Super A'Can
Title: Re: Best 16-bit Console
Post by: csgx1 on 09/08/2014, 05:49 PM
One and only PC Engine!
Title: Re: Best 16-bit Console
Post by: tggodfrey on 09/08/2014, 06:05 PM
PCE is only 8 bit......
Title: Re: Best 16-bit Console
Post by: NecroPhile on 09/08/2014, 06:06 PM
These threads are like Magical Chase threads: we need a new one every week or two.
Title: Re: Best 16-bit Console
Post by: glazball on 09/08/2014, 06:31 PM
Define "best"
Title: Re: Best 16-bit Console
Post by: jtucci31 on 09/08/2014, 06:48 PM
Define "16 bit" since the Neo Geo is on that last
Title: Re: Best 16-bit Console
Post by: Medic_wheat on 09/08/2014, 08:11 PM
I dobt get it they only have two 16 bit systems listed and no nullys package.
Title: Re: Best 16-bit Console
Post by: DeshDildo on 09/08/2014, 09:46 PM
What the hell is wrong with you people!?  The pecking order is PCE/TG > Genesis >>>>> SNES.  I only play SNES when I'm bored with and or don't have a new game for my TG, Genesis or NES.  If you don't agree than I'll see your ass in Fighting Street or one of these similar threads that gets created tomorrow.
Title: Re: Best 16-bit Console
Post by: Dicer on 09/08/2014, 09:55 PM
PCE>Snes>NeoGeo>Genesis

Why PCE?
Best library of shmups, plenty of good platformers/RPG's, quirky titles...just awesome all around
 
Snes: Rpg's a plenty, and some fantastic platformers....shmups were lackluster for the most part.

Neo-Geo: Awesome but limited due to cost, and not enough shmups too many fighters.

Genesis: Shitty color palette, tin-can sound...otherwise a solid library. Just hurt by the aforementioned limitations.

Edit: a Nod to the Amiga, not a "console" but a bad ass machine none-the-less...
Title: Re: Best 16-bit Console
Post by: CrackTiger on 09/08/2014, 10:37 PM
Quote from: Dicer on 09/08/2014, 09:55 PMPCE>Snes>NeoGeo>Genesis

Why PCE?
Best library of shmups, plenty of good platformers/RPG's, quirky titles...just awesome all around
 
Snes: Rpg's a plenty, and some fantastic platformers....shmups were lackluster for the most part.

Neo-Geo: Awesome but limited due to cost, and not enough shmups too many fighters.

Genesis: Shitty color palette, tin-can sound...otherwise a solid library. Just hurt by the aforementioned limitations.

Edit: a Nod to the Amiga, not a "console" but a bad ass machine none-the-less...
Bad ass 1-button gameplay?


The Genesis has the same palette to pick from as the PCE and games look great in good hands and often even in bad hands. The sound is as good as it gets for video games.

If you want to use sound as a detrimental factor, then the SNES has aged terribly.
Title: Re: Best 16-bit Console
Post by: Dicer on 09/08/2014, 11:05 PM
Quote from: guest on 09/08/2014, 10:37 PM
Quote from: Dicer on 09/08/2014, 09:55 PMPCE>Snes>NeoGeo>Genesis

Why PCE?
Best library of shmups, plenty of good platformers/RPG's, quirky titles...just awesome all around
 
Snes: Rpg's a plenty, and some fantastic platformers....shmups were lackluster for the most part.

Neo-Geo: Awesome but limited due to cost, and not enough shmups too many fighters.

Genesis: Shitty color palette, tin-can sound...otherwise a solid library. Just hurt by the aforementioned limitations.

Edit: a Nod to the Amiga, not a "console" but a bad ass machine none-the-less...
Bad ass 1-button gameplay?


The Genesis has the same palette to pick from as the PCE and games look great in good hands and often even in bad hands. The sound is as good as it gets for video games.

If you want to use sound as a detrimental factor, then the SNES has aged terribly.
Oh snap, an Amiga dig...

Snes sound aged? Bwhahahaha

Snes had and still has godly sound, Genny sounds like a cheap Casio keyboard inside a trash can.

And colors on screen, not to choose from...
Title: Re: Best 16-bit Console
Post by: cr8zykuban0 on 09/09/2014, 04:42 AM
pc engine and neo all the way!!
Title: Re: Best 16-bit Console
Post by: SuperDeadite on 09/09/2014, 08:56 AM
If people are throwing the Amiha in there, the X68000 should be added, which is clearly number 2 behind PCE.
Title: Re: Best 16-bit Console
Post by: Mishran on 09/09/2014, 09:58 AM
I want to vote for all four. They all have their pros and cons and all have their share of good and bad games, but I love 'em all!

But... I still play my classics in RF and composite, so what do I know. :-k
Title: Re: Best 16-bit Console
Post by: xcrement5x on 09/09/2014, 01:15 PM
I just tell myself that they are all opinions and not based in fact and the poll is okay.  I personally think the Genesis is better than the SNES for many many things despite the color limitations.  The fact Sega didn't have to essentially add new hardware to the carts themselves like the SNES and still got comparable results is pretty telling to me. 
Title: Re: Best 16-bit Console
Post by: NecroPhile on 09/09/2014, 01:17 PM
Quote from: CrackTiger on 09/08/2014, 10:37 PMThe Genesis has the same palette to pick from as the PCE...
.... except half of the colors are brown.  :mrgreen:
Title: Re: Best 16-bit Console
Post by: CrackTiger on 09/09/2014, 02:06 PM
Quote from: Dicer on 09/08/2014, 11:05 PM
Quote from: CrackTiger on 09/08/2014, 10:37 PM
Quote from: Dicer on 09/08/2014, 09:55 PMPCE>Snes>NeoGeo>Genesis

Why PCE?
Best library of shmups, plenty of good platformers/RPG's, quirky titles...just awesome all around
 
Snes: Rpg's a plenty, and some fantastic platformers....shmups were lackluster for the most part.

Neo-Geo: Awesome but limited due to cost, and not enough shmups too many fighters.

Genesis: Shitty color palette, tin-can sound...otherwise a solid library. Just hurt by the aforementioned limitations.

Edit: a Nod to the Amiga, not a "console" but a bad ass machine none-the-less...
Bad ass 1-button gameplay?


The Genesis has the same palette to pick from as the PCE and games look great in good hands and often even in bad hands. The sound is as good as it gets for video games.

If you want to use sound as a detrimental factor, then the SNES has aged terribly.
Oh snap, an Amiga dig...

Snes sound aged? Bwhahahaha

Snes had and still has godly sound, Genny sounds like a cheap Casio keyboard inside a trash can.

And colors on screen, not to choose from...
You may be confused, since there are so many similar threads like this right now, but this particular one isn't under Fighting Street.
Title: Re: Best 16-bit Console
Post by: Psycho Punch on 09/09/2014, 02:14 PM
Did you know: The turbografx-16, despite the name, had only a 8 bit microprocessor.
Title: Re: Best 16-bit Console
Post by: CrackTiger on 09/09/2014, 02:23 PM
Quote from: Psycho Punch on 09/09/2014, 02:14 PMDid you know: The turbografx-16, despite the name, had only a 8 bit microprocessor.
The name isn't "TurboProcessr-16", despite how fast it is. What were you expecting?


Did you know: The Genesis, despite the name, was not the first video game system.

Did you know: The Super NES, despite the name, had a microprocessor only as fast as the Sega Master System's, and even then only at the SNES's top speed.
Title: Re: Best 16-bit Console
Post by: o.pwuaioc on 09/09/2014, 02:54 PM
To add to that, the Intellivision had a 16-bit processor, making it clearly superior to the lowly TurboProssessr-8.
Title: Re: Best 16-bit Console
Post by: ctophil on 09/09/2014, 03:16 PM
Quote from: guest on 09/09/2014, 01:15 PMI just tell myself that they are all opinions and not based in fact and the poll is okay.  I personally think the Genesis is better than the SNES for many many things despite the color limitations.  The fact Sega didn't have to essentially add new hardware to the carts themselves like the SNES and still got comparable results is pretty telling to me.
Actually, Sega did add hardware to Sega Genesis carts.  It was called the SVP chip or Sega Virtua Processor.  Virtua Racing had the chip and was planned for Virtua Fighter and Daytona USA.  Although, the later games were upgraded to the Sega Saturn instead.  The SVP chip was the direct competitor to Nintendo's Super FX chip used in Star Fox.
Title: Re: Best 16-bit Console
Post by: NecroPhile on 09/09/2014, 04:08 PM
Duh.  The point is the Genny has a whopping one game that used such a chip, whereas the SNES has dozens of different add-on processors in dozens (hundreds?) of titles.
Title: Re: Best 16-bit Console
Post by: CrackTiger on 09/09/2014, 05:10 PM
Actually, Sega did add hardware to a Sega Genesis cart.

This is after the SMS outperformed hundreds of chipped NES games without ever resorting to selling extra chips in carts.

The PCE, PSX and Saturn never needed the base hardware upgraded either, but the N64 received the ram upgrade.

Even the Wii's lone selling feature/gimmick performed so poorly than it needed an upgrade.
Title: Re: Best 16-bit Console
Post by: ctophil on 09/09/2014, 05:15 PM
Quote from: guest on 09/09/2014, 04:08 PMDuh.  The point is the Genny has a whopping one game that used such a chip, whereas the SNES has dozens of different add-on processors in dozens (hundreds?) of titles.
That is true.  Here is a list of add-on chips for the SNES on Wikipedia:  http://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_chips (http://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_chips)

At the bottom of that article, it listed all the games that had these processors added to their carts.  I counted them, and they total to 66 games.  I took out the 4 games that were cancelled. 
Title: Re: Best 16-bit Console
Post by: ctophil on 09/09/2014, 05:20 PM
So, I voted for the PC Engine and SNES.  Although, it seems to be a pretty biased vote for PC Engine, since this is the forum dedicated to that console.  I have to say, myself, that the SNES is the best 16-bit console of that era due to its large volume of games, superior graphics & sound, and the largest and best RPG game selection ever.  The only comparable sound chip to the SNES was the Neo Geo.  But even then, the SNES reigns supreme.
Title: Re: Best 16-bit Console
Post by: VestCunt on 09/09/2014, 05:28 PM
OP - TWO votes? What the fuck, you can't make up your mind or something? It should be something like this:
Option #1: HE System
Option #2: CD-ROM2 System

or maybe:
1) TurboGrafx
2) SuperGrafx
Title: Best 16-bit Console
Post by: esteban on 09/09/2014, 05:57 PM
I love CrackTiger, but I have to VIOLENTLY DISAGREE about the MegaDrive/Genesis tunes.

There are (at minimum) two factors involved when evaluating a console's musical oeuvre:
(1) the compositions/arrangements themselves (I didn't want to split this into two separate categories, but it probably should have)
(2) how the hardware pumps out the tunes (FM synth, PSG, etc)

Both categories are quite subjective, but I don't think Genesis shines particularly bright in either category. I think the second category is Genny's weakest area...I have never been particularly fond of it.

You can laugh, but Genny's sound is often cold, sterile, grating. It is harsh.

Obviously I love Genny/MegaDrive as a platform, tons of amazing games I love, but judging from tunes alone...I was often disappointed (back in the day, and still today).

SORRY.
Title: Re: Best 16-bit Console
Post by: DeshDildo on 09/09/2014, 06:19 PM
Quote from: esteban on 09/09/2014, 05:57 PMI love CrackTiger, but I have to VIOLENTLY DISAGREE about the MegaDrive/Genesis tunes.

There are (at minimum) two factors involved when evaluating a console's musical oeuvre:
(1) the compositions/arrangements themselves (I didn't want to split this into two separate categories, but it probably should have)
(2) how the hardware pumps out the tunes (FM synth, PSG, etc)

Both categories are quite subjective, but I don't think Genesis shines particularly bright in either category. I think the second category is Genny's weakest area...I have never been particularly fond of it.

You can laugh, but Genny's sound is often cold, sterile, grating. It is harsh.

Obviously I love Genny/MegaDrive as a platform, tons of amazing games I love, but judging from tunes alone...I was often disappointed (back in the day, and still today).

SORRY.
Agreed, but then you have shining examples of what the Genesis could really do in games like Streets of Rage 2 and the Road Rash Trilogy.

Even with The Genesis/MD having the worst sound of the 16-bit era, I still enjoy it more as a whole than the SNES.

For example, I owned only a Genesis in the 16-bit era.  I loved it and still do and still find games I love that I had never played before.  I bought my own SNES years after the fact (around 2002 or so).  There are certainly some games I enjoy and play on the SNES but, just don't have that attachment to it like I did with the Genesis.  At first I thought it was because of emotional/ nostalgic feelings.  However, many more years later (2012), I decided that before the world ended I should at least see what this TurboGrafx thing was all about.  Wow!  Was I ever blown away.  Now, the NEC hardware holds a much higher place in my heart than that of the Genesis or SNES.  This proves that for me personally, the SNES just doesn't do it.
Title: Re: Best 16-bit Console
Post by: CrackTiger on 09/09/2014, 06:38 PM
Quote from: esteban on 09/09/2014, 05:57 PMI love Black_Tiger, but I have to VIOLENTLY DISAGREE about the MegaDrive/Genesis tunes.

There are (at minimum) two factors involved when evaluating a console's musical oeuvre:
(1) the compositions/arrangements themselves (I didn't want to split this into two separate categories, but it probably should have)
(2) how the hardware pumps out the tunes (FM synth, PSG, etc)

Both categories are quite subjective, but I don't think Genesis shines particularly bright in either category. I think the second category is Genny's weakest area...I have never been particularly fond of it.

You can laugh, but Genny's sound is often cold, sterile, grating. It is harsh.

Obviously I love Genny/MegaDrive as a platform, tons of amazing games I love, but judging from tunes alone...I was often disappointed (back in the day, and still today).

SORRY.
The Genesis sound really is all over the place from game to game, the same as PCE sound. Same with composition. But I think that if you heard more of the good stuff, you'd appreciate the sound (like anything else) for the best examples, not the poorer ones. It's a huge library and even though I find issues with the music in most games (same with PCE), the sound itself is amazing when used effectively.
Title: Re: Best 16-bit Console
Post by: Digi.k on 09/09/2014, 06:46 PM
if NEC released Street Fighter 'II black belt earlier in the pc engine's life I just wonder how many other game companies would have taken advantage of the 20 mbits of data chips for; graphics, coding trickery and sound samples for the hucards yada yada yada....

Certainly when Konami released Parodius DA!? on 8mbit one the first game companies to do this, other game companies jumped on it; Human, Hudson Soft, Studio S, NEC home electronics.

Anyway I voted the pc engine 1st since it was my first console that introduced me to grey importing and having arcade quality graphics for the home and I loved it !  and I love the later on sound samples that these companies where using in their games.  Plus the introduction to the CD-rom add on I fell in love with Wonderboy III monster lair and Ys book I & II.


I enjoyed the genesis somewhat (Revenge of shinobi, Shining Force games were my fave) but I place it 3rd behind the SNES (which just had the best 16-bit J-RPGs and when Square was imo the best japanese RPG games company).


NEO GEO was just too expensive
Title: Re: Best 16-bit Console
Post by: Opethian on 09/09/2014, 08:58 PM
too many snes apologists here

enjoy your echo and reverb

PCE 4 lyfe
Title: Re: Best 16-bit Console
Post by: ToyMachine78 on 09/09/2014, 08:59 PM
Quote from: guest on 09/09/2014, 02:14 PMDid you know: The turbografx-16, despite the name, had only a 8 bit microprocessor.
I know! PCE  relies on the same funny math as the Jaguar! Lol
Title: Re: Best 16-bit Console
Post by: Psycho Punch on 09/09/2014, 09:02 PM
Quote from: CrackTiger on 09/09/2014, 02:23 PM
Quote from: Psycho Punch on 09/09/2014, 02:14 PMDid you know: The turbografx-16, despite the name, had only a 8 bit microprocessor.
The name isn't "TurboProcessr-16", despite how fast it is. What were you expecting?


Did you know: The Genesis, despite the name, was not the first video game system.

Did you know: The Super NES, despite the name, had a microprocessor only as fast as the Sega Master System's, and even then only at the SNES's top speed.
:lol:
Title: Best 16-bit Console
Post by: esteban on 09/09/2014, 09:11 PM
Quote from: guest on 09/09/2014, 06:38 PMThe Genesis sound really is all over the place from game to game, the same as PCE sound. Same with composition. But I think that if you heard more of the good stuff, you'd appreciate the sound (like anything else) for the best examples, not the poorer ones. It's a huge library and even though I find issues with the music in most games (same with PCE), the sound itself is amazing when used effectively.
I agree that some games offer absolutely stellar tunes,  :pcgs:  but sadly, it is the exception, not the rule, IMHO. Let's chalk it up to personal preferences...I have never been a fan of MD's/Genny's FM synth guitar, for example. It just annoys me, IN GENERAL. Not all games, of course...that would be silly. But a lot of games just irk me with lame (my judgement) FM synth guitar. Or even if it is a sampled guitar...it doesn't matter, I'm just not a fan of bad guitar. I'd much rather have a synth replace the lead guitar...again, this is just my quirk.

I happen to like cheesy synths used in 80's/90's music, so I like the "Telenet House Band" sound...well, our very own Paranoia Dragon has often stated that he really dislikes these synths...to the point where he doesn't want to listen. I understand where he's coming from, but I feel he's missing out.

Similarly, I agree with you, I'm probably not appreciating all the music the MD/Genny has to offer because of my pet peeves. I can't deny it.

I've listen to a few hundred MD/Genny soundtracks, though, and I don't think my overall judgement on the MD/Genny is going to change. (https://junk.tg-16.com/images/pcgsad.png)





Quote from: Desh on 09/09/2014, 06:19 PMAgreed, but then you have shining examples of what the Genesis could really do in games like Streets of Rage 2 and the Road Rash Trilogy.

Even with The Genesis/MD having the worst sound of the 16-bit era, I still enjoy it more as a whole than the SNES.

For example, I owned only a Genesis in the 16-bit era.  I loved it and still do and still find games I love that I had never played before.  I bought my own SNES years after the fact (around 2002 or so).  There are certainly some games I enjoy and play on the SNES but, just don't have that attachment to it like I did with the Genesis.  At first I thought it was because of emotional/ nostalgic feelings.  However, many more years later (2012), I decided that before the world ended I should at least see what this TurboGrafx thing was all about.  Wow!  Was I ever blown away.  Now, the NEC hardware holds a much higher place in my heart than that of the Genesis or SNES.  This proves that for me personally, the SNES just doesn't do it.
I agree that some soundtracks are absolute fu&cking amazing on MD/Genny. All the SoR, IMHO, belong in the "splendid" category.  :pcgs:

Personally I think the SNES (vs. Genesis) has a much larger library of music that I would still listen to, now. Of course, I have a critique of SNES tunes, too. I won't get into the details now, but I want to be clear that the SNES is not without sin, either. Just slightly less sin than the Genny, that's all.

Remember, I'm factoring in two things: (1) memorable compositions and (2) how hardware spits those tunes out.

For the record, a lot of arcade games do not particularly impress me when the tunes are listened in isolation. I never realized this in the past because I was actively playing games to hear the music, but it is impossible to fully listen to the music when sound effects and challenges distract you. A lot of music is totally appropriate as background music to help establish the mood of a stage....it never was intended to be listened to as a stand-alone piece of music. Akin to a movie soundtrack, a lot of video game music is (was) truly "background music", purposefully composed to be part of the "supporting cast" but never intended to take center-stage. I don't expect all games to take center-stage, but I love when a soundtrack can stand on its own, apart from the game.

BOTTOM LINE: I hear you  :pcgs:
Title: Re: Best 16-bit Console
Post by: Digi.k on 09/10/2014, 06:56 AM
Quote from: Opethian on 09/09/2014, 08:58 PMtoo many snes apologists here

enjoy your echo and reverb

PCE 4 lyfe
Special thanks should goto to Sony for making that sound chip........

(http://upload.wikimedia.org/wikipedia/commons/thumb/7/79/S-SMP_01.jpg/220px-S-SMP_01.jpg)
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 09/10/2014, 11:25 AM
Quote from: guest on 09/08/2014, 10:37 PMThe Genesis has the same palette to pick from as the PCE and games look great in good hands and often even in bad hands. The sound is as good as it gets for video games.

If you want to use sound as a detrimental factor, then the SNES has aged terribly.

The Genesis sound really is all over the place from game to game, the same as PCE sound. Same with composition. But I think that if you heard more of the good stuff, you'd appreciate the sound (like anything else) for the best examples, not the poorer ones. It's a huge library and even though I find issues with the music in most games (same with PCE), the sound itself is amazing when used effectively.
(http://www.quickmeme.com/img/d5/d56db82aa3396e3c0a2e53922f88383535a87d948c7f8a64126ab07da2c72654.jpg)

Just a like to one of my favorite MD songs, so clear and fantastical the SNES wishes it could do something this clear.

http://youtu.be/yb531f7o308


Apples to Apples Comparison you ask?


Genesis
http://youtu.be/414ADljCflw#t=70

SNES
http://youtu.be/2vTPIYg9KlQ#t=75

Not even close in terms of actual sound and quality.
Title: Re: Best 16-bit Console
Post by: reson8er on 09/10/2014, 04:52 PM
Personally PCE>GEN>>>SNES>NEO

I think the the SNES has a lot of great games, but less that appeal to me then the PCE and GEN. 

As far as sound goes, it really depends on the game, some Genesis games sound god awful, but the fact that SNES used that echo/reverb effect so damn often probably annoys me more in the long run.
Title: Re: Best 16-bit Console
Post by: MrFlutterPie on 09/10/2014, 06:09 PM
Clearly the Atari Lynx is the best 16 bit system! :dance:

After that the SNES is clearly the  best :-" :mrgreen:
Title: Re: Best 16-bit Console
Post by: TR0N on 09/11/2014, 06:22 AM
Voted but i like them all equally for what they offer so what ever.....
Title: Re: Best 16-bit Console
Post by: BigusSchmuck on 09/11/2014, 02:58 PM
Intellivision. It needs some loving badly. :)
Title: Re: Best 16-bit Console
Post by: o.pwuaioc on 09/11/2014, 03:27 PM
Quote from: BigusSchmuck on 09/11/2014, 02:58 PMIntellivision. It needs some loving badly. :)
https://www.pcengine-fx.com/forums/index.php?topic=17646.msg370511#msg370511 (https://www.pcengine-fx.com/forums/index.php?topic=17646.msg370511#msg370511)
Title: Re: Best 16-bit Console
Post by: BigusSchmuck on 09/11/2014, 03:41 PM
Quote from: guest on 09/11/2014, 03:27 PM
Quote from: BigusSchmuck on 09/11/2014, 02:58 PMIntellivision. It needs some loving badly. :)
https://www.pcengine-fx.com/forums/index.php?topic=17646.msg370511#msg370511 (https://www.pcengine-fx.com/forums/index.php?topic=17646.msg370511#msg370511)
It needs to be added to the list as I'm the third person who mentioned it!
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 09/11/2014, 08:46 PM
In terms of value it's the Sega Genesis by a mile.  You can get a system for $10, "A" list games for $5, and they are almost all pretty common and have their cases.  All the other systems get stupid expensive, the Genesis by far the best bang for the buck.
Title: Re: Best 16-bit Console
Post by: vexcollects on 09/11/2014, 09:03 PM
Quote from: MrFlutterPie on 09/10/2014, 06:09 PMClearly the Atari Lynx is the best 16 bit system! :dance:
I was totally gonna say the same thing.
Title: Re: Best 16-bit Console
Post by: MrFulci on 09/11/2014, 10:43 PM
Turbo Grafx 16 wasn't on the list, so I voted for something else. PC Engine wasn't what I originally bought, it was a Turbo Grafx 16. :) Had PC Engine stayed only in Japan, who knows when I would have played any of those games, if at all? I may have seen it as, "That Japanese game system with all the shooters.".
Title: Re: Best 16-bit Console
Post by: DragonmasterDan on 09/12/2014, 08:18 AM
Quote from: guest on 09/09/2014, 01:15 PMI just tell myself that they are all opinions and not based in fact and the poll is okay.  I personally think the Genesis is better than the SNES for many many things despite the color limitations.  The fact Sega didn't have to essentially add new hardware to the carts themselves like the SNES and still got comparable results is pretty telling to me. 
I go the other way for a few reasons.

First off among exclusive (for the generation games) there aren't a whole lot of Genesis cartridge games I define as great. Warsong, Phantasy Star II and IV, Streets of Rage II, Castlevania Bloodlines, Sonic 1-3, The Genesis version of Aladdin and El Viento.

When I compare that to the huge slew of games exclusive to the SNES for that generation I consider to be great Mario World, Yoshi's Island, Zelda 3, Super Metroid, Final Fantasy II, Final Fantasy III, Chrono Trigger, Earthbound, Super Mario Kart, Mega Man X, Kirby Super Star, Super Castlevania IV, TMNT Turtles in Time, Contra 3.

Generally though not universally I've found that games available for both platforms wound up being a little better on the SNES. There are some exceptions but more often than not that's the case.
Title: Re: Best 16-bit Console
Post by: esteban on 09/13/2014, 05:15 AM
Quote from: DragonmasterDan on 09/12/2014, 08:18 AM
Quote from: guest on 09/09/2014, 01:15 PMI just tell myself that they are all opinions and not based in fact and the poll is okay.  I personally think the Genesis is better than the SNES for many many things despite the color limitations.  The fact Sega didn't have to essentially add new hardware to the carts themselves like the SNES and still got comparable results is pretty telling to me. 
I go the other way for a few reasons.

First off among exclusive (for the generation games) there aren't a whole lot of Genesis cartridge games I define as great. Warsong, Phantasy Star II and IV, Streets of Rage II, Castlevania Bloodlines, Sonic 1-3, The Genesis version of Aladdin and El Viento.

When I compare that to the huge slew of games exclusive to the SNES for that generation I consider to be great Mario World, Yoshi's Island, Zelda 3, Super Metroid, Final Fantasy II, Final Fantasy III, Chrono Trigger, Earthbound, Super Mario Kart, Mega Man X, Kirby Super Star, Super Castlevania IV, TMNT Turtles in Time, Contra 3.

Generally though not universally I've found that games available for both platforms wound up being a little better on the SNES. There are some exceptions but more often than not that's the case.
I never understood the anti-SNES/SFC sentiment. Folks who follow this path are denying themselves a wealth of amazing games.

The MegaDrive/Genesis library has exceptional games in every genre, this is its strength, IMHO.

I feel that the SNES/SFC, however, still holds it's own against MD/Gen for the reasons you stated (exclusives, slightly better versions of multi platform games). Of course, Genesis fans are going to get defensive and start hollering that Bloodlines and Hard Corps and Rocket Knight and __________ offer the superior experience...let's cede this point (though it is debatable). There are still plenty of fantastic SNES/SFC games from Konami (Parodius, Sunset Riders, etc.) and other developers to counteract this alleged deficit.

DEAR GOD, I WILL NOT GIVE UP EITHER SNES OR GENNY.
Title: Re: Best 16-bit Console
Post by: Marll on 10/28/2014, 06:48 PM
PC Engine/Turbo hands down!
Title: Re: Best 16-bit Console
Post by: thesteve on 10/29/2014, 12:14 AM
neo is 24bit
SNES, not sure
GENI is 16bit, but unimpressive in most games
PCE is 8+16 but makes the geni look bad
note the NES was 8+8
Title: Re: Best 16-bit Console
Post by: JoshTurboTrollX on 10/29/2014, 06:31 AM
The PCE is my all time favorite, but SuperNES is still well ahead of Feka Genesis.
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 10/29/2014, 03:59 PM
Quote from: thesteve on 10/29/2014, 12:14 AMneo is 24bit
SNES, not sure
GENI is 16bit, but unimpressive in most games
PCE is 8+16 but makes the geni look bad
note the NES was 8+8
If the Neo was 24 Bit so was the Sega Genesis (Which had VERY impressive Games Graphically)
SNES was a very slow 16-Bit Machine
PCE was 8-Bit but faster than a SNES
Nes was 8-bit.
Title: Re: Best 16-bit Console
Post by: esadajr on 10/29/2014, 05:03 PM
the question should have been, what is your favorite 4th gen console? (and why?)
Title: Re: Best 16-bit Console
Post by: NecroPhile on 10/29/2014, 05:20 PM
Quote from: EvilEvoIX on 10/29/2014, 03:59 PMIf the Neo was 24 Bit so was the Sega Genesis (Which had VERY few impressive Games Graphically)
SNES was a very slow 16-Bit Machine
PCE was 8-Bit but faster than a SNES
Nes was 8-bit.
Fixed.
Title: Re: Best 16-bit Console
Post by: Gentlegamer on 10/29/2014, 05:49 PM
I voted SNES and Genesis. There was no option for Intellivision.
Title: Re: Best 16-bit Console
Post by: esteban on 10/29/2014, 06:02 PM
I stand by my earlier comment:

XaviX was the 16-bit Wii
Title: Re: Best 16-bit Console
Post by: NecroPhile on 10/29/2014, 06:12 PM
Quote from: esteban on 10/29/2014, 06:02 PMI stand by my earlier comment:

XaviX was the 16-bit Wii
8-bit too, as some games had 6502s and other games have 65816s.
Title: Re: Best 16-bit Console
Post by: cjameslv on 10/29/2014, 10:12 PM
I voted Obey! But no sega saturn sad day :(
Title: Best 16-bit Console
Post by: VenomMacbeth on 10/30/2014, 11:18 AM
How can any one be the best?  All have advantages & disadvantages over eachother in both hardware and software.

Oh, also...

Quote from: guest on 10/29/2014, 05:20 PM...Sega Genesis...had VERY few impressive Games Graphically
You...you're joking right? I'm about to be that guy.

We've got:
Alien Soldier
Ranger-X
Red Zone
Gunstar Heroes
Thunder Force IV
Mega Turrican
Shinobi III
Bio Hazard Battle
Virtua Racing
Street Racer
Contra: Hard Corps
Zero Tolerance (plays better than any other unassisted-16-bit FPS)
Duke Nukem 3D
Earthworm Jim (two of em)
Yu-Yu Hakusho Makyou Toitsusen
Castlevania Bloodlines
Star Cruiser
Beyond Oasis
Skitchin'

Maybe even more.  If you care to make a similar list for the other two systems, then be my guest.

Also, I've decided that anyone who says the Genesis has shitty sound & advocates for the other systems is an stoopid head.  Sure some Genesis games sound like Casio farts, but others sound like arcade perfection.  Some SNES games sound like redbook audio...others sound like really low-quality MIDIs, which can also occasionally be likened to the unmistakable sound of flatulence.  The PCE in the wrong hands produces shrill, master system style PSG tones that have no place on 16-bit hardware & honestly, rarely sufficed on 8-bit IMHO.

And I'm done.  Sorry I'm an insufferable fanboy, but I'm more than willing to be proven wrong.
Title: Re: Best 16-bit Console
Post by: nectarsis on 10/30/2014, 11:27 AM
Neo Geo dead last :\
Title: Re: Best 16-bit Console
Post by: NecroPhile on 10/30/2014, 11:53 AM
Quote from: VenomMacbeth on 10/30/2014, 11:18 AMYou...you're joking right?
Look at who I was responding to and you'll have your answer.
Title: Re: Best 16-bit Console
Post by: VenomMacbeth on 10/30/2014, 12:13 PM
Crap. ><
Title: Re: Best 16-bit Console
Post by: CrackTiger on 10/30/2014, 12:53 PM
Quote from: VenomMacbeth on 10/30/2014, 11:18 AMHow can any one be the best?  All have advantages & disadvantages over eachother in both hardware and software.

Oh, also...

Quote from: NecroPhile on 10/29/2014, 05:20 PM...Sega Genesis...had VERY few impressive Games Graphically
You...you're joking right? I'm about to be that guy.

We've got:
Alien Soldier
Ranger-X
Red Zone
Gunstar Heroes
Thunder Force IV
Mega Turrican
Shinobi III
Bio Hazard Battle
Virtua Racing
Street Racer
Contra: Hard Corps
Zero Tolerance (plays better than any other unassisted-16-bit FPS)
Duke Nukem 3D
Earthworm Jim (two of em)
Yu-Yu Hakusho Makyou Toitsusen
Castlevania Bloodlines
Star Cruiser
Beyond Oasis
Skitchin'

Maybe even more.  If you care to make a similar list for the other two systems, then be my guest.

Also, I've decided that anyone who says the Genesis has shitty sound & advocates for the other systems is an stoopid head. Sure some Genesis games sound like Casio farts, but others sound like arcade perfection.  Some SNES games sound like redbook audio...others sound like really low-quality MIDIs, which can also occasionally be likened to the unmistakable sound of flatulence.  The PCE in the wrong hands produces shrill, master system style PSG tones that have no place on 16-bit hardware & honestly, rarely sufficed on 8-bit IMHO.

And I'm done.  Sorry I'm an insufferable fanboy, but I'm more than willing to be proven wrong.
As an insufferable fanboy, I'll point out that you just proved yourself wrong one way or the other and that you are "an stoopid head."
Title: Re: Best 16-bit Console
Post by: VenomMacbeth on 10/30/2014, 05:19 PM
You did notice I said "in the wrong hands", yes?  In good hands, the PCE sings almost as well, if not better than the genesis or SNES.  As for my PSG comment, I'm just not a huge fan of the Ti chip sound on its own.  I find the NES' sound hashing more variability & potential.
Title: Re: Best 16-bit Console
Post by: esteban on 10/30/2014, 09:52 PM
Quote from: VenomMacbeth on 10/30/2014, 05:19 PMYou did notice I said "in the wrong hands", yes?  In good hands, the PCE sings almost as well, if not better than the genesis or SNES.  As for my PSG comment, I'm just not a huge fan of the Ti chip sound on its own.  I find the NES' sound hashing more variability & potential.
Skitchin' is not worthy of sucking my left one.

Refrain from ever mentioning that shite again.

The same goes for the rest of the crappagio from FEKA.

THAT'S CORRECT, MY HATRED OF FEKA HAS FORCED ME TO DESPISE THE PCE PORTS OF SEGA  GAMES.

Also, suck it.
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 10/31/2014, 11:27 AM
Quote from: esteban on 10/30/2014, 09:52 PM
Quote from: VenomMacbeth on 10/30/2014, 05:19 PMYou did notice I said "in the wrong hands", yes?  In good hands, the PCE sings almost as well, if not better than the genesis or SNES.  As for my PSG comment, I'm just not a huge fan of the Ti chip sound on its own.  I find the NES' sound hashing more variability & potential.
Skitchin' is not worthy of sucking my left one.

Refrain from ever mentioning that shite again.

The same goes for the rest of the crappagio from FEKA.

THAT'S CORRECT, MY HATRED OF FEKA HAS FORCED ME TO DESPISE THE PCE PORTS OF SEGA  GAMES.

Also, suck it.
I am a big fan of Skitch'n.  Fun game but yeah not the best of it's Genre.
Title: Re: Best 16-bit Console
Post by: VenomMacbeth on 10/31/2014, 01:22 PM
I mentioned it because we were talking about graphically impressive games.  Oh, I also forgot to mention Domark's F1 game.
Title: Re: Best 16-bit Console
Post by: esteban on 10/31/2014, 03:53 PM
Venom, you know I'm just teasing you about Genesis/MD. I love that console. (https://junk.tg-16.com/images/hany_in_the_sky.png)
Title: Re: Best 16-bit Console
Post by: VenomMacbeth on 10/31/2014, 05:25 PM
Of course!  I was tempted to throw back some unfounded shade about the PCE...but it's just too good!  I couldn't think of anything! ._.
Title: Re: Best 16-bit Console
Post by: rcantor77 on 11/04/2014, 04:10 AM
I just voted for PCE (Obviously) and the Neo... which I was very disappointed to see was in last place.

The thing was a home arcade system, no dodgy ports... the supreme quality of the games on the system wipes the floor with most of the SFC and MD games. But don't get me wrong, I love both of those systems too and tbh, it is hard to say out of the four which one is best.

Next time, can someone put a vote up for which generation is best as that is easy... 4th. Poll over.
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 11/04/2014, 08:10 AM
On this list it's the Genesis by a Mile, or at least it should be.  The Cost, Availability, and quality of the Library makes it so.
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 11/07/2014, 01:27 PM
Quote from: guest on 11/04/2014, 09:00 AM
Quote from: EvilEvoIX on 09/11/2014, 08:46 PMIn terms of value it's the Sega Genesis by a mile.  You can get a system for $10, "A" list games for $5, and they are almost all pretty common and have their cases.  All the other systems get stupid expensive, the Genesis by far the best bang for the buck.
Quote from: EvilEvoIX on 11/04/2014, 08:10 AMOn this list it's the Genesis by a Mile, or at least it should be.  The Cost, Availability, and quality of the Library makes it so.
No way. 3/4 of a mile in terms of value. 1/2 mile in terms of wing. :lol:
It's nice to be on someone's mind, someone always thinking of me, just floating around in someones head for no particular reason.


That said I stand by my comments, based on Price Alone the Genesis owns.
Title: Re: Best 16-bit Console
Post by: CGQuarterly on 11/07/2014, 01:40 PM
I voted SNES and Genesis because they are the only two 16-bit consoles on that list.
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 11/07/2014, 02:58 PM
Quote from: CGQuarterly on 11/07/2014, 01:40 PMI voted SNES and Genesis because they are the only two 16-bit consoles on that list.
Here in the states?  Sure they owned for almost a decade.  NEO ruled the arcades at that time as well.  Japan REALLY loved the PCE and really had a good run over there and it took the SNES a REAL long time to catch up.  If the states had proper marketing and could compete fairly with the draconian Nintendo system at the time we might have had a different winner in the states.
Title: Re: Best 16-bit Console
Post by: VenomMacbeth on 11/07/2014, 06:35 PM
Quote from: EvilEvoIX on 11/07/2014, 02:58 PM
Quote from: CGQuarterly on 11/07/2014, 01:40 PMI voted SNES and Genesis because they are the only two 16-bit consoles on that list.
Here in the states?  Sure they owned for almost a decade.  NEO ruled the arcades at that time as well.  Japan REALLY loved the PCE and really had a good run over there and it took the SNES a REAL long time to catch up.  If the states had proper marketing and could compete fairly with the draconian Nintendo system at the time we might have had a different winner in the states.
I think his point was that neither the PCE or Neo are 16-bit consoles, Eve.
Title: Re: Best 16-bit Console
Post by: turboswimbz on 11/07/2014, 09:09 PM
S....N....E....S ??  :-k
Genie ies?   :-k
 
Never heard of them.   :roll:


now this PC Engine, I took the PC engine to town once.  if you know what I'm saying.  :wink:

anyway you should probably all obey some after using such words as SNES and Genny, before the gods reign punishment upon you.  :shock:
Title: Re: Best 16-bit Console
Post by: EvilEvoIX on 11/08/2014, 12:53 PM
Quote from: guestGenesis is as good as you can get
I agree, thank you for sharing.  Especially based upon the price  I mean you can get a Model 2 for like $10 and a copy of Sonic for a $1.  Most of the library is well under $100 so yeah, Genesis wins by a mile.

Quote from: guestIf you'll excuse me, I have some buck angel bids to get back to.
Yeah Bucks a stud, happy fapping.
Title: Re: Best 16-bit Console
Post by: WoodyXP on 11/09/2014, 09:04 AM
PCE > *

/thread
Title: Re: Best 16-bit Console
Post by: CGQuarterly on 11/09/2014, 01:27 PM
Quote from: VenomMacbeth on 11/07/2014, 06:35 PM
Quote from: EvilEvoIX on 11/07/2014, 02:58 PM
Quote from: CGQuarterly on 11/07/2014, 01:40 PMI voted SNES and Genesis because they are the only two 16-bit consoles on that list.
Here in the states?  Sure they owned for almost a decade.  NEO ruled the arcades at that time as well.  Japan REALLY loved the PCE and really had a good run over there and it took the SNES a REAL long time to catch up.  If the states had proper marketing and could compete fairly with the draconian Nintendo system at the time we might have had a different winner in the states.
I think his point was that neither the PCE or Neo are 16-bit consoles, Eve.
Correct.  One could make an argument for the TG16/PCE being on that list, but not the Neo-Geo.  In my opinion, of course.

I never understand the point of threads like this.  I can see why people would be talking about this stuff back in the day when we were kids, and you were probably only going to own one console per generation thus making it a huge decision to pick one.  But I would say that most people here (not all, but most) have at least 3 of the 4 consoles on that list.  So what's the point of trying to decide which one is best?  In my opinion, they are all ESSENTIAL parts of my gaming library.
Title: Re: Best 16-bit Console
Post by: CrackTiger on 11/09/2014, 02:12 PM
Quote from: CGQuarterly on 11/09/2014, 01:27 PMCorrect.  One could make an argument for the TG16/PCE being on that list, but not the Neo-Geo.  In my opinion, of course.

I never understand the point of threads like this.  I can see why people would be talking about this stuff back in the day when we were kids, and you were probably only going to own one console per generation thus making it a huge decision to pick one.  But I would say that most people here (not all, but most) have at least 3 of the 4 consoles on that list.  So what's the point of trying to decide which one is best?  In my opinion, they are all ESSENTIAL parts of my gaming library.
Typical Sega fanboy. You just can't accept that the reason Nintendo is still in business is because they make the best games. Second place is the first loser. "Also good" is the excuse of losers who won't admit that they know their console's games can't compete. :roll:
Title: Re: Best 16-bit Console
Post by: CGQuarterly on 11/09/2014, 03:38 PM
Quote from: guest on 11/09/2014, 02:12 PM
Quote from: CGQuarterly on 11/09/2014, 01:27 PMCorrect.  One could make an argument for the TG16/PCE being on that list, but not the Neo-Geo.  In my opinion, of course.

I never understand the point of threads like this.  I can see why people would be talking about this stuff back in the day when we were kids, and you were probably only going to own one console per generation thus making it a huge decision to pick one.  But I would say that most people here (not all, but most) have at least 3 of the 4 consoles on that list.  So what's the point of trying to decide which one is best?  In my opinion, they are all ESSENTIAL parts of my gaming library.
Typical Sega fanboy. You just can't accept that the reason Nintendo is still in business is because they make the best games. Second place is the first loser. "Also good" is the excuse of losers who won't admit that they know their console's games can't compete. :roll:
Ok.
Title: Re: Best 16-bit Console
Post by: VenomMacbeth on 11/09/2014, 04:59 PM
Quote from: guest on 11/09/2014, 02:12 PMTypical Sega fanboy. You just can't accept that the reason Nintendo is still in business is because they make the best games. Second place is the first loser. "Also good" is the excuse of losers who won't admit that they know their console's games can't compete. :roll:
I sincerely hope you're joking...unless you're actually trying to make an ass of yourself.
Title: Re: Best 16-bit Console
Post by: CrackTiger on 11/09/2014, 05:27 PM
Quote from: VenomMacbeth on 11/09/2014, 04:59 PM
Quote from: CrackTiger on 11/09/2014, 02:12 PMTypical Sega fanboy. You just can't accept that the reason Nintendo is still in business is because they make the best games. Second place is the first loser. "Also good" is the excuse of losers who won't admit that they know their console's games can't compete. :roll:
I sincerely hope you're joking...unless you're actually trying to make an ass of yourself.
Yes, I seriously hate Sega (despite my previous posting history) and spout the same cliches that get tossed around each time these discussions come up on NeoGaf, Nintendoage, youtube, etc, because I honestly believe them to be the truth. Hail Nintendo. [sarcasm emoticon]

You don't seriously think that SNES sounds like redbook do you?
Title: Re: Best 16-bit Console
Post by: Psycho Punch on 11/09/2014, 05:37 PM
It sounds like redbook? It depends, if it is early 90's CD redbook like many CDROM² titles for the PCE then yes. But even the mightiest synthesizer chips have their limitations.
Title: Re: Best 16-bit Console
Post by: PukeSter on 11/09/2014, 06:59 PM
Quote from: Psycho Punch on 11/09/2014, 05:37 PMIt depends, if it is early 90's CD redbook like many CDROM² titles for the PCE then yes.
What? No.