Trust me, there were PLENTY of games we tried to talk them OUT of releasing (or at least suggested changes to) and our advice in the game-testing division (Wood Dale, IL) was completely ignored.
So the games would go out, sell poorly, the sales of the system would then suffer as a result and... well... you know how things ended up.
So the games would go out, sell poorly, the sales of the system would then suffer as a result and... well... you know how things ended up.