Any sealed ones I bought get opened, but they are kept in a 'mint' condition!
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No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. |
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Show posts MenuQuote from: Keranu on 11/23/2007, 11:46 PMBlood Gear is amazing.Great!
Quote from: Pcenginefx on 10/11/2007, 01:30 PMI think the 'access times'* is actually referring to the video memory bandwith, not the cartridge's. (*probably got badly translated as this, from Japanese)Quote from: nat on 10/11/2007, 11:51 AMAlso, I'm a little puzzled by the response given in that letter. The writer sites "access times" as the cause of the flicker. But isn't the real reason the sprite-per-scanline limitation? I've never heard "access times" used to explain away anything negative about a game on a cartridge-based system.I too raised an eyebrow at the "access times" statement. So they are saying that the cart couldn't send the info fast enough to the system, thus causing the flicker?...ehhhhQuote from: nat on 10/11/2007, 11:51 AMEDIT: Aaron, will you be adding this to the Turbo Memoirs site itself?