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Topics - henrycsc

#1
Buy/Sell/Trade / WTB Canadian Items
11/05/2017, 08:27 PM
If anyone has Canadian versions of the items below and is willing to trade or sell, please send me a PM.  In most cases, I can trade US copies of the same items if it dents your collection.

Canadian Box -  is bilingual on back.
Canadian Manual - is in French.
Canadian Insert - is French Text printed black and white (box for these titles is same as US but with UPC sticker)


I'm listing just the parts I need, but of course, I'd be willing to buy/trade the game more complete if you prefer.  If you don't want to part with the item, I would appreciate good quality scans for these items.  Some titles that I hope will be easier are in bold.

Addams Family Insert
Aeroblasters  Box
Ballistix Insert
Bomberman 93 Insert
Boxyboy Box
Chase HQ Insert
Chew Man Fu Box
Deep Blue Box
Devil's Crush Box
Falcon Insert
Final Lap Twin Box
Gunboat Insert
It Came From The Desert Insert
Jackie Chan Insert
King of Casino Box
Last Alert Box

Magical Chase Insert
Military Madness Box, Manual
Moto Roader Manual
Raiden Insert
Shockman Insert
Somer Assault Insert
Super Star Soldier Manual
Super Volleyball Manual
TV Sports Basketball Insert
Valis III Insert


Wanted Canadian Hardware versions include:
Turbo Booster and Turbo Booster Plus
Turbo Grafx CD
Turbo Express (as well as accessories)
InterTan/Radio Shack accessories


If anyone can confirm that a Canadian version exists for these titles, I would appreciate it.
Cadash
Chamions Forever Boxing
Cosmic Fantasy 2
Exile
Jack Nicklaus (Hu or CD)
JB Harold
Klax
Lords Of The Rising Sun
Magical Dinosaur Tour
Night Creatures
Order of the Griffon
Parasol Stars
Sherlock Holmes
Side Arms  (looks like the Canadian version is a US import - no differences)
Sinistron
Sonic Spike
Talespin
Tricky Kick
Turrican


Other Brands/Markets I am interested in are:
Sodipeng (France)
Tourvision (Spain)
Vistar, Daewoo, Alpha (Korea)
Games: King, HuGo, Others (HK, China, Taiwan)
Clones: PCII, MF-102, UFO Super Boy, UFO Super Game, Super Twin Clone (HK, China, Taiwan)
Controllers: Honest, Honyu, Wontec, AE: BS, Apollo, and others (HK, China, Taiwan)
PC Engine (rebranded for Singapore)

If you have PCE/Turbo for markets more obscure than these, I would love to hear about it and see pics even if you won't part with it!
#2
I can (probably) fix that for you.

I'm looking for a few Canadian (French text) manuals (and bilingual boxes.)  If you have one that you would prefer to be in English, maybe we can make a trade.  I have tons of other trade goodies if you would rather trade for something different.

Oh, and if you really hate the item, I might be coerced to buy it (with other pieces if you insist) to get it off your mind.

B = Bilingual Retail Box
M = French Manual
I = French Black and White Insert (later versions of the game)

Here are the titles I am after in their Great White North form:
Aeroblasters MB
Ballistix MB
Battle Royale MB
Bloody Wolf M
Bomberman 93 I
Chase HQ I
Cratermaze B
Cyber Core MB [FOUND]
Deep Blue MB
Devil's Crush B
Double Dungeons M [FOUND]
Dragon's Curse MB
Falcon I
Final Lap Twin B
Galaga io MB
Ghost Manor I
Gunboat I
Hit The Ice I
It Came From The Desert MI (not sure if this came with insert or manual)
King of Casino MB
Legendary Axe M
Legendary Axe II M
R Type B
Soldier Blade IB [FOUND]
Super Star Soldier MB
Time Cruise IB [FOUND]
Timeball B
Valis III  MI (not sure if this came with insert or manual)
Ys III MI (not sure if this came with insert or manual)
(if you have the insert from any of the super rare titles, I'm missing most of those as well.)

Turbo Booster MB
Turbo Tap B
Turbo Stick B
Turbo Grafx CD MB
I have also identified 2 Canadian versions of the TG16 box.  I would be interested in the one with the French Text sticker placed over the image of the TV on the back of the box. - silly no?  The other version actually has bilingual text throughout the box.

I do have tons of other trade options too, so if you do have something above, let me know.

Also, here is the list of items that I have not yet been able to confirm if a Canadian version exists.  If you have a Canadian copy of any of these titles, I would love to see a picture of the back of the box or inside of the manual:

Addams Family
Andre Panza
Boxyboy
Cadash
Champions Forever Boxing
Chew-Man-Fu
China Warrior
Cosmic Fantasy 2
Exile
Fantasy Zone
Fighting Street
JB Harold Murder Club
Jack Nicklaus (Turbochip or CD)
Klax
Lords of the Rising Sun
Magical Dinosaur Tour
Military Madness
Night Creatures
Parasol Stars
Raiden
Sherlock Holmes
Side Arms
Sinistron
Sonic Spike
Talespin
Tricky Kick
Turrican
Ys III

I don't believe there are French manuals for any of the SCD titles.  If you have one, prove me wrong.  :)

Turbo Express or any of it's accessories
Turbo Booster Plus

I will try to work on getting images of some of those I have confirmed and post them in a different thread if anyone is interested.


And you are still reading.... if you really are looking to set up a trade, here are a couple non-Canadian scraps I am looking for:

Sash for the Turbo Duo box that showcases the free games
Laseractive Diagnostic Hucard  (crossing fingers that Beamer has a hookup for this)
Sealed US Super System 3.0 Card  - this is a joke, but seriously, Ive seen/confirmed every other single component ever produced for the turbo in a sealed state.  I'm just curious if it came with the manual packed inside the case like most things, our outside the shrinkwrap like GOT and Ys I&II pack ins.  Back in the day, I got my copy of the Sys 3.0 used, and they weren't available in the local stores here.  Deep deep mysteries we may never know...
#3
You might be surprised to know that at least 2 of our forum members are former NEC employees! 
UPDATE: Both employees have agreed to the interview, and I now (4/14/15) have responses from one on several questions.  I will refer to her answers as R1 and to the 2nd person as R2, when I get them.

How to have Timeball of your life   
A1   What years did you work for NEC?
R1: I worked for NEC from the beginning to the end.  People were hired in waves to start, initially it was three waves of hiring, one group hired two weeks prior to the start of the opening of the helpline, two weeks later, and the following two weeks.  This gave people a chance to learn the games, learn how to field the calls.  Although knowing the games was key, we had to also be able to talk to customers for the TurboGrafx Customer Service line.  Originally the number was a regular toll call.  The idea was that if someone was stuck on a game, or needed help with finding games, wanted to know release dates, or anything relating to Turbo games, we would be able to help them.  Originally we could not provide codes to games.  Later we switched to a 1-900 format which required customers to pay by the minute, so then we could provide programmers codes to people who asked.  The irony was that all the magazines at the time (Game Pro, etc.) printed them up anyways! 

A2   How old were you when you got hired?
A3   You worked in NEC's Wood Dale, IL location, were you living there before the job?
A4   Were you hired before the launch of the TG16?
A5   How did you find out about the job?


A6   Describe what you remember of the interview process.
R1: The interview process was very easy for me, as they were eager to hire me (probably because I was a girl!)  The uniquest question I can recall is they asked me questions about what Easter Eggs were, and what bosses in levels were!
   
Trail-Blazing Lazers   
B1   What specifically did you do for NEC that was Turbo-related?

R1: My specific job was to learn games that were coming out, test new games (sometimes on e-proms or unlabeled CD's, play test games on occasion on the PC Engine and answer calls.  I helped critique some of the games that were coming out before they came out.  I helped look for bugs in games.  I worked on some projects that were early in their development, and some that were already developed but needed tweaking.   I was involved in the Play Tour that was a game tour where they featured Turbo Games, console play, and various giveaways at different venues to promote the system when it was coming out.  These were so much fun!  : )  Actually everything was fun!  : )

B2   Describe a typical work-day.
B3   What was the office setup?  (Big open room? Cubicles? Games being tested everywhere?)

R1: NEC at one time had two locations that I was aware of, in IL.  One in Schaumburg, and one in Wood Dale.  To my knowledge, all of the TurboGrafx Dept, including Marketing, was located in Wood Dale.  All Reps worked out of the Wood Dale Location.  To my recollection, there were around 45 Reps, give or take a few.  No one worked from home.  All calls went to the Wood Dale location to our call center. 
Not all the Reps were passionate about the system.  Reps had varying background, most were college students, but there were a few older Reps as well.  Our office setup changed as the powers that be changed it.  Originally we had open tables with monitors at "stations".  There were only a few that had CD players on them, most of us had the basic TurboGrafx system with a TurboBooster to start.  Later as more CD games came out, they upped their game with more CD stations.  The monitors were NEC monitors, and we basically had phones with headset options.  We could play games unless we had calls, but I will tell you some of the guys turned the phones off, or disconnected their phones if they wanted to keep playing the games.  Some people tried to transfer calls to other Reps, just so they could play their game.  I wasn't like that, but some of them felt they were there just to play the games or test games, and didn't really want to provide customer service, which was supposed to be our goal...to support the TurboGrafx.  Just like we had hiring waves, we had firing waves too.  We had employees that wouldn't show up, not do their job, or try to take things, because you have to imagine that thousands of dollars of equipment were just laying there...things started to "walk away".  Games had to be locked up in a filing cabinet, and checked in and out at some points.  Even eproms just kind of "walked away". That was the dark side of things.
We started out in this really prime spacious spot then ended up in what felt like a really big closet with cubicles in the end.  I think I knew things were going downhill fast was when our Marketing Dept. in their infinite wisdumb (yes spelled that way on purpose!) decided to launch the phone number as a 1900 number.  I remember them coming in to tell us this, and being like, we are now officially the Titanic, because it was such a bad idea!  Who wants to pay $1.00 a minute to ask questions about a game that they already paid for?!!!  Seriously?!!!!  This is when our "Don't give out the codes" policy went out the window.  A majority of our calls were "Give me the code to beat the game" calls.  Back then 1900 calls were the in thing, so Marketing claimed they were being trendy....my thing was it was  yet another attempt to syringe more  blood from a turnip.  We received less calls, and were less able to have that good contact with TurboGrafx fans...plus it just ticked everyone off! 
To summarize...we started out in Neutopia, and ended up in Double Dungeons!!!! 

B4   Did NEC make you take work home, and were you upset in any way by this?
B5   How many people worked in your area doing the same thing?
B6   Were any of the testers female?
B7   What is the approximate age range for the group of testers?
B8   Did you pay attention to retail launches of any of the games you tested?
B9   Do you remember testing any games that never got released?  If so, what games?

   
Making sure it's a Victory Run   
C1   Do you know if every NEC released game got tested in your group?
C2   Did you get to test/collaborate with any of the third party developers?  (Working Designs, Accolade, etc)
C3   Were each of the game testers assigned specific games, or did everyone get to play all the games?
C4   What measures did NEC take to ensure the quality of not only the games being tested, but also the testers themselves while on the job to ensure their in-house standards for game quality were being met?
C5   How did NEC train you to meet their in-house standards for evaluating game quality?
C6   Do you still have any of NEC's QC documents?

C7   Were you also testing for sound effects and game music quality?
C8   Did you have a nice audio setup for testing audio during gameplay?
C9   Were you expected to complete each game you tested?
   
Crew of Silent Debuggers   
D1   Can you think of an example where a game was originally presented to you with glitches or bugs that made it potentially unplayable?  How was that situation handled?
D2   How did you officially give feedback?  Written? Oral? Was there a rating sheet/score system?

D3   Are there any particularly memorable Class A (soft-lock/hard-lock/crash) bugs that you remember?
D4   Are there any particularly memorable Class B (standards compliance) bugs that you remember?
D5   Did a developer ever really and seriously respond to a Class C (it-would-be-better-if) bug report?
D6   Do you remember any game getting released with known Class A bugs?
D7   Do you remember any particular games and/or developers as having to go through round-after-round of submissions to get a product passed?
D8   Do you have any memories of particular late nights trying to get a developer's game approved before a production deadline (usually for a Thanksgiving release here in the US)?

D9   Were most of the games fully translated at the time you tested them?
D9a   If yes, were you able to provide feedback on grammar or storyline?
D9b   If no, were you given any written translation to help with gameplay?
D10   Were you allowed to give input on gameplay mechanics?
D11   What was NEC or your supervisor's reaction if you had negative feedback about a game?
D12   Since NEC ended your group, have you been in touch with any them?
D13   Were you allowed to bring visitors (family/friends) to the office?
D14   Were you sworn to secrecy or allowed to brag about what you were playing?

   
Outside the Boxyboy   
E1   Did NEC encourge feedback about the product that was outside the scope of your job description?
E2   What is your opinion on why the TG16 was not more successful in North America?
E3   Did you get to give feedback on the packaging artwork, and what did you think about it?
E4   What did you think of NEC's marketing strategy?
E5   Did NEC ever ask your group for feedback on marketing strategy?
E6   Did your group's feedback help approve or block a game for release?

E7   Did you get a chance to test games that were going to be released in the U.S but never came out?
   
What R-Type did you use?   
F1   Did you test on a standard Turbo Grafx 16?
F2   Did you test on a standard Turbo Grafx CD?
F3   Did you test on a standard Turbo Express?
F4   Did you test on a standard Turbo Duo?
F5   Did you test on PC Engine Hardware modified to play US games?
F6   Did you test on any developer or custom hardware?  If yes, can you describe what you remember about it?
F7   Articles have indicated that in the era before CD-R technology, the expense of pressing sample discs resulted in NEC using modified hardware with PC technology for debugging, did you use or see any of this type of configuration?

F8   Assuming only one custom hardware setup was available to the group, were you assigned shifts for using it?
F9   Are you familiar with the Super Grafx, and did NEC discuss integrating that system into the US market?
F10   Did you test hucards on EPROMS?
F11   Did you test sample hucards?
F12   Did you test retail pc engine hucards using a region adapter?
F13   Do you have any memory of how test CDs were marked (handwritten? Typed? Codes? Names?)

F14   Since this was before CD-R technology, did NEC have strict handling practices for sample discs?
F15   Did you get to test any Super-CD Rom titles?
F16   Did you point out hardware issues? (ie Using the 6' extension between the tap and console causes controller lag)
F17   Did you test games using a Turbo-Link with two Turbo Express setup?
F18   Did you test four and five player games within the group, how were those sessions?
F19   Do you know what language the developers used to write the games? (C or Assembly?)
F20   Do you know if NEC's development toolkit made a big difference for game developers?

   
   
Life in Fantasy Zone   
G1   Do you remember the first game you ever tested?

R1: The first game everyone had to pass was Keith Courage....I HATED THAT GAME!  It was horrible...You had to pass it before you could play any others.  We had to pass games in a certain order in the beginning, because we needed to know everything about them.  All the guys were beating it so quickly and moved on, but here I was still stuck on stupid Keith Courage.  Don't get me wrong, I was a gamer, but this game was so aggravating!  They promoted that it was this great game they were going to throw in with the system, because they wanted to appeal to a wide audience.  I was dying because I just hated the game so much, (sorry Keith Courage Fans!), and just wanted to move on!  So some of the guys were like hey you want the code to win....I didn't do it, but apparently a lot of them had, just so they could pass the game!  Finally I won, and so I was so excited to get my next game, and what do they put me on? Victory Run!  Seriously?  Could I not be tortured any more? LOL! 

G1A: SO, IT SOUNDS LIKE NEC "PUSHED" KEITH COURAGE INTERNALLY.  DID THEY TAKE ANY CRITICISM ABOUT IT?
R1: NEC seemed to promote Keith Courage as a fun family game, basically because it was coming with the system.  They had decided (to my knowledge) that it would appeal to most audiences, especially younger players.  There was some statistic about the average gamer age that was repeated, however I do not recall what the actual statistic was.  They were originally seeming to market it to that bracket, but I found through my rep experience that it was actually appealing to a different demographic as the games evolved in complexity and became more sophisticated.  It seemed to appeal more to the hardcore gamers because of the games offered. 

G1B: DID NEC JUSTIFY WHY THEY FELT KEITH COURAGE WAS THE MOST APPROPRIATE PACK-IN?
R1:I did hear quite often that Keith Courage was not a favorite from many older callers, and that it did not accurately showcase the TurboGrafx graphics or abilities.  Quite honestly, as much as I personally disliked the game, I was of the opinion that most systems did not usually include their best game with their systems "starter pack" anyways so that you would want to purchase more games.  I was more of the thought that it was hard to appeal to a wide variety of interests, so including an Adventure Game category did make sense, because if you think of it, if you included a shooting game or just a role play game, those typically appeal to a certain audience.  Adventure games can appeal to a wider audience when you are trying to "sell" a system.  Those are just my thoughts on it.  I don't recall ever being pushed to promote Keith Courage by itself per se...it was just the game that came with the system.  My personal opinion was that a better game could have been included, but looking at it from the marketing perspective, I can see why it was chosen.  (That is about where my agreement with any marketing strategies regarding the Turbografx ends!!!!)

G2   Do you remember the titles that were officially available on launch day?
G3   Are there any games that you specifically remember testing?
G4   Can you list your top 10 favorite TG16/PC Engine titles?

R1: My favorite Turbo Games, in no particular order, are Ys I and II, Dungeon Explorer, Military Madness, Neutopia, Dragon's Curse, Devil's Crush, Alien Crush, Blazing Lazers, Galaga, Bonk's Adventure, Bonk's Revenge, Legendary Axe, JB Harold, It Came From the Desert (even with all the glitches LOL), Splatterhouse, Sherlock Holmes to name a few.  My least favorite  is Camp Califorrnia for a million and one reasons...I consider that game our "jump the shark" moment for which I can go into another day! 

G5   What was your best part of working for NEC?
R1: The best part about working for NEC was talking to people from all over the country, and playing games before they came out!  I met so many interesting people over the phones, and I and a few other reps began to have callers that called for us....they were kind of like turbo "fans", and were excited to know what it was like to work there.  I would get regular callers that would call me a certain day of the week, that would only want to talk  to me.  There  were  a few reps that had a following.

G6   What were your favorite games that you tested?
G7   What was your favorite drink/snack while you game tested?
G8   When "the boss" bought the testers dinner for those late nights ... was it ever anything more interesting than the industry-standard pizza?
G9   Any good Christmas Party memories?
G10   Of the group of testers, were you the best at 5 player bomberman?
G11   Do you remember the last game that you tested for NEC?

   
   
Working with the Lords of the Rising Sun   
H1   Did you get to meet any of the executives from Japan?
H2   Were you aware at the time of the PC Engine's successes in Japan?
H3   Did you get to meet any of NEC's North American decision makers?
H4   Were you given announcements of PC Engine titles that were under consideration for importing to the US?
H5   Do you know of any of NEC's plans to market in Europe or other regions, and the fate of those plans?

   
Getting the Legendary Axe   
I1   Were you there when NEC decided to stop support for the TG16?  If so, how did they handle your position?
I2   When it was announced that NEC would no longer support the TG16, how did they break the news?
I3   Were you surprised of the announcement?
I4   Do you know if NEC disposed of games or merchandise when the closed your office?
I5   Did Turbo Technologies, Inc. (TTI) offer you or your co-workers a position in their California location?
I6   Do you know if any of the game testers took a position with TTI?

   
King of Casino   
J1   Did you own/get to have a TG16 or games to play at home while you worked at NEC?
J2   Were your friends aware/jealous of your job?
J3   Did NEC give you game or mechandise freebies to give to family and friends as a marketing tool?
J4   Did you get an employee discount, and do you remember buying anything using the discount?
J5   Did you get to keep anything after leaving NEC as a game tester that was not released to the public?

   
Final Lap Twin   
K1   Do you remember feeling as if the system would be able to develop a long term following that it has earned?
K2   Have you played any TG16 titles since leaving NEC?
K3   Since leaving NEC, what types of jobs have you had?
K4   Do you play any other video games?  If so, what are some of your all time favorite non-NEC games?
K5   Are you surprised that people are interested in your story?
K6   Is there anything else about your time at NEC or it's impact on your life since that you could share with us?
#4
Off-Topic / Happy TurboGrafXMas
12/22/2012, 12:46 AM
In the spirit of Nec.Game.head Birthday Cake:  https://www.pcengine-fx.com/forums/index.php?topic=13732.0
And Necro's 2011 Challenge: https://www.pcengine-fx.com/forums/index.php?topic=10587.0

I'd like to wish everyone a Happy TurboGrafXmas  and PeaCE to everyone!

What a snowman cookie cutter REALLY is:

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#5
NEC America's marketing is considered one of the major contributing factors to the poor success of the Turbo Grafx 16.

Lack of 3rd party support, Not understanding the American market of the time, and of course Nintendo's stranglehold on developers didn't help....

When NEC gave up and passed the torch to TTI, it was probably lack of funding that kept the advertising low and accelerated the other issues.  It was during that time that TTI came up with this, perhaps the worst Advertisement ever....  July 1992 issue of EGM (possibly others).  Not the most desirable comparison here.  If you know of other super bad (as in really really bad) turbo ads, post em here.

WorstTG16AdEver-EGM-July-1992-0108.webp
#6
As the subject says, I am looking for the US box for Veigues Tactical Gladiator.  (English only on the back of the box)

If you have one for trade/sale - let me know.

Thanks!
#7
Buy/Sell/Trade / PC Engine Trade List
08/14/2011, 12:49 AM
Hello Everyone,
I am looking for the following hucard games (I want them to include Jewel Case and Instructions in good condition)

WANTED:
Artist Tool / アーティストツール   Hu   PI-AS1
Body Conquest II / ボディコンクエストⅡ   Hu   T49557542
Bomberman Users Battle / ボンバーマン ユーザーズバトル   Hu  (of course this one would be loose)
Idol Hanafuda Fan Club (DVD Style Case)   Hu   T49337669
Jackie Chan / ジャッキーチェン (成龍)   Hu   HC90032

I will also consider trades for items that I do not currently have.
Here is my PCEDAI list http://www.pcedaisakusen.net/2/33/387/show-user.htm




I have these games available for trades.  I also have US titles and other loose PCE games if you are interested in those lists.
AVAILABLE FOR TRADE:
Ai Chouaniki / 愛・超兄貴   SCD   NSCD5018   Game, Manual, Case
Barunba / バルンバ   Hu   NC90003   Game, Manual, Case
Bishoujo Senshi Sailor Moon - Collection / 美少女戦士セーラームーン COLLECTION   SCD   BACD4004   Game, Manual, Case
Bishoujo Senshi Sailor Moon / 美少女戦士セーラームーン   SCD   BACD4002   Game, Manual, Case
Bloody Wolf / ならずもの戦闘部隊 BLOODY WOLF   Hu   DE89003   Game, Manual, Case
Bomberman / ボンバーマン   Hu   HC90036   Game, Manual, Case
Bonanza Bros. / ボナンザブラザーズ   SCD   NAPR-2028   Game, Manual, Case
Bouken Danshaku Don - The Lost Sunheart / 冒険男爵ドン サン=ハート編 THE LOST SUNHEART   Hu   IM92001   Game, Manual, Case
Chibi Maruko-chan - Quiz De Piihyara / ちびまる子ちゃん クイズでピーヒャラ   Hu   NC92001   Game, Manual, Case
City Hunter / シティーハンター   Hu   SS90001   Game, Manual, Case
Cosmic Fantasy 2 - Bouken Shounen Ban / コズミック・ファンタジー2 冒険少年バン   CD2   TJCD1015   Game, Manual, Case
Cosmic Fantasy 3 - Bouken Shounen Rei / コズミック・ファンタジー3 冒険少年レイ   SCD   TJCD2029   Game, Manual, Case
Cosmic Fantasy 4 Chapter 2/ コズミック・ファンタジー4 銀河少年伝説 ―激闘編― 光の宇宙の中で...   SCD   TJCD4040   Game, Manual, Case
Cyber Dodge Ball / サイバードッジボール   Hu   TON92005   Game, Manual, Case
Daisenpu / 大旋風   Hu   NAPH-1014   Game, Manual, Case
Dekoboko Densetsu - Hashiru Wagamanma / デコボコ伝説 走るワガマンマー   CD2   TJCD0013   Game, Manual, Case
Detana! TwinBee / 出たな!ツインビー   Hu   KM92004   Game, Manual, Case
Digital Champ Battle Boxing / デジタルチャンプ バトルボクシング   Hu   NX89003   Game, Manual, Case
Don Doko Don / ドンドコドン   Hu   TP02010   Game, Manual, Case
Doraemon Meikyuu Daisakusen / ドラえもん 迷宮大作戦   Hu   HC89023   Game, Manual, Case
Double Dragon II - The Revenge / 双載龍 DOUBLE DRAGON II The Revenge   SCD   NXCD2010   Game, Manual, Case
Dragon EGG! / どらごんEGG!   Hu   NCS 91003   Game, Manual, Case
Dragon Spirit / ドラゴンスピリット   Hu   NC63003   Game, Manual, Case
Energy / エナジー   Hu   NCS89005   Game, Manual, Case
Exile - Toki No Hazama E / エグザイル ~時の狭間へ~   CD2   TJCD1014   Game, Manual, Case
Fantasy Zone / ファンタジーゾーン   Hu   H49G-1001   Game, Manual, Case
Fire Pro Female Wrestling / ファイプロ女子 憧夢超女大戦 全女 vs JWP   ACD   HMCD 4008   Game, Manual, Case
Fire Pro Wrestling 3 / ファイヤープロレスリング3 Legend BOUT   Hu   HM92006   Game, Manual, Case
Flash Hiders / フラッシュハイダース   SCD   RSCD 3004   Game, Manual, Case
Forgotten Worlds / フォゴットンワールド   SCD   NAPR-1025   Game, Manual, Case (This is the boxed version with Ave 3 Pad)
Formation Armed F / アームドF   Hu   PV-2004   Game, Manual, Case
Future Boy Conan / 未来少年コナン   SCD   TJCD2022   Game, Manual, Case
Gaiflame / ガイフレーム   Hu   NCS90001   Game, Manual, Case
Gambler Jikochuushinha / ぎゅわんぶらあ自己中心派 CDだよ全員集合!! 激闘36雀士   CD2   HCD9008   Game, Manual, Case
Gate Of Thunder / ゲート オブ サンダー   SCD   HCD2025   Game, Manual, Case
Golden Axe / 戦斧ゴールデンアックス   CD2   TJCD0005   Game, Manual, Case
Gradius / グラディウス   Hu   KM91001   Game, Manual, Case
Gunhed / ガンヘッド   Hu   HC89019   Game, Manual, Case
Hawk F-123 / HAWK F-123   SCD   PVCD-2007   Game, Manual, Case
Heavy Unit / ヘビー・ユニット   Hu   TP01004   Game, Manual, Case
Image Fight / イメージファイト   Hu   IC02003   Game, Manual, Case
J-League Greatest Eleven / Jリーグ・グレイテストイレブン   Hu   NB93008   Game, Manual, Case
Kabuki Itouryodan / カブキ一刀涼談   ACD   HCD5070   Game, Manual, Case
Kato chan & Ken chan / カトちゃんケンちゃん   Hu   HC62006   Game, Manual, Case
King of Casino / キング オブ カジノ   Hu   JC63006   Game, Manual, Case
Kyūkyoku Tiger / 究極タイガー   Hu   TP01001   Game, Manual, Case
Laser Soft Visual Collection Vol.1 - Cosmic Fantasy Visual / レーザーソフト ビジュアル コレクション Vol.1 コズミック・ファンタジー集   CD2   TJCD3034   Game, Manual, Case
L-Dis / エルディス   CD2   NSCD 0005   Game, Manual, Case
Legion / レギオン   CD2   TJCD0010   Game, Manual, Case
Momotarou Densetsu II / 桃太郎伝説II   Hu   HC90040   Game, Manual, Case
Momotarou Katsugeki / 桃太郎活劇   Hu   HC90031   Game, Manual, Case
Monster Maker / モンスターメーカー 闇の竜騎士   SCD   NAPR-1026   Game, Manual, Case
Moto Roader / モトローダー   Hu   NCS89002   Game, Manual, Case
Necromancer / 邪聖剣ネクロマンサー   Hu   HC62005   Game, Manual, Case
Nekketsu KouKou Dodgeball Bun CD Soccer Hen / 熱血高校ドッジボール部 CDサッカー編   SCD   NXCD1005   Game, Manual, Case
Nekketsu KouKou Dodgeball Bun PC Soccer Hen / 熱血高校ドッジボール部 PCサッカー編   Hu   NX90002   Game, Manual, Case
Ordyne / オーダイン   Hu   NC89004   Game, Manual, Case
Out Run / アウトラン   Hu   NAPH-1016   Game, Manual, Case
P-47 - The Freedom Fighter / P-47 THE FREEDOM FIGHTER   Hu   AC89001   Game, Manual, Case
Paranoia / パラノイア   Hu   NX90001   Game, Manual, Case
Populous / ポピュラス   Hu   HC91041   Game, Manual, Case
Power Drift / パワードリフト   Hu   AS02002   Game, Manual, Case
Power Eleven / パワーイレブン   Hu   HC91039   Game, Manual, Case
Power Gate / パワーゲイト   Hu   PV-1008   Game, Manual, Case
Power Golf 2 - Golfer / パワーゴルフ2 ゴルファー   SCD   HCD4056   Game, Manual, Case
Power League '93 / パワーリーグ'93   Hu   HC93064   Game, Manual, Case
Power League III / パワーリーグIII   Hu   HC90037   Game, Manual, Case
Power League V / パワーリーグV   Hu   HC92057   Game, Manual, Case
Pro Yakyuu World Stadium / プロ野球ワールドスタジアム   Hu   NC63001   Game, Manual, Case
Psychic Storm / サイキック・ストーム   SCD   TJCD2025   Game, Manual, Case
Psycho Chaser / サイコチェイサー   Hu   NX90003   Game, Manual, Case
Rabio Lepus Special / ラビオレプス スペシャル   Hu   VS-90003   Game, Manual, Case
Rayxanber II / ライザンバーII   CD2   DWCD1001   Game, Manual, Case
Rayxanber III / ライザンバーIII   SCD   DWCD 2002   Game, Manual, Case
R-TYPE I / アールタイプ I   Hu   HC63007   Game, Manual, Case
R-TYPE II / アールタイプ II   Hu   HC63009   Game, Manual, Case
Sadakichi Seven / 定吉七番 秀吉の黄金   Hu   HC63014   Game, Manual, Case
Sengoku Mahjong / 戦国麻雀   Hu   HC63010   Game, Manual, Case
Serei Senshi Spriggan / 精霊戦士SPRIGGAN   CD2   NXCD 1004   Game, Manual, Case
Shinobi / 忍   Hu   AS01001   Game, Manual, Case
Skweek / スクウィーク   Hu   JC63011   Game, Manual, Case
Space Adventure Cobra II / SPACE ADVENTURE コブラII ―伝説の男―   CD2   HCD1014   Game, Manual, Case
Space Harrier / スペースハリアー   Hu   H67G-1002   Game, Manual, Case
Splatterhouse / スプラッターハウス   Hu   NC90002   Game, Manual, Case
Street Fighter II - Champion Edition / ストリートファイターII'   Hu   HE93002   Game, Manual, Case
Super Albatross / SUPERアルバトロス   CD2   TJCD9002   Game, Manual, Case
Super Darius / スーパーダライアス   CD2   HACD 0003   Game, Manual, Case
Super Momotarou Dentetsu / スーパー桃太郎電鉄   Hu   HC89021   Game, Manual, Case
Super Momotarou Dentetsu II / スーパー桃太郎電鉄II   Hu   HC91050   Game, Manual, Case
Super Star Soldier / スーパースターソルジャー   Hu   HE-1097   Game, Manual, Case
Taito Chase H.Q. / タイトーチェイスH. Q.   Hu   TP02006   Game, Manual, Case
Tatsu no Ko Fighter / 竜の子ファイター   Hu   TON89001   Game, Manual, Case
Tengai Makyou - Far East Of Eden - Kabuki Den / 天外魔境 風雲カブキ伝   SCD   HCD 3046   Game, Manual, Case
Tengai Makyou - Far East Of Eden - Ziria / 天外魔境 ZIRIA   CD2   HCD2037   Game, Manual, Case
Tennokoe Bank Card / 天の声バンク   Hu   HC692   Game, Manual, Case
Tenseiryu / Saint Dragon / 天聖龍   Hu   AC90001   Game, Manual, Case
Thunder Blade / サンダーブレード   Hu   NAPH-1015   Game, Manual, Case
Tora E No Michi / Tiger Road / 虎への道   Hu   JC63004   Game, Manual, Case
Valis - The Legend Of A Fantasm Soldier / 夢幻戦士ヴァリス   SCD   TJCD2023   Game, Manual, Case
Valis III - The Fantasm Soldier / ヴァリスIII THE FANTASM SOLDIER   CD2   TJCD0009   Game, Manual, Case
Wonder Boy III - Monster Lair / ワンダーボーイIII モンスター・レアー   CD2   HCD9006   Game, Manual, Case
World Circuit / ワールドサーキット   Hu   NC91004   Game, Manual, Case
World Stadium '91 / プロ野球 ワールドスタジアム'91   Hu   NC91002   Game, Manual, Case
X-Serd / 飛装騎兵カイザード   Hu   NCS90002   Game, Manual, Case
Youkaidouchuuki / 妖怪道中記   Hu   NC62001   Game, Manual, Case


THANKS FOR LOOKING!
#8
Hey Everyone,

I am looking for these items.  I will buy or trade for them - your choice.

Veigues Tactical Gladiator US Box (the US box does not have French writing)

French insert sheets and manuals (the insert sheets are usually black and white like the one in this pic)
/jackiecanadianb.jpg

If you have one of these boxed TG16's and are willing to trade, send me a PM for my list of stuffs.  Thanks.

Free Bonk's Revenge:
/srevenge.jpg

$99.99
/nectg16box.jpg

TGCD with CD+G Sticker
/tgcdwcdgsticker.jpg
#9
Buy/Sell/Trade / PCE Wanted List
03/22/2011, 08:38 PM
I am looking for the following titles (complete with jewel case and instruction manuals)
If you have any of these items and are looking to trade for other PCE titles, send me a PM and I can provide you with my complete trade list.  I do have an extensive trade list of both Japanese and US NEC Titles, but I do not wish to outright sell any of these items at the moment.

WANTED:
Ane-san / 姐 (あねさん)   SCD   NAPR-1045
Artist Tool / アーティストツール   Hu   PI-AS1
Benkei Gaiden / 弁慶-外伝-   Hu   SS89002
Body Conquest II / ボディコンクエストⅡ   Hu   T49557542
Bomberman Users Battle / ボンバーマン ユーザーズバトル   Hu   
Break In / ブレイク・イン   Hu   NX89002

Downtown Nekketsu Soreyuke Daiundoukai / ダウンタウン熱血行進曲 それゆけ大運動会   SCD   NXCD2015
F-1 Team Simulation Project F / F-1チームシュミレーション PROJECT F   SCD   TJCD2026
Fire Pro Wrestling Combination Tag / ファイヤープロレスリング コンビネーションタッグ   Hu   HM89001
Formation Soccer Human Cup '90 / フォーメーション・サッカー・ヒューマンカップ'90   Hu   HM90003
Idol Hanafuda Fan Club   Hu   T49337669
Idol Hanafuda Fan Club (DVD Style Case)   Hu   T49337669
Jackie Chan / ジャッキーチェン (成龍)   Hu   HC90032

Janshin Densetsu - Quest of Jong Master / 雀神伝説 QUEST OF JONG MASTER   ACD   HECD5016
Jūouki / Altered Beast / 獣王記   Hu   NXCD2012
Kore ga Pro Baseball '90 / これがプロ野球'90   Hu   IG90001
Kyūkyoku Mahjong Idol Graphics Vol 2 / 究極麻雀アイドルグラフィックス Vol2   Hu   T49557542
Lady Sword   Hu   

Lemmings / レミングス   SCD   SSCD2003
Madou Monogatari - Hono No Sotsuengo / 魔導物語I 炎の卒園児   ACD   HC92059
Naxat Open / ナグザット オープン   Hu   NX89001
Out Live / アウトライブ   Hu   SS89001
Parasol Stars - The Story Of Bubble Bobble III / パラソルスター THE STORY OF BUBBLE BOBBLE III   Hu   TP03017

Pastel Lime / パステル ライム   SCD   NXCD2018
Power Sports / パワースポーツ   Hu   HC92058
Quiz Toko Shashin   Hu
   
System (2.00) Card / システムカード2.00   Hu   PI-SB1  (With case and instructions)
System (2.10) Card / システムカード2.10   Hu   PI-SB2  (With case and instructions)
Tsuppari Ouzumou Heiseiban / つっぱり大相撲 平成版   Hu   NX92002
WaiWai Ma Jong Yukaina Jantomotachi / わいわい麻雀 ゆかいな雀友たち   Hu   VS-89001
World Jockey / ワールドジョッキー   Hu   NC91003
Yuu Yuu Jinsei / 遊々人生   Hu   HC63008


I am also looking for these items:
PCE Duo RX Manual
PCE Shuttle Manual
AC Adapter PAD-123 (This came with the IFU-30 in the black box)
XE-1 Pro HE Stick
Imagineer Stick
Daito Battle Stick 307
Other uncommon or boxed controllers

Thanks everyone!
#10
I've met some great people since getting back into Turbo stuff, and they all have great stories to tell.  The latest is no exception.

I recently met a guy who worked for NEC back during the Turbo days as a game tester.  He said it was a dream job - I bet!  Last night, I got an email from him asking me what the heck Bonkinator was.  I hadn't heard that term before, so I asked him what he meant.  He sent me some pics, so I immediately started digging.

I saw that the Jun/Jul 1992 issue of Turbo Play announced a new unnamed character.  By the Aug/Sep 1992 issue, Air Zonk had his name. 

Turns out, this guy has a demo EPROM called Bonkinator.

IMG
IMG

Have any of you seen this version before?  I didn't have any luck searching for it.  Pretty awesome though.  I asked him for some more pics of the actual EPROM and more screen shots/info. 

What other treasures have been uncovered?

NEC did make a wise choice on the name change.  At least they got something right.
#11
For those of you who suffer from Loose hucards and want a cheap alternative to buying official hucard sleeves, I found these guys.

These sleeves are made to store the business card size CDs, and they work perfectly.  Legit Sleeve is on the left and Rink CD sleeve on right.

/pb171002.jpg
/pb171003.jpg

This is one I had lying around from a demo CD, so I looked for them online.


This is a pretty good price for a reasonable quantity of 50 of them:
http://www.computer-labels.com/cwp-192812.html


I also have been trying to find a nice storage box for some of the more valuable US Boxed games to display.  This one won't work, but is close to what I am looking for. 

http://www.uline.com/Product/Detail/S-6280/Retail-Boxes/7-x-5-x-1-3-4-Plastic-Boxes

A box with internal measurements of 6" x 7" x 3/4" would be just about perfect.

If anyone has found something that works well, please let me know. 
Thanks.
#12
Hey guys,

Here's some non-PCE stuff that I have.  If anyone is interested, make me an offer. 

Sega Game Gear (Boxed with system instructions, Sending this to Chop5 to repair sound issue, then it will be available, includes loose Sonic 2)
Boxed Game Gear Games with instructions and plastic case:
Sonic 2
Chuck Rock
Loose Game Gear Games with plastic case:
Bram Stoker's Dracula
Jurassic Park
Mortal Combat
Mortal Combat 2
The Incredible Crash Dummies
The Majors Pro Baseball

/p9180603.jpg
Atari Lynx (Boxed with instructions and miniplug cable, sound and video work great)
New Lynx Games:
Bill & Ted's Excellent Adventure
Crystal Mines II
Kung Food
S.T.U.N. Runner
Steel Talon
Xybots
Boxed Lynx Games (with instructions):
Hydra
Klax

/p9180604.jpg
Microvision Includes Block Buster (Boxed with Instructions, Sound and video work great)
Microvision New Games:
Phaser Strike
Pinball
Microvision Boxed Games:
Baseball
Bowling

/p9180607.jpg
Untested (I don't have an NES) NES Items:
NES Orange Zapper
Loose NES Games:
Batman
Dr Mario
Kirby's Adventure
Legend of Zelda
Lunar Pool
Mario Bros & Duck Hunt  x2
Mega Man 6
Super Mario Bros 3
Tetris (instructions only, beat up)
Tetris 2
Totally Rad
Track & Field II
(Also have 3 plastic cases & 2 plastic sleeves for the cartridges)

/p9180609.jpg
Nintendo 64 Sports Game Gase
PSP Star Wars Battlefront Game Case


/p9180612.jpg
/p9180613.jpg
PC Games (untested):
Cybergenic Ranger (on 5 1/4" floppy disc w/ manual & inserts)
Sacred Plus (on cd, no inserts)


Of course my PCE and TG stuff is still out there:
https://www.pcengine-fx.com/forums/index.php?topic=8161.0
https://www.pcengine-fx.com/forums/index.php?topic=8298.0
#13
With all the talk lately about recent goings on, I just wanted to take a minute to thank Arkhan for being so generous and congratulate him for moving some product!   I hope this thread will serve as an archive of victory!  Those of you who were lucky enough to snag what will surely be the super RAER! editions of Insanity, heed the wise word of warning therein.......
/arksvictory.jpg


Please post your pics, I'd love to see what the REALLY MAD genius churned out the past few weeks!

Thanks again Arkhan!  You rock!

Super RAER!  Misnumbered!  Deluxe edition!  $5000/OBO   :lol:

Insanity is still available for purchase here: http://www.aetherbyte.com/insanity.htm
#14
Congrats to the winner of the poster BlueBMW & thanks to all the voters/entrants!

/pcengine100929asmailedf.png
#15
Gone
#17
To the winner of this item, (if you're in the forum):

http://cgi.ebay.com/Turbo-Duo-Turbo-grafx-turbografx-boxed-/280514497030?cmd=ViewItem&pt=Video_Games&hash=item414ff78a06

If you plan on opening the pack in games, PLEASE contact me.  I am very interested in these and am willing to trade mint open copies of the games plus cash for the sealed ones. 

If anyone else has them sealed and wants to trade/sell, let me know.

Thanks,
Henry
#19
I would like to see what types of unusual marketing/merchandise items people have in their collections.

Here is a link to some of the more uncommon items I have in my collection

http://s1032.photobucket.com/albums/a409/henrycsc70/Turbo%20Grafx%20Merchandise/

The TV Sports Football T-shirt is a recent purchase
The hard cases for the express and the duo games were bought through either TTI or TZD in the early 90s, can't remember which one
The Stack Rack was bought from Toys R Us when they still carred the Turbo Grafx