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PCE-FX Homebrew Development => Localizations, Games, Apps, Docs => Topic started by: Dicer on 02/22/2017, 11:43 AM

Title: HUVideo Why didn't this get used WAY more often?
Post by: Dicer on 02/22/2017, 11:43 AM
Looks better than what the SEGA CD chruns out, why wasn't this used all the time?

http://youtu.be/19XdGJh6Znc
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: NecroPhile on 02/22/2017, 12:27 PM
Yep.  Gulliver Boy (and the Yuna disc) was released in mid '95, making it one of last few games released.

Had it been perfected years earlier when the Super CD came out, I bet it would've been used more often.  Even if it never was used for something like Night Trap (no loss), it would've been great for the various games based on existing animated franchises, recycling some animated clips as cut scenes or using the existing staff to make some new stuff.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: SignOfZeta on 02/22/2017, 05:09 PM
Post-PlayStation I don't think there was enough money in PCE budgets to produce the original footage.

Regarding Yuna: I've always wondered what the origin of this clip was. That version of Yuna 1, the reprint that came with the HuVIDEO disc, was released when Yuna 2 came out or very near that time. They didn't throw it in with Yuna 2, that game has zero HuVIDEO or any other type of FMV, IIRC. The footage is all of Yuna and the robo girls from the first game. Yuna's design is from the first game, not Yuna 2. Then when it finishes playing you get some Mika Akitaka art works.

It just seems really unlikely to me that Hudson would bother to spend $10k or whatever on that clip just to throw it in with a reprint. I wonder if it was a pilot film for a failed OVA (eventual OVA uses different designs) or a trade show or something. Maybe a tape that played in a store?
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: CrackTiger on 02/22/2017, 06:28 PM
The Yuna footage was probably a promo like the Dawn of Ys anime and they would have become OVAs if there was percieved demand. I think that Hudson was always fishing for a chance to turn one of their games into an anime and then expand it into a major property. They did a Ziria movie early on, but I don't know how successful it was. I was shocked that the updated Tengai Makyou II got the quality cinemas that it did, considering that it was othereise a budget release.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Michirin9801 on 02/22/2017, 07:09 PM
It really looks amazing! That's one way the PCE's amazing colour count really came in handy ;3
The Sega CD would have needed a 32x to put out something that looked this good-looking...
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: SamIAm on 02/22/2017, 10:20 PM
If anyone is curious, I know that both Tengai Makyo III and part two of Monster Maker were supposed to have HuVideo before they got moved or canceled.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Arkhan Asylum on 02/22/2017, 10:23 PM
It's a combination of the technical effort, and the production effort to get it all done. 

Kind of a lot of work.

But... the topic did come up for Saber Rider.  That would be the ideal way to play real clips back.

That, or porn
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: CrackTiger on 02/23/2017, 10:08 AM
Gulliver Boy's cinemas push 100 colors at times, but Power Golf 2's HuVideo looks like it only uses a single palette.

John Madden is also supposed to use HuVideo.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: BigusSchmuck on 02/23/2017, 10:44 PM
Curious, has the homebrewn scene cracked huvideo? It would be interesting to see what else could be used with it and what limitations you could do with it. It would be rather humorous to see like an early Turbo/PCE commercial being played on the platform. It also would be even better to see Guilver Boy get a proper fan translation some day. :)
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Arkhan Asylum on 02/24/2017, 02:45 AM
Quote from: BigusSchmuck on 02/23/2017, 10:44 PMCurious, has the homebrewn scene cracked huvideo? It would be interesting to see what else could be used with it and what limitations you could do with it. It would be rather humorous to see like an early Turbo/PCE commercial being played on the platform. It also would be even better to see Guilver Boy get a proper fan translation some day. :)
Tom had a HuVideo demo with Bubblegum Crisis videos, IIRC.

Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Dicer on 02/24/2017, 11:18 AM
I didn't realize it came that late to the game, sad really because performance wise it's terribly impressive, esp compared to other video compression of the time.

Oh well...
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Sadler on 02/24/2017, 12:07 PM
Quote from: guest on 02/24/2017, 02:45 AM
Quote from: BigusSchmuck on 02/23/2017, 10:44 PMCurious, has the homebrewn scene cracked huvideo? It would be interesting to see what else could be used with it and what limitations you could do with it. It would be rather humorous to see like an early Turbo/PCE commercial being played on the platform. It also would be even better to see Guilver Boy get a proper fan translation some day. :)
Tom had a HuVideo demo with Bubblegum Crisis videos, IIRC.
http://youtu.be/aRNw9ccJHS4
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Michirin9801 on 02/24/2017, 12:44 PM
Quote from: Sadler on 02/24/2017, 12:07 PM
Quote from: guest on 02/24/2017, 02:45 AM
Quote from: BigusSchmuck on 02/23/2017, 10:44 PMCurious, has the homebrewn scene cracked huvideo? It would be interesting to see what else could be used with it and what limitations you could do with it. It would be rather humorous to see like an early Turbo/PCE commercial being played on the platform. It also would be even better to see Guilver Boy get a proper fan translation some day. :)
Tom had a HuVideo demo with Bubblegum Crisis videos, IIRC.
http://youtu.be/aRNw9ccJHS4
Oh wow, even with 16 colours it already looks great, but imagine that with 240, or at least 120 colours...
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: elmer on 02/24/2017, 01:01 PM
Quote from: Michirin9801 on 02/24/2017, 12:44 PMOh wow, even with 16 colours it already looks great, but imagine that with 240, or at least 120 colours...
Yeah ... it's a toolchain issue. High-quality simultaneous tile-and-palette reduction has always been a Black Art.

IIRC bonknuts has been working on a tool to do that.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Joe Redifer on 02/25/2017, 04:58 AM
Be thankful. If this had been able to be used early in the CD system's life, then games would be plagued with this nonsense like the Sega CD. Granted in Japan it would all be anime stuffs since that's all they know. I can appreciate animated, non-grainy cutscenes. But for me it's harder to appreciate when it's grainy video... at least when it's anime.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: shubibiman on 02/25/2017, 06:25 AM
Just to answer the original question : because 1995 ? ;)
Title: HUVideo Why didn't this get used WAY more often?
Post by: esteban on 03/08/2017, 04:00 PM
I know I am late:

https://archives.tg-16.com/Dengeki_PC_Engine_1995_06.htm

...but this was a stab at documenting a piece of the HuVIDEO story.

I would be grateful if folks would correct any technical errors they find...

:)

(https://archives.tg-16.com/images/HuVIDEO_low_res1.png)

(https://archives.tg-16.com/images/HuVIDEO_low_res2.png)

(https://archives.tg-16.com/images/HuVIDEO_low_res3.png)

(https://archives.tg-16.com/images/HuVIDEO_low_res4.png)
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: SignOfZeta on 03/08/2017, 04:39 PM
The Yuna HuVIDEO clip does not contain "all of the cinema scenes from the first PCE game". Since the first game didn't use HuVIDEO that's impossible by definition. Also, its a two minute clip and Yuna 1 has what must be hours of cinemas.

What it contains is a short promo clip that looks like an anime intro with a lot of posing and shooting, then it auto cues at the first frame of a slide show of images from books, magazines, etc. Nothing on this disc was ever in any game that I'm aware of.

I didn't know about the Yuna 2 disc on this list and he doesn't mention it otherwise. Does anyone know where this came from? This is the first I've heard of it.
Title: HUVideo Why didn't this get used WAY more often?
Post by: esteban on 03/08/2017, 05:00 PM
Quote from: SignOfZeta on 03/08/2017, 04:39 PMThe Yuna HuVIDEO clip does not contain "all of the cinema scenes from the first PCE game". Since the first game didn't use HuVIDEO that's impossible by definition. Also, its a two minute clip and Yuna 1 has what must be hours of cinemas.

What it contains is a short promo clip that looks like an anime intro with a lot of posing and shooting, then it auto cues at the first frame of a slide show of images from books, magazines, etc. Nothing on this disc was ever in any game that I'm aware of.

I didn't know about the Yuna 2 disc on this list and he doesn't mention it otherwise. Does anyone know where this came from? This is the first I've heard of it.
Aha!

Thanks for clarifying about the contents of that Yuna disc.

:)

The Yuna 2 disc is from the old thread (s) here at pcefx, IIRC.

I wrote these pages a few years ago, so it must be 2-4 years? (Or something like that).

...if that helps searching the forums. 


:)

Personally, I want to find out more about that internal Hudson demo with the Dr. Mario clone!

Oh well...
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Michirin9801 on 03/08/2017, 10:46 PM
Quote from: SignOfZeta on 03/08/2017, 04:39 PMThe Yuna HuVIDEO clip does not contain "all of the cinema scenes from the first PCE game". Since the first game didn't use HuVIDEO that's impossible by definition. Also, its a two minute clip and Yuna 1 has what must be hours of cinemas.

What it contains is a short promo clip that looks like an anime intro with a lot of posing and shooting, then it auto cues at the first frame of a slide show of images from books, magazines, etc. Nothing on this disc was ever in any game that I'm aware of.
The promos and commercials for the first Yuna game used the same animation cuts that ended up in the Yuna HuVIDEO disc, here I found a couple of examples:
http://youtu.be/91OSUs4yAlo
http://youtu.be/XLa_Kj4miLg
There used to be another CM on YouTube that also used these animation cuts but I can't seem to find it anymore... Oh well...
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: NecroPhile on 03/09/2017, 10:05 AM
Quote from: SignOfZeta on 03/08/2017, 04:39 PMNothing on this disc was ever in any game that I'm aware of.
Some (all?) of the art stills were reused for the intermission screens in Yuna 2.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: xcrement5x on 03/13/2017, 05:02 PM
So discussion came up elsewhere about the Bad Apple video
https://youtu.be/UkgK8eUdpAo&fmt=22

Which has been covered or converted in some way to run on a lot of different hardware:
Mega Drive/Genesis
https://youtu.be/2vPe452cegU

SNES
https://youtu.be/ASUsvXTNgIg

And it goes on and on in YouTube, but there is no PC-Engine or Turbo version. 


Anyway, any chance someone with superior coding chops (maybe Bonknuts or someone else who understands how) could convert it to HuVideo?  A ground up version like the one Steph did for the MegaDrive would be cool, but I get the feeling that a HuVideo version would at least be a neat novelty as well.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Dicer on 03/13/2017, 06:40 PM
Quote from: guest on 03/13/2017, 05:02 PMSo discussion came up elsewhere about the Bad Apple video
http://youtu.be/UkgK8eUdpAo&fmt=22

Which has been covered or converted in some way to run on a lot of different hardware:
Mega Drive/Genesis
http://youtu.be/2vPe452cegU

SNES
http://youtu.be/ASUsvXTNgIg

And it goes on and on in YouTube, but there is no PC-Engine or Turbo version. 


Anyway, any chance someone with superior coding chops (maybe Bonknuts or someone else who understands how) could convert it to HuVideo?  A ground up version like the one Steph did for the MegaDrive would be cool, but I get the feeling that a HuVideo version would at least be a neat novelty as well.
Looking around we might be the only damn system left without a copy of bad apple...

Atari 2600 check
Ti calculator check
Vectrex Check
Apple II, check
IMB AT/XT check
Master system check
Nes check
Sansa clip fucking mp3 player check
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: CrackTiger on 03/13/2017, 07:27 PM
Quote from: guest on 03/13/2017, 05:02 PMSo discussion came up elsewhere about the Bad Apple video
https://youtu.be/UkgK8eUdpAo&fmt=22

Which has been covered or converted in some way to run on a lot of different hardware:
Mega Drive/Genesis
https://youtu.be/2vPe452cegU

SNES
https://youtu.be/ASUsvXTNgIg

And it goes on and on in YouTube, but there is no PC-Engine or Turbo version. 


Anyway, any chance someone with superior coding chops (maybe Bonknuts or someone else who understands how) could convert it to HuVideo?  A ground up version like the one Steph did for the MegaDrive would be cool, but I get the feeling that a HuVideo version would at least be a neat novelty as well.
There's a thread about it here:

https://www.pcengine-fx.com/forums/index.php?topic=13622.msg270656#msg270656


Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: ccovell on 03/13/2017, 08:26 PM
Quote from: Dicer on 03/13/2017, 06:40 PMLooking around we might be the only damn system left without a copy of bad apple...

Atari 2600 check
Ti calculator check
Vectrex Check
Apple II, check
IMB AT/XT check
Master system check
Nes check
Sansa clip fucking mp3 player check
"Me too! Me too!" impressing absolutely no-one if we did it on PCE.  (Sherlock Holmes did video & audio streaming, in hi-res, in 1991.)

That ship has sailed.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Dicer on 03/13/2017, 10:32 PM
Quote from: ccovell on 03/13/2017, 08:26 PM
Quote from: Dicer on 03/13/2017, 06:40 PMLooking around we might be the only damn system left without a copy of bad apple...

Atari 2600 check
Ti calculator check
Vectrex Check
Apple II, check
IMB AT/XT check
Master system check
Nes check
Sansa clip fucking mp3 player check
"Me too! Me too!" impressing absolutely no-one if we did it on PCE.  (Sherlock Holmes did video & audio streaming, in hi-res, in 1991.)

That ship has sailed.
I'd be impressed, and that's enough...
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Michirin9801 on 03/13/2017, 10:54 PM
This is a very personal opinion, but ugh, I REALLY don't like this Bad Apple remix, it doesn't even begin to compare with the original song on the PC-98, and that's because the original song is one of my least favourite ones on the PC-98 games...
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: DildoKKKobold on 03/13/2017, 11:47 PM
Quote from: ccovell on 03/13/2017, 08:26 PM
Quote from: Dicer on 03/13/2017, 06:40 PMLooking around we might be the only damn system left without a copy of bad apple...

Atari 2600 check
Ti calculator check
Vectrex Check
Apple II, check
IMB AT/XT check
Master system check
Nes check
Sansa clip fucking mp3 player check
"Me too! Me too!" impressing absolutely no-one if we did it on PCE.  (Sherlock Holmes did video & audio streaming, in hi-res, in 1991.)

That ship has sailed.
That is why it'd have to be done on a HuCard, like the Genesis ROM, rather than a SegaCD. It seems like the point of these remixes is to see what can be done with the limitations, and a CD with redbook audio isn't very limiting.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Arkhan Asylum on 03/14/2017, 12:23 AM
Quote from: DildoKKKobold on 03/13/2017, 11:47 PMa CD with redbook audio isn't very limiting.
It is when you voluntarily pick a goofy subset of devices to produce the music !

Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: _Paul on 03/14/2017, 02:20 PM
Quote from: Psycho Arkhan on 03/14/2017, 12:23 AM
Quote from: DildoKKKobold on 03/13/2017, 11:47 PMa CD with redbook audio isn't very limiting.
It is when you voluntarily pick a goofy subset of devices to produce the music !
Spoons and a bucket.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Arkhan Asylum on 03/14/2017, 07:29 PM
Quote from: guest on 03/14/2017, 02:20 PM
Quote from: Psycho Arkhan on 03/14/2017, 12:23 AM
Quote from: DildoKKKobold on 03/13/2017, 11:47 PMa CD with redbook audio isn't very limiting.
It is when you voluntarily pick a goofy subset of devices to produce the music !
Spoons and a bucket.
with kazoos and someone smacking a cat with a shoe
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: spenoza on 03/14/2017, 09:58 PM
Don't forget the jug and washboard (abs).
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Psycho Punch on 03/14/2017, 11:10 PM
The limitations CD based bgm had were caused by the lack of any limitations whatsoever, makes you think huh
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Windcharger on 03/15/2017, 06:14 PM
Quote from: guest on 03/14/2017, 11:10 PMThe limitations CD based bgm had were caused by the lack of any limitations whatsoever, makes you think huh
You speak wisdom...  Less is more.   :wink:
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Arkhan Asylum on 03/30/2017, 07:22 AM
Quote from: Psycho Punch on 03/14/2017, 11:10 PMThe limitations CD based bgm had were caused by the lack of any limitations whatsoever, makes you think huh
They were caused by using cheap digital studio gear in lieu of a band.

Gets you all that exercise video bgm horse shit  lol
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: Windcharger on 04/05/2017, 07:23 PM
Quote from: guest on 03/30/2017, 07:22 AM
Quote from: guest on 03/14/2017, 11:10 PMThe limitations CD based bgm had were caused by the lack of any limitations whatsoever, makes you think huh
They were caused by using cheap digital studio gear in lieu of a band.

Gets you all that exercise video bgm horse shit  lol
Well, there is that...  :P  But there's more to it than that too.  Sometimes having no limitations can be creatively paralyzing, or lead to underwhelming execution that lacks cohesion or has too broad a scope.  This is often due to the lack of having a usefully limiting framework to work within.
Title: Re: HUVideo Why didn't this get used WAY more often?
Post by: SignOfZeta on 04/05/2017, 07:42 PM
Musicians make more than programmers in Japan. If you want quality tunes you'll have to spend as much as do on graphics. Still need CD audio?

Chip tunes can be made by one guy. Shitty Yamaha keyboard music can be made by one guy. Take your pick or hire a band to record an album's worth of material for half your budget.