RIP to BT Garner of MindRec.com... He passed away early 2023 from health problems. BT was one of the top PCE homebrew developers and founder of the OG Turbo List, then PCECP.com. Condolences to family and friends.
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Topics - esteban

#1
Yes, comrades.

Carpet binging of old posts will resume later.

117 ancient posts to go...
#2
So, I finally tried this bullshit... Instagram, Favebook... WTF?

There is absolutely nothing to bite into and savor... it's vapid, ephemeral bullshit.

There is absolutely no way to really talk about something. To get "in depth"... To have a real conversation "open for others" to follow and then join.

I am even more committed to hating this bullshit.

I guess I want to type out too many words?

So, anyway, I know I am in the minority...  but a viable platform should at least *support* genuine conversation, even if only 0.001% of users take advantage of it.

I've seen better conversations on TubeYou than Instagram/Favebrook (ok, I'm joking about that...it's about the same shit:quality ratio, IMHO, which is pretty damning).

My own family and friends reposting lame shit like it was 1990's email chain-letter attachments? WTF?

The PURE PAP that gets recycled, holy shit, kill me now.

BOTTOM LINE: pcefx, discord, etc. are a billion times better than the rotten arsehole of trendy social media.

I WILL NEVER SNAPCHAT, may the devil fuck my arse for a millennium before I sink to that level of barbarity.

So, how's the weather by you?
#3
Off-Topic / M.I.A.
02/11/2018, 09:41 AM
Just wanted to say "hey!"

...and that I have (and may continue) to be M.I.A. due NO TIME.

when I get free time, I'll be happier

PLEASE PLAY PCE
because I haven't been able to

:)

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#4
Off-Topic / Old School Gamer Magazine
01/25/2018, 07:37 AM
Bonk is on the cover.

Otherwise, I have very little interest in this...except that this rising from the ashes of COLECOVISION scammer's magazine empire!

https://www.oldschoolgamermagazine.com/product/old-school-gamer-1-year-subscription/

Discuss... (needless to say, I am very hard to please, and I glanced at the contributers and didn't recognize them and therefore could not determine if they were reputable or not...

NOTE: Classic Gaming Quarterly (pcefx member) contributed an article (or something) about an old issue of DiHard....

BLAH BKAH BLAH

Anyway, I am hypercritical with  stuff I know about, but far more lenient towards an author when he/she is writing about something I have limited knowledge in.
#5
Ninja_Spirit
Johnpv
Turboswimbz
Majors
Esteban
Napoli

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(pcefxers attending AVGC, L to R: majors, ninja_spirit, johnpv, turboswimz, esteban)

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Pop & Chips for Super CassetteVision

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I am not shilling for AVGC, but if you are in the area (Parsippany, NJ) this weekend, I don't mind hanging out in the parking lot and talking TURBOB or whatever.

PM me for contact info. Email me. Anything. Goddammit.

:)

* If you **are** attending, then you MUST see me, if only to  awkwardly say "Hi...bye..."

I will snap at least a few photos and post them here. Promise.

POSSIBILITY: Grabbing food at diner Saturday night? Yes, that could happen. You don't need to attend AVGC to join us.




2016 AVGC Photos/Discussion:
https://www.pcengine-fx.com/forums/index.php?topic=21372.msg468774#msg468774




New Jersey Turbob 4 Evah.

:)
#6
OK, I am looking for:

5-player Tap
PCE The Kung Fu (China Warrior)
PCE MotoRoader (I'll take manual only if you have an extra)
PCE Victory Run
PCE Bloody Wolf (this might be too expensive?)
Hatris (not a priority)

I want to scan/take photos of these items, so the artwork on Hucard should not be scraped away. And manual should be in very good condition.

I actually owned all of these, but at some point I must have traded them thinking they were duplicates. Or, I lost them in a move. I keep hoping to find a box full of all my "missing" stuff from my move (11 years ago), but at this point it is looking pretty unlikely (not that it can't happen, but...)

Thank you, in advance.

:)


NOTE: If you have *any* XaviX stuff you want to get rid of, I am one of the few people who wants it.
#7
So, I have been battling limited space for over a year and I finally accepted the fact that I need another external harddrive  (for video projects).

1TB+

Thank you for your help.

:)
#8
A big "Thank you!" goes out to gilbert for sharing his memories of this TV drama that is based on the gritty life of a young, urban professional in early 1990's in Hong Kong:

https://www.pcengine-fx.com/forums/index.php?msg=501493

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THE STORY THUS FAR: I only had a few minutes this morning to play it on my TV (my laptop wasn't playing the disc, despite being Region 9), but I'll have proper screenshots once I play around with my old laptop (it's nice to revive it once again, with its now-archaic built-in disc drive).

DAT PSG, tho....The opening scene features our hero driving a Jeep as PCE PSG is playing! (I'll get an audio/video rip later so we can identify it)

Quick, random observations (I'm on my phone):
* the lobby and office interiors feature, amongst other things, HUDSON artwork.
* I think I see a framed COBRA poster! (The pic w/ Mr. Bowtie)
* it's blurry, but you can see framed BONK art sandwiched between two men (it's clearer in full motion, I'm hoping a still on my computer will be less blurry)
* There is some RPG (?) game running on the multiple television monitors in the "office".... (see Mr. Bowtie)
* ....you know how movies use generic "office soundscape" of ringing phones and shuffling and keyboard clicking? Well, in the scene here (our first visit to office), the office background soundscape =  random, generic "video game beeps and boops" (not sure if we could determine a specific game, if it is indeed sourced from a specific game)
* Our hero Young Urban Professional has a BEEPER (which was somewhat of a status symbol, depending on your job, of course).
* The dad comes home (hops out of Jeep!) and immediately helps his son who is playing some unknown game on a video game system (I am hoping I might recognize the controller when I zoom in and examine it....but it could be anything).
* I plan on documenting every damn reference to Hudson/"video game lore". This might not happen if it's in the ____'s. (We'll see when I burn out)

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#9
Goddamn.

I'm gonna watch The Crazies.

Goddamn.
#10
I was just wondering if there was a sound test so I could play all the PSG tunes in Death Bringer?

The music I've heard so far is OK and I'd like to hear more.

Thank you in advance.




So, my 5.9 year old daughter is "playing" Death Bringer (wandering about town and complaining when it cycles from day to night...she's right, it is hard to see at night in this game... even when I turn up the brightness).

She thought the cover art for Death Bringer was kool and wanted to play it.

However, after 15 minutes, she just said: "This is a boring game."

"I warned you," I replied.

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#11
General Gaming / Sega Forever Marketing
06/15/2017, 07:29 AM
If I was in a cynical mood, I would say this was just a transparent attempt to milk nostalgia from old folks (me), cater to hipster youth (you) whilst aping mainstream pop culture trends (Guardians of the Galaxy).

But I am not in a clinical mood, so I'll just say that this is a very nicely executed promotional product and I appreciate the restraint shown by the marketing team (I wish the stupid hashtag wasn't on there, but that hashtag is the entire point of the promotion).

Anyway, I approve.
#12
DISCLAIMER: Horrible stuff is happening everywhere, but at pcefx, many of us share a general interest in Japanese culture and politics.

ABOMINABLE:
http://www.cnn.com/2017/06/15/asia/japan-abe-anti-conspiracy-bill/index.html

I won't even get into obvious issues concerning civil liberties (and Thought Police, and other Orwellian tropes).

Instead, I give you:

"Under the new laws, it will make it illegal to plan to commit 277 criminal actions, from arson to copyright infringement."

Copyright infringement.


SILVER LINING: I haven't listened to Queensryche's glorious Operation Mind Crime in the last few years. Time to dig it out.

Nothing like retrograde laws and self-serving fear-mongerers to spark nostalgia.

The fight continues, comrades.
#13
SWEET BEBE JESUS, this is finally done.

This was *INTENDED FOR OCTOBER 30th PCE 30th ANNIVERSARY* ...but, ha!, no surprise, I'm two months late. At least it is still technically 2017 for a couple days.

So... I missed October 30th deadline... then I missed my next goal (November 30), so I was determined **not** to miss my final goal (December 28th)... therefore, you can imagine how frustrated I was last night when I *unknowingly* deleted an hour of audio edits... if you hear any audio levels clipping, it's because I missed a bunch of things in my rush to upload by 11:59:59 PM on December 28th.

Sweet bebe Jesus.

:)

THANK YOU: A very special "Thank You!" to a generous pcefxer (hoobs88) for making 09:37 a reality. The chest/fanny pack will make an appearance in nearly all future LeDoodles. Thanks again. :)

Another very special "Thank You!" to a gracious pcefxer (bob) who shared a link to an auction item lovingly incorporated into this video (see 16:00 to be enlightened). Thanks, comrade. :)

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QuotePCE 30 YEAR ANNIVERSARY SPECIAL: Forget 3D-TV. Forget Augmented Reality. Forget Virtual Reality. Who needs AR or VR when the raw, visceral joy of NEC's VC has been pleasuring PCE fans since 1992?

In this very special episode of LeDoodle, Esteban bravely explores the fabled sensations of the PCE VIRTUAL CUSHION. Indeed, NEC released the Virtual Cushion on December 18, 1992 and the world has never been the same since.

00:00 Notices
00:25 Opening (30 ANS PCE)
02:21 Special Delivery (Signature Required)
04:13 WNYC (Peugeot 205 Turbo 16)
04:36 WNBC (DeSoto Plymouth Dealers)
05:37 WWOR (What do you want for Christmas?)
07:52 WNJN (NJN News  September 19, 2017)
08:49 WNET (Esteban presents VIRTUAL CUSHION)
10:31 WCBS (Nissan 1987 Patrol Fanta Limon)
11:36 WNET (Technical Difficulties)
12:56 DOODLE: Chalk #1 (road to lighthouse)
14:12 DOODLE: Chalk #2 (driveway in Jersey)
15:03 PREP: Art Supplies
16:18 DOODLE: Pen (on paper)


MAJOR EVENTS IN PCE HISTORY:
10.30.1987: PC-Engine console launches in Japan.
10.30.1987: Bikkuriman World & Shanghai introduce the HuCARD format to the cosmos.
11.27.1987 The Kung Fu (China Warrior) is third HuCARD released, but the first game exclusive to the console.
11.30.1987 Kato-chan & Ken-chan (JJ & Jeff) soon follows...
12.28.1987 Victory Run is the fifth and final HuCARD released in 1987!
12.18.1992: Virtual Cushion launches in Japan & New Jersey.

25 YEAR ANNIVERSARY: LeDoodle proudly celebrates 25 years of the Virtual Cushion!

MUSIC/AUDIO: All music and sound effects in this episode are sourced directly from PCE/TG-16 launch titles.

THANK YOU: A very special "Thank You!" to a generous pcefxer (oobs) for making 09:37 a reality. The chest/fanny pack will make an appearance in nearly all future LeDoodles. Thanks again. :)

Another special "Thank You!" to a gracious pcefxer (ob) who shared a link to an auction item lovingly incorporated into this video (see 16:00 to be enlightened). Thanks, comrade. :)
TRIVIA: Yes, I referred to hoobs88 as "oobs" and bob as "ob" to protect their identity on TubeYou. I will change that to whatever they prefer.






YE OLDE EPISODES:

This is the link for the really old videos (from 2012-2103): https://www.pcengine-fx.com/forums/index.php?topic=14427.msg289318#msg289318


YE "RECENTE" VIDEOS:
Finally, this bastard is finished. It began in early February... and it was supposed to be short and finished in a few days. Now, more than six months later...

:)

THANK YOU: A very special "Thank You!" to a generous pcefxer (hoobs88) for making 13:46 a reality. The fanny pack will make an appearance in nearly all future LeDoodles. Thanks again. :)

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QuoteULTRA-RARE COLLECTOR'S ITEM: This very special episode of Le TurboDoodle features the incredibly hard-to-find **R-Type Complete CD Coloring Book** (a promotional item for the Super CD-ROM² version of R-Type released in 1991 for the PC-Engine). This ten-page coloring book is unique because it features characters exclusive to the storyline/cinemas in **R-Type Complete CD**.

00:00 ...
01:26 Prologue
02:34 Welcome
04:01 Lifestyle
06:12 Doodle #1
08:27 Back to Jersey
10:18 Doodle #2
13:12 Goodbye
15:00 Stage 4 Cleared
18:19 Epilogue

**PRESENTED in BYDO STEREO for your listening pleasure.**

(We are proud to announce our new partnership with BYDO LABORATORIES, who have committed full support for all future episodes!)

MUSIC/AUDIO: All music and sound effects are sourced directly from R-Type (HuCARD and/or Super CD-ROM²) on PC-Engine and mastered at BYDO Labs in NYC.

06:12 Stage 1......... (Red Book)
02:52 Title Song ... (Red Book ... PSG)
04:18 Stage 5......... (Red Book)
07:02 Stage 4......... (Red Book ... PSG)
08:59 Stage 8......... (Red Book)
10:18 Stage 7.......... (PSG ... Red Book)
13:46 Stage 8......... (Red Book)
15:15 Name Entry... (PSG)
20:11 Stage 8......... (PSG)

THANK YOU: A very special "Thank You!" to a generous pcefxer for making 13:46 a reality. The fanny pack will make an appearance in nearly all future LeDoodles. Thanks again. 

WINTER/SPRING/SUMMER: Initially, this video was going to be very short and follow on the heels of the [It Came From the Desert] LeDoodle. Indeed, you see snow on the ground because the doodling/coloring segments were filmed in mid-February (New Jersey). Then, the next batch of scenes were filmed during mid-April (South Carolina). Finally, in mid-August one scene was filmed at DeForest Ave (New Jersey).

NO SOLICITORS: The coloring books are *not* for sale. Please do not waste my time with offers. Thank you.

LEARN MORE ABOUT R-TYPE: http://pcengine.co.uk/HTML_Games/R-Type_I.htm


"BYDO Stereo" and "Bydo Labs" are registered trademarks of BYDO Laboratories, Inc.

"Virtual Cushion" is a registered trademark of NEC Technologies.

TECHNICAL NOTE: This video is specifically enhanced for the Virtual Cushion (PC-Engine) accessory. Please follow all health, safety and moral precautions when using the Virtual Cushion.


I hope there is a little bit of something for everyone in the newest episode of LeDoodle...
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:)

No FEET were harmed during the filming of this video. Well, actually, I did almost burn the hair off my toes.





Le TurboDoodle: ICFTD (featuring Donald Trump)
Ha!

I wanted to post this a week or two ago, but I was so busy in real life... every time I tried to finish it up, something would happen. It has been 95% done for a long time, but, this morning, I finally had time to get it done.

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QuoteTECHNICAL NOTE: This video is specifically enhanced for the Virtual Cushion (PC-Engine) accessory. Please follow all health, safety and moral precautions when using the Virtual Cushion.

04:27-07:18 Mer D'Amour (with subtitles)
10:05-11:56 TurboGrafx-CD Trivia
11:57-13:17 Zen Dungeon
13:18-14:04 VCD Bonus #1
14:05-14:58 VCD Bonus #F

MUSIC: All of the music and sound effects featured in this episode of Le TurboDoodle are from the TurboGrafx-CD game It Came From the Desert. Ken Melville is credited with writing and producing these audio tracks.

SEA OF LOVE:
Performed by Terence Kirby
Written and produced by Ken Melville
Copyright 1991 Humarock Music
China Clipper Publishing ASCAP


FELINES: Exceedingly spry for a 17-year-old cat, AJ lurks in the basement, hunting for pâté. AJ is not to be confused with Mr. Missy (Episode #P), who sadly shuffled off this mortal coil a few months ago.

R.I.P. Mr. Missy, my feline comrade. Godspeed.


LEARN MORE ABOUT ICFTD: https://archives.tg-16.com/turbo_play_0007.htm

LYRICS FOR SEA OF LOVE: https://www.tg-16.com/Lyrics_for_It_Came_From_the_Desert.htm

SEE! An old t-shirt masquerading as the "velvet" lining of a Sacred Box.

SMELL! The dirty pajama pants I haven't changed for days.

DELIGHT! In cats who love interfering with Very Important Human Endeavors (VIHE).
I WAS DELUSIONAL: I honestly thought I would finish this on XMAS day...having filmed it early in the morning, whilst simultaneously preparing to host an extended XMAS (real party on Sunday, then runner-up party Monday, now runner-runner-up party currently since family has been staying at my house)... I haven't had a break for over a week.

YOU SHOULD HAVE SEEN ME TRYING TO LOOK FOR TYPOS before uploading it.

I was in such a fog. I couldn't spell, identify grammar errors, et cetera, et cetera.

Last night, I changed the thumbnail like.... 19 times before settling on something.

Ha!

TRUE STORY: I was drinking coffee Sunday night, saying goodbyes to last group of guests—I FELL ASLEEP AND SPILLED ENTIRE MUG ON MYSELF. Coffee was warm, not hot. I had to wash couch cushions... but the entire time I was thinking: "I should be editing! I should be finalizing song list!"

Hahahahahhaha....
#14
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#15
Le TurboDoodle: ICFTD (featuring DT)
Ha!

I wanted to post this a week or two ago, but I was so busy in real life... every time I tried to finish it up, something would happen. It has been 95% done for a long time, but, this morning, I finally had time to get it done.

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TECHNICAL NOTE: This video is specifically enhanced for the Virtual Cushion (PC-Engine) accessory. Please follow all health, safety and moral precautions when using the Virtual Cushion.

04:27-07:18 Mer D'Amour (with subtitles)
10:05-11:56 TurboGrafx-CD Trivia
11:57-13:17 Zen Dungeon
13:18-14:04 VCD Bonus #1
14:05-14:58 VCD Bonus #F

MUSIC: All of the music and sound effects featured in this episode of Le TurboDoodle are from the TurboGrafx-CD game It Came From the Desert. Ken Melville is credited with writing and producing these audio tracks.

SEA OF LOVE:
Performed by Terence Kirby
Written and produced by Ken Melville
Copyright 1991 Humarock Music
China Clipper Publishing ASCAP


FELINES: Exceedingly spry for a 17-year-old cat, AJ lurks in the basement, hunting for pâté. AJ is not to be confused with Mr. Missy (Episode #P), who sadly shuffled off this mortal coil a few months ago.

R.I.P. Mr. Missy, my feline comrade. Godspeed.


LEARN MORE ABOUT ICFTD: https://archives.tg-16.com/turbo_play_0007.htm

LYRICS FOR SEA OF LOVE: https://www.tg-16.com/Lyrics_for_It_Came_From_the_Desert.htm
#17
SEE! An old t-shirt masquerading as the "velvet" lining of a Sacred Box.

SMELL! The dirty pajama pants I haven't changed for days.

DELIGHT! In cats who love interfering with Very Important Human Endeavors (VIHE).
#18
Off-Topic / Weight Loss Challenge #2
11/06/2016, 11:40 PM
CHART WITH LE DATA: https://docs.google.com/spreadsheets/d/1YL8wf7XM3FXCYz6jNoSVbCbz4Bpf9HHQAMi5xV7f_bw/edit?usp=sharing





--> Weigh-In (Google Form) <-- (No sign-in necessary)

WEIGH-IN: https://goo.gl/forms/4hPeURJDSdQ0BiHC3



NOTE: Not sure if I set this up correctly. I did not want to force people to sign in to Google (I hate that).

For consistency from week to week, please put in your "username" exactly the same...



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I liked the previous weight loss challenge... it was not about the $$$, but about the fact that I tried to stay on track.

Unfortunately, I ate horribly the last few days and gained back a few lbs. HENCE THIS THREAD.  :)

HA!

PRIZE: We could make this fun... the winner gets to request _________ that will serve to "inspire" a creative/crafty TG-16/PCE-related item. Winner keeps this item, or gift it to someone else.


OBLIGATORY LINK TO OLD CHALLENGE: https://www.pcengine-fx.com/forums/index.php?topic=21288.0
#19
I took these photos in October of 2009 and promptly lost them/forgot about them.

It was going to be another "Sexy TurboBooster Wallpaper" or "TG-16 is aesthetically kool, you bastards!" sort of thing...

So... these photos were taken with horrible lighting and a crappy camera, but I like a good challenge so I selected a few and tried to make them look decent.

DIRECTIONS: (1) "_full" = Crop these images yourself. (2) You can request specific sizes and I'll make them for you. (3) I was too busy to resize all the images a billion times. So, request something!

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TurboTap :)
https://junk.tg-16.com/images/candy_apple_1484_full.jpg (4.0 MB)


EXAMPLE: If I was cropping the image above to 1920x1080, I would do this... (a) set width to 1920 (b) play around with the height until it looks nice (only 1080 available).

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SAMPLE 1920x1080: https://junk.tg-16.com/images/candy_apple_1483_1920x1080.jpg (1.3 MB)











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No TurboTap :(  So no 5-player Dungeon Explorer...
https://junk.tg-16.com/images/candy_apple_1485_full.jpg (4.4 MB)



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SansBooster :(  ...but TG-16 is "slim" :)
https://junk.tg-16.com/images/candy_apple_1528_full.jpg (4.1 MB)



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BOO! TurboBooster = Massive Fun (I tried :) )
https://junk.tg-16.com/images/candy_apple_1555_full.jpg (4.1 MB)



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BOO! TurboBooster... is "flying away"... (ouch)
https://junk.tg-16.com/images/candy_apple_1553_full.jpg (4.1 MB)







#21
PC Engine City Podcast (10 year anniversary!)

LISTEN AGAIN (or for the first time)!

It is hard to believe that it was over a decade ago that sunteam_paul shared this with us... AND THIS WAS EPISODE #14.

PC-Engine City Podcast #14 (09.18.06)

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NOTE: My interwebz has been unreliable so I was delving into old stuff to listen to and BAM! It's been a few years since I have listened to PC Engine City Podcast. Or *wibble*, for that matter.

ALSO: Sadly, the original banners for episodes #1-18 were lost to the ethernet. :(

PEDANTRY: I guess the podcast actually started 11 years ago, but I am celebrating the 10-year anniversary of episode #14. So, suckle on that, pedants.

CHALLENGE: Can you solve the Mystery Sound Challenge without cheating? I bet you are going to cheat. You bastard.
#22
I don't really want to be too specific about this topic... and I may actually kill it with the first post.

Valis II was the earliest Valis entry on PCE for years... until a port of Valis I was released for PCE (years later). Valis I appeared on numerous platforms (Famicom, PC's) but folks outside of Japan only had access to Valis I on Genesis. So, TG-CD owners would have to look to Genesis for  the first installment f the Valis saga.

Rayxanmber II is the earliest PCE entry in the series... the first game was on FM Marty?

Time Cruise II was originally just Time Cruise, but it evolved and changed over the years. I think it was a wise move because a "sequel" implies a successful first entry... and it gives a fresh veneer to a project in development for years (?). 

Strip Fighter II was obviously riding on the success of Street Fighter II.

Final Zone II was a sequel to X68000 and MD/Genesis FZ I.   FZII is unique because PCE/TG-CD was the only platform it appeared on? Correct?


So, not that anyone cares, but I find this stuff interesting. Am I forgetting anything?

Feel free to expand the scope of the original topic in creative ways (like, PCE games that have sequels on other platforms... like Cho Aniki?)
#23
I replied, "Thank you."
#24
Off-Topic / One week to catch up...
12/27/2015, 02:04 PM
Yes, it took me a week to catch up.

I'm lying, actually, since there are still some threads I haven't really dug into yet...but at least I can stay afloat now.

CURRENT STATUS:

I have to get the house clean and ready for guests now.

I have three hours.

I want to play PCE, but I can't.

I am washing the flan-encrusted couch slipcover and scrubbing the bathrooms clean. My son misses the toilet 50% of the time. I don't think I can even bleach his urine away. His urine has chemically bonded with the grout.

The kitchen countertop has 1/2 inch of nasty on it. Not sure how I will scrub that away.

Ys I -III PCE soundtrack makes this drudgery a bit less painful :)

Truth.
#25
Off-Topic / PICO CASSETTE: Discuss
09/26/2015, 06:38 PM
http://arstechnica.com/gaming/2015/09/finally-game-cartridges-you-can-plug-in-to-your-smart-phone/

I never heard of this before.

Discuss.

It is a kindred spirit of RVGS.
#26
Ok, this was posted in the "Gouging" thread and I felt I was better to start a new thread.


Quote from: agent_orange on 08/27/2015, 09:43 PMnot much of a gouge since its bids...but still so fucking gross
http://pages.ebay.com/link/?nav=item.view&id=281784635861&alt=web
Serious question:

I know that I could easily forge VGA grading. Surely others, with less skill, have attempted this?

Have you folks heard/read about this?


I would never actually scam for real, but it is incredibly easy (I would actually have to invest in getting an item or two graded so I could match the materials, ink, etc. (the feel) and not simply the aesthetics (the look).



TANGENT: I have watched some videos demonstrating a different issue—tricking the VGA grader (for example, swapping out manual for a different one, sealing it, and claiming it shipped like that).
#27
General Gaming / NUON
06/29/2015, 12:31 PM
I never really knew more than the basics behind the NUON...

http://arstechnica.com/gaming/2015/06/before-the-ps2-nuon-famously-tried-and-failed-to-combine-dvd-and-game-consoles/

I thought this was an enjoyable article to read.

Tell me if you spot any flaws.

:)
#28
Folks with TG-16 emulation:

(1) I would like the dialogue for Nurse Nancy captured in a few screenshots.

The file format doesn't matter, as long as it is lossless (therefore, NO .jpg).

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(2) Feel free to take screenshots of the other NPC's Keith meets, as well. I am pretty sure the dialogue doesn't change over the course of the game.

(3) Didn't someone make an animated .gif of the Rainbow Power Suit transformation? IF NOT, then we will have to make one. Using the screenshots you grab, of course.

THANK YOU IN ADVANCE :)
#29
Boris Vallejo and Julie Bell = Turrican cover artwork (TG-16)

I know some of you think that the cover of Turrican TG-16 is goofy, but it is the only thing I have ever enjoyed about the damn game.

Well, imagine my surprise when I found this:

http://www.comicartfans.com/gallerypiece.asp?piece=825230

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So, needless to say, I am happy as hell.

NOTE:

Nope, I never noticed that BORIS is clearly on the front box art! It's clear as day, now that I see it. I simply never noticed this, ever before. It's pretty funny, actually.
#30
So, I thought I had the up-to-date version of Tapatalk, but I've been using V3.1 which stopped being supported in August 2014.

I WOULD HAVE SWITCHED had I known.

How the fudge did I not realize this?

I am happy but pissed off that I spend nearly a year using the older app. Damn!

OF COURSE, I didn't have any problems with Tapatalk, but I am hoping it has improved.

GODDAMN!

I am a DUMBA$$.
#31
http://www.candlepowerforums.com/vb/showthread.php?342165-Niteye-EYE40-%284xXM-L-U2-4x18650%29-Review


At one point, you'll notice that the surface temperature generated at various points on the flashlight are measured.

The flashlight has built-in cooling fans.

Be sure to read the entire review (just kidding, I looked at the images mostly).
#32
Off-Topic / Music videos RUIN most songs
04/25/2015, 09:38 PM
THESIS: Songs should be experienced as God intended--active listening with little to no distractions.

BLAH BLAH: I really do not like it when amazing songs  are utterly eviscerated by pathetic videos. I am not talking about budget/effects...I'm talking about lame concepts, formulas, etc.

It's hard enough to create an amazing song.

It's triply impossible to create an amazing video to accompany the song.

The problem is that even an "amazing video" actually DETRACTS from the song, as far as I am concerned.

I am a melancholic hermit, I guess. I feel that songs are best appreciated with little to no distractions. JUST PURE GLORIOUS MUSIC BATHING YOU.

This means it is NOT BACKGROUND MUSIC.

Background music is simply background music. It certainly has its place.

I AM TALKING ABOUT ACTIVELY LISTENING TO GLORIOUS MUSIC AND APPRECIATING IT. For me, this must be done with me, alone, with my tunes.

SORRY, but anyone who disagrees with me is SO F*CKING WRONG. :)
#33
Hello.

I know it was a mail-order via PC Engine Fan...but what is a ballpark release date?

(1) earliest mention of it in PCE Fan? I'll use it.
(2) Actual date of availability...I'll take it.

THANK YOU IN ADVANCE. :)

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#34
https://archives.tg-16.com/music_database.htm?col=notes&val=laser

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Vajra - This is slightly better music than the sequel. The composer is Yasuhito Saito, who did the very nice soundtrack for RAYXANBER (the first game, on FM-TOWNS).

Vajra 2 - Sadly, lots of SFX are part of the audio tracks...the worst offender is the track with "MECH WALKING" SFX for nearly the entire track.

JB Harold Manhattan Requiem - the opening track is amusing (with all the voice acting), but the "jazz" is actually totally fun. I have listened to this a lot since it doesn't get as tired as other soundtracks.

https://archives.tg-16.com/music_database.htm?col=notes&val=laser

The sound quality is far from perfect, but until I get source files, this is better than nothing.

LaserActiveGuy provided this two years ago! Sadly, he recorded the tracks with lots of clipping. Oh well. Like I said, better than nothing!

:)

NOTE: These are the only three PC Engine LaserActive Games that exist! They did not make any more LD-ROM games, sadly...
#35
PURPOSE OF THREAD: TG-16/PCE observations.

EXHIBIT 1:

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BOX ART: I love Ninja Spirit, but when did ninjas start using 10" TABLE SAW BLADES? At least Velcro is keeping the blade firmly fastened to his quadriceps.

NOTE: No comment concerning the strap-on-katana our hero is brandishing.
#36
General Gaming / John Madden --> NHL '94
03/27/2015, 04:48 PM
http://readonlymemory.vg/john-madden-hockey

Tell me what you think.

I enjoyed this.

I don't like sports games.

But, with recent DuoTurboMaddenCD discussion...


Also, forgive me if someone posted this already. I've had a tough time trying to keep up with forum this week.
#37
SO, I don't remember anyone posting about this...

http://blog.blockos.org/?p=811

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You GOTTA LOVE the 80's knife-wielding-stalker motif...




BONUS (from the same blog):

MAGIC GRIFFIN
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http://blog.blockos.org/?p=883
#38
Valis III glitches...all of them involve killing character at moments that the game designers did not account for.

Some are more amusing than others.
I have never really watched glitches for TG-16/PCE games...

...feel free to share links to other videos.

UPDATE:   Gradius (PCE) Part 1 of 3 (you are indestructible doppelgänger)...
#39
I put this link here because Keith Courage was included...

http://nfgworld.com/?p=1272

And I added GRASSY/MOSSY LOGS from Legendary Axe.

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I also add SHORTnTALL grass from Jackie Chan's Action Kung Fu.

IMG (look at bottom-left corner)

What would you add?

ALSO, we can start new topics such as ICE PLATFORMS. CLOUD PLATFORMS. Etc.

Include screenshots if you can...
#40
CONTEXT: So, I have been trying to find all the unfinished projects that need to be liberated from my old harddrives....I have a lot of them.

HELP: If you are detail-oriented and actually WANT to listen to the soundtracks several times (I think the music is nice, if somewhat generic at times), I need help...

(0) Download file.
(1) Each soundtrack is a single .wma file
(2) Split file into separate tracks. I would love very clean intro/outro. No fading.
(3) Track info/tag

NOTE: At some point, not sure what point would be optimum, convert .wma to .mp3

NOTE: The recordings are not perfect, but I'd rather have something than nothing

https://www.tg-16.com/contributors/laseractiveguy/Manhattan_Requiem_Audio_Soundtrack.wma
https://www.tg-16.com/contributors/laseractiveguy/Vajra_Audio_Soundtrack.wma
https://www.tg-16.com/contributors/laseractiveguy/Vajra_Ni_Audio_Soundtrack.wma

Tthe files were uploaded two years ago by LaserActiveGuy...I honestly thought it was only a few months ago that he did this...clearly time is getting away from me.

ANY SUGGESTIONS WELCOME! :)
#41
http://turbo.mindrec.com/

and

http://turbo.mindrec.com/digest/

no longer work...

Does anyone have the HuCARD ROM size list?
It was originally archived at the first link, I believe, but I can't find a copy of it (I thought I saved it locally, it was a text file, IIRC)
#42
This is a thread for when I am exhausted and need help.

Thank you, in advance.



What is the second game listed?

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The following games are listed under "MPG"...Bomberman, xxx, Final Match Tennis, Champion Wrestler, TV SPORTS Football.
#43
HELP ME: I'm still working on this page (duh!). So, you can help me. What were the first North American HuCARD's that started putting unique fonts (and then, later, cover art) on the actual HuCARD? I think this was the progression...

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(1) TEXT on SOLID BACKGROUND COLOR. The distinctive "TG-16 FONT" was used on all packaging/HuCARD's....resulting in a VERY UNIFORM LOOK across entire library...

(2) Unique font/logos used on packaging/HuCARD's

(3) Full-color cover art on HuCARD



ORIGINAL POST:

So, the wordy title says it all. LEGENDARY AXE + VICTORY RUN mock-ups used in the ad.

I started this a few years ago, but I am glad I found it and continued working on it (Anthony1's recent thread reminded me, so thank him):

https://archives.tg-16.com/EGM_1989_07.htm#mock_up_versus_actual_product

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(scroll to top of page to see the original 4-page ad)

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https://archives.tg-16.com/turbo_play_0007.htm#mock_up_versus_actual_ICFTD

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#44
https://www.tg-16.com/TurboGrafx-16_Software_Etc.htm

I think Aaron might have recently acquired the TG-16 sign featured so prominently in the video.

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HELP SOLVE THE MYSTERY:

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Enigmatic TG-16 Sign



Watch the video.
AARON's sign:
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#45
Grab some paper, a CD-R and....

PRINT YOUR OWN STUFF

https://www.tg-16.com/print_your_own_stuff.htm



ANY HELP fixing errors, finding "lost" files will be greatly appreciated.



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#46
I resurrected an ancient project (10-15 years old).

UPDATE (wallpaper x4):
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UPDATE (Videos w/ lyrics):
Lyrics for: Bowie's Chance (Final Zone II, 1990, TurboGrafx-CD)
Lyrics for: Don't Stop (Final Zone II, 1990, TurboGrafx-CD)
https://www.tg-16.com/Final_Zone_II_Wallpaper.htm
https://www.tg-16.com/Lyrics_for_Final_Zone_II.htm






ORIGINAL POST:

I need help (1) transcribing the Japanese lyrics and (2) translating Japanese lyrics into English (.mp3 of songs are on page).

If you can help, please contact me or post in this thread!

Thank you in advance.

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If you compare the NA vs. JP versions of each song, you will see that the NA songs are quite faithful to the original tunes...and, yes, it seems that "BAZOOKA" and "CHANCE" were lyrically important in the JP title song. Ha!
#47
https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm


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HISTORY: More than 8 years in the making, I am happy to announce that a jucier and more supple incarnation of OPERATION PEACOCK is finally available for Tatsujin (and other forum members) to peruse.






The table is sortable, so you can do normal stuff:

TOAPLAN: https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm?col=developer&val=toaplan

COMPILE: https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm?col=developer&val=compile

HORIZONTAL SHOOTERS (no cute-em-ups): https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm?col=type&val=hor

HORIZONTAL CUTE-EM-UPS: https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm?col=type&val=hcu





And some more interesting things:

HIDDEN SHMUPS: https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm?col=notes&val=hidden

HOMEBREW: https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm?col=notes&val=home

SUMMER CARAVAN/CARNIVAL:  https://archives.tg-16.com/complete_list_of_tg16_pce_shooters.htm?col=notes&val=summer






I would love any help fixing errors/improving this.

For example:
(1) Hidden shootemup in French Lock-N-Chase (cover scan, screenshots of shootemup)—I got nothin' on this.

(2) Vajra 1 & 2 (screenshots x3 per game)

(3) Mesopotamia/Somer Assault (screenshots)

(4) HIDDEN shmups—I'm missing information on the specific stages that are dedicated hori/vertical shooters, plus better/more screenshots of said stages.






NOTES:

I know it is silly to have ~126x4 images in a sortable table on a single page, but I made this for myself, first and foremost, and I wanted everything to be on one goddamn page. And I wanted the damn thing to be sortable. So. That's. It.

Yes, I included rail shooters. I don't care if you don't like that. I DO. PLUS, this was the only way to include LaserActive LD-ROM titles in the goddamn list. IT HAD TO BE DONE.


I tested this on my 10+ year old laptop, my iPad 2, my new phone (LTE). Usually, the images load pretty quickly....so no major usability problems. Report any usability/design problems if you care to.

I primarily (98%) used images from Duomazov, sunteam_paul, SuoerPlay...thank you. IMG
#48
I need your help creating a complete list of shooters (rail shooters, Shootemups, ___________) released on PCE LA.

Basic info (is there a resource listing all LA releases?) for each release:

Full title
Shooter Sub-genre
Japan release date (mm.dd.yyyy)
North American release date (if applicable)
Developer (if known)
Publisher

COVERART (the better quality, the happier I am)

Screenshots (hopefully!!! ).  :pcgs:

I'm creating a resource with all the TG-16/PCE/SGX/PC-FX SHOOTERS (rail shooter, shootemup) and I want to include LA titles.

EVEN IF ONLY A STAGE/mini-game involves shooting, I want to know.

I am pretty clueless on the full-range of LA titles (I know about a few of them).

Thank you in advance!
#49
UPDATE: I just need help finding mistakes/errors. If you find any, tell me.



REQUEST TO ANYONE WHO GIVES A DAMN: 

https://www.tg-16.com/wibble_classic_chiptunes_podcast.htm

(A) I messed up the release dates for some/all episodes? I think the dates for #17-24 are correct?

HELP ME FIX THEM


(B) Total time for each episode, #9-24?

(C) Accurate release dates (specific to platform) for all the 19XX?

Thank you in advance.









ORIGINAL POST:

This was sitting on my harddrive for...a year-and-a-half? Longer?

Anyway, I never uploaded (until now) because it wasn't finished...

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https://www.tg-16.com/wibble_classic_chiptunes_podcast.htm


DISCLAIMER: sunteam_paul included some TG-16/PCE tunes in the wibble • classic chiptunes podcast. So this is the appropriate forum, kinda.  :pcgs:







Anyway....OUR OWN MATHIUS PM'd me and reminded me about this unfinished project I was working on years ago.

REQUEST: If you catch any errors, tell me. Thanks.  :pcgs:

CORRECTIONS: I messed up the dates of the episodes, not sure where I went wrong. The links to the pcefx forums are all wrong, too (they link to old PCE CITY podcast).

Any help fixing this stuff = greatly appreciated.  :pcgs:

That is all.




P.S. New members might want to check out Paul's other podcast, too.
https://www.tg-16.com/pc-engine-city-podcast.htm
#50
I apologize in advance if we already had a thread about this fellow.

I think we have. I vaguely recall discussing VGC on a forum at some point, anyway.

I'm not going to crucify this goofball because I disagree with some of his reviews...I just wonder how much time he actually spends with a game before he writes up his capsule "review"...

http://videogamecritic.com/t16sz.htm#Valis_III_(CD)
QuoteGRADE: D.

It's amazing how a game can be terrific on one system and lousy on another. The Genesis version of Valis III was an enthralling combination of swordplay and platform jumping, but on the Turbografx it's just exasperating. The game kicks off with an overwrought introduction conveyed with colorful (but mostly static) images and plenty of voice dialogue. You'd think the narrator would possess a deep voice to lend weight to the epic storyline, but instead you get some squeaky-voiced geek. The cut scenes are lengthy (probably to justify the CD format), and they periodically require a few seconds to load. Unless you're really into anime, you'll just want to hit the Run button and get on with it. Valis 3's gameplay is pretty standard. By switching control between various female characters, you slash your way through scenic lands filled with mythological creatures. The graphics are sharper than the Genesis version, but not as attractive. The city lights in particular look like crap. The pace of the game is faster, but the controls are far less forgiving. Whenever an enemy strikes you, you automatically roll back, often off the edge of a cliff! In the poorly designed second stage, I couldn't determine how to leap between a series of well-spaced ledges. After a bit of research, I discovered you actually have to slide between the ledges! Yes, slide across a chasm in mid-air. Idiotic stuff like that makes me want to slap an F on the game and be done with it. Valis 3 is also plagued by cheap and mandatory hits, making the game far more difficult than it should be. The soundtrack is of high quality, but the voice acting is vomit-inducing. Check out this dramatic exchange. Boss: "My intro was a bit flashy, but do you like it?" Yuko: "Why do you do something like that?" Boss: "Hey, ask your sword, Yuko." This game is a mess. If you have a choice, stick with the Genesis version.
STATUS: The Genesis version is for pussies. (OK, just kidding.) As I have argued umpteen times in the past, Valis III is the highlight of the series. The ledges he whines about are an example, IMHO, of *inspired* level design: initially, platforming obstacles *appear* to have a conventional solution (i.e. hop, hop, hop)...but experimenting with different characters rewards the player with alternative (and SUPERIOR) solutions to obstacles (i.e. SLIDE!). Moments like this JUSTIFY the existence of multiple characters with different abilities.

Furthermore, I don't think VGC was able to make any real progress in the game. I honestly don't think he played more than a few stages. Why? Well, he doesn't whine about the "infamous" extra stage in the TG/PCE version (you know the one...the gorgeous "ancient Grecian aqueduct" stage). Believe me, if he made it to this level, he most certainly would have complained about it. The extra stage in the TG/PCE version is challenging...but once you figure it out (and I did, back when the game was released, sans interwebz/game FAQs/magazine guides), you feel *genuine* satisfaction.

Valis III is not a perfect game, but it provides consistent fun (plus some genuinely wonderful moments)...