Hey now, I've got a soft spot for Impossimole. I mean...he's a mole. Named Monty! He kicks stuff! And the game came with stickers!
I...
(yeah, it sucks.)
I...
(yeah, it sucks.)
10/31/2023: Localization News - Dead of the Brain 1!No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBraintwitter.com/NightWolve/PCENews |
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Show posts MenuQuoteSecret Agent: Use your jetpack and the golden gun and save the world from Evil.It's a shame, I'm not seeing any jacked up photoshop fuckery on this page.
It is the year 199X, Secret Agent Sly must protect the U.S. from a nuclear missile attack from the terrorist organization CWD (Council for World Domination). Play an arcade classic! Secret Agent: Use your jetpack and the golden gun and save the world from Evil.
Platform Nintendo Switch
Release Date May 03, 2018
No. of Players 1 player
QuoteNESmaker is a software tool for creating brand new, hardware playable, cartridge based games for the Nintendo Entertainment System...without having to write a single line of code.
A few years ago, while developing our NES game engine in the archaic 6502 Assembly language, our team (made up of mostly non-programmers) realized that we needed a much more efficient method for rapid prototyping and testing. Instead of digging into the assembly every time we needed to make changes, we conceptualized wysiwyg tools for common tasks that would output, reorganize, and manipulate the underlying code; developing screens, building animations, altering AI...things like that. We recruited Josh Fallon, tool developer extraordinaire, to help realize these tools.
Before we knew it, we had inadvertently created NESmaker.
Currently, what can you do with NESmaker?
- Design sprite graphics and color palettes that are automatically constrained to the NES limitations.
- Create assets with properties and behaviors to give developing for the NES an object-oriented feel, similar to modern tools such as GameMaker and Unity.
- Use a text editor to create text strings for NPCs or other narrative devices your game might have.
- Create *special screens* like start screens, end screens, menus, maps, and more.
- Customize AI
- Set initialization parameters (items obtained, player strength/defense, starting screen, etc) for easy testing.
- Use the base engine to create adventure games, basic RPGs, basic platformers, basic brawlers, and several other types of games.
- Assemble with one click for testing in an emulator.
- Flash to cartridge in one click for play on actual hardware.
QuoteThe promo art for the Switch port of Bad Dudes on http://Nintendo.com is probably the most amateurish thing I've ever seen. It's literally just sprite edits from fighting games (such as Double Dragon '95, Art of Fighting 2 and KOF) and pretty obvious ones at that.So, for context, Johnny Turbo's next game on Switch is a port of Bad Dudes. For the promo art on Nintendo.com, his company took pixel art from other games and slapped it on the banner. Check it out:
I can understand not having access to the original art assets for such an old game (especially one from a defunct company like DECO), but it's not like there aren't scans of the arcade flyers and boxarts online. Or better yet, just use a screenshot from the actual game.
QuoteGate of Doom a is classic multiplayer action RPG for one to two players. Originally release in 1990, and a noted classic arcade title from the 90s.
QuoteThis is a Japanese Import title. Import games may contain foreign language (audio and/or text) or other references that are unknown to consumers. This RPG is Japanese only and requires proficiency in the Japanese language to play.Why would Konami bring release this here without translating it? Odd decision, indeed...
QuoteEnjoy a world of mysteries.
Necromancer is a horror RPG released for the TurboGrafx-16 in 1988. You are a hero who heads out on an adventure with two other allies in order to search for the Evil Holy Sword "Necromancer" to defeat an evil force that is about to take over the Kingdom of Ishmaelia. Defeat enemies to level up and travel the land to gather information about the Evil Holy Sword "Necromancer."
You will be able to choose your two allies among five possible candidates at the castle which is the starting point of the game. Each ally possesses different abilities so choose them wisely and make sure that you progress the game with each character's specialty in mind.
Quote from: Digi.k on 01/11/2018, 06:49 PMLooks like y's Viii is coming to the switch later this yearThanks for the hot scoop. ;)
Quote from: RyuHayabusa on 01/03/2018, 06:01 PMThe entire goal of liberalism today is to tear down every aspect of Western Civilization in the name of diversity and guilt and rebuild it into some communist hellhole.I would like you to expand on this, if you would. Especially the bolded part.
QuoteFlying Tiger Entertainment has announced that it is bringing some of Data East's most beloved arcade titles to the Switch.
Over 20 titles are coming to Switch, PS4, Xbox One and Steam, with the only confirmed game so far being the 1990 fantasy action release Gate of Doom (also known as Dark Seal). Games are expected to sell for $7.99 each on the eShop.
The really weird part of all of this is that Flying Tiger is using Turbo Technologies Inc. mascot Johnny Turbo to promote this range of games.
The apparent connection here is that Flying Tiger was founded by Johnny Brandstetter, the brand manager for the TurboGrafx-16 (PC Engine) in North America. The character of Johnny Turbo was based on Brandstetter, and we assume that since TTI's collapse in the '90s and Hudson Soft's purchase by Konami in more recent years, he's retained the rights to the character.
Quote from: Psycho Arkhan on 10/17/2017, 02:11 PMI found that Genki sort of sucks in a way because the practices are lost on you if you're not in a classroom environment. It's like OK YOU BE PERSON A, NOW ASK PERSON B STUFF. Talking to yourself isn't useful.Tip: If you look online for a few seconds, you can get this for free...;) But yes, you're correct that it does give great explanations of grammar, and I've found it very useful because of that.
So you buy this kinda pricey book that you can't fully utilize. It does give good explanations of grammar, though.
Quote from: Psycho Arkhan on 10/17/2017, 02:11 PMJapanese From Zero worked better since you can be alone, and it's cheaper overall.Yes, after your previous recommendation of this book I put it on my Amazon wish list. I'll be picking it up at some point, too. Thanks!
Quote from: Psycho Arkhan on 10/17/2017, 02:11 PMRosetta Stone was kind of garbagey. It just barfs things at you with no real context. You can get free shit on a phone instead to get the same effect of brute force memorizing. The bright side to the phone apps is you can learn while you poop. At least you didn't waste a ton of money on RS.I also took your advice on this earlier, and wouldn't have bought it if I hadn't gotten such a steep discount. And I see exactly what you meant. Like you said, it's brute force with no context, and that makes it super frustrating sometimes.
Quote from: Psycho Arkhan on 10/17/2017, 02:11 PMWatching with subtitles doesn't help alot either, because your brain will subconsciously betray you. You'll read the subtitles in English, and then halfassedly process the Japanese.Yep, I do this mostly for enjoyment and only partially to work on Japanese. I'll read signs in the background, and pick up the occasional bit of dialog. But it's not really to "teach" me the language, other than a few words here and there.
Quote from: turboswimbz on 09/12/2017, 07:42 PMYep. Fuck iam8bit. They're stuff is always absurdly priced and their customer service is dogshit.Quote from: cr8zykuban0 on 09/12/2017, 02:01 AMthis is pretty dumb of capcom to charge 100 bucks for this. If this was maybe 30-40 bucks, i'd consider it, but 100??? the fuck outta here!Capcom just licensed it. they have nothing to do with the release or pricing. Iam8bit is who you want to pissed at.
Quote from: Dicer on 09/13/2017, 08:37 PMPlaying the octo demo now, love the art...a bit grindy to beat the first "boss" but it's solid and def nice to look at so far.Yeah, that first boss is an asshole. I thought I had him on my third try, but he kicked my ass again. Sucks that you can't skip all the dialog before the battle. Shit like that in modern games drives me crazy.