It's pretty clear that the PCE was intended (by Hudson) to be the successor to the Famicom's crown. The hardware is more advanced, yet surprisingly familiar. With that in mind. What NES/Famicom games really needed a PCE sequel? I'll offer up one to get us started.
Yami no Shigotonin KAGE/Shadow of the Ninja/Blue Shadow - Awesome music and sound FX, even if the game is a little short. Would love to see what Natsume would do with the enhanced color, sprite, and sound capabilities of the PCE.
Battle of Olympus
Faxanadu
Bayou Billy
Bayou Billy had a sequel? a PCE sequel?
Destiny of an Emperor
Rambo
Guardian Legend
Legacy Of the Wizard
Battle of Olympus
Faria
Clash at Demonhead
Quote from: guest on 10/19/2011, 05:13 PMWhat NES/Famicom games really needed a PCE sequel?
Super Mario Bros?
At least we had a superb (if not the best ever) Adventure Island sequel (NAI) :)
Clu Clu Land
Duck Hunt
TMNT
Ducktakes
Donkey Kong Jr. Math
Quote from: CrackTiger on 10/19/2011, 07:47 PMLegacy Of the Wizard
http://pcengine.co.uk/HTML_Games/Sorcerian.htm
Quote from: guest on 10/19/2011, 10:24 PMQuote from: guest on 10/19/2011, 07:47 PMLegacy Of the Wizard
http://pcengine.co.uk/HTML_Games/Sorcerian.htm
Good call, techinically it IS a sequal! Though, I wouldn't have minded a port of Drasle Family, Romancia, or Faxanadu.
Quote from: ParanoiaDragon on 10/20/2011, 01:17 AMGood call, techinically it IS a sequal! Though, I wouldn't have minded a port of Drasle Family, Romancia, or Faxanadu.
Yup, PCE got a good chunk of the Dragon Slayer games...
Though, Faxanadu should never be ported anywhere without changing the name...
Faxanadu = Famicom Xanadu
so we'd have to call it Pcexanadu, or Turxanandu or something... lol
I'm glad we got Sorcerian (My second favorite), and wish we got Drasle Family (my first favorite).
LotW/Drasle Family is one of the greatgest games on the NES, and its also responsible for making countless chumps whine like the chumps they are.
WHAAAAAA ITS TOO HARD ITS LIKE MARIO BUT WHAT DO I DO WHATS THE POINT WHERES THE PRINCESS. DO I FIGHT BOWSER YET
Quote from: Psycho Arkhan on 10/19/2011, 10:24 PMQuote from: CrackTiger on 10/19/2011, 07:47 PMLegacy Of the Wizard
http://pcengine.co.uk/HTML_Games/Sorcerian.htm
I'm aware of much of the in-name-only sequels/relatives, but I want a next gen LotW game. Popful Mail is the closest gameplay-wise.
Would Legendary Axe be like a spiritual successor to Astyanax? :-k The two are very much alike gameplay wise.
Quote from: Mishran on 10/20/2011, 09:53 AMWould Legendary Axe be like a spiritual successor to Astyanax ? :-k The two are very much alike gameplay wise.
Same designer, in fact, so you're very observant. Check: https://www.chrismcovell.com/secret/MD__1990Q3.html
Quote from: CrackTiger on 10/20/2011, 09:50 AMI'm aware of much of the in-name-only sequels/relatives, but I want a next gen LotW game. Popful Mail is the closest gameplay-wise.
Ahh, ok. I can understand that, especially since that is my favorite Dragon Slayer game and wish there were other ones like it. I've thought of ideas a few times for making a sequel or similar game but never acted on it because I don't want to screw it all up and make a mess.
The thing I liked most about the game is the sheer amount of exploring and experimenting you have to do. It presents itself like an actiony game where most people assume "hey, pick someone and beat the boss! Right?!"
Then they pick Royas, run through and quickly realize "Hey, what am I supposed to be doing, I went everywhere this guy can go and didn't beat the level!". There are no levels!
I still have maps/doodles I made while playing the game with little marks indicating who can go where.
Nearly every screen can be treated as if it were a puzzle. If you don't try everything, you won't make it!
The only other game like it is Maze of Galious on the MSX, and a homebrew MSX game called Caos Begins is also semi similar (a bit more Castlevanialike).
Legacy of the Wizard
Battle of Olympus
^Both awesome picks...
Also thinking...
Crystalis
Blaster Master
Magic of Shaherazade (sp...)
But most of all,
Karnov
Quote from: ccovell on 10/20/2011, 09:59 AMQuote from: Mishran on 10/20/2011, 09:53 AMWould Legendary Axe be like a spiritual successor to Astyanax? :-k The two are very much alike gameplay wise.
Same designer, in fact, so you're very observant. Check: https://www.chrismcovell.com/secret/MD__1990Q3.html
Huh, learn something new everyday. Thanks!
Quote from: futureman2000 on 10/20/2011, 10:43 AMCrystalis
Crystalis!!!! :dance: =P~
Parasol Stars? (Bubble Bobble III)
Quote from: MotherGunner on 10/20/2011, 12:50 PMParasol Stars? (Bubble Bobble III)
They had that, lol
I think the purpose of this thread is to name games on the NES that SHOULD have had a sequel on the PCE but didn't.
For example: Contra.
Ah point taken, yea the subject line is sort of misleading until you read the fine print. =)
Definitely Ninja Turtles "5" with 5 player support adding Casey Jones.
6 player. Requires 2 taps.
Extra player: Vanilla Ice.
In addition to the other fine suggestions, how 'bout sequels for Micro Machines, R.C. Pro Am, a platformer Batman, A Boy and His Blob, Paperboy, Bionic Commando, and Tetris?
Quote from: guest on 10/20/2011, 01:14 PMIn addition to the other fine suggestions, how 'bout sequels for Micro Machines, R.C. Pro Am, a platformer Batman, A Boy and His Blob, Paperboy, Bionic Commando, and Tetris?
Tetris? PCE got Columns, which everyone knows is so much better than Tetris. :roll: :lol: Seriously though, Columns is good too in it's own way.
Quote from: NecroPhile on 10/20/2011, 01:14 PMBionic Commando
Fausette Amour is the prequel. :)
Id love a platformer batman. oh man
Quote from: Mishran on 10/20/2011, 09:53 AMWould Legendary Axe be like a spiritual successor to Astyanax? :-k The two are very much alike gameplay wise.
Legendary Axe predates both the arcade and Famicom version of Astyanax. But it is the ultimate version of that style of game. Which isn't saying much since the Astyanax pale in comparison to LA. :P
A Mega Man installment would have looked great on the system also
Fire Emblem lol
It would've been interesting to see a Final Fantasy or Dragon Warrior game on PCE, in all seriousness. Least we got Falcom's franchises.
Quote from: futureman2000 on 10/20/2011, 03:15 PMA Mega Man installment would have looked great on the system also
or better yet, a PCE version of Cocoron!
Quote from: bartre on 10/20/2011, 08:59 PMor better yet, a PCE version of Cocoron!
lol, and it never came.
Quote from: Edmond Dantes on 10/20/2011, 05:20 PMFire Emblem lol
It would've been interesting to see a Final Fantasy or Dragon Warrior game on PCE, in all seriousness. Least we got Falcom's franchises.
Well, I would have loved Dragon Quest III PCE. So hard.
In all honesty, if the Turbo had gotten more Famicom ports it would've all but rendered the NES obsolete.
I wonder what a PCE version of Action 52 would've been like! :lol:
You know, the whole Falcom thing really confuses me. They released many games in the same series that didn't play anything like each other. Seems like they should have chosen a naming scheme that told you something about the play style of the game so you wouldn't have to buy blind.
I would loved to have seen more Hucard RPGs, especially from big-name series. Sure, there were lots of CD and SCD RPGs, but if the NES could do fantastic RPGs, so could the PCE on Hu.
Agreed.
NES and SMS had Ultima games (IV on SMS, III, IV, V on NES).. why not PCE?
Final Fantasy 1 should've been there. MSX had an FF port ffs.
Same with Dragon Quest.
Magic of Scheherezade would've been nice.
Or some more new ideas, like Necromancer. Necromancer is an awesome game. There are some fun HuCard RPGs, but not enough of them. Sindibad is pretty cool.
Dragon Egg is clearly the sequel to Excite Bike.
Quote from: SuperDeadite on 10/21/2011, 11:27 AMDragon Egg is clearly the sequel to Excite Bike.
holy crap you are right.
Quote from: SuperDeadite on 10/21/2011, 11:27 AMDragon Egg is clearly the sequel to Excite Bike.
:lol: :lol:
Is it crazy to think that this could have been marketed in the US as a spin off/ sequel to Keith Courage?
Quote from: guest on 10/21/2011, 11:09 AMAgreed.
NES and SMS had Ultima games (IV on SMS, III, IV, V on NES).. why not PCE?
Believe it or not, Nintendo actually bitched at Origin for the SMS Ultima IV. Apparently Origin hadn't understood Nintendo's draconian policies. Stupid Nintendo.
Quote from: Edmond Dantes on 10/21/2011, 12:16 PMQuote from: Psycho Arkhan on 10/21/2011, 11:09 AMAgreed.
NES and SMS had Ultima games (IV on SMS, III, IV, V on NES).. why not PCE?
Believe it or not, Nintendo actually bitched at Origin for the SMS Ultima IV. Apparently Origin hadn't understood Nintendo's draconian policies. Stupid Nintendo.
Was Ultima IV really released early enough to fall under that policy? But then, I guess I don't really know when it finally got struck down in court as anti-competitive.
I think Jesus would have been pretty rad as a SuperCD. It wasn't originally an FC game, but the FC version got the full upgrade treatment (such as it was) when going from the original PC version. That something I'm pretty used to seeing on PCE (ie: crude floppy based PC versions of games originally made for one button joysticks being hopped up and ported to superior consoles).
tardis1.tinygrab.com/grabs/e0b7ecec6ada58ad5e4202f4879cf9b38215c07d6e.jpg
Zeta that reminds me of a show I used to watch as a kid called Ulysses 31
(https://web.archive.org/web/20120430161825im_/http://www.bbc.co.uk/cult/images/173/ulysses31.jpg)
Okay, I must know what that "Jesus" game is and whether or not it has any connection to the Biblical character besides the name.
Quote from: guest on 10/21/2011, 09:16 AMYou know, the whole Falcom thing really confuses me. They released many games in the same series that didn't play anything like each other. Seems like they should have chosen a naming scheme that told you something about the play style of the game so you wouldn't have to buy blind.
I would loved to have seen more Hucard RPGs, especially from big-name series. Sure, there were lots of CD and SCD RPGs, but if the NES could do fantastic RPGs, so could the PCE on Hu.
My understanding is that the entire Dragon Slayer "series" is named as such, because one the directors or whatever of the series required it, even though most of them had no connection, especially Lord Monarch, I think that was Dragon Slayer VII. So, whichever guy was involved that required it, must've had LoX2 be his last project for Falcom. There's probably an article explaining it on on Hardcore Gaming 101 or whatever.
Technically Dragon Slayer Legend of Heroes is part 1 of Dragon Slayer VI, along with Dragon Slayer Legend of Heroes 2 being part 2. From there, the Legend of Heroes series went onto it's own series. Very confusing....but interesting! :)
Dragon Slayer I: Dragon Slayer
Dragon Slayer II: Xanadu
Dragon Slayer III: Romancia
Dragon Slayer IV: Legacy of the Wizard
Dragon Slayer V: Sorcerian
Dragon Slayer VI - Part 1: Legend of Heroes, Part 1
Dragon Slayer VI - Part 2: Legend of Heroes, Part 2
Dragon Slayer VII: Lord Monarch
Dragon Slayer VIII - Part 1: Legend of Xanadu, Part 1
Dragon Slayer VIII - Part 2: Legend of Xanadu, Part 2
As far as I know only V, VI and VIII got ports on the Duo.
Distinctly confusipating.
Now, back to the topic at hand... ; )
As much as I like the PCE Batman, I would loved to have had a side-scroller from Sunsoft, Batman or otherwise. They rocked the platformers with keen soundtracks on the NES. Some more love for the PCE would have been nice. Part of Sunsoft's downfall was throwing in too completely with Nintendo (and not developing their game design beyond action fluff pieces, I guess).
Quote from: MotherGunner on 10/21/2011, 02:01 PMZeta that reminds me of a show I used to watch as a kid called Ulysses 31
(https://web.archive.org/web/20120430161825im_/http://www.bbc.co.uk/cult/images/173/ulysses31.jpg)
Well, its 80s anime/manga style. Other than that, no relation to my knowledge. Ulysses 31 was from that amazing well of greatness that was French/Japanese co-productions that brought us Mysterious Cities of Gold, and a bunch of other stuff.
As for the name, there is nothing Biblical about the game other than maybe some sort of plot point I can't understand due to me having almost no Japanese skills. Jesus is the name of a space station.
I always call it Jesus: THE SPACE ADVENTURE.
because thats what it is. Enix made it. I has the MSX one. Its pretty neat, but pretty rough.
The FC version is a lot more fleshed out. Thats kind of why I think a SCD version would have been so cool. It could conceivably have been Snatcher-grade.
Well, probably not. It could have been a shorter Snatcher, with visuals just as nice.
Getting back to this topic, it seems to me that while a lot of games for the Turbo weren't "sequels" per se, many are spiritual descendants. Neutopia has more in common with the original Zelda than that games' own sequels do, Dungeon Explorer is basically Gauntlet the RPG, and, ummm.... you guys can probably come up with more. Also, Turbo got Galaga '88, which is probably the best game in that franchise, and as far as I know Turbo is the only system that has it.
Quote from: Edmond Dantes on 10/27/2011, 11:19 PMAlso, Turbo got Galaga '88, which is probably the best game in that franchise, and as far as I know Turbo is the only system that has it.
The Game Gear also got a port, as did all the newer consoles in the Namco compilations.
China Warrior is basically the spiritual successor to Jesus Christ.
I vote for Crystalis, one of my favourite RPGs ever. Faxanadu is also a favourite of mine (anything RPG + platformer is, really), but it has descendants in other forms & I've never seen another game quite like Crystalis. Basically the same thing again but with better graphics, slightly longer quest, & more character interaction.
I'm not sure how I would feel about a Mega Man on the PCE, because I really haven't cared for any of the nextgen graphics Capcom's come up with for the series. But Contra would have rocked (would have been a perfect fit, I think) and I would totally love a Dragon Quest title with just slightly more detailed graphics. That, to my mind, would be perfect.
Juuryoku Soukou Metal Storm
http://www.mobygames.com/game/nes/metal-storm/screenshots (http://www.mobygames.com/game/nes/metal-storm/screenshots)
It has cool mech stylings like many PCE games, so it would have fit right in. Not sure what they could do to make it better aside from better graphics and sound, I just would have liked having more levels to play!
Quote from: guest on 10/28/2011, 11:02 AMThe Game Gear also got a port, as did all the newer consoles in the Namco compilations.
Yeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.
Quote from: Edmond Dantes on 10/28/2011, 03:55 PMYeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.
Why's that? I thought the Turbob version was a fairly faithful port.
There were a few neat yet unsung platform games that could have had really nice PCE sequels or prequels:
Metal Storm
Power Blade series
G.I. Joe series
Hokuto no Ken (Fist of the North Star)
It's a crying shame the PCE didn't get an rpg sequel to the Keith Courage Famicom RPG
Abadox anyone? :twisted:
Quote from: NecroPhile on 10/28/2011, 04:06 PMQuote from: Edmond Dantes on 10/28/2011, 03:55 PMYeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.
Why's that? I thought the Turbob version was a fairly faithful port.
music is better.
Quote from: Psycho Arkhan on 10/28/2011, 11:48 AMChina Warrior is basically the spiritual successor to Jesus Christ.
China Warrior is a Kung Fu themed version of Gladiator.
Quote from: CrackTiger on 10/29/2011, 01:18 PMQuote from: Psycho Arkhan on 10/28/2011, 11:48 AMChina Warrior is basically the spiritual successor to Jesus Christ.
China Warrior is a Kung Fu themed version of Gladiator.
180px-Capt._Obvious.jpg
Quote from: fragmare on 10/29/2011, 12:03 PMAbadox anyone? :twisted:
Great call! Lets throw air fortress into the mix as well!
Quote from: guest on 10/28/2011, 04:06 PMQuote from: Edmond Dantes on 10/28/2011, 03:55 PMYeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.
Why's that? I thought the Turbob version was a fairly faithful port.
It feels to me like the PCE version is faster, more colorful and controls smoother. And yes, the music somehow has an oomph on the PCE's soundchip that it seems to lack on the actual arcade hardware.
Quote from: rag-time4 on 10/29/2011, 01:19 AMThere were a few neat yet unsung platform games that could have had really nice PCE sequels or prequels:
Metal Storm
Power Blade series
G.I. Joe series
Hokuto no Ken (Fist of the North Star)
It's a crying shame the PCE didn't get an rpg sequel to the Keith Courage Famicom RPG
Keith Courage Famicom RPG...?
I'm actually surprised Hokuto no Ken
didn't appear on the PCE, since Nintendo by no means owned that series (indeed, Sega for awhile had the license... oh, wait).
G.I. Joe was probably far too dead by the time the Turbo came out, or else they really,
really didn't like the DIC seasons. Woulda been cool to hear a chiptune rendition of "Got to get tough! Yo Joe!" though.
Quote from: Edmond Dantes on 10/29/2011, 06:53 PMWoulda been cool to hear a chiptune rendition of "Got to get tough! Yo Joe!" though.
Doctor Octoroc did a chiptune version of the G.I. Joe theme song on his album, "After These Messages." You can get it here: http://www.doctoroctoroc.com/after-these-messages/ (The download is through a Paypal link, but you pay what you want).
You can check out a sample of the tracks on youtube here: http://youtu.be/sSjU4DYjLtc The G.I. Joe track starts around 1:50.
It's an awesome compilation. :)
Quote from: Edmond Dantes on 10/29/2011, 06:53 PMQuote from: rag-time4 on 10/29/2011, 01:19 AMThere were a few neat yet unsung platform games that could have had really nice PCE sequels or prequels:
Metal Storm
Power Blade series
G.I. Joe series
Hokuto no Ken (Fist of the North Star)
It's a crying shame the PCE didn't get an rpg sequel to the Keith Courage Famicom RPG
Keith Courage Famicom RPG...?
I'm actually surprised Hokuto no Ken didn't appear on the PCE, since Nintendo by no means owned that series (indeed, Sega for awhile had the license... oh, wait).
G.I. Joe was probably far too dead by the time the Turbo came out, or else they really, really didn't like the DIC seasons. Woulda been cool to hear a chiptune rendition of "Got to get tough! Yo Joe!" though.
yep, there is a keith courage rpg for famicom... It plays similar to zelda 2 or war of the dead on pce.
The nes got 2 Gi joe games in the turbo era, and there was an arcade game released by konami as well.
Not really an NES sequel, per se, but a proper conversion of the original TMNT arcade game by Konami would have been a perfect fit on the PCE, imo. The graphics are colorful, the PCE's mid-res mode would handle the arcade resolution well, there's not a fuck-ton of parallax that would need faked, and the Turbotap would have been perfect for 4-player co-op. Here's some pics of what it might of have looked like, in 9-bit glory...
fragmare.mindrec.com/tmnt0003b.png
fragmare.mindrec.com/tmnt0016b.png
fragmare.mindrec.com/tmnt0002b.png
fragmare.mindrec.com/tmnt0000b.png
fragmare.mindrec.com/tmnt_b.png
Oh God, that's putting me in the mood for some Turtle Power.
Someone do that game as a fan project. PLEASE!
Since I'm an eighties cartoon lover, ya know what else I'd love to have seen? A proper He-Man or Thundercats game. I mean we're talking two cartoons that defined animation for a generation of kids and they never even appeared on the NES, let alone the Turbo (they did appear on the Commodore 64 but to my recollection, those games weren't so hot). Yeah, a He-Man beatemup, in the style of Turtles there, would've been awesome. And if you entered the Konami Code you could play as She-Ra.
Okay, enough pipe-dreaming... for the next ten seconds.
Hells yes. TMNT would have been a great title to see on SCD.
Quote from: guest on 10/31/2011, 01:15 AMHells yes. TMNT would have been a great title to see on SCD.
Hell, it would've been fine on a 6 or 8Mbit HuCard for that matter. There's really not much too the game. The music sounds like it would translate fairly well to PSG too... at least to my untrained ear. You could use the PSG's DDA sound output for the various sampled voices ("Cowabunga", "Pizza Time!", etc.)
You speak truth. It would have made a fine chip game as well.