Hi all, i present you the level 1 prototype of retrotaku's project ..
You have already seen the intro prototype, and now the level one .
http://youtu.be/TtoLM-HyFzc
Looks great! Just make sure he walks faster in the final build.
Yes actions delays are not optimised, and i think too that the main caracter is a little bit slow .
Nice! I like the character art.
What is "retrotaku"? Is that your studio-name??
A sort of, it's an association of retrogamers wich i'am member of ..
This project is the dream of his guru member b'obyjack lol ..
This will surely be a long project :-( (more stress in perspective) .
ohhh. ok :D
Yeah. At least you got the basics down so far.
Who did the art?
QuoteYeah. At least you got the basics down so far
Yes of course,and my fighting game help me a lot .
my pixel artist is flow, he works at ubisoft .
You can see his blog here : http://flowstation.blogspot.com/
oh, did he do the art for Penguin Cafe? :D
Quote from: guest on 02/13/2012, 09:22 AMoh, did he do the art for Penguin Cafe? :D
Yes :mrgreen:
Nice. :)
more MSX/Z80 people getting into PCE projects. \o/
hurray.
lol, it's a pixel artist not a programmer .
yeah but he's an MSX painterdoodler, so he's z80!
LOL, ok I had missed your z80 friend ;-) .
\o/
Looks great :D
thanks man :wink: ..
the second parallax is a little bit jerky (i'll correct it). EDIT: arf damn, youtube sucks lol ..
Nice! Always good to see more stuff for this system. I like how the backgrounds have detail too. Thanks for sharing! :)
oh, i see stolen tiles from adventure island or monster lair.
btw. very niec colors :)
Looks cute. Thanks for sharing.
Quote from: Tatsujin on 02/13/2012, 11:05 AMoh, i see stolen tiles from adventure island or monster lair.
btw. very niec colors :)
I don't think, all tiles are originals ..
That's very, very, very cool looking! Even in it's very, very, very early stage. And I know it's very, very, very early, but are you planning on releasing it physically, or download only?
Physically of course, karate will be the test, and if it's concluant ...
A full action/plateforming, with 5 or 6 levels ..
Nice artwork and animation!
I like the graphics, very nice!
Graphically impressive, but it'll be the mechanics of gameplay that make or break the game. The main character does look a little dorky, so I hope his attack modes are interesting.
Very nice to see your recent work with PC-Engine. Keep it up, I'm looking forward to see and play more :)
Looks pretty cool, can't wait to see more.
Quote from: touko on 02/13/2012, 02:16 PMQuote from: Tatsujin on 02/13/2012, 11:05 AMoh, i see stolen tiles from adventure island or monster lair.
btw. very niec colors :)
I don't think, all tiles are originals ..
Lol yeah, my bad. Looked really simillar from my memories :D
I too want to commend you! Great job. Do I smell brew-wars starting?
8)
no brew wars lol, all developpers work for them and your pleasure, not for compétition (else only a little bit :wink: ) ..
PCE scene is too small for this kind of things .
For me all i make on this machine is for me, and not to say, "i am the best",cause i'm not .
Yes competition is a leitmotiv, but respect must be the first thing.
Good graphics. :) Reminds me of Super Back to the Future on the Super Famicom.
LOL it's true
Lol, what english word is leitmotiv?:)
Lol, this word exist in english :-k
or it is leitmotif ???
It's used in music, so few would know it's meaning; alternatively use 'theme' or 'guiding principle'.
ok, i did'n know, thanks for tips ;-)
The only way "brew wars" would be of any use is if it got other people to start doing shit. As it stands, the only people still working on stuff are Aetherbyte, Frozen Utopia, and Touko, and we've been doing stuff side by side for what, 4 years now?
holyfuck!
I hope we can get that URC driving demo guy game person to come back.
or some of the others. Like DamageX
Quote from: Arm on 02/14/2012, 03:33 AMGood graphics. :) Reminds me of Super Back to the Future on the Super Famicom.
HAHA I was thinking the EXACT same thing!
And the Zaku guy is working on "something", & I don't think it's his previous project, I think it's a full game, maybe I'll ask him over at the Atariage boards. Oh, & don't forget about Eponasoft. Sure, it's Nod on the coding side, along with K on sprites for Monolith, but other non-frozen utopia peep's are up in that sauce as well! :D
Quote from: guest on 02/14/2012, 09:37 AMIt's used in music, so few would know it's meaning; alternatively use 'theme' or 'guiding principle'.
Sure I knew about the meaning behind this word, because it is 100% German language, which is my mother tongue :)
It usually refers to a main subject/reason of doing something or kind a slogan (of a group or company).
Quote from: ParanoiaDragon on 02/14/2012, 09:45 PMAnd the Zaku guy is working on "something", & I don't think it's his previous project, I think it's a full game, maybe I'll ask him over at the Atariage boards. Oh, & don't forget about Eponasoft. Sure, it's Nod on the coding side, along with K on sprites for Monolith, but other non-frozen utopia peep's are up in that sauce as well! :D
ah yeah I always forget about TailChao guy. He's not too vocal. I'd be curious to see what he's up to as well. I think I remember Tom saying he wanted to get him to do something, or that he was already doing something. I don't remember though!
and Eponasoft = FU as far as I care. It's still Rover, lol. :)