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Other Discussions => Off-Topic => Topic started by: Nando on 09/27/2012, 12:21 PM

Title: Wonder Momo 2
Post by: Nando on 09/27/2012, 12:21 PM
So after reading shiftylooks Momo comic and other Namcot franchises it made me wonder, if you could do a Momo 2 FOR THE PCE, what type of gameplay would you give it?

I was thinking a MetroidVania like game could be good for poor Momo.
Title: Re: Wonder Momo 2
Post by: SignOfZeta on 09/27/2012, 06:53 PM
A Kazi Kiri sprite hack.
Title: Re: Wonder Momo 2
Post by: OldRover on 09/27/2012, 07:04 PM
I sort of did awhile back. (https://www.pcengine-fx.com/forums/index.php?topic=10401.0) :lol:
Title: Re: Wonder Momo 2
Post by: Nando on 09/27/2012, 07:34 PM
Quote from: SignOfZeta on 09/27/2012, 06:53 PMA Kazi Kiri sprite hack.
You mean like a sprite /tile redraw? leave game play as is?

Rove - downloading now. Will comment later.
Title: Re: Wonder Momo 2
Post by: Tatsujin on 09/27/2012, 07:54 PM
fausette amour style with the same sprite change when get hit.
Title: Re: Wonder Momo 2
Post by: BlueBMW on 09/27/2012, 09:27 PM
Maybe Arkhan could swap in Momo in Insanity as the players character.
Title: Re: Wonder Momo 2
Post by: Nando on 09/27/2012, 09:52 PM
Quote from: BlueBMW on 09/27/2012, 09:27 PMMaybe Arkhan could swap in Momo in Insanity as the players character.
That could be cool. The sprites are 16x16 hmmmm
Title: Re: Wonder Momo 2
Post by: SignOfZeta on 09/27/2012, 10:36 PM
Quote from: Nando on 09/27/2012, 07:34 PM
Quote from: SignOfZeta on 09/27/2012, 06:53 PMA Kazi Kiri sprite hack.
You mean like a sprite /tile redraw? leave game play as is?
Ideally, no, it would be more original than that. Practically though, if one could truely rip open Kaze Kiri the way people have ripped open Super Mario Brothers, I think it would be a great starting point. You'd have to figure out a way to draw the stage and the audience around the outside of the screen like in the first game. Everything else could be done by changing the graphics around.
Title: Re: Wonder Momo 2
Post by: Nando on 09/27/2012, 11:54 PM
ya need source code for all that.
Title: Re: Wonder Momo 2
Post by: PunkCryborg on 09/28/2012, 12:01 AM
MOMO <3
Title: Re: Wonder Momo 2
Post by: RegalSin on 09/28/2012, 12:56 AM
Nah I would just leave Momo the way it is, it might go into Hentai or some stupid nonsense like that. The Wonder Momo Spoof/ Parady is kinda goofy, ( okay drawn but not Momo, more like
Grandmoma ).

I was thinking about making a Maria Sisters clone for the PCE, instead. Just leave Momo alone.
Title: Re: Wonder Momo 2
Post by: ParanoiaDragon on 09/28/2012, 06:25 AM
Quote from: SignOfZeta on 09/27/2012, 10:36 PM
Quote from: Nando on 09/27/2012, 07:34 PM
Quote from: SignOfZeta on 09/27/2012, 06:53 PMA Kazi Kiri sprite hack.
You mean like a sprite /tile redraw? leave game play as is?
Ideally, no, it would be more original than that. Practically though, if one could truely rip open Kaze Kiri the way people have ripped open Super Mario Brothers, I think it would be a great starting point. You'd have to figure out a way to draw the stage and the audience around the outside of the screen like in the first game. Everything else could be done by changing the graphics around.
Oh oh!  I have a better idea, let's rip apart Addams Family!!  It already has the audience thing down!! :D
Title: Re: Wonder Momo 2
Post by: SignOfZeta on 09/28/2012, 07:25 AM
Quote from: Nando on 09/27/2012, 11:54 PMya need source code for all that.
Yeah, see, I have no idea what I'm talking about. :)
Title: Re: Wonder Momo 2
Post by: Arkhan Asylum on 09/28/2012, 10:04 AM
Quote from: Nando on 09/27/2012, 11:54 PMya need source code for all that.
or a disassembled version and alot of patience.
Title: Re: Wonder Momo 2
Post by: Nando on 09/28/2012, 10:14 AM
Quote from: guest on 09/28/2012, 10:04 AM
Quote from: Nando on 09/27/2012, 11:54 PMya need source code for all that.
or a disassembled version and alot of patience.
Momo should be a special character on "Insanity Remix Supah Version 2.0 Speciaru Delivery Jump!"
Title: Re: Wonder Momo 2
Post by: Arkhan Asylum on 09/28/2012, 10:46 AM
The game should just be her, naked, with only a helmet on.

Kicking stuff.
Title: Re: Wonder Momo 2
Post by: esteban on 09/29/2012, 02:04 AM
I AM ASHAMED YOU MISSED THE OBVIOUS...

Whilst I would love a completely original game, a sprite hack of CHINA WARRIOR is clearly the BEST (and only) path for Wonder Momo 2.

Surely I'm not the only one who sees the beauty in this?!

Kaze Kiri, for me, is banal and tedious (excepting a few bosses). I'm 100% serious. I know the China Warrior haters will dismiss the idea, but I would  love it.