PCEngine-FX.com

NEC PC-FX Games/Console => PC-FX Discussion => Topic started by: Maximg on 10/21/2003, 05:16 PM

Title: Interested in starting a Duo/PCFX translation, but...
Post by: Maximg on 10/21/2003, 05:16 PM
I'm interested in starting a PC Engine Duo/PCFX translation of my own, but I'm in need of some "tools" and info - mainly a way to test out a patch without burning a new CD each time.  Any suggestions on that?

Any suggestions on other helpful tools that may speed up the process?

Thanks,

-Nick
Title: Re: Interested in starting a Duo/PCFX translation, but...
Post by: stinky2k3 on 10/21/2003, 06:09 PM
Quote:
mainly a way to test out a patch without burning a new CD each time. Any suggestions on that?



You could try using Daemon Tools to load your iso or cue of your patched game, and run using an emulator.
Title: Re: Interested in starting a Duo/PCFX translation, but...
Post by: Maximg on 10/22/2003, 03:41 PM
I actually tried that... are there any "hints" to get that working?  Do I have to rip my discs a certain way?  I was using Magic Engine...  
Title: Re: Interested in starting a Duo/PCFX translation, but...
Post by: stinky2k3 on 10/22/2003, 04:02 PM
How are you ripping them right now?
Title: Re: Interested in starting a Duo/PCFX translation, but...
Post by: Maximg on 10/25/2003, 11:07 PM
cddisect.  Rips games into a .cue, .iso, and .wav for the sound files.  Works fine when using the rips or original CDs on the X-Box, but not on Magic Engine...