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NEC PC Engine/TurboGrafx-16 Games/Consoles => PCE/TG-16|CD/SGX Discussion => Topic started by: handygrafx on 07/04/2013, 10:26 AM

Title: May 1993 GameFan on PC-Engine Street Fighter II'
Post by: handygrafx on 07/04/2013, 10:26 AM
The first screens I ever saw of PC-Engine Street Fighter II' were these  :mrgreen:

(https://i.imgur.com/NW9eewj.jpg)
Title: Re: May 1993 GameFan on PC-Engine Street Fighter II'
Post by: handygrafx on 07/04/2013, 11:11 AM
Found what I believe is the first full GameFan preview:

https://i.imgur.com/7mAtMBZ.jpg
https://i.imgur.com/qBVvlXM.jpg
Title: Re: May 1993 GameFan on PC-Engine Street Fighter II'
Post by: Tatsujin on 07/04/2013, 12:08 PM
Lol, they really kept the words short.
Title: Re: May 1993 GameFan on PC-Engine Street Fighter II'
Post by: seieienbu on 07/04/2013, 12:46 PM
Useless fact, so a bunch of characters in SF2 WW, 2', Turbo, and Super could dizzy you, then land a combo on you while dizzy that will dizzy you again.  The SNES and Genesis ports took that out while the PCE SF2' remains the only old console port that included the re-dizzy combos.
Title: Re: May 1993 GameFan on PC-Engine Street Fighter II'
Post by: rtyper on 07/06/2013, 04:29 PM
Ah, Gamefan, definately my fave mag of that era. Still have 'em kicking around somewhere.
Definately my fave version of SFII and that's after getting the 'hyper-fighting' pcb, it's the version that tought me how to actually play the game.
I remember that the buttons on the arcade were reversed (?) top 3 for kicks and bottom 3 for punches. Or was that my local lazy arcade operator?

Anyway, regarding the scans, weren't some mags guilty of cut and pasting the Japanese gaming mags with rough translations? (possibly why the articles were lacking in any meat)
As seen in the supposed Strider previews.