Hi all .
bfg made a video to show a few karaté games including chuck NO-RICE (coms are in french sorry):
http://youtu.be/7rDbUKAmfyE?t=5m48s
Here you can see the intro, new levels and the reworked first level ..
Hoping you like it.. :P
uses last ninja 2 BGM? :)
in level 1 yes ;-) .
The title screen's music is Lime - Your Love
so awesome
http://youtu.be/TUZrWAV5AJA
wahou i didn't knew that ..
I have found mine on a c64 musics remixes .
Was that a UFO abducting a cow on the train stage? Lol
Game is looking and sounding great so far! Hopefully we can look forward to a disc release of this.
yes an ufo lol ..
And also yes, it should be released on a professionally pressed disc .
Yes, it SHOULD be! :)
Yes, if there is an interest for this kind of games, but not really in fact . :?
Rice-one =D>
Quote from: touko on 07/11/2013, 01:28 PMYes, if there is an interest for this kind of games, but not really in fact . :?
We need to some how drum up business for this game, we need it pressed! Have you done the numbers & figured out roughly how many copies you'd need to sell to make the game profitable?
Dare you to press this game tomorrow.
Quote from: ParanoiaDragon on 07/11/2013, 11:41 PMWe need to some how drum up business for this game, we need it pressed! Have you done the numbers & figured out roughly how many copies you'd need to sell to make the game profitable?
As the minimum price is 900/1000 $ for 500 copies, if you start with a price of 30$ you need to sell 33 ..
i think a price of 20/25$ is good, and you need to sell 40/50 copies .
Quote from: touko on 07/12/2013, 03:32 AMQuote from: ParanoiaDragon on 07/11/2013, 11:41 PMWe need to some how drum up business for this game, we need it pressed! Have you done the numbers & figured out roughly how many copies you'd need to sell to make the game profitable?
As the minimum price is 900/1000 $ for 500 copies, if you start with a price of 30$ you need to sell 33 ..
i think a price of 20/25$ is good, and you need to sell 40/50 copies .
I would think that, atleast in theory, it should be easy to sell 40-50 copies of the game I would think. It should be just a matter of making sure everyone knows about the game, including those that aren't on pcengine-fx.com. At that point, you'd just need to consider how many extra copies of the game will be laying around for years to come & if you have the space to store them.
Yes i think so 50/60 copies are doable .
But my fears are that this kind of games are not very popular among the gamers console community :?
Quote from: touko on 07/12/2013, 06:22 AMYes i think so 50/60 copies are doable .
But my fears are that this kind of games are not very popular among the gamers console community :?
Can Ark or BT chime in on sales figures for recent sales of P.Plunderer and the re-release of Meteor Blaster?
Personally this Chuck No Rice game is one Turbo Homebrew that I'm seriously looking forward to!!
thanks man :wink:
This may not be the kind of game I enjoy playing, but it looks great, animates well, has great sound effects, and has such a great sense of personality.
Yes it's a typical 80's computer game, and i'am aware that this is a risk of developing it on consoles ...
Thanks for your comments spenoza .
Quote from: guest on 07/12/2013, 10:21 AMThis may not be the kind of game I enjoy playing, but it looks great, animates well, has great sound effects, and has such a great sense of personality.
Not normally my favorite type of game to pop in all the time but I surely would pick up a copy if they were pressed.
Quote from: touko on 07/12/2013, 10:50 AMYes it's a typical 80's computer game, and i'am aware that this is a risk of developing it on consoles ...
Thanks for your comments spenoza .
Yeah, unfortunately, the real target audience (Commodore 64 people) are still playing the original and being clueless about every other console/computer ever.
50 copies is doable. PP and Insanity both sold more than that.
I demand crappy quality Bruce Lee scream PCMs for sound effects!
Quote from: RoyVegas on 07/23/2013, 12:47 PMQuote from: guest on 07/12/2013, 10:21 AMThis may not be the kind of game I enjoy playing, but it looks great, animates well, has great sound effects, and has such a great sense of personality.
Not normally my favorite type of game to pop in all the time but I surely would pick up a copy if they were pressed.
I would pick up a pressed copy too.
Obviously I'm gonna pick this game up!!
Looking real good!
Yes arkhan, i think 50 copies is very doable, and thank you all for your support ;-)
Quote from: touko on 07/24/2013, 06:23 AMYes arkhan, i think 50 copies is very doable, and thank you all for your support ;-)
TOUKO, simply incorporate a BADMINTON RPG MINI-GAME/SIDE QUEST into LeChuckNoRice and I guarantee you will triple your sales.
STATUS: I love what you have done so far. I will certainly support you. :pcgs:
LOL thank you very much :-) ..
And a surprise has already been included,and i can not say more, but it will surely please the nec cdrom fans .
Quote from: touko on 07/24/2013, 02:27 PMLOL thank you very much :-) ..
And a surprise has already been included,and i can not say more, but it will surely please the nec cdrom fans .
You got Chuck Norris to do the CD warning message? :shock:
Ahahah not really ;-)
Quote from: esteban on 07/24/2013, 06:55 AMQuote from: touko on 07/24/2013, 06:23 AMYes arkhan, i think 50 copies is very doable, and thank you all for your support ;-)
TOUKO, simply incorporate a BADMINTON RPG MINI-GAME/SIDE QUEST into LeChuckNoRice and I guarantee you will triple your sales.
STATUS: I love what you have done so far. I will certainly support you. :pcgs:
Holy crapola, scratch the badminton, & make an RPG ala Final Lap Twin/World Court Tennis, but with the fighting of Chuck-No-Rice, now that would be awesome!
it will be for the next game,but i note:
On pcenginefx they are some badminton girlies :mrgreen:
I'd buy it :3
also, hey, if you want to know *for sure* that you have the customers, do a kickstarter/indiegogo for it, just for the price of pressing the discs.
thanks for advice ..
I think that 50/60 or more copies is easily doable, really ..
And i'll do anything for it ;-)