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PCE-FX Homebrew Development => Localizations, Games, Apps, Docs => PC/Console/Mobile Ports => Topic started by: MotherGunner on 07/18/2013, 09:06 AM

Title: R-Type iOS/Android
Post by: MotherGunner on 07/18/2013, 09:06 AM
Anyone getting it?

http://kotaku.com/classic-arcade-shooter-r-type-dodges-and-weaves-its-way-823716381
Title: Re: R-Type iOS/Android
Post by: Arkhan Asylum on 07/18/2013, 09:12 AM
The last thing I want to do while playing R-Type is have shitty controls.
Title: Re: R-Type iOS/Android
Post by: Nazi NecroPhile on 07/18/2013, 09:36 AM
Not me.  I'm loathe to pay money for download only stuff (even only two bucks - it just encourages 'em), it would surely play horribly with touch controls, and I'm not a big R-Type fan anyway.
Title: Re: R-Type iOS/Android
Post by: Tatsujin on 07/18/2013, 09:51 AM
Déjà Rolf
Title: Re: R-Type iOS/Android
Post by: PunkCryborg on 07/18/2013, 09:59 AM
I had this on my old i pod when it came out a couple years ago. Its not too bad and it was cool with the level select so i could practice certain tricky parts over and over. Now im pretty good at the real version and can play through to level 6.
Title: Re: R-Type iOS/Android
Post by: Mishran on 07/18/2013, 02:53 PM
I also had the EA version. It wasn't bad actually. Had tilt controls as well as the ability to guide the ship by sliding your finger around on the screen, which i got really good at. Not worth paying for again though, but I only paid a buck for that iOS version.
Title: Re: R-Type iOS/Android
Post by: esteban on 07/18/2013, 03:20 PM
$2 isn't too much, and I'm curious about quality/control/music.
Title: Re: R-Type iOS/Android
Post by: Tatsujin on 07/18/2013, 07:13 PM
R-OLF
Title: Re: R-Type iOS/Android
Post by: esteban on 07/20/2013, 11:51 AM
UPDATE: I got this and played it for very short time (30-40 minutes). I don't know how folks who are used to arcade stick/controllers can play this without feeling frustrated  :pcgs:

It really wasn't that bad—it was kinda novel (for me).

BONUS: a short, decent track on the opening/options screen by Chris Le Heulsbeckensyein. I saw his name in Le Credits.
Title: Re: R-Type iOS/Android
Post by: Tatsujin on 07/20/2013, 12:59 PM
Chris Le Heulsbeckensyein did also the opening for le amiga and c-64 bit :pcgs:
Title: Re: R-Type iOS/Android
Post by: Psycho Punch on 07/20/2013, 01:26 PM
The Commodore 64 R-Type title screen has the most badass music for a shoot'em up I must add!
Title: Re: R-Type iOS/Android
Post by: esteban on 07/20/2013, 01:45 PM
Quote from: Tatsujin on 07/20/2013, 12:59 PMChris Le Heulsbeckensyein did also the opening for le amiga and c-64 bit :pcgs:
I didn't know that about the Amiga and C64 versions!

You know what?  Instead of crediting the artist himself, credit is given to Chris Huuulbeckerschyen Productions...

 (https://junk.tg-16.com/images/R.type.iPad_1.jpg)
Title: Re: R-Type iOS/Android
Post by: Jabberwok on 08/09/2013, 06:01 PM
A game like R-Type on these platforms?  :-k

How arcade accurate is it? if it's 100% then it's 100% unplayable on these platforms. Even if they put an invincibility cheat so someone could even remotely think of making it to stage 2 I wouldn't buy it. R-Type on the go remains on the express...