http://www.polygon.com/features/2015/5/21/8627231/the-first-first-person-shooter (http://www.polygon.com/features/2015/5/21/8627231/the-first-first-person-shooter)
Faceball for PCE "invented" 4-player splitscreen gameplay for consoles, particularly for FPS games, which makes it all the more innovatively pioneering.
This is how N64 fans glorify their favorite console, but if you actually look back at what had been released earlier, you'll often be surprised how early certain things were accomplished. Even the Intellivision has a 3D corridor game with animated movement.
Nice find bigus, it was a good read.
That was a fun article to read. :)
(https://junk.tg-16.com/images/wolfenball_3D_turbografx.gif)
I agree, a very neat article. Thank you for sharing!
Not clicking a link to polygon
Sega's Last Resort was 8 players in the arcade. 2 per cab. The FM Towns port supports 4 players via serial cable (2 computers) as well.
'Tis an interesting read, especially about the fighting to keep nerds from tying up the computers and networks for a "damn game". :)
Regarding Doom, I found no other existing thread that would fit, but I wanted to share Brutal Doom with you:
http://youtu.be/nzsG2sLc7dk
I've been playing this mod for Doom source ports since last friday, and oh boy... meshing the old pixelated graphics with more excessive violence and fun to use new weapons functions (they just feel and sound great, if you get what I mean) is so charming. I feel like back in the late 90s when I played Doom, Quake and Duke 3D for the first time.
http://www.moddb.com/mods/brutal-doom (http://www.moddb.com/mods/brutal-doom)
Brutal Doom is pretty easy to download and set up, the single download has everything you need, even including a FreeDoom WAD file. Although I'd recommend sourcing genuine WAD files from Doom I and II, they're pretty cheap to obtain through GOG.