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Quote from: CrackTiger on 10/15/2017, 02:18 AMBut unlike Earthbound, it's actually a great game (the RPG mode at least).Umm, I respectfully disagree, and I don't really see the comparison...
Quote from: exodus on 10/16/2017, 02:04 PMYoukai Douchuuki (what a cool and weird game with so many small arcane variants to what you can do)I was thinking about choosing Yokai too since it was this game that sold me on getting the pc engine. I love the graphics and audio of this game and it's so weird. My only problem today is that I always have to disconnect any multi player adapter before playing and this also involves the wireless receiver as it stops the game from booting up.
Quote from: Digi.k on 10/16/2017, 06:18 PMI was thinking about choosing Yokai too since it was this game that sold me on getting the pc engine. I love the graphics and audio of this game and it's so weird. My only problem today is that I always have to disconnect any multi player adapter before playing and this also involves the wireless receiver as it stops the game from booting up.it's real weird! It feels like there are tons of possibilities in terms of what you can do, even though it's not true - the feeling is there! that's weird about the multiplayer adapter thing! I wonder why that would be...
Quote from: crazydean on 10/23/2017, 02:29 PMI didn't vote because I haven't played a lot of these games.Galaga 88 isn't a port, it's an upgraded sequel with lots of new enemy types, branching levels, scrolling areas, and even boss fights. Yet, it is still just as accessible, if not more so, than the original. It's not a gimmicky piece of garbage like Gaplus.
Galaga is a surprise, though. Not that it's a bad game, but it's just outdated. Do you guys who like this game think it's good for a Namco game or that it's a top shooter on the system?
Quote from: crazydean on 10/23/2017, 02:29 PMI didn't vote because I haven't played a lot of these games.Dated can only be a compliment with the way gaming was headed. :)
Galaga is a surprise, though. Not that it's a bad game, but it's just outdated. Do you guys who like this game think it's good for a Namco game or that it's a top shooter on the system?
Quote from: PukeSter on 10/23/2017, 03:56 PMGalaga 88 isn't a port, it's an upgraded sequel with lots of new enemy types, branching levels, scrolling areas, and even boss fights. Yet, it is still just as accessible, if not more so, than the original. It's not a gimmicky piece of garbage like Gaplus.Damn, I gotta give that game another shot!
It's quite a challenge to get all 4 route endings, and then attempting Hard Mode. The triple ship is also a massive gamechanger.
Well up there with the best of them.
Quote from: CrackTiger on 10/23/2017, 05:32 PMI don't think Namcot did a good job on the technical side with most of their PCE games. Galaga '88/90 is timeless though.Do you think they did a good job technically with Dragon Spirit's and Splatterhouse soundtracks?
Quote from: crazydean on 10/23/2017, 02:29 PMI didn't vote because I haven't played a lot of these games.The original Galaga will never be outdated in my eyes, and Galaga 88/90 is just an expansion of that same formula.
Galaga is a surprise, though. Not that it's a bad game, but it's just outdated. Do you guys who like this game think it's good for a Namco game or that it's a top shooter on the system?
Quote from: Michirin9801 on 10/23/2017, 10:43 PMDamn, I gotta give that game another shot!Are you turned off by Mega Man's inability to duck or shoot up? If not, then you should be able to appreciate the constraints the developers imposed (even if by forced design) upon you as the player, for the sake of challenge and level design.
I've always dismissed it because it looked rather unimpressive and didn't have music at first...
I think being unable to move my ship vertically also turned me off of it a little more...
Quote from: nopepper on 10/26/2017, 02:49 PMI was born in '88. So, Galaga has always been around, and I still see it as a rehash of an older game. Namco in particular is guilty of this as they are the ones putting out the same old "arcade collection" generation after generation.Quote from: crazydean on 10/23/2017, 02:29 PMI didn't vote because I haven't played a lot of these games.The original Galaga will never be outdated in my eyes, and Galaga 88/90 is just an expansion of that same formula.
Galaga is a surprise, though. Not that it's a bad game, but it's just outdated. Do you guys who like this game think it's good for a Namco game or that it's a top shooter on the system?
With that said, I feel the original Galaga is the better game, as it's more straightforward, which seems to work better with this type of game.
I understand feeling this way about stuff like Space Invaders, but Galaga, come on! You must be a millenial, post generation X'er, right?
Quote from: nopepper on 10/26/2017, 02:55 PMAre you turned off by Mega Man's inability to duck or shoot up?Yes! But to be honest, I'm turned off by almost everything in Mega Man, let's just say I'm not a big fan =w=';
Quote from: Michirin9801 on 10/26/2017, 08:30 PMWe definitely have different tastes in regards to music and sound chip sound, as I think most Capcom music on the SNES sounds awful and lacks teeth. I also love pretty much all Mega Man's in the NES, as well as the NES's overall sound when in good hands, which more often than not, Capcom was. To me, the SNES is only good for orchestral type stuff that Square was great as.Quote from: nopepper on 10/26/2017, 02:55 PMAre you turned off by Mega Man's inability to duck or shoot up?Yes! But to be honest, I'm turned off by almost everything in Mega Man, let's just say I'm not a big fan =w=';
Mega Man X on the other hand, that's a gaming masterpiece if I ever saw one ;3
Yeah, I know you can also not shoot up or duck in that game, but that's more than made up for with your added mobility, being able to dash and wall-jump changes everything and makes the game a lot more dynamic and fast-paced! Also, the music in Mega Man X wipes the floor with regular old NES Mega Man music, which I think is overdone as hell, but I also think Mega Man 7's music is way better than NES Mega Man music so... I guess Capcom was just better at making music on the SNES...
Quote from: crazydean on 10/26/2017, 04:30 PMI was born in '88. So, Galaga has always been around, and I still see it as a rehash of an older game. Namco in particular is guilty of this as they are the ones putting out the same old "arcade collection" generation after generation.How do you feel about pre-NES arcade games in general? Stuff like Robotron 2084, Defender, Ms. Pac Man, Donkey Kong? Do you find those too plain jane as well?
The NES has also been around my whole life, and I am able to find many of its titles interesting and fun. For example, Blaster Master and Bionic Commando are both old, yet they don't feel dated to me.
I've only been a PCE/Turbo fan for about two years, and didn't play many shooters before then. However, in that time, I have played several on this system and found Galaga 88 to be about as plain Jane as the genre can get. The game is solid and challenging, but there's just nothing there that makes me want to come back.
Quote from: nopepper on 10/26/2017, 09:08 PMWe definitely have different tastes in regards to music and sound chip sound, as I think most Capcom music on the SNES sounds awful and lacks teeth. I also love pretty much all Mega Man's in the NES, as well as the NES's overall sound when in good hands, which more often than not, Capcom was. To me, the SNES is only good for orchestral type stuff that Square was great as.That's fine... Personally, I'm not very fond of Capcom's NES music, I think Hudson, Konami, Natsume and especially Sunsoft did a much better job than them handling the system's soundchip, also Tim Follin, but yeah, I understand and respect that a lot of people love Capcom's NES sound...
At least we can agree that Mega Man X is a masterpiece, particularly the first one. That is one of my go to games that I never get tired of. But I can say the same thing about Mega Man 2, 4 and 6...oh, and Galaga (among many others)!
Quote from: nopepper on 10/26/2017, 09:19 PMThere's a definite divide between pre and post-NES, and I'd say that there are few games I like which came prior. However, I can appreciate the design of games for their era, like the ones you mentioned. Even though I don't enjoy playing most score-based games.Quote from: crazydean on 10/26/2017, 04:30 PMI was born in '88. So, Galaga has always been around, and I still see it as a rehash of an older game. Namco in particular is guilty of this as they are the ones putting out the same old "arcade collection" generation after generation.How do you feel about pre-NES arcade games in general? Stuff like Robotron 2084, Defender, Ms. Pac Man, Donkey Kong? Do you find those too plain jane as well?
The NES has also been around my whole life, and I am able to find many of its titles interesting and fun. For example, Blaster Master and Bionic Commando are both old, yet they don't feel dated to me.
I've only been a PCE/Turbo fan for about two years, and didn't play many shooters before then. However, in that time, I have played several on this system and found Galaga 88 to be about as plain Jane as the genre can get. The game is solid and challenging, but there's just nothing there that makes me want to come back.
Just wondering if the issue is not so much graphics but the fact that the allure of these games is mainly score chasing, something that was kind of lost, at least as the main gameplay hook, once the NES came along.
And yeah, Bionic Commando is another Capcom masterpiece, at least the NES version. Blaster Master has great music, but I've never really enjoyed that game much, as I always get bored about halfway through. Just seems too repetitive.
Quote from: crazydean on 10/27/2017, 06:33 AMThis might make some sense if you weren't talking about the masses of people enjoying these games decades later while dismissing a game for not being different enough than a game released years earlier.Quote from: nopepper on 10/26/2017, 09:19 PMThere's a definite divide between pre and post-NES, and I'd say that there are few games I like which came prior. However, I can appreciate the design of games for their era, like the ones you mentioned. Even though I don't enjoy playing most score-based games.Quote from: crazydean on 10/26/2017, 04:30 PMI was born in '88. So, Galaga has always been around, and I still see it as a rehash of an older game. Namco in particular is guilty of this as they are the ones putting out the same old "arcade collection" generation after generation.How do you feel about pre-NES arcade games in general? Stuff like Robotron 2084, Defender, Ms. Pac Man, Donkey Kong? Do you find those too plain jane as well?
The NES has also been around my whole life, and I am able to find many of its titles interesting and fun. For example, Blaster Master and Bionic Commando are both old, yet they don't feel dated to me.
I've only been a PCE/Turbo fan for about two years, and didn't play many shooters before then. However, in that time, I have played several on this system and found Galaga 88 to be about as plain Jane as the genre can get. The game is solid and challenging, but there's just nothing there that makes me want to come back.
Just wondering if the issue is not so much graphics but the fact that the allure of these games is mainly score chasing, something that was kind of lost, at least as the main gameplay hook, once the NES came along.
And yeah, Bionic Commando is another Capcom masterpiece, at least the NES version. Blaster Master has great music, but I've never really enjoyed that game much, as I always get bored about halfway through. Just seems too repetitive.
Had Galaga '88 been an early release on the Famicom, I would be more appreciative. But, it came out the same year as R-Type on PCE. To me, it's clear that Namco was still focused on the past.
A game series needs to grow and struggle to stay relevant. Anyone who likes the NES, will likely place Super Mario Bros 3 in their top 5 games. While the first SMB was a great game, too, Nintendo added a ton of new features for that release. On the other hand, Galaga '88 didn't do enough to update the gameplay.
Quote from: CrackTiger on 10/27/2017, 07:54 AMHa, that is true, not to mention that Galaga and its ilk keeps getting re-released, remade, copied, etc., and still gets played or at least fondly remembered. Then you have games like Robotron, which has spawned entire an entire subgenre, and copycat games with only graphical differences are still getting played by the masses.Quote from: crazydean on 10/27/2017, 06:33 AMThere's a definite divide between pre and post-NES, and I'd say that there are few games I like which came prior. However, I can appreciate the design of games for their era, like the ones you mentioned. Even though I don't enjoy playing most score-based games.This might make some sense if you weren't talking about the masses of people enjoying these games decades later while dismissing a game for not being different enough than a game released years earlier.
Had Galaga '88 been an early release on the Famicom, I would be more appreciative. But, it came out the same year as R-Type on PCE. To me, it's clear that Namco was still focused on the past.
A game series needs to grow and struggle to stay relevant. Anyone who likes the NES, will likely place Super Mario Bros 3 in their top 5 games. While the first SMB was a great game, too, Nintendo added a ton of new features for that release. On the other hand, Galaga '88 didn't do enough to update the gameplay.
Quote from: Michirin9801 on 10/26/2017, 10:48 PMThat's fine... Personally, I'm not very fond of Capcom's NES music, I think Hudson, Konami, Natsume and especially Sunsoft did a much better job than them handling the system's soundchip, also Tim Follin, but yeah, I understand and respect that a lot of people love Capcom's NES sound...Retro Game Audio did a bit on Capcom's NES era audio. Capcom always focused solely on composition and did very little custom programming and manipulation with the NES sound hardware. So while a lot of Capcom's tunes sound pretty good, they never used the sample channel for bass or percussion or used any of the other neat tricks companies like Konami, Natsume, and Sunsoft did. Basically, if a Capcom track sounds good, it's because it was well composed and used very careful instrument selection and that's it.
Quote from: guest on 10/27/2017, 01:39 PMThat makes sense. I've always found Capcom's stuff in SNES to be well composed, but lacking in instrument selection. From what I understand (which is not a lot from a technical standpoint), SNES uses samples as opposed to NES actually using the chip, so maybe Capcom should have just sampled the NES chip and called it a day. :DQuote from: Michirin9801 on 10/26/2017, 10:48 PMThat's fine... Personally, I'm not very fond of Capcom's NES music, I think Hudson, Konami, Natsume and especially Sunsoft did a much better job than them handling the system's soundchip, also Tim Follin, but yeah, I understand and respect that a lot of people love Capcom's NES sound...Retro Game Audio did a bit on Capcom's NES era audio. Capcom always focused solely on composition and did very little custom programming and manipulation with the NES sound hardware. So while a lot of Capcom's tunes sound pretty good, they never used the sample channel for bass or percussion or used any of the other neat tricks companies like Konami, Natsume, and Sunsoft did. Basically, if a Capcom track sounds good, it's because it was well composed and used very careful instrument selection and that's it.
Quote from: guest on 10/27/2017, 01:40 PMAs for Galaga 88/90, it's definitely not simply a rehash of Galaga. There are definitely some classic Galaga-style levels, but there are also scrolling levels and bosses. I think it's an artful and well-thought advancement of the original Galaga model, unlike some of what they tried with Pac-Man over the same time span.Concur. It's pretty different. I will play Galaga 88 randomly, and it's actually pretty beatable. I have no desire to play the original Galaga.
Quote from: Gypsy on 10/27/2017, 03:20 PMMe too galaga 88 is one game that I always go back to on the pce, one of my top 5 games on the system.Quote from: guest on 10/27/2017, 01:40 PMAs for Galaga 88/90, it's definitely not simply a rehash of Galaga. There are definitely some classic Galaga-style levels, but there are also scrolling levels and bosses. I think it's an artful and well-thought advancement of the original Galaga model, unlike some of what they tried with Pac-Man over the same time span.Concur. It's pretty different. I will play Galaga 88 randomly, and it's actually pretty beatable. I have no desire to play the original Galaga.
Quote from: guest on 10/27/2017, 01:39 PMRetro Game Audio did a bit on Capcom's NES era audio. Capcom always focused solely on composition and did very little custom programming and manipulation with the NES sound hardware. So while a lot of Capcom's tunes sound pretty good, they never used the sample channel for bass or percussion or used any of the other neat tricks companies like Konami, Natsume, and Sunsoft did. Basically, if a Capcom track sounds good, it's because it was well composed and used very careful instrument selection and that's it.The instrumentation is precisely what turns me off about NES Capcom music, it's true that the songs are very well-composed, and I'll never tell you otherwise, but the instrumentation is just so generic and lazy-sounding, it sounds like "any NES music", it doesn't pack the same punch that Sunsoft music did on the system, not even remotely close...
Quote from: nopepper on 10/27/2017, 01:45 PM... so maybe Capcom should have just sampled the NES chip and called it a day. :DEww, that would have been rubbish >w>';
Quote from: Michirin9801 on 10/27/2017, 09:27 PMbut the instrumentation is just so generic and lazy-sounding, it sounds like "any NES music", it doesn't pack the same punch that Sunsoft music did on the system, not even remotely close...I'm sorry, you're wrong and need to tell your ears to try harder.
QuoteEww, that would have been rubbish >w>';Yeah man the only way that could be worse is if they sampled shitty orchestra sounds from a toy keyboard. It's a good thing they didn't do something that sounded like that...
QuotePersonally, I think it was on the SNES days that Capcom really found their own "sound identity", their SNES games for the most part sound incredible!Final Fight 2's OST isn't bad... it has some fantastic cockrock and swing music that fits the mood perfectly.
Other than the first two Final Fight games their SNES soundtracks are all amazing!
QuoteThat's when they had both the composition AND the instrumentation to back it up! So much variety! So much charm! So much punch!It's a bunch of samples of rock instruments from digital pianos. Calm down, lol.
QuoteYou don't get soundtracks like those anymore,Yeah, because now you get real rock bands instead of shitty sampled attempts at them. ayyyyyy
QuoteFinal Fight 3 still has one of my favourite soundtracks in gaming!lol. "one of my favourite X in gaming" is your catchphrase. I think you have used it so much here that I'm not sure if you know what favorite actually means.
Quote from: Psycho Arkhan on 10/29/2017, 11:45 PMI'm sorry, you're wrong and need to tell your ears to try harder.I can't be wrong about having an opinion.
Quote from: Michirin9801 on 10/30/2017, 02:50 AMI can't be wrong about having an opinion.http://www.houstonpress.com/arts/no-it-s-not-your-opinion-you-re-just-wrong-updated-7611752
QuoteThe only "wrong" thing is dismissing someone else's opinion as "wrong" because it's different from yours...This, going back to the article I just posted. When you say something is lazy and maintain that stance after someone explains clearly unlazy technical prowess....especially using the patented "well you're free to disagree" or "that's just your opinion" shit, you kinda lean into wrongland. It's such a dumbassed copout.
QuoteYes, I'm enamoured by lo-fi samples, and there's nothing wrong with that, I'll take lo-fi rock/orchestral instrument samples over real rock or "NES chipwank" any day, and that's my honest-to-goodness opinion that you can't simply say "you're wrong" and hope to change my mind...I don't simply say "you're wrong". I at least provide examples/reasons/explanations, lol. I don't really care if you like listening to shitty sample-rock instead of actual instruments. More power to you. I'd rather go see Iron Maiden instead of listening to a bunch of SNES covers of Iron Maiden.
Quote from: MichirinAlso, neither Final Fight 1 nor 2 have bad soundtracks, I never said that,
Quote from: MichirinOther than the first two Final Fight games their SNES soundtracks are all amazing!:roll: Nice one, dummy.
QuoteYou disagree? Fine! Have your opinion, unlike you I'll not give you s*** for it, you can like and dislike whatever you want...You can keep being a crybaby about the fact that I made fun of your opinion to the point where you gripe about it on a high horse like 3 times in one post. ...
Quote from: guest on 10/27/2017, 01:39 PMCapcom always focused solely on composition and did very little custom programming and manipulation with the NES sound hardware.They basically rely entirely on composition to make their music interesting, and the compositions are often good! But the instrumentation isn't at all interesting to me... Is it lazy? Perhaps that was a little harsh, but I still think that most of the best-sounding NES games aren't from Capcom, and that's because they took better advantage of what the system can do... They can have put god-only-knows how much effort into making their instruments sound the way they do, but what came out of it still doesn't match up to what some other NES games managed to pull off...
Quote from: Psycho Arkhan on 10/30/2017, 03:19 AMTell me, where is there an instance of me clearly stating: "Final Fight 1 and 2 have bad soundtracks" or something like that?Quote from: MichirinAlso, neither Final Fight 1 nor 2 have bad soundtracks, I never said that,Quote from: MichirinOther than the first two Final Fight games their SNES soundtracks are all amazing!:roll: Nice one, dummy.
Quote from: Michirin9801 on 10/30/2017, 04:32 AMIs it lazy? Perhaps that was a little harsh,It wasn't harsh. It was ignorant.
QuoteTell me, where is there an instance of me clearly stating: "Final Fight 1 and 2 have bad soundtracks" or something like that?The implications from the way you worded it are pretty clear if we use context clues from the rest of your adverb laden "my favoritist thing ever" posting style. This again, is why I've repeatedly told you to try articulating a point instead of half-assedly saying shit and falling back on "huuuuu, its opinions" whenever it doesn't go well for you.
Barring them from "amazing" and saying "They're bad" is not the same thing, dummy...
QuoteAlso, "Yes, your opinion can be wrong, because this article by a person with an opinion said so"You are extremely intellectually lazy if you just use "opinion" as your defense mechanism for everything that opposes you.
QuoteYou wanna discuss music taste? Everything is subjective, but of all the subjective things nothing is more so than music taste, you can ask somebody "Why do you like Pop music?" they may not be able to pin-point why, but just telling them that it's shit and showing them some metal bollocks and telling them: "You should be listening to this! THIS is real good music, the music you like sucks because blahblahblah, and this music is good because blahblahblah" that's not gonna change their mind, that's only gonna make them want to dislike whatever you're showing them, and make them like the music they already like even more, even though you still think it's shit...Well, that's not really what I've done here, and as I said, you missed the point.
QuoteAnd guess what? They're not "wrong" for liking it, they'll never be, and their opinions don't "suck" because they're different from yours, or from a pre-established consensus, anyone can like whatever they want, and that's their own business, and if they can't explain why, SO WHAT? Why should they have to?Because this is a discussion. .
Quote from: guest on 10/30/2017, 04:01 PMOn the other hand, Arkhan, if you're trying to get more info out of Michirin as to WHY she has the opinions she does, beating her over the head is not going to do it. That's not friendly engagement. That's aggression. Being "right" doesn't excuse it. An opportunity to explore why we like what we like is wasted because now everyone's defensive and ready to punch.*shrug*, the info came out. I don't really think the first post was so bad, and received a defensive self righteous reply. It's not really out of line with the tone other people use, including michirin.
Quote from: Psycho Arkhan on 10/30/2017, 04:10 PMBesides, If I didn't ask, nobody else sure as fuck was going to bother. There'd just be people scrolling by going yepyepyep opinions yepbrblrbrlrbyep because this forum has practically devolved into a circle jerk where nothing cool gets talked about anymore most of the time.I agree with your frustration on this point. I get it. But getting up in people's faces to force them out backfires as often as it works. I guess I'm just not sure it actually furthers the discussion any more than it just starts a fight.
Quote from: guest on 10/30/2017, 04:50 PMMichirin, I also like you, too. I don't always agree with your musical sensibilities, but you've inspired Elmer to do Huzak and he's ALMOST(?) done with it.I never disagree with you. :)
In fact, I like most of the folks on here, despite disagreeing with almost everyone.
Also, Namco, WTF?
Quote from: turboswimbz on 10/30/2017, 04:57 PMHE SAID, WHILE DISAGREEING WITH HIM.Quote from: guest on 10/30/2017, 04:50 PMMichirin, I also like you, too. I don't always agree with your musical sensibilities, but you've inspired Elmer to do Huzak and he's ALMOST(?) done with it.I never disagree with you. :)
In fact, I like most of the folks on here, despite disagreeing with almost everyone.
Also, Namco, WTF?
Quote from: blueraven on 10/30/2017, 05:04 PMI don't have an MSX, but I heard the MSX2 is pretty cool. And people still make games for it right?yeah theres things on it.
Quote from: MobiusStripTech on 10/30/2017, 06:55 PMArkhan! Please make the Cock Goblin game from CodeMonkeys. Must use Namco music. Preferably from MegaMan X!I'm on it.
Quote from: Psycho Arkhan on 10/30/2017, 04:10 PMThe problem is that you pretty much always come across as a jerk, at least when answering to me...Quote from: guest on 10/30/2017, 04:01 PMOn the other hand, Arkhan, if you're trying to get more info out of Michirin as to WHY she has the opinions she does, beating her over the head is not going to do it. That's not friendly engagement. That's aggression. Being "right" doesn't excuse it. An opportunity to explore why we like what we like is wasted because now everyone's defensive and ready to punch.*shrug*, the info came out. I don't really think the first post was so bad, and received a defensive self righteous reply. It's not really out of line with the tone other people use, including michirin.
Besides, If I didn't ask, nobody else sure as fuck was going to bother. There'd just be people scrolling by going yepyepyep opinions yepbrblrbrlrbyep because this forum has practically devolved into a circle jerk where nothing cool gets talked about anymore most of the time.
Quote from: Psycho Arkhan on 10/30/2017, 11:12 PMIf you just say I like Capcom's SNES music, we can't get a good handle on what you like. Demon's Crest sounds nothing like Street Fighter 2 sounds nothing like MegaMan X sounds nothing like Knights of the Round.Yeah, they sound nothing alike, but I like all of them...
and Super Ghouls and Ghosts just sounds like a toy piano in a store on demonstration mode.
Quote from: Psycho Arkhan on 10/30/2017, 11:12 PMAlso, I sometimes wonder if you're actually serious when you say that you'd rather listen to chipstuff over real stuff or however it was you worded it.I actually do listen to chiptunes on my MP3 player all the time, while going to work, while going to college, while waiting in lines, while drawing, I've got lots of soundtracks from SNES, GBA, PCE, DS, X68000 and PC-98 games, among others, that I've either recorded or downloaded somewhere, and I actually do enjoy it more than "real music"...
Quote from: Psycho Arkhan on 10/30/2017, 11:40 PMYeah, but if you were to go to a concert, would you seriously rather go to a chiptune recording?I'd probably only go if it was either an Eurobeat one or a Vocaloid one...
Because that's just a nightclub at that point, lol.
Quote from: guest on 11/01/2017, 02:33 AMQuestion: Would Yellow Magic Orchestra qualify as chiptunes?teehee
Quote from: Psycho Arkhan on 11/01/2017, 01:31 PMFreedom Force is an often never spoken about Sunsoft game with no frills NES heavy metal music. The tunes in that game are great. There's some pretty wicked percussion in there.That sounds pretty cool, but will need a zapper to play that game. Definitely one I have not tried before.
Stage 5's music is straight up 1980s thrash metal.
Quote from: Psycho Arkhan on 11/01/2017, 01:31 PMI can recall the second level's music too, but it was garbage and annoying, and a total buzz kill after how good stage 1's tune is.You're wrong. :) The 2nd stage's tune is great too, for the "intricate" feeling it provides.
Quote from: ccovell on 11/01/2017, 05:42 PMYou're wrong. :) The 2nd stage's tune is great too, for the "intricate" feeling it provides.The problem I have with that song is the beginning little bit that repeats a few times. That DRR DR DRRRRRR part. I don't know why, but I can't stand it. I think it's because the song is *trying* to sound like a metal tune, but that instrument doesn't work right for the guitar riff it was trying to emulate. It's not gritty enough.
QuoteGo look it up. No, I won't provide a YouTube link. :Dwell yeah, it's easy to look up something if I don't have to fumble through a picross game to find it... lol
Quote from: Psycho Arkhan on 11/01/2017, 05:52 PMwell yeah, it's easy to look up something if I don't have to fumble through a picross game to find it... lolErm, it comes before any such requisite fumbling. It's in fact the very definition of a splash screen. :/
Quote from: ccovell on 11/01/2017, 07:52 PMErm, it comes before any such requisite fumbling. It's in fact the very definition of a splash screen. :/Oh, whoops, I didn't realize it's **only** in the demo, lol. The one on my machine and the one I regrabbed from the top of TML page isn't the demo. Nailed it.
Quote from: nopepper on 11/01/2017, 01:14 PM-The best soundtrack among the ones Michirin quoted is Silver Surfer. Too bad it is sooo short. I wonder if its seemingly high fidelity contributed to keeping it short, due to space constraints?I don't think it's short because it's too big, it uses no samples what-so-ever, everything you hear in it is just the regular old NES sound, just very well used... Granted, its sheer complexity might have swollen the file size, but I don't know about that either...
Quote from: nopepper on 11/01/2017, 01:14 PM-Turbo/PCE Dragon Spirit's soundtrack is better than any soundtrack in the SNES. This is not opinion, it's fact, and if you disagree, you are wrong.Yeah right =w=';
Quote from: Psycho Arkhan on 11/01/2017, 11:32 PMJust suffer through one or two levels and you're good.Or do the sensible thing and listen to it outside of the game