GOTY 1989 was awarded in the 1990 Video Game Buyer's Guide (EGM Number 5, December 1989)
(http://www.imagepup.com/up/xDEp_1199657375_EGM1989.jpg)
best game of 1989 was either Ghouls 'n Ghosts on Genesis or Legendary Axe on TurboGrafx-16.
I know both games won several awards. Legendary Axe was certainly TurboGrafx-16 game of the year but was it also overall GOTY, or was that overall best game of 1989 given to Ghouls 'N Ghosts?
I can't quite remember.
wish I still had that magazine :/
I'd like to get a confirmed answer. I've already Googled. most of what I read seems to be off people's memory which as we know is often wrong (even though sometimes it's right). Some say it was Legendary Axe, some say it was Ghouls N Ghosts.
I don't trust the info on Wikipedia either, which happens to say it was Ghouls 'n Ghosts.
:o wow, I had no idea legendary axe was so popular!
I distinctly remember it being Legendary Axe- best for all systems.
EGM picked GnG.
VG&CE picked LA.
Message Ends.
I discovered that I did actually have my copy of that issue packed in a box ^__^
(sadly, the awesome-looking cover, of which there is a picture of in my OP, was torn away long ago)
from that same magazine:
(http://www.imagepup.com/up/1bYg_1199738105_EGM1989.JPG)
So it was Ghouls 'N Ghosts for Genesis that won The Best Game Of The Year
they also awarded, as I thought, best game for each system.
Legendary Axe won Best Game Of The Year for TurboGrafx,
but not best game overall which was indeed given to GnG.
It's slightly confusing because you see best game was also given to Legendary Axe.
the difference is, it's with (TurboGrafx).
Ninja Gaiden won best game for Nintendo
WonderBoy 3 won best game for Sega Master System.
MOTHER FUCKER!
A great memory- dashed to bits. :(
-to clarify Handy- not calling you a motherfucker-
just the sting.
What the hell?!? I can see giving Fighting Street best background music in a game (maybe - it's a stretch), but never for sound effects. What does the rest of that article say?
here's the rest of the article 'The Best and Worst of 1989'
from EGM Number 5, December 1989 (aka 1990 Video Game Buyer's Guide)
which was on newstands & in mail boxes around November 1989
I apologize for the quality, they are not scans but from my camera.
some of these are funny
http://www.imagepup.com/up/qa2f_1199740732_EGM1989_2.jpg
http://www.imagepup.com/up/tjyh_1199740266_EGM1989_3.JPG
http://www.imagepup.com/up/O566_1199740340_EGM1989_4.JPG
http://www.imagepup.com/up/PgJm_1199740426_EGM1989_5.JPG
Legendary Axe - Ghouls 'n Ghosts reviews
http://www.imagepup.com/up/2DAB_1199740546_EGMLAreview.jpg
http://www.imagepup.com/up/vGhx_1199740654_EGMGnGreview.jpg
Quote from: Sinistron on 01/07/2008, 03:47 PMMOTHER FUCKER!
A great memory- dashed to bits. :(
-to clarify Handy- not calling you a motherfucker-
just the sting.
I know, I know.
sometimes my memory turns out to be wrong. actually on lots of things, and I'm like:
'what the fuck?' 'I don't remember that' 'I was sure it was like this/that but it's not!'
etc, etc.
It's much sweeter when something you *think* you remember from say, the late 80s, or whenever
turns out to be true, turns out to be the way you remembered it or pretty much the same.
Wow, talk about a blast from the past. Good stuff.
as mentioned, Video Games & Computer Entertainment awarded Legendary Axe with overall best game of 1989.
I do not have the magazine though, and I don't know which issue it's in.
it would be nice to see that.
Funny stuff indeed. Here's my favs:
Best Sound in a Game: Fighting Street and its "true-to-life voices"
Worst movie of 1989: Star Trek V
Most Unintelligible Spelling in a Game: Keith Courage
Good stuff, good stuff - thanks for sharing.
If those dudes played the supergrafx version of ghouls n' ghosts, they would flip. It totally owns the genny!
Quote from: turbo D on 01/07/2008, 04:53 PMIf those dudes played the supergrafx version of ghouls n' ghosts, they would flip. It totally owns the genny!
in most areas of graphics, yes, but not in music/audio, where Genesis had a big advantage.
those dudes got to play SuperGrafx Ghouls 'n Ghosts by mid 1990. they talked about it and previewed it several times that year, they said it "destroys the Genesis version". they kinda over-hyped it even though it was still an awesome translation of the arcade for the time.
by 1994 though, the Sharp X68000 computer recieved a pretty much arcade-exact port which truly destroyed the SuperGrafx and Genesis versions (heh we've been over that before here).
Quote from: handygrafx on 01/07/2008, 05:25 PMQuote from: turbo D on 01/07/2008, 04:53 PMIf those dudes played the supergrafx version of ghouls n' ghosts, they would flip. It totally owns the genny!
in most areas of graphics, yes, but not in music/audio, where Genesis had a big advantage.
Are you serious? The Genesis GnG sounds fucking awful.
Quote from: nat on 01/07/2008, 05:27 PMQuote from: handygrafx on 01/07/2008, 05:25 PMQuote from: turbo D on 01/07/2008, 04:53 PMIf those dudes played the supergrafx version of ghouls n' ghosts, they would flip. It totally owns the genny!
in most areas of graphics, yes, but not in music/audio, where Genesis had a big advantage.
Are you serious? The Genesis GnG sounds fucking awful.
yes I am serious.
Anyone that knows Genesis Ghouls 'n Ghosts well, knows the music was outstanding. read the EGM review of it I posted.
Like many of the other early (1988, 1989, 1990) Japanese-developed MD/Genesis games, GnG had exellent sound, especially considering the Genesis audio hardware, while decent, wasn't as good as that of the SNES or later systems. Genesis audio was however without a doubt, better than that of the PC-Engine (without CD-ROM of course) and better than that of the SuperGrafx which had the same 6-channel sound chip as the PCE.
if you listen to SuperGrafx Ghouls 'N Ghosts music, it indeed sounds worse than the Genesis version.
you can disagree with me all you want and say you 'prefer' the SuperGrafx music/audio more, which is fine, everyone is entitled to their own opinion, but technically, the Genesis 10-channel audio hardware allowed for higher-quality music/audio than PCE or SGX. To me, this is very apparent when comparing GnG on Gen vs SGX.
Quote from: turbo D on 01/07/2008, 04:53 PMIf those dudes played the supergrafx version of ghouls n' ghosts, they would flip. It totally owns the genny!
Yeah, I was about to say something about that. I was reading the review going, wow I never thought they would give a super grafx title such an award...oh genesis...
The super grafx version totally pwns. It feels just like the arcade and sounds like it too. Kicks my bum like the arcade version too. I was never good at that game. I usually die because some enemy spawns right where I am standing and I am already throwing weapons to kill another enemy or three.
just to show you how much the graphics of SUPERGRAFX Ghouls 'n Ghosts was downgraded from the arcade:
ARC - 1988
(http://img238.imageshack.us/img238/3549/ghoulstentbones600x4504xq.jpg)
video: http://youtube.com/watch?v=_eHdYl9iv2g
SGX - 1990
(http://img81.imageshack.us/img81/1777/sgxghoulstent5dr.jpg)
video: http://youtube.com/watch?v=jYX-WQSwO_4
GEN - 1989
(http://img503.imageshack.us/img503/7479/ghoulsgenesis21640x4809wb.jpg)
video: http://youtu.be/voqEjvS3ka4
note all the missing detail - I could show you many more comparisons
also, the back-cover of X68000 version
(https://web.archive.org/web/20060516084022im_/http://www.illusionware.it/x68000/gng-x68-back.jpg)
snippet of a short review
QuoteThe x68000 version of Ghouls'n'Ghosts is supposed to be so good as to literally eclipse the Mega Drive and the SuperGrafx versions. Everything apparently looks and feels arcade perfect from the color palette to the graphical definition of the sprites and the backgrounds.
http://www.illusionware.it/x68000/gng-x68.htm
Quote from: handygrafx on 01/07/2008, 05:42 PMGenesis audio was however without a doubt, better than that of the PC-Engine (without CD-ROM of course) and better than that of the SuperGrafx which had the same 6-channel sound chip as the PCE.
This is highly subjective, as not everyone thinks that FM is superior (there's also more to channels than highest number wins).
Quote from: guest on 01/07/2008, 06:22 PMQuote from: handygrafx on 01/07/2008, 05:42 PMGenesis audio was however without a doubt, better than that of the PC-Engine (without CD-ROM of course) and better than that of the SuperGrafx which had the same 6-channel sound chip as the PCE.
This is highly subjective, as not everyone thinks that FM is superior (there's also more to channels than highest number wins).
Yea,I was about to say,I don't really like the Genesis versions audio as much as the Supergrafx either. It sounds more tiny and busted. Graphically,I'm fine with both,but do like the Supergrafx more. It obviously had the edge there.
Yea,not arcade perfect,but really close at the time,and esp for the price of admission to get to play such a close port.
The two sound systems use different means of representing audio. They cannot be directly compared easily and, ultimately, what sounds better ALWAYS comes down to opinion. In listening tests "lesser quality" audio often rates better to untrained ears because it's louder. People equate loudness with better. So really, opinion is everything. The Genesis isn't so much better as different.
And let me tell you, as the owner of a Genesis 2 model (VA 1.8), not all Genesis units sound the same. Mine happens to sound a lot like ass, whereas Joe Redifer's recordings from his unit at home sound great.
As usual, this is all a moot point.
Quote from: handygrafx on 01/07/2008, 05:42 PMyou can disagree with me all you want and say you 'prefer' the SuperGrafx music/audio more, which is fine, everyone is entitled to their own opinion, but technically, the Genesis 10-channel audio hardware allowed for higher-quality music/audio than PCE or SGX. To me, this is very apparent when comparing GnG on Gen vs SGX.
to me, the SuperGrafx GnG music sounded tinnier, even though it was clear. the Genesis audio sounded richer because of the FM Synth. most people's opinions tend to favor the Genesis version's music.
the graphics of the SGX version were much better in most areas (resolution, color, sprite size/detail, background detail). Although I've seen many regular PCE games with better use of color / more color, than SGX GnG.
Quote from: handygrafx on 01/07/2008, 06:40 PMto me, the SuperGrafx GnG music sounded tinnier, even though it was clear. the Genesis audio sounded richer because of the FM Synth. most people's opinions tend to favor the Genesis version's music.
the graphics of the SGX version were much better in most areas (resolution, color, sprite size/detail, background detail). Although I've seen many regular PCE games with better use of color / more color, than SGX GnG.
You'll have to point these people out. I don't know anyone who likes the Genesis version audio more...
okay, give me awhile, I'll dig up some opinions.
1.)
QuoteThe sound on this game was inferior to the Genesis version.
http://www.gamefaqs.com/console/turbo16/review/R78408.html
2.)
QuoteSuperb conversion that out-does the much hailed Megadrive version. Lovely graphics are let down only a little by the sound
http://pcenginebible.roarvgm.com/HTML_Games/Ghouls_n_Ghosts.htm
3.)
QuoteE.Phoenix
Hey, everyone and there pet fish has played this game, so just know that this version is graphically slightly better than the Genesis version. The sound is not as good as the Genesis
http://www.gamezero.com/team-0/final_word/super_grafx/dai_makaimura.html
4.)
QuoteBut there is definitely a jarring effect to see those awesome Daimakaimura graphics while jangly PC Engine tunes play in the background.
http://www.the-nextlevel.com/board/showpost.php?s=963d6f4a61f52fe24258fb26e9e90cf9&p=946042&postcount=8
5.)
Quotethe MD daimakaimura is obviously the most weak console-port (if not counting the SMS G'n'G, but which wasn't that bad, regarded to its hardware) exept of the control (as joe described it) and the audio which is probably the best of all releases
6.)
QuoteThe SG version sounds great on stage 1, but I think it loses it a little in the subsequent stages.
7.)
QuoteThere was also a port to the Japan-only NEC Supergrafx, which plays pretty well, and looks pretty decent. But the colors are off, even compared to the Genesis version, and the music isn't too hot either.
http://hg101.classicgaming.gamespy.com/gng/gng2.htm
8.)
QuoteSuperb conversion that out-does the much hailed Megadrive version. Lovely graphics are let down only a little by the sound, but it's a top game nonetheless.
QuoteSOUND: Great tunes, but sound could have been better.
http://pcenginebible.roarvgm.com/HTML_Games/Ghouls_n_Ghosts.htm
that for starters, I will find more.
p.s. I shall not start a war either, it's just that I was always under the impression it was widely accepted that the SuperGrafx version had better graphics but the Genesis version had better sound.
Quote from: PCEngineHell on 01/07/2008, 06:50 PMQuote from: handygrafx on 01/07/2008, 06:40 PMto me, the SuperGrafx GnG music sounded tinnier, even though it was clear. the Genesis audio sounded richer because of the FM Synth. most people's opinions tend to favor the Genesis version's music.
the graphics of the SGX version were much better in most areas (resolution, color, sprite size/detail, background detail). Although I've seen many regular PCE games with better use of color / more color, than SGX GnG.
You'll have to point these people out. I don't know anyone who likes the Genesis version audio more...
Yeah no kidding. Not to start a war or anything.... But I always thought, until this thread, it was the SGX version that had the widely accepted better sound.
Although I guess I'm fairly biased since I'm not a fan of the Genesis "sound" to begin with. That said, however, there are a few select Genesis soundtracks out there that are friggin' rule. Virtually all the Sonic games, for example.
For me its stuff like Thunderforce 4,Streets of Rage 2,Shinobi 3,and Castlevania Bloodlines. To me those are great examples of the audio ability. Ghouls and Ghost on it however sounded like ass.
Blah blah blah.
Did the SuperGrafx version of GnG allow diagonals like the Genesis version does? What I mean by that is if you are running in one direction or the other in the arcade and suddenly you press a diagonal motion, your character comes to a dead stop. Very annoying. This does not happen on the Genesis (though you can make it control like that if you want). I much prefer the diagonals being on, makes the game MUCH more playable to me. I recently went through the Genesis version on Professional a week or two ago, twice! No cheats. Beat Loki's ass. Fantastic game that holds up great (and yes, I like the audio).
I would like to declare that I don't even like the arcade original music. The whole game is kinda fun, but mostly just too hard. Graphically, sure, it's fine. Musically, the tunes are just "meh".
Although the arcade audio is technically superior, I perfer how the Genesis version sounds. not unlike how the Genesis audio is technically superior to that of the SuperGrafx, some people prefer how the SuperGrafx sounds.
beside the SGFX daimakaimura wasn't released at that time, you can't compare those two really. but it's a joke anyway, since the MD Daimakai could look such a lot better than it did. just watch the 2nd level, it's a sheer cheek what they did to the BGs. best grafx of the year my ass!
but in one thing i have to agree, the MD version brings the best BGM with.
there was an 11 month gap between the release on MD/Genesis and SGX.
August 1989 ---> July 1990
yeah..7 month too late for the goty 1989.
i'm a huge makaimura fan (probably my most loved game-serie ever) and i own any japanese console releases of that serie (inc. any gaiden & spin offs etc.) up to now (beside the x68k version, which i'm still looking for in a good shape).
the MD daimakaimura is obviously the most weak console-port (if not counting the SMS G'n'G, but which wasn't that bad, regarded to its hardware) exept of the control (as joe described it) and the audio which is probably the best of all releases (beside of the c64 home computer tim follin SIDs).
the SGFX version is superior to the MD version, no doubts, but still about a half light year behind the arcade original. it shows a lot of details which wheren't included in the MD version, but never in the brilliance as the arcade did.
still i like to play both of the ports about the same, the one for the better audio/control the other for the amaizing grafx at that time.
There are spots where the SG version definitely looks better than the Genesis version, but there are also a few spots where it looks worse (stage 3-1 for example). I'm not sure why the far background layer in the Genesis version is cropped, or letterboxed below and above a certain point. That's just weird. I wish the Sega version was 8 meg.
The Genesis version is super easy on the hardest mode, but super fun as well!
Quote from: Tatsujin on 01/07/2008, 10:44 PMi'm a huge makaimura fan (probably my most loved game-serie ever) and i own any japanese console releases of that serie (inc. any gaiden & spin offs etc.) up to now (beside the x68k version, which i'm still looking for in a good shape).
the MD daimakaimura is obviously the most weak console-port (if not counting the SMS G'n'G, but which wasn't that bad, regarded to its hardware) exept of the control (as joe described it) and the audio which is probably the best of all releases (beside of the c64 home computer tim follin SIDs).
the SGFX version is superior to the MD version, no doubts, but still about a half light year behind the arcade original. it shows a lot of details which wheren't included in the MD version, but never in the brilliance as the arcade did.
still i like to play both of the ports about the same, the one for the better audio/control the other for the amaizing grafx at that time.
I shall add you to the list of people that think the MD/Genesis audio is better than that of the SGX ^__^
Quote from: Joe Redifer on 01/07/2008, 11:16 PMThere are spots where the SG version definitely looks better than the Genesis version, but there are also a few spots where it looks worse (stage 3-1 for example). I'm not sure why the far background layer in the Genesis version is cropped, or letterboxed below and above a certain point. That's just weird. I wish the Sega version was 8 meg.
The Genesis version is super easy on the hardest mode, but super fun as well!
true, there are spots were even the Genesis version's graphics look better than the SGX version. Those spots are few and far between however.
stage 3-1 is one example. the way the background layers / parallax scrolling is done, is different in the SGX version. there's no seperation between the broken bridges and the distant blue towers. in arcade and genesis these are seperated into different layers.
Arcade: http://youtu.be/W-ITwrcl7V4
Genesis: http://youtu.be/h_Y1ynrWuls
SuperGrafx: http://youtu.be/07V8Ktms8ew
Add me to that list as well. The SG version sounds great on stage 1, but I think it loses it a little in the subsequent stages.
the biggest prob was, that sega did such a huge amount of inhouse ports of any arcade games at that time, so they couldn't go deep into each game details due to manpower weakness i guess. but everbody knows, the MD was much more capable of what it shows in the daimakaimura port.
@handy: feel free to do that ^__^
just think if Sega or Capcom did a 16-meg port in 1991, they could've come much closer to the arcade, even more so than the SuperGrafx. since the SuperGrafx version didn't really take advantage of its color capabilities, a stronger Genesis port could've rivaled it in color. also, the distant background in the SGX ver didnt have many colors at all, maybe just 8. Genesis could've done more.
The X68000 version is a masterpiece though. pixel for pixel the same as the arcade.
Quote from: handygrafx on 01/07/2008, 11:54 PMjust think if Sega or Capcom did a 16-meg port in 1991, they could've come much closer to the arcade, even more so than the SuperGrafx. since the SuperGrafx version didn't really take advantage of its color capabilities, a stronger Genesis port could've rivaled it in color. also, the distant background in the SGX ver didnt have many colors at all, maybe just 8. Genesis could've done more.
Sounds pointless to me - of course the Genesis port could be better, but so could the SuperGrafx version. Neither game pushed the hardware to the absolute limits.
I think if Capcom programmed a Genesis version, the audio would be ass.
Quote from: guest on 01/08/2008, 01:01 AMQuote from: handygrafx on 01/07/2008, 11:54 PMjust think if Sega or Capcom did a 16-meg port in 1991, they could've come much closer to the arcade, even more so than the SuperGrafx. since the SuperGrafx version didn't really take advantage of its color capabilities, a stronger Genesis port could've rivaled it in color. also, the distant background in the SGX ver didnt have many colors at all, maybe just 8. Genesis could've done more.
Sounds pointless to me - of course the Genesis port could be better, but so could the SuperGrafx version. Neither game pushed the hardware to the absolute limits.
This is the best post so far here. We never did see the Supergrafx pushed to the edge.We all know the Genesis port could have been better,given we have seen that system pushed to the extreme with a few titles,but we can only speculate how awesome the game could be done on a 16-20 meg Hucard for Supergrafx again with a better understanding and know how of the system implemented.
super grafx genesis
(http://i132.photobucket.com/albums/q13/awack/DaimakaimuraJSGX-011.png)(http://i132.photobucket.com/albums/q13/awack/GhoulsNGhosts_000.jpg)
super grafx genesis
(http://i132.photobucket.com/albums/q13/awack/DaimakaimuraJSGX-012.png)(http://i132.photobucket.com/albums/q13/awack/GhoulsNGhosts_003.jpg)
First part of level 3, this is one of the few areas in the genesis version that hold up well against the super grafx but still not on the same level in my opinion.
Through out the game game the super grafx version shows more color, more detail, better drawn tiles/background objects, and better effects such as your special attack, enemy deaths and the tree animation on the first level.
What i like about the genesis version is the level of difficulty, the super grafx GnG kicks my ass and you only have 3 continues, i also like sound better.
The supergrafx version pwns the genny, period! Everyone knows it.
Quote from: awack on 01/08/2008, 01:58 AMWhat i like about the genesis version is the level of difficulty, the super grafx GnG kicks my ass and you only have 3 continues
More continues are unlockable. Also difficulty is able to be adjusted. Its all done in an arcade like manner; very cool.
Quote from: handygrafx on 01/07/2008, 11:54 PMjust think if Sega or Capcom did a 16-meg port in 1991, they could've come much closer to the arcade, even more so than the SuperGrafx. since the SuperGrafx version didn't really take advantage of its color capabilities, a stronger Genesis port could've rivaled it in color. also, the distant background in the SGX ver didnt have many colors at all, maybe just 8. Genesis could've done more.
But they didn't, haha. The genny can never compare to the awesome color capabilities of the might pcengine! everyone knows it too. 512 vs 64.
oh ya, add me to the list of people who like supergrafx version sound better. Since when has a genny game had great sound? har har har
QuoteThrough out the game game the super grafx version shows ... better drawn tiles/background objects...
The purple wall in level 3-1 looks much too repetitive to me. Too tiled. I can't say the Genesis version never does that, but I hate it whenever repetitive tiles show up in ANY game. It looks fuckin' ugly.
As for the pics, why are you playing the Genesis version on PRACTICE?
QuoteMore continues are unlockable. Also difficulty is able to be adjusted. Its all done in an arcade like manner; very cool.
You mean by inserting more tokens?
When it comes to music, the Genesis, seems to have more of an arcade sound from that era. Alot of games sound like the Genny, but, I've always hated that sound(I guess that would be the FM that makes it so scratch, tinny, whatever sounding).
Anyways, something I'm curious about, is why EGM said that Legendary Axe has dual scrolling backgrounds in their review? Are they saying it has paralax, or that some levels scroll vertically? I know it doesn't have paralax, & I don't recall vertical levels, & frankly can't imagine them. I know the 2nd game has vertical levels, but, not the first one.
Legendary Axe does scroll up and down, not just horizontally. But I think that's a pretty lame excuse to say "dual scrolling"". You'll find that quite often EGM (as well as ALL of the other mags) didn't know what the hell they were talking about (only when they said something that I personally disagreed with, of course).
Quote from: Joe Redifer on 01/08/2008, 02:37 AMQuoteMore continues are unlockable. Also difficulty is able to be adjusted. Its all done in an arcade like manner; very cool.
You mean by inserting more tokens?
It looks like an arcade boot menu or something dude. Definitely check it out. You can find all the cheats at t2k ( thanks OD 8) )
Well fuck yeah! An arcade-like boot menu makes ANY game 1000x better! I am setting my Genesis on fire now and buying every SuperGrafx copy in the world! ;)
Fuck this audio debate shit. I will lay it down for you.
TG-16: Sounds like a Sega Master System with better drums.
Genesis: Sounds like a DX7 and a telephone having sex.
They both suck on the audio front. THE END.
QuoteMore continues are unlockable. Also difficulty is able to be adjusted. Its all done in an arcade like manner; very cool.
True, I'm going mostly by memories of 1991 when i had a super grafx with GnG, grandzort, 1941 and aldynes, i didn't know of any codes back then for GnG, i could never beat grandzort or GnG, i no longer own the super grafx or any of the games because my brother took them and sold them to a used video game store many years ago....MOTHA.....FUCKA!
Quote from: Joe Redifer on 01/08/2008, 02:49 AMWell fuck yeah! An arcade-like boot menu makes ANY game 1000x better! I am setting my Genesis on fire now and buying every SuperGrafx copy in the world! ;)
Now yer talkin' :dance: :lol:
Quote from: Kitsunexus on 01/08/2008, 02:49 AMFuck this audio debate shit. I will lay it down for you.
TG-16: Sounds like a Sega Master System with better drums.
Genesis: Sounds like a DX7 and a telephone having sex.
They both suck on the audio front. THE END.
TurboGrafx has bad-ass sound. I could listen to the airzonk soundtrack all day!
Air Zonk? It's alright I guess, but I much prefer how Legendary Axe 2 sounds. I find the drums in Air Zonk very "fatiguing" for lack of better term, plus the melodies aren't that great. Oh, Jackie Chan's Action Kung-Fu kicks its ass as well, as does Dragon's Curse and Devil's Crush!
Ehh both systems could do great audio,depending on who was doing the actual programming. Its a game by game basis really.
Joe Redifer
QuoteAs for the pics, why are you playing the Genesis version on PRACTICE?
Damnit you got me, i forgot to cut that out of the picture :oops:
Well,he was only going for pics it would seem,might as well make it easy going.
I wish the Genesis version didn't default to PRACTICE like that. It's easy enough as it is.
I don't recall any parallax scrolling in Legendary Axe, though it's been about 5-6 years since I've played it.
alot of nonsense got printed in EGM even during their 'glory days'.
Yea, I'm pretty sure there is no parallax scrolling in Legendary Axe.
Quote from: awack on 01/08/2008, 01:58 AMsuper grafx genesis
(http://i132.photobucket.com/albums/q13/awack/DaimakaimuraJSGX-011.png)(http://i132.photobucket.com/albums/q13/awack/GhoulsNGhosts_000.jpg)
super grafx genesis
(http://i132.photobucket.com/albums/q13/awack/DaimakaimuraJSGX-012.png)(http://i132.photobucket.com/albums/q13/awack/GhoulsNGhosts_003.jpg)
First part of level 3, this is one of the few areas in the genesis version that hold up well against the super grafx but still not on the same level in my opinion.
Through out the game game the super grafx version shows more color, more detail, better drawn tiles/background objects, and better effects such as your special attack, enemy deaths and the tree animation on the first level.
What i like about the genesis version is the level of difficulty, the super grafx GnG kicks my ass and you only have 3 continues, i also like sound better.
ramble time ^__^ (blah blah blah blah)
SuperGrafx indeed has better detail in almost every place. the tiles are better. there's around twice the number of colors on screen (although still only about 1/3 of the arcade). I know for certain that SuperGrafx isn't using anywhere near the full amount of colors it can display. around 74 or so, compared to the just under 600 that it can do (like the PCE). the Genesis version uses about ~34 colors. about half what it can do. The arcade uses 200 or more colors on screen. where am I getting those figures?
http://www.gamepilgrimage.com/16bitArcadeComp.htm if the arcade only uses 200 colors (even slightly more) that's still a small fraction of the max CPS1 can do: 2048 (maybe 4096) from a palette of 65,536.
The SuperGrafx uses most of the original arcade artwork, although significantly downgraded, at least most of its there. unlike the Genesis version which is missing most of the background details. I love the SuperGrafx version, it was certainly the closest home port from 1990 until 1994 when the arcade-exact X68000 version came along. but 99.999% of us didnt get to play that. so we had to wait another 4 years until the PS1 and Saturn versions came out in 1998. even then, a tiny percentage of gamers would've imported Capcom Generation 2. so, we' have to wait another 5-6 years until Capcom Classics Collection came out on PS2 and Xbox. by then, many of us had played it on MAME. but it was still great to have a legit port to play at home.
I just played through the "arcade" version on my Saturn. According to those screenshots posted above, the Genesis version looks MUCH closer to the arcade than the SuperGrafx for level 3-1. The only exception are the red lines on the wall in the second pic. But the arcade had black for the BG on the second pic, just like the Genesis version, as well as the blue/grey BG (not purple) in the first pic. The SG version seems to have the wrong colors throughout. It seems too dark. Usually that's the problem with the Genesis. Maybe Sega made the SG version? :D
what really ticks me off about the Saturn version is, the end of game music is TOTALLY arranged, and done terribly. it's done so badly that it sounds worse than the Genesis (and SuperGrafx) at least in the composition of the music.
they really fucked it up.
http://youtu.be/jSklbO4d6ts
The SGX version has tiles/sprites that looks suspiciously like they were stored in 8color mode instead of the native 16 color mode. Quite a few early hucards used this method as a cheap and fast compression/decompression method. Bastards!
Quote from: handygrafx on 01/08/2008, 04:01 AMwhat really ticks me off about the Saturn version is, the end of game music is TOTALLY arranged, and done terribly. it's done so badly that it sounds worse than the Genesis (and SuperGrafx) at least in the composition of the music.
I can't really tell; what's it supposed to sound like?
http://youtube.com/watch?v=qdTUDY3Z02o skip to the middle.
if you can't tell the difference, try comparing again.
Quote from: Joe Redifer on 01/08/2008, 02:54 AMI find the drums in Air Zonk very "fatiguing" for lack of better term, plus the melodies aren't that great.
as i said a couple month ago, pc-denjin owns few of the best PCE chip-tunes ever composed. check level 2 and the level with the baseball stadium (4 i guess), those are some great compositions.
I've been through the whole sound test (and game) and while they are somewhat catchy, I just don't rank those tunes up there with the best PCE/Turbo tunes.
The title song alone is possibly the best Turbo chip song ever.
Quote from: Joe Redifer on 01/08/2008, 07:21 PMI've been through the whole sound test (and game) and while they are somewhat catchy, I just don't rank those tunes up there with the best PCE/Turbo tunes.
maybe not you, but i do!
Quote from: natThe title song alone is possibly the best Turbo chip song ever.
No way. I have no idea why the music in this game gets so much love. It's not that great... unless all the other music on the system is shit.
to each his own I guess.
we know, joe always tends to the extreme on anything :)
??? I'm just saying that Air Zonk's music isn't as great as most people make it out to be, and most people make it out to be the best music on the system. Nothing extreme about that.
we're not the crappy chart music judges in here, so i suppose all of us have some good and healthy potion of experience with chip-music and may be able to judge those for good and bad. so there must be a good reason for, why people actually feel that pc-denjin contains some real good tunes.
The reason I usually hear are the drums, and that's the main thing about that music which bugs me.
For me, the drums are nice (certainly isn't anything offensive about them), but isn't really a part of why I like the music. The title song tune is classic.
sorry, but pure classec!
http://uk.youtube.com/watch?v=V2lLPji4KyQ
@11.04
:-" ~♪
yes, its a true classic. I love everything about it, even the drums!
Order of the Griffon or Shockman has the best Turbo Music ever!
Air Zonk is excellent as well!!
Joe Redifer? What would you consider the best Turbo Chip music ever?
I really don't think I could pick an absolute favorite (on any system, for that matter), but I just know that Air Zonk ranks below the others I mentioned above for me.
Have you dudes seen airRaids ghouls n ghosts comparison?
http://www.neo-geo.com/forums/showthread.php?t=140907 (http://www.neo-geo.com/forums/showthread.php?t=140907)
From what I've read of various people's
Ghouls 'N Ghosts MD/SGX/Arcade comments online, it seems that (
as in other PCE vs MD audio discussions/debates) people who trash the SGX Daimakaimura sound either never played it, never really listened/compared or just outright made up their mind beforehand based on preconceived notions about PCE sound in general.
AirRaidX summed up this kind of thinking best with this comment-
Quotethe CPS arcade version is unquestionably TECHNICALLY the best.
I personally PREFER / LIKE / ENJOY the Genesis music the most, even though it's technically inferior to the arcade.
the Super Grafx music is shit because the audio chip is the same as in the original PC-Engine/TurboGrafx, and therefore worse than the Arcade and Genesis.
But if you actually listen to the music of each version together (https://www.superpcenginegrafx.net/daimakaimura_audio_deathmatch.avi), it turns out that the SuperGrafx version's
sound, as well as the actual music, is very similar to the CPS FM sound/music(
especially when compared to the Genesis sound/music).
So those who think that the SGX port's sound is garbage should also hate the arcade sound too.
I think that all 3 are well done and ranking them all depends on personal taste, but that none are extremely superior to any other. Personally, some of the sounds of the Genesis version literally hurt my ears, even on a model 1 system.
As for the visuals, I believe that the Genesis version, like its Strider port, had (almost?)all of the graphics completely redrawn. The SuperGrafx version looks more like the arcade because it actually uses a fair bit of the arcade artwork(
mainly the sprites?).
I think that the SuperGrafx version, although still a decent game, is a pretty sloppy port visually. Not simply because
'it could always be done better', but because it actually looks like the developer didn't put much effort into it.
Much of the SGX port's graphics look like they were transfered over without being touched up and overall, some very poor choices in color were used. Its actually very similar to the Arcade CD Strider in this way. But its more of a mixed bag with the SGX GnG visuals, which are randomly great and not-so-good/peculiar looking in places, often hit and miss within the same screen.
Bonknuts is probably right about the 8 color thing, because the SuperGrafx version looks like its running on palette and/or colors-on-screen challenged hardware, which the SuperGrafx/PC Engine is not.
Although the Genesis version's visuals have been simplified, like the Genesis Strider port the colors are either more arcade faithful or simply better/more complimentary overall. I would have preferred more consistant visuals with the SGX version.
I prefer the overall gameplay of the Genesis version simply because of the less cheap (
or more arcade-unfaithful to the AirRaidX level of obsessors :wink:) difficulty(
even the japanese version).
I also like being able to play GnG in my Nomad and the more reasonable "difficulty" level increases it's value here.
I seem to have the opposite view of the game than the reputation its carried over the years, since I find the visuals
overrated and the sound
underrated. :P
As for
Air Zonk's music, I think that many people get hooked by the unique sound and the tecnical level of the music using so many samples so well. The actual music itself certainly isn't the best on Turbo/PCE, but its still very good overall and has quantity in its favor too.
I also hate picking favorites, but I'd probably rate
Dungeon Explorer as either the best or my favorite chip tunes.
so thats where you got your signature! :)
Gotta love good ol' AirRaidX.
I think AirRaidX has made a career out of comparing different versions of Ghouls 'n Ghosts. I notice that whenever he has footage of the SG version, it's always running in Magic Engine. I think since he owns the PCB he is trying to defend/justify his purchase or something. There certainly isn't anything wrong with owning an arcade, and it doesn't need to be justified as the best!
As for the audio, since I am mostly used to the Genesis version, the arcade does sound a little goofy to me, especially in level 2. God I hate that music, but it is *almost* bearable on the Genesis. Many of the other levels sound really close to the Genesis with a few changes in percussion and/or background instruments. Level 1 is really different, though. Though certainly not a deal breaker on any system, I think the Genesis has the best sound effects. Not really an issue, though.
You guys do know that handygrafx is AirRaidX, right? :-s
Quote from: TurboXray on 01/10/2008, 09:19 AMYou guys do know that handygrafx is AirRaidX, right? :-s
Are you serious?
If you are then that explains multitudes of things.
I love how ST:V got Worst Film of the Year Award. =D> It was pretty bad. I remember seeing it in the theater when it came out and being quite puzzled afterwards at what I just witnessed. Though it's not as bad a the last couple of TNG movies.
I thought Star Trek V was the worst of the Trek movies for a long time.
I revisited it again ten years after it's release and realized it really wasn't so bad. It's just a good ol' fashioned Star Trek adventure, much like any of the episodes in the TV series. I still watch it today and feel the same way and I can't really remember why I didn't like it to begin with. Retrospect has a way of changing things.
For me, the most unenjoyable of all the movies is The Voyage Home. It's just so un-Star Trek-like. I think that's why it was the most popular. I watch Star Trek to see these guys (excuse the cliche) "explore brave new worlds" not putz around on present-day Earth. If I wanted to see that I could just go watch a Priceline commercial. The best part of TVH was the last segment where Kirk & Co. is on trial and he gets demoted, then gets another ship. If only the rest of the movie had been that epic.
Quote from: ceti alpha on 01/10/2008, 12:34 PMI love how ST:V got Worst Film of the Year Award. =D> It was pretty bad. I remember seeing it in the theater when it came out and being quite puzzled afterwards at what I just witnessed. Though it's not as bad a the last couple of TNG movies.
Agreed, I used to hate ST:V, but when compared to the latest couple movies, it ain't bad :)
OD
QuoteI thought Star Trek V was the worst of the Trek movies for a long time.
I revisited it again ten years after it's release and realized it really wasn't so bad. It's just a good ol' fashioned Star Trek adventure, much like any of the episodes in the TV series. I still watch it today and feel the same way and I can't really remember why I didn't like it to begin with. Retrospect has a way of changing things.
For me, the most unenjoyable of all the movies is The Voyage Home. It's just so un-Star Trek-like. I think that's why it was the most popular. I watch Star Trek to see these guys (excuse the cliche) "explore brave new worlds" not putz around on present-day Earth. If I wanted to see that I could just go watch a Priceline commercial. The best part of TVH was the last segment where Kirk & Co. is on trial and he gets demoted, then gets another ship. If only the rest of the movie had been that epic.
Yeah, STV reminds me of a comic book rendition of Star Trek. While watching it I can almost imagine turning the pages of the comic as the scenes change. :)
As for TVH, it really was a great movie. It was the only ST film that didn't require the viewer to be a fan. Even though it was the third installment of the "Genesis Trilogy" you didn't need to have seen any of those other films or the television series episodes for that matter. The scene where they are in the shuttle on their way to their new ship was awesome. I remember being on the edge of my seat as they approached the Excelsior. Though I loved that the crew got another Constitution Refit, it would have been neat if the Excelsior was renamed as the Enterprise. The comics of the day (in between the release of STIII and IV) had the crew serving on the Excelsior.
I couldn't help but post that article on Trekweb to see what people had to say about EGM's opinion. :mrgreen:
Quote from: ceti alpha on 01/10/2008, 01:10 PMAs for TVH, it really was a great movie. It was the only ST film that didn't require the viewer to be a fan. Even though it was the third installment of the "Genesis Trilogy" you didn't need to have seen any of those other films or the television series episodes for that matter.
But I
am a fan, so that point is lost on me.
QuoteI couldn't help but post that article on Trekweb to see what people had to say about EGM's opinion. :mrgreen:
I was on other earlier today but didn't catch that. I'll have to go check it out and see what the verdict is.
QuoteBut I am a fan, so that point is lost on me.
Oh, I was just saying that it was really the only film that appealed to fans and non-fans alike. Consequently, it was the highest grossing Trek movie, though I forget if First Contact surpassed TVH.
The Motion Picture was the highest-grossing film at $139,000,000 worldwide.
"The death of Gorkon is slow and boring. No, wait, it picks up a bit."
Somehow this comment fell out of my mouth while introducing a Norwegian friend to the soundtrack to Star Trek VI. The name of the track in question was... The Death of Gorkon.
QuoteThe Motion Picture was the highest-grossing film at $139,000,000 worldwide.
Cool. I have a warm place in my heart for that film. I know it has flaws (i.e. what seems like hours and hours of shots of Sulu gazing at the view screen as the Enterprise cruises through V'ger.), but it's a neat take on the Trek universe. nonetheless.
I guess TVH was the highest grossing Trek film for just the USA Box Office.
TMP is my favorite picture in the series. It's a timeless classic.
Not to sway this ebbing thread back on topic so sternly- but how many here actually agree with EGM's assessment that Genesis Ghouls 'n Ghosts is stronger than Legendary Axe?
Taking into consideration that Legendary Axe is a pc-engine original, and that it's a 2-meg cart on what is arguably an 8-bit machine- I'd have to disagree with EGM. Plus Ghouls 'n Ghosts is heavily diluted from it's arcade father. I think Axe has better gameplay, better music, and a more colorful, lush, and original looking graphic design. It's also stood the test of time better than most games of the era.
yes indeed, I am AirRaid.
HandyGrafx was a more suitable name. I choose it because it was one of the rumored codenames for TurboExpress
along with GameTank.
(http://opa-ages.com/forums/style_emoticons/default/biggrinthumb.gif)
Quote from: Sinistron on 01/10/2008, 04:21 PMNot to sway this ebbing thread back on topic so sternly- but how many here actually agree with EGM's assessment that Genesis Ghouls 'n Ghosts is stronger than Legendary Axe?
Sort of. I think something like a 'game of the year' should go to something new and original, not a port of an arcade game that's a year old. (regardless of how accurate it is)
Quote from: guyjin on 01/10/2008, 05:28 PMQuote from: Sinistron on 01/10/2008, 04:21 PMNot to sway this ebbing thread back on topic so sternly- but how many here actually agree with EGM's assessment that Genesis Ghouls 'n Ghosts is stronger than Legendary Axe?
Sort of. I think something like a 'game of the year' should go to something new and original, not a port of an arcade game that's a year old. (regardless of how accurate it is)
I agree. although in 1989 there weren't many great games besides Ghouls n Ghosts (an arcade translation) and Legendary Axe (an original game) that weren't arcade games. I think the next games in line should've been TurboGrafx R-Type or Genesis Golden Axe, which again, were both arcade translations. it's pretty hard to get away from arcade games back then. Legendary Axe was the highest-honored game that wasn't an arcade game. it won VG&CE best game of the year.
I think VG&CE made the right call when they gave Axe Game of the Year. IIRC, they gave Honorable Mentions to Thunder Force II and Blazing Lazers, which are two other fantastic games that I'd also rank above GNG.
Arrggg!! I missed the Star Trek conversation. Oh well. I like how the evil butler/manservant from Titanic is the Abraham Lincoln-esque Klingon in ST6.
Quote from: nat on 01/10/2008, 09:47 AMQuote from: TurboXray on 01/10/2008, 09:19 AMYou guys do know that handygrafx is AirRaidX, right? :-s
Are you serious?
If you are then that explains multitudes of things.
Holy crap, no way!
Handygrafx, I sent you a PM a day or two ago...
QuoteI like how the evil butler/manservant from Titanic is the Abraham Lincoln-esque Klingon in ST6.
Cool. David Warner is his name. He was also in STV as the human ambassador on Nimbus III. He's quite a good actor. I haven't seen Titanic yet, so I can't comment on his performance. heh.
A Japanese friend made me sit through Titanic while she, among other things, showered. I swore I would never see the movie. In retrospect, everything about the movie was cool except the two lead characters.
Quote from: Sinistron on 01/10/2008, 04:21 PMI'd have to disagree with EGM.
I do that everyday on every subject.
Quote from: guest on 01/10/2008, 09:22 PMA Japanese friend made me sit through Titanic while she, among other things, showered.
You should beat her in the head with something heavy, something like a wrench. Beat her long and hard enough that she can't pop up and do aerobics and chant something like "I WAS BLUDGEONED WITH A WRENCH".
I only saw the end of Titanic where that bitch (I like the actress, but the character was a total cunt) let Leo die when there was more than enough room on the piece of thingy she was floating on. Leo is the shit- he's one of my favorite actors- but I'll be damned if I'll sit through that movie just to see him die for no reason at the end.
They both tried to get on, but it wouldn't hold them both.
David Warner should have been dressed up as the Abraham Lincoln Klingon for the entirety of Titanic for NO REASON. That would have rocked.
As for Star Trek 5, Paramount made Shatner add "humor elements" like the campfire song in to the movie because humor played a large role in part 4 and they wanted another hit like that. Also the special effects company they normally use was unavailable because they were busy snorting cocaine off of each other's penis's, so they had to use Kitsunexus's pirated Maya program on his 386 PC.
Quote from: GUTS on 01/10/2008, 11:13 PMI only saw the end of Titanic where that bitch (I like the actress, but the character was a total cunt) let Leo die when there was more than enough room on the piece of thingy she was floating on. Leo is the shit- he's one of my favorite actors- but I'll be damned if I'll sit through that movie just to see him die for no reason at the end.
I'm gonna sound totally gay for saying this, but that Romeo and Juliet movie set in the present(or something like it) starring Leo was pretty fucking cool. That opening gas station scene was great. 9mm swords :D
The only good Leo movie is The Departed, and after multiple views you get the feeling that the movie was more hype than actually good. :roll:
I really didn't like The Departed at all... or anything else poisoned by Alec Baldwin for that matter.
Ew! Baldwin's got the best line in the whole movie- when he says something like "I'm gonna go out for a smoke you want a smoke? you don't smoke what are you one of those health freaks go fuck yourself" in one quick breath. =D> I never used to like him- but his delivery there was so stellar that it made me a fan.
You obviously never saw his famous scene in Glengarry Glen Ross.
I've actually never seen Glengarry Glen Ross. It's on a small list of embarrassing film misses. :oops:
Quote from: Joe Redifer on 01/11/2008, 04:36 AMI really didn't like The Departed at all... or anything else poisoned by Alec Baldwin for that matter.
I love The Departed, great film.
I saw it for the first time over the Thanksgiving break this past year and I just had to own it.
Yeah Romeo & Juliet was great, I dug it. What's Eating Gilbert Grape was the first movie I saw him in, although I'd been a fan of his from when he was on Growing Pains of all things, I remember thinking how much better of an actor he was than everyone else on the show (even though I loved the show).
Alec Baldwin in the SHIT, I love that guy. Have any of you guys watched 30 Rock? There's one episode where he pretends to be Tracy Morgan's poor black parents, he should have gotten an award for that scene, it was fucking amazing.
What about Charles Grodin, GUTS?
I dislike Tracy Morgan even more than Alec Baldwin!
Ok I recommend everyone except Joe watch 30 Rock then. The only two actors I absolutely refuse to watch any movie they're in are Matthew Lillard and Ryan Reynolds, fuck I hate those guys.
And Charles Grodin rules, who doesn't like Grodin?
BTW everyone is spelling Romeo + Juliet wrong. :P I have never seen that movie, but the gas station fight sounded cool, so I looked it up on Youtube, and the movie would be FUCKING INCREDIBLE if it wasn't for the fact that despite being the early-mid 90's, THEY SPEAK IN FUCKING ELIZABETHIAN SHAKESPEARIAN ENGLISH. >_< Totally ruins the movie, I'm not going to look for it now.
Quote from: GUTS on 01/11/2008, 07:49 PMOk I recommend everyone except Joe watch 30 Rock then. The only two actors I absolutely refuse to watch any movie they're in are Matthew Lillard and Ryan Reynolds, fuck I hate those guys.
And Charles Grodin rules, who doesn't like Grodin?
Although there are many actors I hate(
I won't dare list them here, since they're likely most people's favorites), I'll still give their films a chance
if they appear to be decent on their own. However, I don't think that'll ever happen with Matthew Lillard though. :wink:
I like 30 Rock, but the second season is already getting noticibly more gimmicky wacky kinda like when Seinfeld past its prime. In the one commentary track I listened to, Trace Morgan sounded even crazier than Tracy Jordan, only extremely sedated instead of manic. :P
Quote from: ccovell on 01/11/2008, 09:50 AMYou obviously never saw his famous scene in Glengarry Glen Ross.
Great movie. I always recommend that folks check out "Salesman (http://www.imdb.com/title/tt0064921/)" (1968) as a companion piece. I just love watching both of those movies together.
Quote from: TurboXray on 01/11/2008, 04:01 AMQuote from: GUTS on 01/10/2008, 11:13 PMI only saw the end of Titanic where that bitch (I like the actress, but the character was a total cunt) let Leo die when there was more than enough room on the piece of thingy she was floating on. Leo is the shit- he's one of my favorite actors- but I'll be damned if I'll sit through that movie just to see him die for no reason at the end.
I'm gonna sound totally gay for saying this, but that Romeo and Juliet movie set in the present(or something like it) starring Leo was pretty fucking cool. That opening gas station scene was great. 9mm swords :D
I'm gonna sound totally gay as well, but "O" is a neat movie based on Othello. The movie changes some aspects of the play, but it is pretty darn neat how "O" follows Othello.
Quote from: guest on 01/11/2008, 08:36 PMTracy Morgan sounded even crazier than Tracy Jordan
That is truly, truly sad that they needed to pick a name so close to the real actor's name for that character. Probably because the dipshit "actor" who plays him has trouble enough remembering his own name. I don't know why he is allowed to be alive.
Seinfeld never went past its prime, blasphemy!
Quote from: GUTS on 01/12/2008, 12:09 AMSeinfeld never went past its prime, blasphemy!
You have a point there. If you start out sucking in the worst way, it's pretty hard to go past your prime.
QuoteSeinfeld never went past its prime, blasphemy!
haha. I have to agree with B_T; Seinfeld lost its way when Larry David left the show. You can see it plain as day. Not that there weren't any good episodes during the post Larry David era, but the humour just seemed forced.
I thought Larry David was just absent from most of the last season.
He came back to do the final episode, though.
But GUTS is right-- Seinfeld is the shit, through and through.
Not sure if you guys are meaning the shit as in the good or bad way. I've never been into Seinfeld myself.
I like Sanford & Son.
The shit, like da shiznit, shiznizzle, that kind of thing. The "good" shit.
Keranu, whenever "shit" is qualified by the definite article, it has a positive connotation.
Whenever it's on it's own, it's taken as what you would expect.
Simply, "the shit" = a good thing, "shit" = shit.
turbo D likes seinfeld! He borrowed his neighbors season1-3 dvd sets and never returned them :twisted:
I'm gonna have to go against the grain here and say I don't enjoy Seinfeld at all. That's not a statement of quality, just a statement of my preference.
Quote from: guest on 01/12/2008, 07:05 PMI'm gonna have to go against the grain here
You're not going against the grain, you're just joining my grain. :)
Kewl, 3 members so far!
Larry David sucks on his own anyway, his show is awful. He needed Seinfeld to help him out, kinda like Garfunkle was total crap without Simon.
Quote from: Keranu on 01/12/2008, 09:36 PMKewl, 3 members so far!
You people have no sense of humor.
Quote from: nat on 01/10/2008, 09:47 AMQuote from: TurboXray on 01/10/2008, 09:19 AMYou guys do know that handygrafx is AirRaidX, right? :-s
Are you serious?
If you are then that explains multitudes of things.
5 page later response, but yes I'm serious.
I just have a better sense of humor, that's all. ;)
Quote from: TurboXray on 01/12/2008, 10:08 PMQuote from: nat on 01/10/2008, 09:47 AMQuote from: TurboXray on 01/10/2008, 09:19 AMYou guys do know that handygrafx is AirRaidX, right? :-s
Are you serious?
If you are then that explains multitudes of things.
5 page later response, but yes I'm serious.
Thanks for the confirmation, but yeah I got the idea a few pages back.
Quote from: guest on 01/13/2008, 12:21 AMI just have a better sense of humor, that's all. ;)
=; [-X
Quote from: guestI just have a better sense of humor, that's all. ;)
OK. Make me laugh.
How did this turn into A Seinfeld topic?
Quote from: turbofan1 on 01/13/2008, 02:07 AMHow did this turn into A Seinfeld topic?
Tag-team effort between CrackTiger and GUTS.
Quote from: nat on 01/12/2008, 09:44 PMQuote from: Keranu on 01/12/2008, 09:36 PMKewl, 3 members so far!
You people have no sense of humor.
Oh I have a sense of humor, just not boring humor :P . I guess I'm into what would be called cheese humor :P . I do love Strangers With Candy.
On a side note, people who've met me told me I am the funniest person they know.
Taken from the awesome-as-usual page The Game Room Blitz (http://www.lakupo.com/grblitz/sithell.htm):
QuoteYou can never change the channel, click the remote, go to the bathroom, or get a sandwich. You're tightly bound to a Lay-Z-Boy chair and forced to listen to the cast of Sienfeld whine...
"Oh, nooooo! It's liiint!!! It's liiint!!!!"
"Holy bedsheets, Jerry! You've got lint in your house!!!"
"OF COURSE IT'S LINT, GEORGE! DON'T YOU THINK I KNOW THAT!?!"
"What do we do Jerry!? That lint looks mighty, uh, linty..."
"Let's call Elaine! Elaaaaine!"
{rrrring}
"Hi, Jerry. What's up?"
"We've got lint in our house! Liiint!!!"
{the door opens and Kramer literally slides in}
"Actually, I think that lint's kind of cute..."
"You would, Kramer... you're a pod person! Wait... there's only one person disgusting enough to leave lint in my house..."
EVERYONE: "NEWMAN!!!"
There can only be one place this horrible... and you're there. Welcome to Sitcom Hell.
Quote from: KeranuOn a side note, people who've met me told me I am the funniest person they know.
Now you need to make me laugh as well. I'm waiting...
Quote from: Joe Redifer on 01/13/2008, 04:58 AMQuote from: KeranuOn a side note, people who've met me told me I am the funniest person they know.
Now you need to make me laugh as well. I'm waiting...
You have my address, come visit :P . This text stuff just doesn't do it for me.
Amateur. You still need to watch my DVDs. Make your own video and send it my way!
Soooo true!