http://ca.youtube.com/watch?v=Y7enPA6OxMs
The games is kuma soldier(Super Star Soldier 3D),cyber fighter,battle heat,fx fighter,street fight in japanese only.
Awesome! Now if only someone could get their hands on these demos.
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I have hands!
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Super Star Soldier 3D looks awesome.
Does Yahoo! Japan auctions have an automatic search with email notification feature like eBay has?
That is Awesome! I wish I had that! =P~
Thanks for the great video!
They actually list what PC-FX stands for? PC (like PC98) - Future something. Anyone know what the X means?
That Street Fight game looked hilarious. The actors in that must've been part of the development team or something to be used as a test. They were just way too dorky looking to be serious! I like how they reused the Battle Heat sound effects for FX Fighter :P .
It's nice to finally see footage of the Star Soldier game, even if it wasn't very 3D! Looks sweet.
Quote from: Keranu on 10/09/2008, 12:37 AMThey actually list what PC-FX stands for? PC (like PC98) - Future something. Anyone know what the X means?
I was shocked when they showed that segment of the clip as well. I am hedging my bet those 3 kanji stand for "porn" PC-FuturePorn...yup sounds about right :wink:
I made some research and the x = unknown
Quote from: dfrost on 10/09/2008, 12:54 PMI made some research and the x = unknown
Haha seriously? Japan is the king of coming up with nonsensical names.
FUTURE XTREEEEEEEEEEEME
i may have these demos. over the summer, i got into a bidding war in japan and wound up with a rare magazine with even rarer demos. i paid $96 for the sealed magazine with a pc engine and pc-fx disc. i later got two other demos. i have been so busy since leaving japan and then moving from greece back to the states that i haven't even checked them out but i think that will be my next step. stay tuned...
FX Fighter...i remember this game being announced. it was even shown in the (long dead but forever great) diehard gamefan. afaik, what you see in that video is as far as they got with it...two playable characters. more were planned of course and the game may have been finished but that is all i have ever seen.
Kuma Soldier and Super Star Soldier 3D are two projects completely different.
Kuma Soldier was only a demo "Time Attack" from the Tetsujin and converted for the Tetsujin FX.
Super Star Soldier 3D was developped in 3D real time (the third picture) :
https://www.pcengine-fx.com/PC-FX/html/pc-fx_world_-_f_r_-_super_star.html
I wish that star soldier game had been released cause it looks excellent.
Quote from: Thibaut on 10/24/2008, 02:46 AMSuper Star Soldier 3D was developped in 3D real time (the third picture) :
https://www.pcengine-fx.com/PC-FX/html/pc-fx_world_-_f_r_-_super_star.html
That "real-time" picture reminds me of StarFighter on the 3D0...
Well, more the box art then the in game graphics:
Box Art: http://www.videogamegazette.com/3do/3dostarfighterf.jpg
In Game: http://upload.wikimedia.org/wikipedia/en/0/01/Starfighter3000-3do.jpg
"street fight" looked horrible. The rest I would buy.
Cool video. Kuma Soldier looked awesome, but doesn't look like anything the Arcade Card couldn't have dished out.
So what was that black box they were playing from? Just some sort of PCFX testing unit?
yeah. i heard that there was a lot of discussion as to what the FX would look like. for a long time, there was no actually body for the console and it was demoed in a clear plastic case through which you could see the motherboard. the controllers were basically souped up duo RX controllers
in the video, IIRC, there is mention of an interesting shape to the console so clearly they had either not decided on a design or not made it public yet. i may be mixing this up with another video but i am almost certain it was this one.
Quote from: ceti alpha on 10/28/2008, 07:45 AMSo what was that black box they were playing from? Just some sort of PCFX testing unit?
It looks like some kind of FX dev unit in a standard pc case.
I am still confused to this day about:
a.) what was planned for the full capablities of Project Tetsujin (aka Iron Man), but not yet in place in the board shown in 1992.
b.) the differences between the planned but not implemented capabilities of a completed Tetsujin and the released 1994 PC-FX console.
c.) the differences between what was actually present in the 1992 board and the 1994 PC-FX console.
Quote from: Sensei on 10/28/2008, 02:52 AM"street fight" looked horrible. The rest I would buy.
I've got to agree. The Robot Fighter game looked weak too.
>b.) the differences between the planned but not implemented capabilities of a completed Tetsujin and the >released 1994 PC-FX console.
>c.) the differences between what was actually present in the 1992 board and the 1994 PC-FX console.
i think the main differences were thus:
-PC-FX was specifically designed for FMV and animated in-game backgrounds
-PC-FX was supposed to offer more connectivity to PCs- especially PC-98 (hence the ports on the
console and it's PC tower-like appearance
-PC-FX was ultimately a souped up version of the Tetsujin as Hudson incorporated its board to meet
NEC's aims of a super 2D console; a divergent path from the coming polygon revolution (saturn/psx)
-Tetsujin had wide screen & HD capabilities
-The units used on the road for the Caravan and various shows used PC Engine controllers