OMG! ZIRIA! ZIRIA!! ZIRIA!!! IT ACTUALLY HAPPENED!! 34 YEARS LATER!! The epic/legendary Tengai Makyou/Far East of Eden: Ziria JRPG has finally been localized! Supper the Subtitler struck again! Simply unstoppable, NOTHING can prevent him from TOTAL PCECD localization domination!!!! WHACHA GONNA DO BROTHER?!?!
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Messages - DragonmasterDan

#3251
Quote from: D-Lite on 02/01/2010, 01:06 PM
Quote from: DragonmasterDan on 02/01/2010, 11:31 AMIt just says "please insert disc" on the one I swapped the laser on
Does it "click", like the laser gives it a try and can't focus?  Then it almost definitely is a pot problem, though the caps can easily be problematic.  Do you see and corrosion/fluid around the caps or any IC?
I didn't notice any corrosion. I've also successfully changed out Playstation and Dreamcast lasers. But it could be a pot problem. I may wind up seeing if anyone on here would want to take a look at it.
#3252
Quote from: D-Lite on 02/01/2010, 11:23 AMBoth likely need cap replacements.  The one that you swapped the laser on probably needs the pots adjusted as well.  Grinding/whining/whistling?
It just says "please insert disc" on the one I swapped the laser on. No other major noises. It doesn't seem to want to spin the discs.

I'm guessing Duo #2 is just a cap swap?
#3253
I've got two Duo's and each has their own problems, anyone with experience at repairing a Turbo Duo's have any suggestions?
Duo #1 was one I attempted to repair by doing a HOP-M3 swap out. After doing the swap I got the first test disc to work (very slowly) and then nothing. I still have both laser assemblies (the original and the replacement).

Duo #2 requires about 5 minutes before CD audio kicks in. Other than that it's fine. Obviously repairing it is a lot less of a priority. I'm guessing this one is probably just a cap replacement but if any other ideas are out there let me know.
#3254
Quote from: hoobs88 on 01/30/2010, 09:19 PMUnbelievable! How does he talk for 6 minutes about a Turbopad?
Slowly and as monotone as possible.
#3255
Quote from: guest on 10/13/2009, 05:24 AMI didn't think China Warrior was that awkward.  Kung Fu on NES aint exactly a smooth walk in the park.   Though the best comparison for Kung Fu on NES is Vigilante.  They play the same almost. 
Kung Fu may not be smooth. But it's fun. The same cannot be said at all regarding China Warrior.
#3256
General Gaming / Re: [?] system inventory
10/12/2009, 09:17 AM
1 Atari 2600 6 switch (complete)
1 Atari 2600 4 switch
1. Atari 2600 Vader
1. Intellivision (original model) boxed
1. Atari 5200 (two port) boxed, complete with inserts
1. Colecovision
1. NES original model
1. NES 2 (top loader)
1. Sega Master System (Model 1)
1. Atari 7800
1. Turbo Grafx 16
1. GameBoy Original Gray Color
1 Game Boy Original model, Green
1. Game Gear Black
1. Game Gear Blue
1. Atari Lynx (model II)
1. Sega Genesis Model 1
2 Sega Genesis model 2
2 Sega Genesis model 3
2 JVC X-eye
1 Sega CDX
4 SNES model 1 (varying levels of yellowing casings)
1 SNES model 2
1 Sega CD model 1
1 Sega CD model 2
1. Neo Geo AES
2 Turbo Duo (only one with a working CD rom)
2 Turbo Express (only one working)
1. Golstar 3D0
1. Panasonic 3DO FZ-10
1. Panasonic 3DO FZ-1
1. Phillips CD-I (large model)
1. Atari Jaguar
1. Atari Jaguar CD
1. Sega 32-X complete
4. Nintendo virtual boys (1 complete new in box, two complete units, one is missing eyeshade piece that attaches to headset)
1. Sega Saturn Model 1
4. Sega Saturn model 2 (one complete in box with all inserts)
1. Sony Playstation model 1 with expansion port on back
1. Sony PSone, small unit with LCD screen attachment
1. Nintendo 64, complete in box with all inserts
1. Sega Dreamcast (Asian model, no modem) complete in box
1. Nintendo Game Boy color original model, complete
3. US Sega Dreamcast (one complete boxed, all inserts)
1. Neo Geo pocket color US, standalone complete
1. Loose Neo Geo Pocket color
1. Sony Playstation 2, original model. Complete
1. Nintendo Game Boy Advance original model, Asian complete
1. Nintendo Game Boy Advance SP model complete
1. Nintendo Game Boy Advance Micro, Complete
1. Nintendo Game Cube Black US complete
1. Nintendo Game Cube, Black, loose
2 Microsoft Xbox,  loose
1. Nintendo DS original model, grey, complete
1. Nintendo DS original model loose
1. Nokia N-gage QD loose
1. Sony PSP original model complete
1. Microsoft Xbox 360 complete
1. Mattel Hyperscan complete
1. Nintendo Wii complete

These are ones I can think of offhand. There's probably a lot I am missing
#3257
I'm mistaken, 3D Tetris is also a US exclusive.
#3258
Quote from: guyjin on 10/11/2009, 04:30 PMDespite the fact that it's a virtual boy, I'm impressed.

but aren't there 2 Japan-only games that you don't have?
yeah, there's Eight Virtual boy games that were exclusive to Japan.

SD Gundam Dimension War
Space Invaders Virtual Collection
Space Squash
Insmouse no Yakata
V-Tetris
Virtual Bowling
Virtual Lab
And Virtual Fishing

I don't have any of those.. yet..
Nesters Funky Bowling and Waterworld were US exclusives.
I obviously have both of those.
#3259
I have a lot of games, several thousand in all. But it wasn't until today that I finally completed a collection for a system. I now have a complete (game, box, manual) collection of a console. Sure it's a system with a tiny library, but it feels good to have a complete collection.
#3260
Quote from: kattare on 09/12/2009, 01:42 AMCheck out this thread:

https://www.pcengine-fx.com/forums/index.php?topic=3586.0
hmm, a lot of stuff to go over, and if I do need to replace any caps I'm stuck because I suck at that. Oh well.
#3261
I listened to this one back when it first was put up. I'm a regular listener as well, in fact it's the only podcast I listen to regularly.

With that said I noticed some errors right away, things like calling the Turbo Booster the Turbo Blaster etc.
#3262
Quote from: kattare on 09/10/2009, 12:40 AMIf you hit run with no cd on the spindle, does the laser show red while moving up and down?

If it does, the laser would seem to be alive and is probably just needing a focus adjustment to get it to spin the disc.

This is especially common when a hop-m3 has been replaced.  there's a pretty good variation from one to another it would seem.
Hmm, that actually sounds like the problem I had after replacing the hop-m3 on my first TurboDuo, is it like adjusting a Dreamcast lens? I'd need to investigate this since I still have that one.
#3263
Quote from: guest on 07/23/2009, 01:36 PMIt's not supposed to play movies.  :-"
I meant music
#3264
Turbo Duo #1: This Turbo Duo had problems with any non-glass mastered discs, movies games whatever would not work. Impossible to ever play implode on it. I tried to repair it by changing out the HOP-M3 unsuccessfully, it's botched

Turbo Duo #2: This system worked flawlessly when I got it, it is now showing signs of audio cut out when playing Redbook audio. This clears up quite quickly and is inconsistant. Since I've failed to repair Turbo Duo #1 and a Turbo Express, I will probably not bother with repairing it.
#3265
Quote from: BlackandBlue on 07/10/2009, 09:49 AMSo, has anyone ever bought anything from www.moeroshop.net?  They have a couple TG games I wanted to buy, but have never ordered from them before.  The shipping is a bit much, but I can't find the game i want anywhere else.  I was hoping to place an order on Monday, but wanted some opinions of those that hve purchased there.
Brand new sealed copy of Cotton. That seems shady in my mind. I have my doubts they have it, or their list is out of date.
#3266
Quote from: DragonmasterDan on 06/25/2009, 05:18 PMI've yanked apart my TE and found the infamous cap in question. What's the best/safest way to remove it? Any suggestions. this will be my first attempt at a soder repair.
I tried solder repairing a game gear today. Unfortunately it didn't work despite looking good. I may hold off on this one for a bit.
#3267
I've yanked apart my TE and found the infamous cap in question. What's the best/safest way to remove it? Any suggestions. this will be my first attempt at a soder repair.
#3268
Quote from: Zeon on 05/29/2009, 11:30 PMSo this has been boggling my mind for some time. Whenever Lunar: The Silver Star Story is brought up, almost always everyone is quick the bash the psx version, and they go on and on about how much better the Sega CD original was. The most common point is that they "screwed up the story", but I fail to see how. Sure they changed the story a bit, but honestly it's no better or worse than the original. It's kinda hard to screw up a typical cliched jrpg story line. The original Lunar was rushed out of the doors in an attempt to save the Sega CD from certain doom, and it was left largely unfinished (evidenced by 2 "important" characters that are only given an introduction and seen in a single battle near the very end of the game and never again, the fact that there was no "greater" evil, a formula that most jrpgs even at that time stuck to, the extremely short length of the game, and the general lack of polish in much of the game) I think the psx version, while probably not what the original would have represented had it been given more time to finish, is a much more finished product. It's much longer, has quite a bit more attention to detail, and generally more polished.
My main issue is also the story changes, there's a few particular things that stick out in my mind. I don't want to spoil too much but it actually makes no sense why Ghaleon for example, might be interested in kidnapping other singers if (as in the Playstation remake) he already knows that Luna is who he is looking for after Quark confirms this. There's a lot of plot holes and a lot of  things that weren't broke that were fixed so to speak.

While there's more character development in the remake, it's not necessarily for the better, a lot of motivations were changed for less than obvious reasons.

Also, it's much longer? Are you kidding me, the Playstation version is far shorter for quite a few reasons, there's no battles on the overworld, the dungeon size is ridiculously small so the game can be blown through in under 15 hours for someone playing the first time. The Sega CD version is at least a time and a half the size, plus there's far more to explore.

QuoteI can only imagine 3 main reasons why people prefer the original more:

1. They changed it up quite a bit. Human beings are stubborn, we like the status quo and tend to resist or are reluctant to accept change. It's understandable if the change is not in a good direction, but in the case of Lunar SSS it wasn't really in any direction, good or bad. People might resent the fact that many of the changes seemed unnecessary (and in fact many were).
They changed it up to give the back story more of a Judeo-Christian theme in a number of ways. In my mind this made the story less original and unique.

Quote2. Nostalgia. Most of the people who played both versions of Lunar SSS have probably played the sega cd version first, and probably closer to when it first came out (i am one such person). Typically we like or value the original more for nostalgic feelings.
Again, I disagree. Having spent a lot of time on the Lunar-Net forums, many users played the Playstation (or even GBA game) only to play the original later and prefer the original.

Quote3. The sega cd is an underdog. Psx had many rpgs, and many good ones. Lunar certainly doesn't stand out much above many of the excellent psx rpgs, and might get quickly written off. Sega cd on the other hand had a small handful of AAA titles, and even fewer rpgs altogether. Lunar for the Sega CD was a platform defining game. If you get a sega cd or when you first get one, Lunar SSS is one of the titles that is always highly recommended and usually on most peoples to buy list. Had lunar never existed for psx it probably wouldn't have had much impact. Had it never had a sega cd release, it would have been a major blow to the system. Also, many people might be biased altogether against sony and the psx.
I agree partly, people like for the gold in otherwise barren mountains. But that doesn't effect the individual version.

QuoteSo what do you guys think? Also, if anyone can provide any insight to the Japan only Saturn release for comparison I am all ears. Also contrary to popular belief the gba port never existed.  [-(
Also, the Saturn version is basically the same as the Playstation version, there's also a PC port (same as well) and a Saturn MPEG version.
#3270
Quote from: Tatsujin on 03/13/2009, 11:52 AMit's more that the PC CD-ROM is more tolerant with shitty CDs; real hardware is not (due to the reason of being almost 20 years old and not made for that newstyle shit anymore).
I don't know, I think it might just be the condition of the Duo laser itself.

I had a Duo (and if you look at my history a failed attempt to replace the laser assembly) that wouldn't read CDRs music or otherwise to save its life.

Any glass mastered discs I put in read fine.

I have since replaced it with a new(used) Duo. This one has read every backup and music CDR I've put in without a hitch. It could just be the condition and wear and tear on the laser.
#3271
Quote from: guest on 05/31/2008, 10:48 PMBy and large a cable is a cable. In order for inputs to be scrambled there would have to be signal cross-over. As long as you didn't use the extension on the tap, only on the individual players, that sort of things shouldn't happen. It may be an issue of shielding, because cable gauge is usually adequate even on the cheap stuff.
So these do not work with a duo tap? Any worries about long term damage due to ungrounded pins if I were to buy some of these?
#3272
Quote from: Tom on 01/26/2009, 04:19 PMHow bad is the skipping? Is it a slight pause every so many frames?
Yeah, 4 or 5 seconds of smooth animation, then a quarter of a second of paused frames
#3273
I recently bought a copy of Sherlock Holmes Consulting Detective. The disc is clean, and I powered it up, Having played it on Sega CD prior to this I had an idea of what to expect. But I noticed it was skipping frames in the FMV. Is this just the way the video was encoded or a potential turbo problem?
#3274
Quote from: Keranu on 12/26/2008, 06:29 AMOriginal over dogbone anyday. 8)
Insanity, the dog cone has contoured corners so that it doesn't stab your hand. It's a BIG improvement.
#3275
Quote from: guest on 11/17/2008, 07:15 AMhey welcome!!!.... we compiled a list here... check it out :)
https://www.pcengine-fx.com/forums/index.php?topic=5101.0
My Soldier Blade and Shockman don't have Jewel cases either.
#3276
Quote from: mobiusclimber on 11/15/2008, 02:11 AMI have a busted TG-16 CD and a working docking station. My friend is addicted to Akumajou Dracula X. Since I recently sold him a TG-16, I'd like to get him a CD to go with it so he can play Dracula X whenever he wants. So...

I'd like to trade for either a TG-16 CD or PCE CD, as I understand either one will work w/ the TG-16 docking station, right? You can check my auctions at gamegavel.com in the other thread. Should go w/o saying that I only want the CD system, no docking station, no briefcase, no TG-16/PCE (unless you're willing to make me a helluva deal). I'm hoping this isn't incredibly expensive (I've seen just the CD system sell for around $50-60 on FeePay), but let me know what you want and I'll see if we have a deal or not. :)

Please. Please please please. I'm trying to get my friend hooked up with this wonderful system. He was talking about selling the TG-16 I sold him because he wasn't sure if there were games on it he'd want to play. I know there are plenty of Hu-Card games he doesn't have that he'd enjoy, but I also know he'd get a lot more enjoyment out of the CD side of things. (And lets face it, if you could only choose one, which would you choose?)

I know someone on here's gotta have one lying around and would like some of the stuff I have listed on auction. If not, maybe there's someone on here that would trade working on the broken CD system for some games? I know, that's an even longer shot, but thought I'd throw it out there. I'm a bit desperate to get him this, but if no one has one for trade, I'll just keep my eye on FeePay. (Someone seriously lucked out last week--when I was totally broke--and walked off with a PCE/CD briefcase model for like $20 or $25 shipped.)
Remember, you don't JUST need a CD add on to play Dracula X, it's a Super CD so you need system card 3.0
#3277
Quote from: guest on 11/11/2008, 01:05 PM
Quote from: DragonmasterDan on 11/11/2008, 08:08 AMThe issue isn't even that the game is rare so much, they printed 30,000 copies which is about average for a domestic Saturn game (the initial print run of 6,000 and then two runs of 12,000). The issue is more that the people that own the game aren't selling their copies.
There are always tons of copies for sale. The issue is Saturn "collectors".
Well a lot of the issue is people who are selling the game are typically those who bought the game to play it, finish the game, and then resell it, so the same copies repeatedly wind up on ebay.
#3278
Quote from: Joe Redifer on 11/10/2008, 11:47 PMFor the money it cost to create and publish that ad, they could have made at least 50 or 55 more copies of Panzer Dragoon Saga and then the game wouldn't be so super-r@re.
The issue isn't even that the game is rare so much, they printed 30,000 copies which is about average for a domestic Saturn game (the initial print run of 6,000 and then two runs of 12,000). The issue is more that the people that own the game aren't selling their copies.
#3279
Quote from: guest on 11/10/2008, 07:34 AM
Quote from: Sensei on 11/10/2008, 01:09 AM
Quote from: guest on 11/09/2008, 11:59 PMKinda like Sega's Panzer Dragoon Saga ads.
I never saw those.  What were they like?
They made fun of Saturn fans not being able to buy the game because they printed so few copies. They told you to cut out a mask and run around your yard flapping your arms instead.
Yep the edge face mask campaign, actually though that Summer they did print two runs of new copies.
#3280
Quote from: Duo_R on 11/06/2008, 04:41 PMthanks NecroPhile, nice little guide (going to save me time because I was just going to pinout with meter). Just wanted to make sure he doesn't do the same mistake I did once.
I'm leaning towards buying a new tap.
#3281
Quote from: guest on 11/06/2008, 12:06 PMSince you have zero issues with your other Duo, it sounds like the problem lies with the new Duo's controller port (though it's a conundrum why it works fine when the pad is directly attached).  I'd try reflowing the solder for the controller port and see if it fixes the issue.
I've had bad luck when opening my Duos (see my post history). So I'm debating just buying a new Duo tap and seeing if that helps.
#3282
I just got my new Duo yesterday and while it seems to play CDs a bit better than my old one ever did. It is a lot more finicky with the controller port. I've noticed that left and start seem to cut out a lot, moving the taps connector around resolves this issue. It does NOT do this on my other Duo and the pins all seem to be straight. This issue does not seem to happen when a pad is connected directly, any ideas?
#3283
Quote from: DragonmasterDan on 11/04/2008, 07:02 AM
Quote from: Keranu on 11/04/2008, 03:02 AM
Quote from: TR0N on 11/04/2008, 12:14 AM
Quote from: DragonmasterDan on 11/03/2008, 09:13 PM
Quote from: Duo_R on 11/03/2008, 03:05 PMwhat was the fate of the poor old Duo????
I still have it, it plays HuCards fine, it's just the CD-ROM that's been the problem.
WB though heres a suggestion send the broken to chop5 he,has a knack for fixing broken consoles.
That's a good idea. DragonMasterDan, I don't remember where you are (western suburb if I recall), but chop is in Bridgeview.
I live near Naperville
Oh and...
I just got the new (as in new to me) Duo okay, right now testing out the sound and everything
#3284
General Gaming / Re: Tengen AC Adapter?
11/04/2008, 05:31 PM
Quote from: guest on 11/04/2008, 04:17 PMThis contradicts much of what's on wikipedia, not that it's gospel (though it sounds right to me).  According to them, controlling interest of Atari Games was sold to Namco in '85, which sold out to employees the following year; since Tengen wasn't formed until '87, it couldn't have been a part of Namco (nor was it ever anything but a wholly owned subsidiary of Atari Games).  In '93, Time Warner again purchased controlling interest in Atari Games, at which point Tengen was killed and games were released under Time Warner Interactive (three years before Midway bought Atari Games). 
It goes along with what I said about Tengen being formed when Atari games wanted to open a home division. I might be off about what hapened to Tengen after they were sold, and it's quite possible that Time Warner again bought them (I never looked it up), I just know that they ended up in Midways hands.

Tengen and Atari Games were both operated by Namco for all intents and purposes at the time and were for all intents and purposes the same company, separate from actual Atari Corp.

QuoteTrue, but I'd still guess that this power supply is for an Atari, considering their history and their hatred of licensed goodies.
It's just as likely to be for a NES, Tengen didn't even make 7800 or Lynx games that I'm aware of (I could be wrong).

QuoteNamco bought out Atari's Japanese arm in 1974.  Before then, they weren't in the coin-op business.
That I did not know, I'm guessing they strictly bought out the coin op division? I know that under Time Warner control Atari launched the 2800 in Japan in 1982, so it's not like Namco had sole rights of Atari products in Japan.

Added in edit:
I re-read what you said about Atair Games and Namco splitting off a year later, I guess that's also correct but the company was basically being indirectly controlled by Namco for quite some time (through the late 80s) from my understanding of the situation.
#3285
General Gaming / Re: Tengen AC Adapter?
11/04/2008, 01:25 PM
Quote from: guest on 11/04/2008, 12:59 PM
Quote from: DragonmasterDan on 11/04/2008, 11:25 AMProbably for some peripheral, Tengen was "Atari Games" which was actually Namco.
Are you sure about that?  I believe Namco only bought out Atari's Japan branch, not the US branch which was eventually split into Atari Games and Atari Corp.
Yes, I'm 100% sure.

Namco didn't buy out anything. After Atari was bought out/ given to by Jack Tramiel in 1984 Time Warnerm agreed with Namco on terms to settle some outstanding licensing debts with Namco by basically giving them Atari's arcade division. Atari was losing tons of money for Time Warner and splitting the company into two pieces was an easier way to relieve the giant debt Atari had been accumulating.

The arcade division of Atari which was given to Namco in exchange for settling some outstanding debts (Namco also accepted existing debts that division had) became became Atari Games, since Atari was a bigger name in the US than Namco was, Namco did their US distribution for most arcade titles through Atari Games. When Namco decided to open up a division to produce NES products, they decided not to include the Atari name (considering the other Atari was now a competitor of theirs and that they didn't own the name for consumer products) and as a result settled on Tengen.

Namco ran Atari games until sometime in the early 90s when they sold the branch to Midway (Tengen became a seperate entity from Atari games at one point as well).

But Atari (who made the 7800, Jaguar, Lynx etc) and Tengen were always separate entities.

Added in edit:
I think it's possible that Atari may have included their Japanese division in the Namco deal (I've not heard it mentioned before but it wouldn't be surprising considering at the time Atari wanted out of the video game business and into the computer business), but for the US this created two seperate companies Atari Corp (the console and computer company) and Atari Games (the arcade and Tengen company)
#3286
General Gaming / Re: sega cd
11/04/2008, 11:26 AM
QuoteAlso model 2's are about $15-20 average while model 1's can command prices upward from $60-80. I have heard rumors about a bug in the bios of the model 2 which causes Lunar 1, Dark Wizard, and probably a few others to sometimes freeze at certain points. Personally though I have not experienced such lock ups and I own Lunar 1 and Dark Wizard, and have played Lunar 1 to completion and Dark Wizard a good ways on a model 2 Sega cd.
Model 2s lock up, so do CDX's. Usually tapping them gently on the side will unlock them, but not always.
#3287
General Gaming / Re: Tengen AC Adapter?
11/04/2008, 11:25 AM
Quote from: mobiusclimber on 11/04/2008, 09:39 AMAs far as I know, Tengen never made a console. Yet I own a Tengen power adapter. Anyone know what this is to or maybe have some info on it. I thought Tengen was only in the software business.
Probably for some peripheral, Tengen was "Atari Games" which was actually Namco. Atari that made the 2600,5200,7800, Lynx and Jaguar are/were a seperate company.

Atari Games is now owned (in name only) by Midway.

Atari is basically Infogrames now (though is technically their own entity)
#3288
Quote from: Keranu on 11/04/2008, 03:02 AM
Quote from: TR0N on 11/04/2008, 12:14 AM
Quote from: DragonmasterDan on 11/03/2008, 09:13 PM
Quote from: Duo_R on 11/03/2008, 03:05 PMwhat was the fate of the poor old Duo????
I still have it, it plays HuCards fine, it's just the CD-ROM that's been the problem.
WB though heres a suggestion send the broken to chop5 he,has a knack for fixing broken consoles.
That's a good idea. DragonMasterDan, I don't remember where you are (western suburb if I recall), but chop is in Bridgeview.
I live near Naperville
#3289
Quote from: Duo_R on 11/03/2008, 03:05 PMwhat was the fate of the poor old Duo????
I still have it, it plays HuCards fine, it's just the CD-ROM that's been the problem.
#3290
After a hiatus from the board I'm back. I have officially given up on trying to repair the Duo which I messed up when upgrading the lens assembly, so.. I just bought another Duo on ebay and will soon be back to playing CD based games.
#3291
Around a year and a half ago I botched the installation of a new HOP-M3 laser in my Duo and since then have been without CD for my NEC systems. Well, I'm going to give getting it to work one last time.I put the laser in fine, the first time after putting it together it spun up and loaded (rather slowly) and hadn't worked with the new laser. I put the old laser back and for whatever reason I can't get it to spin up. I'm going to take pictures and document my attempt here and see if anyone can help me along the way.

Added in edit: Opps I meant to post this on the repair/mod board.
#3292
Quote from: DragonmasterDan on 12/10/2007, 11:42 PM
Quote from: nat on 12/10/2007, 11:41 PMNot sure about that.

The most recent Valis game, however, Valis X was released by Telenet themselves and was a hentai game. Maybe that's what you're thinking of.

Telenet went bankrupt less than a month or two ago and I hadn't heard that any of their IP had actually been auctioned off yet.
Are you sure it was actually released by Telenet? I thought prior to closing they had sold most of their IP already.

EhhL I just looked it up via wikipedia I guess they DID make that.
Err I guess they didn't make Valis X
http://www.gamesetwatch.com/2007/12/column_might_have_been_telenet.php
I found this article about telenets history, it's kind of neat.
#3293
Quote from: Keranu on 12/10/2007, 11:52 PMConsider that a good thing since "repairing weapons" in video games is a retarded idea to begin with.
No kidding, especially games where it's completely random. Nothing beats saving up all your gold or whatever currency the game uses for a big item, buying it and having it break a battle or two in.
Quote
Quote from: The Former Dragon MasterEhhL I just looked it up via wikipedia I guess they DID make that.
Haha, I like how you refer to Valix X as "that"  :mrgreen: .
I'm former now?
#3294
Quote from: nat on 12/10/2007, 11:41 PMNot sure about that.

The most recent Valis game, however, Valis X was released by Telenet themselves and was a hentai game. Maybe that's what you're thinking of.

Telenet went bankrupt less than a month or two ago and I hadn't heard that any of their IP had actually been auctioned off yet.
Are you sure it was actually released by Telenet? I thought prior to closing they had sold most of their IP already.

EhhL I just looked it up via wikipedia I guess they DID make that.
#3295
Quote from: nat on 12/10/2007, 11:00 PMDragonmaster Dan stops by for his bi-yearly comment. Killer!

Seriously, though, yeah Telenet went under just recently.
Yeah, I remember hearing they sold the Valis series to some company known for producing hentai manga or something similar.
#3296
Quote from: kenomac78 on 12/01/2007, 06:06 PMi was always hoping WD would put out a box set of cosmic fantasy 1 thru 4 with redone cinemas etc  just like arc the lad collection or lunar 1 and 2

but now no one will ever do it
A lot of the issue is that Working Designs never actually made games, they localized them. Also Telnet Japan (the developer of the CF games) is out of business as far as I know.
#3297
Quote from: GUTS on 04/18/2007, 03:19 PMMC is way better than any other cute-em-up on the system.
Oh I think Cotton is better, if you're counting CDs that is.
#3298
Quote from: guest on 04/08/2007, 10:04 PM
Quote from: DragonmasterDan on 04/08/2007, 08:56 PMI'm used to using a Duo, so I wouldn't expect anything to be slower. I was wondering more if anyone has had Duo R or RX's break down or problems with them in comparison to the regular Turbo/PCE Duo.
Unfortunately, most people haven't purchased multiple Duo variants brand new and can't account for whatever abuse they may have suffered at the hands of prior users.

The Duo I bought at launch is still running fine, even though I've been pretty rough with it. I had to replace the lens of my second hand Duo RX, which had minor issues from the get go.

Although I've banged up my Duo pretty bad, I've kept the drive pretty clean and don't smoke.
Yeah, that's a lot of the problem. Since Duo R or RX's are newer I've thought about just doing that instead. I'm not in a super rush to buy a new PCE or Turbo but I have tax refund money and I've been needing to replace my Duo which no longer reads CDs for a while since repair isn't really an option with such an old system.
#3299
I'm used to using a Duo, so I wouldn't expect anything to be slower. I was wondering more if anyone has had Duo R or RX's break down or problems with them in comparison to the regular Turbo/PCE Duo.
#3300
Quote from: thumpin_termis on 04/05/2007, 09:21 PMPeople here have said that Duo-R and the RX seem to be more reliable on the sound department.

My regular old' Black duo (both Turbo and PCE versions) seem to be chugging along, though...
Thanks, does anyone else have any experiences with different PCE/Turbo systems to share? I plan to make a purchase in the next week or two.