The Analogue Turbo Duo clone shipped in time for Christmas 2023. Are you happy with yours ?? Find firmware updates here.
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Topics - OldTurboBastard

#1
First off, I hope you will forgive my shameless plug, having not been too active here in last few years, but if anyone will appreciate this, they will be among us here!

Secondly, credit to Nightwolve and Burnt Lasagna for providing the awesome English patch!! Link below for due credit.
https://www.pcengine-fx.com/forums/index.php?topic=13136.0

So,now why i'm posting.... I have recently gotten back on a turbografx kick and started rebuilding a TG16/PCE collection...to cut a long story short, I recently played through Ys IV and made an EDITED playthrough, cutting out all the long travels and grinding, it is purely events in the game, cutscenes, bosses, item finds, useful town conversations. It's best summed up by "No wandering (hey, it's not Ys III) and no grinding"...and thanks to the awesome patch from those credited above, it is in English.

I hope you will enjoy, all 4 episodes now complete.  Next project will be book 1 and 2! Can't start doing Ys videos without including the granddaddy.

Episode 1/4
Episode 2/4
Episode 3/4
Episode 4/4
Just want to say this game has a FANTASTIC ending..SPOILERS of course if you are going to watch, but for the era you could not ask for a better ending, heck any era!
#2
So what are some of your favorite backgrounds in turbo games?

A few that stand out for me are....

1) the first level in psychosis..original and colorful, with some decent parallax
2) Aldynes - there is a coridor type level (can't remember which one and i'm at work #-o)  with tons of hsync parallax with what looks like overlapping junk at the top and bottom of screen, only it scrolls up and down as your ship moves up and down to make a killer depth effect
3) Shapeshifter - the forest levels with the 2 additional layers of trees are quite impressive
4) Rtype 1st level - The two white giant "arms" always looked killer to me

what else?
#3
I see alot on here with folks trying to declare the turbo as having more impressive graphics than the genesis. I've always been a fan of turbografx but pretty much knew the graphics were not up to snuff (even though I would still argue the point back in the day). The additional background layer on the genesis did wonders, and it seemed like the turbo games spent alot of power and sprites trying to emulate this effect. Also the resolution always appeared higher on the Genesis games, with smoother edges and more detailed sprites. I would give the turbo an edge in color, but thats about it. I would say that it was always interesting to see how the programmers could overcome the single background limitation on the the turbo. LOT is especially impressive in this department. The limitations of the turbo are especially apparent in ports like altered beast and strider, where the turbo just can't match the depth of the parallax layers.

Any comparisons that could blow me out of the water and prove me wrong? I'd love to see. Plus where, if it all, does the turbo beat out the Genesis in any tech stat categories? I'm talking strictly graphics not sound
#4
I'm using Magic Engine and a Ys I & II Rom downloaded from a NeoGeo enthusiast site. When I get to the point in Ys I in the Thieves Den where the guy is about to let me pass into Darm Tower and the digitized voice is going, it locks up at "Good Luck. You'll need it"

has anyone had this problem? Trying to figure out if it's my Rom or Magic Engine.

This has pissed me off to no end - this was one of my favorites back in the day and I was having a blast - only to get locked up. I've tried all the other PC versions and whatnot but I need my beloved TG16 for nostalgias sake. Help!