I was ten years old in 1989 when the Sega Genesis and Turbo Grafx 16 were released. I begged my parents for a Sega Genesis but they told me it was too expensive and I would have to make do with my NES. I will never forget Christmas morning 1989 when I became the proud owner of a Sega Genesis.
I loved my Genesis. To say I became a Genesis fan boy would be an understatement. I was fiercely loyal to Sega and any time a Turbo Grafx vs Genesis debate would flare up at school I was the first to jump in and proudly extol the virtues of the Genesis over the Turbo. I knew my parents would never get me both systems, and if I couldn't have the Turbo Grafx then I decided I was going to hate it. I have a vivid memory of drawing an anthropomorphic Sega Genesis that was plunging a sword through a Turbo Grafx as blood dripped from its corpse. Yea, I took fanboy to a new level when I was a kid. It wasn't enough to simply enjoy my Genesis, there was a war going on and the Turbo Grafx was my sworn enemy.
But, as much as I loved my Genesis, there was always a nagging question that would keep me up at night. I don't mean that figuratively, I would literally lay awake at night wondering, even panicking... Should I have chosen the Turbo Grafx instead? I saw commercials featuring Legendary Axe, Blazing Lazers and Bonks Adventure. Oh my god, I thought, those games look... amazing.
I spent a huge amount of time and energy hating the Turbo Grafx but deep down I wanted nothing more than to experience the Turbo Grafx games for myself. It was the old grass is greener effect. Those games had to be great because they were the ones I couldn't have. A few years would pass and the 16 bit war turned into Sega vs Nintendo as the poor Turbo seemed to fade away. Then one day in Toys R Us I saw that they were getting rid of their Turbo Grafx inventory and were selling them for $59. I wasn't the immature fanboy anymore and I couldn't pass it up. I was finally the proud owner of a Turbo Grafx 16. It felt good to shed my immature vitriol for the system I once pretended to hate and I finally got to enjoy the games that had such a psychological hold over me as a child.
I loved my Genesis. To say I became a Genesis fan boy would be an understatement. I was fiercely loyal to Sega and any time a Turbo Grafx vs Genesis debate would flare up at school I was the first to jump in and proudly extol the virtues of the Genesis over the Turbo. I knew my parents would never get me both systems, and if I couldn't have the Turbo Grafx then I decided I was going to hate it. I have a vivid memory of drawing an anthropomorphic Sega Genesis that was plunging a sword through a Turbo Grafx as blood dripped from its corpse. Yea, I took fanboy to a new level when I was a kid. It wasn't enough to simply enjoy my Genesis, there was a war going on and the Turbo Grafx was my sworn enemy.
But, as much as I loved my Genesis, there was always a nagging question that would keep me up at night. I don't mean that figuratively, I would literally lay awake at night wondering, even panicking... Should I have chosen the Turbo Grafx instead? I saw commercials featuring Legendary Axe, Blazing Lazers and Bonks Adventure. Oh my god, I thought, those games look... amazing.
I spent a huge amount of time and energy hating the Turbo Grafx but deep down I wanted nothing more than to experience the Turbo Grafx games for myself. It was the old grass is greener effect. Those games had to be great because they were the ones I couldn't have. A few years would pass and the 16 bit war turned into Sega vs Nintendo as the poor Turbo seemed to fade away. Then one day in Toys R Us I saw that they were getting rid of their Turbo Grafx inventory and were selling them for $59. I wasn't the immature fanboy anymore and I couldn't pass it up. I was finally the proud owner of a Turbo Grafx 16. It felt good to shed my immature vitriol for the system I once pretended to hate and I finally got to enjoy the games that had such a psychological hold over me as a child.