What?? no formal poll selection buttons??
Lord......
Lord......
OMG! ZIRIA! ZIRIA!! ZIRIA!!! IT ACTUALLY HAPPENED!! 34 YEARS LATER!! The epic/legendary Tengai Makyou/Far East of Eden: Ziria JRPG has finally been localized! Supper the Subtitler struck again! Simply unstoppable, NOTHING can prevent him from TOTAL PCECD localization domination!!!! WHACHA GONNA DO BROTHER?!?! |
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Show posts MenuQuote from: JoshTurboTrollX-16 on 10/16/2007, 02:57 PMBeyond Shadowgate instantly comes to mind. Later in the game when you finally find the sword in the mucky mud. Your old pooch friend comes and saves you, while in the background a massive Dinosaur looking creature is lurking about watching you.... going from tree to tree.....I've actually never played Beyond Shadowgate - you've inspired me to check it out
If there ever was a background image that still haunts me to this day....thats it!! I remember getting the sword and moving out of that area as fast as I could.... And if you remember Eric at his fastest..........
Also loved the backgrounds in Air Zonk, Dracula X, and Shape Shifter too!
Quote from: Kitsunexus on 10/16/2007, 02:24 PMI kinda like Bonk's Adventure.I disagree that one's total garbage the bottom right corner of Blazing Lazers is way better - I can spend hours with it...
Quote from: guest on 10/15/2007, 03:42 PM'Snort Blo' always makes me laugh.makes me have to take sh@t...
Quote from: Joe Redifer on 10/08/2007, 07:46 PMQuote from: rag-time4Perhaps this issue substituted for a regular issue that year.Pretty sure that was the case for this one. Props on posting the reviews for both games. "Sushi-x" - I remember when he showed up - "Who's this f@ckin' guy???".
Quote from: Keranu on 07/26/2007, 04:20 AMAnything but Jack Nicklaus.I always dug that game, even though the load times FOR EVERY SINGLE SHOT were ridiculously long....
Quote from: Keranu on 07/27/2007, 09:01 PMAny track in Ys...and out of that the Boss Battle music is best. Gotta love the finger flyin' guitar solo 2/3 of the way through
Quote from: TRON on 10/08/2007, 05:56 AMNow where's that scan of egm with it's Ys 1&2 review.I remember that too. I think Ninja Spirit was given a 10 in the same issue, and at the time you never saw 10's in EGM. I was stoked!! looking back there was probably some bribery invloved in those reviews....although y's is certainly worthy of a 10
I remember when they realy hyped the game and gave it a 10.
Quote from: WoodyXP on 10/06/2007, 10:34 AMYou can't say she doesn't stand behind her products.I think she just lowered the going rate for a Bonks Adventure in the box by a few bucks.
Quote from: esteban on 09/30/2007, 08:38 AMStill, if sound pollution isn't an issue, I'll take a stiff, clicky keyboard over the flacid keyboards any day of the week.hear dat - not only does it feel comfortable but it SOUNDS faster!!!
Quote from: guest on 09/27/2007, 06:46 PMHere's another interesting comparisonThat's the single greatest screenshot comparison i've ever seen...nice
Quote from: rag-time4 on 09/15/2007, 04:24 PM..and I am persistent in using the save state feature to revisit my favorite Turbo Games
Persistence is a state of mind.... it can be cultivated...
What better way than a tough turbo shooter?
Quote from: MurderDate on 09/24/2007, 10:45 AMany fans of this game? What appears on the surface to be a stupid throw away is really a cool oddity, I think.I dunno, anyway i spun this game it was pretty lame back in the day, and I was pissed I made the 19.95 purchase. Fun to look back on if nothing else.
Fun fun fun. They don't make 'em like this anymore.
Quote from: nat on 09/24/2007, 06:53 PMPsychosis is significantly easier than Sinistron, but not too easy, and it's a mindfuck of an experience. Great game.I second psychosis. It is unique visually and the power up system was at least different from what I was used to, with the "rammer balls" that you could place anywhere around your ship. It also really showed off the color capabilities of the turbo. My only beef is that is was a bit short, but like nat said it was not too easy so you'll spend some time with it.
Quote from: MurderDate on 09/22/2007, 11:27 AMwhat do you guys think: does the Turbo Booster really enhance the graphics enough to make it worth the bucks?It definitely enhances the sound in "Champions Forever Boxing". The first time I popped that game in after having the booster add-on I was blown away
Quote from: Keranu on 09/16/2007, 12:46 AMNow here's a fun poll:Of course I'd say the turbo with the extra BG plane (i'd better after this thread...) but the genesis could have definitetly used the extra color. Alot of games came off "dark" or maybe "dim" is the better term on the genesis, even when using the bright colors.
What do you think would've benefitted more? The Turbo Grafx 16 having an extra background layer or the Genesis having palette capabilities as the TG16 ? We sorta already have a TG16 with an extra background layer thanks to the Super Grafx, but I'd like to hear comments regarding this .
Quote from: nat on 09/14/2007, 03:19 PMI played Psychosis last night for a pleasant trip down memory lane.I may get some flack for this but the "save state" feature in any emulator is a beautiful thing for those impossible shoot 'em up moments...
It took me a number of years before I could get to the end. After playing the likes of Sinistron, it didn't seem so hard anymore.
Quote from: guest on 09/14/2007, 10:58 PMAlthough its true that some people are insisting that the Turbo can do "anything!", I think that what got most people riled up was OldTurboBastard taking the opposite extreme from the get go, discounting any kind of parallax on the Turbo as an anomaly and every flat games as proof of "weakness".thats probably an extreme description of my stance as well though . I 'm not discounting the cool scrolling effects that did eventually show up on the turbo, just pointing out that it was'nt all that common (especially early on when in mattered for me, an early turbografx-16 owner - sorry i was not importing games back then or ponying up my allowance for a doomed system - the duo). I'm impressed with the parallax in alot of the later games that I have seen (more so by the fact that they pulled it off than anything). As for "any flat games being proof of weakness" - only in the dual background dept - and as so many have stated here, thats not all there is to the game - which I acknowledge. I enjoyed my turbo immensely back in the day and was probably a fan boy that would never admit to the shortcomings (like none seem to be here ). It's easy to see things a little more objectively these days. Both systems have alot to offer but i've always thought the turbo games just had that 'fun' quality (MOTOROADER cough!) that was laking from so many genesis games - I do think the genesis had some killer background effects - wish the turbo games could have pulled it off as easily...and supergrafx don't count!!!
Quote from: nat on 09/14/2007, 01:04 PMAnd judging from your comments, I get the feeling you haven't played many Turbo games-- otherwise you probably wouldn't feel that way.I lied i'm back... :-)... you already mentioned that a few times...see previous retort.....anyway by popular demand here's some evidence
Quote from: PCEngineHell on 09/14/2007, 12:09 PMNot to knock you OldTurboBastard,but it does seem like your actually more into the other system,Genesis,which is fine,everyone can have their fav,and a right to their opinion,but what you could do to put up a better argument if your dead set on feeling like your right is to do screen shot comparisons or something. We tend to do that off and on around here.Fair Enough. Thanks for posting the videos some were quite impressive. If I were not at work i'd post some examples. I'm starting to get the feeling that no amount of hard evidence could sway the opinions on this board anyhow. Most seem pretty set that the turbo can do anything the Genesis can do. My argument at this point is that most of the time it did'nt.
Quote from: nat on 09/14/2007, 10:55 AMAgain not true on both counts. Not trolling, just engaged in a lively (if not heated) discussion. That's one of the things a forum is for.Quote from: OldTurboBastard on 09/14/2007, 10:40 AMIt makes it so a lazy genesis programmer can accomplish cool things with the background that a clever, determined, programmer working with the turbo platform could never pull off as well.It's clear to me now that OldTurboBastard is either trolling or is mentally unable to grasp the concepts laid out here.
Quote from: WoodyXP on 09/14/2007, 05:00 AMIt's a close call for me. Some games look best on the Turbo... while other games look better on the MD.It makes it so a lazy genesis programmer can accomplish cool things with the background that a clever, determined, programmer working with the turbo platform could never pull off as well.
Like mentioned before.. it all boils down to who developed the games. We can talk until we're
blue in the face about hardware... but what good is the hardware without great programmers?
Quote from: turbo D on 09/13/2007, 04:18 PMthe pcengine has lots of games with good parallax, you just haven't played any of themNot true - played most of 'em mentioned on here, aside from a possible few oscure japanese titles.
Quote from: esteban on 09/13/2007, 03:41 PMFor example, let's take JJ & Jeff:1. Agreed, and i'll take it. better more appealling even if it is a simple and easy way, as it was for the genesis developers.
1. I always felt the game looked flat, the backgrounds and stage design is anemic and sparse. Adding parallax would have been a "quick-n-easy" way to make the game more appealing, visually, IMO.
2. But, actually, I would happily forgo parallax in JJ & Jeff if the artistic designer had had a more creative / inspired vision for the game.
3. I like JJ & Jeff. I guess I lust for a sequel to the game. And don't forget to give me some more eye candy, if only for some cheap thrills!
Quote from: turbo D on 09/12/2007, 07:11 PMwhat about on alteredbeast? The PcEngine version is a direct port of the arcade and is cleaner than the genesis version. The genesis version does have a parallax though. Does that make it better to you? The genesis version can't even handle the body parts being thrown into the screen when you kill the zombies.Those are all good points. I guess my point is this - this first thing I noticed between the two versions is that the PC engine version did not have the parallax scrolling, right away you notice it - it affects every level. The other stuff you point out is valid, just not quite as noticeable in my book - nor does it detract as much from the graphics.
Quote from: guest on 09/12/2007, 08:47 PMBut regardless, I don't understand how you can point out how impressive Lords of Thunder is for layered graphics in one sentence and in the next sentence say that Altered Beast and Strider prove that the PC Engine can't do them.Then why did'nt they port over parrallax in those games? Probably because the system can't handle having to emulate true parallax while providing the rest of the game action. It works well in LOT and other turbo original games bacause because they could program around the limitation using fairly simple second layers, which often morph back into one layer when the system could not pull off the mirage any more.
Quote from: Keranu on 09/12/2007, 07:45 PMYES! Multiplayer MotoRoader is the best! Same with Battle Royale! Seriously, people overlook those games so much!I hear ya on the Battle Royale!! The one player was kinda lame but with the turbo tap and 4 friends it was a riot (no pun intended).
Quote from: turbo D on 09/12/2007, 05:58 PMSo you think the genesis has better grafx because of parallax?umm....yes - parallax helps to give a game better graphics - there's no doubt about it.
Quote from: guest on 09/12/2007, 05:31 PMbut the turbo struggled to pull it off and sacrificed sprites to do it half as well. After hearing from some others in here, that's still the main (and perhaps only) disavantage of the turbo, but it's a big one in my book that. I don't think i've ever looked at a genesis game and siad "this would great if i had three more shades of aqua #3". I have definitely fired up a turbo game (forgotten worlds etc) and said "where' the parallax?" or better yet noticed the background flickering in psychosis cause it's really an extra sprite that the turbo can't handle.Quote from: OldTurboBastard on 09/12/2007, 08:53 AMI see alot on here with folks trying to declare the turbo as having more impressive graphics than the genesis.The Turbo could replicate the missing extra plane by using sprites, but the Genesis couldn't do anything about the lack of colors (which resulted in nicely detailed games with washed out colors).
Quote from: PCEngineHell on 09/12/2007, 03:37 PMI agree some of the Super/Arcade CD titles I have checked out are pretty impressive (Dracula, LOT..etc). They even manage to pull off some pretty impressive parallax. Still, these games are the exception on the turbo rather than the rule whereas even the cheesiest games on the genny have the parallax - which really gave the games a powerful look and feel. To me it's a huge advantage - probably should have posted this in another forum......Quote from: OldTurboBastard on 09/12/2007, 08:29 AMwhich always had the slightly better graphics and we all know it. The Turbo had to rely on fun.I guess if you had to compare the US market yea the Genesis had a better looking selection graphically. However if you don't just limit yourself to the US releases then the Pc-Engine comes out far ahead,esp with the cd titles,even when you trow the Sega/Mega Cd into the mix.
Quote from: ccovell on 09/12/2007, 12:06 PM60fps is only there for timing; the clock speed of the CPU is what determines how much processing can be done within that 60th of a second. And I'd say as far as calculating polygons and moving sprites around go, the Genesis wins out.So does this mean that a standard game loop should always run at 1/60th of a second?? I'm new to all this but interested
Quote from: TurboXray on 09/01/2007, 06:42 PMUmm... are you using the ME system card or the actual BIOS rom? That makes a huge difference in ME when playing CD games.I'm using whatever the default is for Magic Engine. How would set it up to use a different system card?
Quote from: Joe Redifer on 08/29/2007, 11:51 PMThe save state, could you upload it somewhere where we could try? I don't mean the game save file, but the Magic Engine save state.I can email the file when I get home (currently at work slacking) if there is an address I can send it to. Shoot me an email at nino.scholz@gmail.com and i'll reply back with the file. What's the file extension on the save state files?
Quote from: Joe Redifer on 08/29/2007, 08:57 PMDo you have a save state for that part? I know in the real version of the game, Thomas Hayden Church never quite finishes the "You'll need it" part of the speech and it is clipped. But that's what happens when you're Thomas Hayden Church, na mean?Yes I do, right before I walk in the house - I keep trying over and over but after the voice clips off nothing happens, so I figured right away something had gone wrong - i've tried waiting about 5 minutes to no avail. Glad to hear this may not be a major issue. I'll try again
Quote from: runinruder on 06/22/2007, 12:44 PMI love the drums in Blazing Lazers.agreed - Blazing Lazers had a some kickass drum beats
Quote from: TurboXray on 08/27/2007, 12:29 AMOK..so where do I get the syscard.pce file?Quote from: Joe Redifer on 08/26/2007, 10:41 PMThe frontend doesn't really do anything. There are no options to input command lines anywhere. Command lines are gay. I wonder if the programmers have upgraded from DOS. They probably don't even understand the concept of a GUI. And again, I bet they have glasses and/or ponytails.....string and change is to "pce.cdbios c:\pce\roms\syscard.pce" or whatever path *and* system card rom you're using......