Quote from: guest on 09/23/2010, 10:17 AMThat artwork looks so damn sexy; I can't wait for Xymati's release! Two player shmup.... fappitty-fap-fap.Thanks for the typo spot, Necro! I'll fix it when i get my computer set up.
P.S. - There's a typo on the case liner; hoardes should be hordes, as in "Tatsujin hoardes hordes of system cards".
As for releasing it on XNA before the PCE, that's a decision that Bt has made that I happen to agree with... It will be released to a wider audience, have more playtesters in the alpha stage, and be generally more lucrative. Due to lack of interest/time from PCE coders (not just Bt), it makes more sense to go this route. After all, I'd rather see the game released in some form on some kind of platform, than wait around indefinitely for whichever PCE programmer to free up some time to get something rolling on the PCE front. Once the XNA release is done, if a PCE programmer wants to step up to the plate and code the game for the Super CD-ROM2, then I'll be all for it. That's why i'm going to continue to draw the rest of the graphics for Xymati (and PC-Gunjin for that matter) with PCE limatations in full effect (9-bit color, single bg layer, sprite/tile limits, etc.)