OMG! ZIRIA! ZIRIA!! ZIRIA!!! IT ACTUALLY HAPPENED!! 34 YEARS LATER!! The epic/legendary Tengai Makyou/Far East of Eden: Ziria JRPG has finally been localized! Supper the Subtitler struck again! Simply unstoppable, NOTHING can prevent him from TOTAL PCECD localization domination!!!! WHACHA GONNA DO BROTHER?!?!
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Messages - tonma

#1
New tests on the shoot  :mrgreen: not much time these days.

Adding enemies and collision test.
IMG
#2
Hi, I'm a new french dev on pc-engine.

I've just made some test with HUC and in asm like that (sprite and scroll) : IMG

Now I wish to test the sgx. And I have found an old post here with sgx lib : https://www.pcengine-fx.com/forums/index.php?topic=7805.msg131620#msg131620 but didn't find the samples. www.pcedev.net/huc/SGX_AC_LIB/sample.zip

I was able to compile an example and show the layer of the SuperGrafx. But I don't know how to choose the layer. Does anyone know how to write tile/sprites on sgx vdc and at the same time on pce vdc ?

Maybe we need to use the pce vdc like usual, but how can we choose to update satb of the sgx and the pce ?

Thanks.