Sega Lord X reviews the Street Fighter II Champion Edition PC Engine port.
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Topics - Tatsujin

#101
Buy/Sell/Trade / PC Engine wanted list
04/04/2010, 09:58 PM
this is my wanted list for pce games. if you have one or more of those and like to trade or sell it/'em, please send me a PM :)

21 Emon Mezase! Hotel Oh / 21エモン めざせ!ホテル王   JP   Hu   1994   NEC Home Electronics / NECホームエレクトロニクス
Artist Tool / アーティストツール   JP   Hu   1989   NEC Home Electronics/Hudson / NECホームエレクトロニクス/ハドソン
Body Conquest II / ボディコンクエストⅡ   JP   Hu      Hacker International
PC Genjin 3 Taikenban / PC原人3 体験版   JP   Hu   1993   RED
Power League All Star Gold HuCard / パワーリーグ オールスターゴルド   JP   Hu   1988   Hudson / ハドソン
Quiz Toko Shashin   JP   Hu      
Laser Soft Visual Collection Vol.1 - Cosmic Fantasy Visual / レーザーソフト ビジュアル コレクション Vol.1 コズミック・ファンタジー集   JP   CD   1993   Laser Soft, Telenet Japan / レーザーソフト, 日本テレネット
Laser Soft Visual Collection Vol.2 - Valis Visual / レーザーソフト ビジュアル コレクション Vol.2 ヴァリス ヴィジュア集   JP   CD   1993   Laser Soft, Telenet Japan / レーザーソフト, 日本テレネット
ROMROM Karaoke Vol. 1 / ロムロムカラオケ VOL1 すてきに スタンダード   JP   CD   1990   Victor Musical Industries / ビクター音楽産業
ROMROM Karaoke Vol. 2 / ロムロムカラオケ VOL2 なっとく アイドル   JP   CD   1990   Victor Musical Industries / ビクター音楽産業
ROMROM Karaoke Vol. 3 / ロムロムカラオケ VOL3 やっぱし バンド   JP   CD   1990   Victor Musical Industries / ビクター音楽産業
ROMROM Karaoke Vol. 4 / ロムロムカラオケ VOL4 ちょいと おとな!?   JP   CD   1990   Victor Musical Industries / ビクター音楽産業
ROMROM Karaoke Vol. 5 / ロムロムカラオケ VOL5 カラオケ 幕の内   JP   CD   1990   Victor Musical Industries / ビクター音楽産業
ROMROM Karaoke Volume 5 / ロムロムカラオケ ボリューム5   JP   CD   1990   NEC Avenue / NECアベニュー
The Pro Yakyuu / ザ・プロ野球   JP   CD   1990   Intec / インテック
Akiyama Jin No Suugaku Mistery - indo no honoo shishuseyo / 秋山仁の数学ミステリー 秘宝"インドの炎"を死守せよ   JP   SCD   1994   NHK Software / NHKソフトウェア
Bishoujo Jyanshi Idol Pai / 美少女雀士 アイドルパイ   JP   SCD   1995   Games Express
CD Hanafuda Bishoujo Fanclub - Gambler / CD花札 美少女ファンクラブ   JP   SCD   1994   Games Express
CD Pachisuro Bishoujo Gambler / CDパチスロ美少女ギャンブラー   JP   SCD   1994   Games Express
Crazy Hospital: Fushigi No Kuni No Tenshi   JP   SCD      
De Ja / デ・ジャ   JP   SCD   1996   NEC Interchannel/elf / NECインターチャネル/エルフ
Develo Magazine Vol. 1   JP   SCD      
Develo Starter Kit - Assembler / でべろスターターキット・アセンブラ編   JP   SCD   1996   
Develo Starter Kit - BASIC   JP   SCD      
Dragon Knight & Grafitti / ドラゴンナイト アンド グラフィティー   JP   SCD   1995   NEC Avenue/elf / NECアベニュー/エルフ
Faceball - Sample Disc / フェイスボール 体験版   JP   SCD      Riverhill Soft / リバーヒルソフト
Gambler Slot / ギャンブラー スロット勝負師   JP   SCD   1995   Nihon Bussan (Nichibutsu)/Cream / 日本物産(ニチブツ)
Go! Go! Birdie Chance / Go!Go!バーディーチャンス   JP   SCD   1996   NEC Home Electronics/HuneX / NECホームエレクトロニクス/ヒューネックス
Hi-Leg Fantasy   JP   SCD      
J Thunder   JP   SCD      
Kisou Louga II - The Ends Of Shangrila / 機装ルーガII   JP   SCD   1995   NEC Home Electronics/Kogado Studio / NECホームエレクトロニクス/工画堂スタジオ
Lady Phantom / レディファントム   JP   SCD   1991   Laser Soft, Telenet Japan / レーザーソフト, 日本テレネット
Laplace No Ma - Preview Disc / ラプラスの魔プレビューディスク   JP   SCD      
Mahjong Sword Princess Quest Gaiden / MAHJONG SWORD プリンセスクエスト外伝   JP   SCD   1995   naxat / ナグザット
Nekketsu Legend Baseball / 熱血レジェンド ベースボーラー   JP   SCD   1995   Pack-In-Video / パック・イン・ビデオ
PCEngine Hyper Catalog Duo-RX - disc A   JP   SCD      
PCEngine Hyper Catalog Duo-RX - disc B   JP   SCD      
Renny Blaster / レニーブラスター   JP   SCD   1995   NEC Avenue / NECアベニュー
Ruin Kami No Isan / ルイン 神の遺産   JP   SCD   1993   Victor Entertainment / ビクターエンタテインメント
Seisenshi Denshou - Jantaku No Kishi / 聖戦士伝承 ―雀卓の騎士―   JP   SCD   1994   Nihon Bussan (Nichibutsu)/Cream / 日本物産(ニチブツ)
Sexy Idol Mahjong Yakyuuken No Shi / セクシーアイドル麻雀 野球拳の詩   JP   SCD   1995   Nihon Bussan (Nichibutsu)/Cream / 日本物産(ニチブツ)
Shiawase Usagi / 幸せウサギ   JP   SCD      
Shiawase Usagi II Torawase Usagi Sailor Z / 幸せウサギII とらわせウサギセーラーZ   JP   SCD      
Shinsetsu Shiawase Usagi   JP   SCD      
Shinsetsu Shiawase Usagi F - Yuujiyou Yorimo Aiyoku   JP   SCD      
Shougi Database / 将棋 データベース棋友   JP   SCD   1995   SETA / セタ
Star Of Quiz / クイズの星   JP   SCD   1992   Sunsoft (Sun Electronics) / サンソフト(サン電子)
Startling Odyssey / スタートリングオデッセイ   JP   SCD   1993   RayForce / レイ・フォース
Tekipaki Wakin - Love / てきぱきワーキン・ラブ   JP   SCD   1997   NEC Home Electronics / NECホームエレクトロニクス
The TV Show / ザ ティーベィー ショー   JP   SCD   1995   Right Stuff / ライトスタッフ
Virgin Dream / ヴァージン・ドリーム   JP   SCD   1996   Tokuma Intermedia / 徳間インターメディア
Yamamura Misa - The Special Kinsenka Kyo-ezara Satsujin-jiken / 山村美紗サスペンス 金盞花京絵皿殺人事件   JP   SCD   1992   naxat / ナグザット
Madou Monogatari - Hono No Sotsuengo / 魔導物語I 炎の卒園児   JP   ACD   1996   NEC Avenue / NECアベニュー

le thx :)
tats
#103
Just assuming the PCE never got a CD-ROM add-on and used hucards till end of its days, would it still be so much kick ass? especially be able to kicking MD and SFC asses?

you decide, you vote!
#104
Off-Topic / that's rich: Kojima does Pizza
02/15/2010, 09:42 PM
IMG

IMG

The FoxHound Pizza :lol:
#105
we can rebuild it. We have the technology.

let's help wilsonw111 rebuilding a pc engine!! =D>

to do list:

- getting the complete schematics
- getting gerber data
- getting a complete BOM
- getting the parts
- do it!!
- play it!!

if anybody has informations or access to above listed items, be free to add your knowledge, skillz and experience.

let the project "PCE no Fukkatsu" begin!  :)
#106
Off-Topic / how hudson saved my day and...
01/31/2010, 04:51 AM
..about approx. 1 hour of xtra work.

on thursday, I had to go to one of our customers to make some investigations on our product in which also time stoping was required. unfortunately I forgot to bring the stop watch from my office and when I woke up at thursday moring, I suddenly was remembered off my mistake.

so I searched for my old casio digital watch but which seemed to be disappeared, so I had only two options left. going back to the office and get the stop watch but which would have cost me at least one hour of extra time, or buy one on the way, but where? either way, I probably would have came too late to the customers appointment.

but then, suddenly a third option just appeared in front of me, when I took a closer look to one of my hudson shooting watches I had lying around. and what did my teary eyes see? a genuine stop watch function is built-in!!!!!
so my day was saved, thanks to hudson!!

end of story.
#107
Off-Topic / lol, LOL. Write me again!
01/19/2010, 08:54 PM
http://www.chatroulette.com/

:groel: What the vulture!

> Connected, feel free to talk now
You: lol
You: a wanker
Stranger: no shit sherlock
You: HAHAHA
You: how's going?
Stranger: lifr, or the wanking?
You: both
Stranger: alright
Stranger: but this place is a sausagefest
You: fo'sho, it looks like!
Stranger: turn on your cam
You: I haven't one
You: did you stole the fizzy lifting drinks?
Stranger: i think no?
Stranger: *not
You: OK, have to leave for work
Stranger: then i say goodbeye
You: have a good one :D
#108
/berlusconiextended.jpg
#109
Off-Topic / how much fren is that? :D
01/14/2010, 08:33 AM
IMG

IMG

http://pacman.com/ja/news/news_003.html

in celebration of the approaching 30th anniversary of PACMAN, several convenience stores started to sell those PACMAN "mans" :)
#110
I have discovered, that the well known actor from the 80s Martin Short must have a twin brother living in italy and making italo disco music. at least he did that in the early 80s.

evidence #1:
evidence #2:

mg684/1149/martintwin.png


what do you think about? can this be really true?

and if you have any further informations about, please post it in this thread?

highly appreesh'd :)
#111
as every year, here the thread for your purchased gaming goods 2009 :)

as for my recorded ones, it would be as following:

/haul20090124od3.jpg
/fcmodemcompleteko7.jpg
/pcehaul20090201ob5.jpg
/dbzscoutersai8.jpg
/haul20090228go1.jpg
/haul090307.jpg
/haul20090329.jpg
/pcehaul20090329.jpg
/outrunost.jpg
/haul20090405.jpg
/haul20090412.jpg
/haul20090418.jpg
/markiii2.jpg
/haul20090522.jpg
/haul20090607.jpg
/p1070438.jpg
/haul20090621.jpg
/msx2hbf1.jpg
/haul20090705.jpg
/haul20090724.jpg
/haul20090809.jpg
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/haul20090903.jpg
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/duorxcore20090913.jpg
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#112
General Gaming / Teh DS-10 topic
12/01/2009, 08:23 PM
I'm sure (or at least hope so) some peeps here are proud owner of the fabulous KORG DS-10 software for the NDS (or I hope that this thread may trigger some peeps to purchase it ;)) here you can post your creations, doesn't matter how good or bad they are.

so here's my very 1st attempt with that software which took me about 1 hour after lot's of screwing around with decays, attacks, cut-off etc. also excuse the bad sound quality. will probably make an other upload later with better sound settings.
you may also talk about the software it self, pros. & cons., tricks & hints, suggestions etc.

as for my part, I think that only 16 patterns are far too few to create a good song. you are limited such strong, you can't even create an old C64 SID classic like cybernoid or such. also I think that there is no possibility of using the pots, buttons and slider in realtime while running a song. this is taking a lot of life-act flair. anyway, I would be glad, if someone here can show ways which probably could bypass such limitations (w/o using two devices parallel) ;)

looking forward for some cool stuff :)
#113
.. we held our 1st and to date also only one Swiss PC Engine Off-line meeting :)

http://lightspeed.ch/galleries/2004.11.27_pce_offline/index.html
=D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D>


 :lol:
#114
i've found that neat device which should help in lottery wins. as you already might have figured out by yourself, it quite ressembles to an other well known game device from the past.

IMG

and yes you're right, there's nothing less inside than a wonderswan color hardware. everything, the screen buttons, fixing screw, contrast poti etc. are placed at the very same position.

i will open it later on to watch the inside. hope that there's still cart slot.

btw. it's made in japan 2001, the WSC in 2000. probably this manufacturer (Nihon IT Contents) was looking for a cheap hardware to use for their NAVI GET 4 OKU device, and found out, that the WSC was already heading south, so they could get WSC devices for the cheap.
#115
why is it so, that during the 8/16bit era (and even some after) almost every game made outside japan looked so awful in terms of its used colors?

f.E. while japanese arcade palettes always looked very vibrant, colorful, varying and refreshing, most of the US games looked like they didn't know how to use other colors than those which you can draw turds or mud with.

also several console games (NES, PCE, MD, SFC up to SS, PSone..) suffered from that fact.
#116
Off-Topic / lulzery [Bubble Girl meme]
10/14/2009, 12:35 PM
IMG

:lol: :lol: :lol:
#117
General Gaming / [?] system inventory
10/06/2009, 04:11 PM
made some inventory of my present systems and it looks like this:

3xPCE Core
4xPCE Core Grafx
2xPCE Core Grafx II
3xPCE DUO
2xPCE DUO R
1xPCE DUO RX
1xPCE LT
1xPCE GT
2xIFU30 + CD-ROM2 (one broken)
1xTurbo DUO US
3xSFC
1xFC
2xFC AV
1xMD
1xWondermega
2xSMS
1xSega Mark III (& FM Sound Unit)
1xPSone
1xSaturn
1xDC
1x3DO FZ-1
1xFujitsu Car Marty
1xSony Hitbit MSX2
1xCasio MSX1
1xPSP
1xDS Lite
2xGBA SP
1xGBA Micro
1xGBA
1xGB
1xGB Pocket Light Gold (new)
1xGB Pocket Light Gold
1xGB Pocket Light Silver
1xGB Pocket Famitsu Edition
2x Wonder Swan CCrystal
4xWonderswan Color
1xWonderswan
1xNeo Geo Pocket Color
1xGamegear
plus ca. 20 G&W

*faints*


how's yours looking? :)
#118
if the PCE would have been released in Heaven and Hell, but only predestined games would have made it for each region, which ones would be heaven and which hell games? and why?

 O:) or :twisted:
#121
I think we discussed this in here before, but is the consumer NEC CD rom compatible with the PC Engine IFU30?

IMG
#122
Off-Topic / where is this place?
09/12/2009, 12:41 PM
/fh1.png
#123
once again I was lurking through the internet on searching some informations about nick woods genius Gate of Thunder score, when I encountered with something interessing.

it's commonly known as we can take it from GoTs title screen, for the brilliant Score a team called SYN Sound Design is responsible:

IMG

so while looking for some further informations, see what i've discovered:

http://74.125.155.132/search?q=cache:ppMHEAwOdWgJ:en.wikipedia.org/wiki/Simon_Le_Bon+nick+wood+syn&cd=17&hl=de&ct=clnk&gl=ch

QuoteAlong with friend Nick Wood and wife Yasmin, he set up SYN Entertainment (Simon Yasmin Nick) in Tokyo, Japan. Having first conceived the idea in 1988, Le Bon is currently described as SYN's "Founder and Chairman", while Wood is "Founder, President and Creative Director".
out of this fact, I may savely say that without a Simon Le Bon, SYN probably would never have been founded and a Nick Wood would never have came over to japan to write the brilliant scores for a game called Gate of Thunder, and therefore one of the best game music ever written in history of video games (and probably even beyond of it :wink:) would not exist now.

Thanks so much Duran Duran =D>

here the present HP of SYN:
http://www.synentertainment.com/

and here a recent inteview with nick wood:
http://www.itvjapan.com/media_ad.asp?Id=8
#124
General Gaming / Steve Jobs
09/09/2009, 09:09 PM
provokes!

IMG
IMG
IMG

IMG
#126
hey fellow programmers,

i have a question, but first please read through this thread here: https://www.pcengine-fx.com/forums/index.php?topic=7260.0

as it seems to be official now, motoroader mc has a bug in the option menu, were it prohibits you to save your weapon settings.

now to the question, is it possible for someone of you guys (high possibly tom :) ) to bugfix it and make a working and bootable ISO of it? :)

highly appreciated^^
#127
whenever you try to switch off the weapon settings to [なし], the game sets the settings back to default once you left the menu, as shown in the pics below:

changed weapon settings:
IMG

after you left the menu and check the settings again:
IMG

the other settings are getting stored perfectly, just the weapon settings seemed to be affected from this "bug".

bug or kinda user fault? :-k
#128
does someone know, why NEC AV. decided to choose the route pattern from the over sea Outrun instead from the japanese version? also the game was released in japan only. le funney. but i like how it is. the kaigai (oversea) route pattern is just more fun.
#129
as every year, i like to post some of my amateurish fireworks picture i took yesterday at the shinbun hanabitaikai 2009 :)

/p1070957.jpg
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#130
General Gaming / Why wasn't SF II ported..
07/25/2009, 02:49 PM
..in fullscreen for the all the 16-bitter?

you actually can see it on every port of street fighter II on any 16 bit platform like SFC, PCE, MD, the black bars above und below.

but why is it so? what was the reason for the horizontal cuts?

the PAL version was even a step worse, since it had the standard 100 black lines from NTSC to PAL, added to the original black bars, which cutted off almost 1/3 of the screen  :lol: that was nooo fun.
#131
I'd like to know from you which do you think are the best TG-16 covers?

Most of 'em are utterly awful and tasteless (at least those which I know), but I'm sure there are some exceptions (like GoT) :)

Now it's your turn to prove that the Americans didn't just do tasteless rubbish. :P

Please post some peppery pictures.
#132
Off-Topic / partial solar eclipse
07/21/2009, 10:44 PM
we had a partial solar eclipse here in japan, so I had the chance to take a fine shot between the lots of clouds.

/solareclipse1.jpg

:)
#133
..explain a n00b the awesomeness of the PC Engine with the intention to convince him buying the system, how would you do that?

Rules:
- no games nor pictures or videos are allowed to show
- no violence allowed
- no corruption
- only a verbal conversation with convincing facts

so what would you say to that n00b now?
#134
does someone know of who was (or still is) the owner of the following abandoned like PC Engine collectors site?

http://www.btinternet.com/~sagat/index.htm

:)
#136
http://cgi.ebay.com/MICHAEL-JACKSONS-MOONWALKER-GENESIS-THRILLER-ALBUM_W0QQitemZ110407470294QQcmdZViewItemQQptZMusic_on_Vinyl?hash=item19b4cc4cd6&_trksid=p3286.c0.m14&_trkparms=65%3A12|66%3A2|39%3A1|72%3A1234|240%3A1318|301%3A1|293%3A1|294%3A50

QuoteTODAY IS A SAD DAY INTHE WORLD. THE KING OF POP, MICHAEL JACKSON, PASSED AWAY AT THE YOUNG AGE OF 50. KEEP HIS MEMORY ALIVE THROUGH HIS RARE VIDEO GAME AND AWESOME MUSIC. THEREFORE I WILL SELL YOU NOW MY COPY OF MICHAEL JACKSONS MOONWALKER FOR ONLY US$1999.99. BUT HEY, FREE SHIPPING. FAIR!!
post other jacko hustler storys.
#137
http://shop.ebay.de/merchant/caio24

but of what i've heard, he's a scammer anyway (pictures are stollen). and the account probably facked/hacked.
#138
sure not an uber rare item, but a funny and obscure device made by SEGA. the DIGIO SJ-1 digital camera intoduced in '95 (extended with the optional lens in '96). so i thought it would be funny to show one here.

some key specs:
it's a 320*240 pixel QVGA (or in memo mode 160*120 pixel) cam and can be attached directliy to a TV via V-cable or to an other cam or a PC via an optional digital cable. it uses smart media cards (512kByte card included) and has a 0.7inch built in color TFT LCD screen.

it also has a manually macro mode focusing lens as well 10 sec. timer function. etc etc.

even it's by far NOT a state of the art product of its time (sony released its first commercial still electronic camera already in '81, followed by kodak and casio cams and again other sony products like the cyber shot line-up, and all before the DIGIO was even released), it's still a funny product and was more intended for the toys and low-cost market, than to be a major player in the 1.3MP "professional"-competition of that time.

here some pics:



/p1070438.jpg
boxed set and content

/p1070440y.jpg
front close up

/p1070441k.jpg
a view through the 0.7inch TFT LCD finder.

/p1070442.jpg
same from bit more far.

/p1070444.jpg
attached to a TV with showing an actual picture shot before.

/p1070449l.jpg
the start up screen

/p1070450.jpg
again a view trough the finder with the optional finder lens put on.

/p1070452.jpg
cam with the optional lens put on.
#139
le start!!

teh N64:

/n64smoke.jpg

fav. quote: let off some of your steam, n64!!
#140
Off-Topic / bill is def. kill'd
06/04/2009, 11:39 AM
Quote"Kill Bill" star David Carradine was found dead in a Bangkok hotel room Wednesday, his manager told FOX News Thursday.

His manager told FOX News that it is believed the actor died of natural causes.

Carradine, 73, was staying in Bangkok while shooting a movie. The film crew became aware of his absence when they went to dine out at a restaurant yesterday. When a producer went to his room, he discovered that the actor had died.

Carradine was best known for his role in the television series "Kung Fu."
R.I.P. :(

altough hated him for almost my whole live because his awful kung-fu starring, I learnd to dig him quite a lot in the past few years :)
#141
General Gaming / i'm wondering..
05/29/2009, 12:42 PM
..why didn't they used more original tiles, sprites, BGs etc. from the arcade to the console ports during the 16 bit era?

99% of any arcade ports on the PCE, MD, SFC etc. are completely redrawn..but why? why not just take the original templates, re-color and resize it for the specific hardware, et voila?

would have looked much more accurate as well saved time and money!

games like bikkuriman or forgotten worlds on pce showed how it could be done.

ok, one issue would have been the less space on the cartridges to store all the details etc. from the arcade pendant. but this could have still be done by erasing some of the details, rather than redraw everything from scratch.

ports on computers like the x68k didn't use any redrawn BGs etc. they took the graphics 1:1 over from the arcade. less effort for much better results.
#142

obey pce pcengine
#143
I've ripped the following sample from a pce red book audio track (peeps may guess now from which one :wink:).

http://www.megaupload.com/?d=WAR3V2VS

but the actual reason for this thread is, I like to now this samples name (if there is a specific name for it, which I guess there is, in kinda technical jargon) and how it's made. as it is a quite often heared sample used in several horror flicks, and creeps me out when ever I hear it 8-[.

I think, it's kind of a distorted violin or sumthing. but well it's probaly just a synthetic created noise.

thanks for helping :)
#145
have the following trouble with one of my DUOs.

after pressing run, the cd-rom starts spinning but after a while (time out) it says, "please set a cd!" which means nothing less than it couldn't recognize that it is a value compact cd in there. tested it with a cd-rom game as well an audio cd -> same trouble.

the mechantronics seems to be ok:

-motor turns
-laser lights and focuses
-laser moves from left to right and vice versa

i also tried every potentiometer on the PCB in fullrange 360° turns to obtain a better run -> no chance.
also cleaned the laser lens -> still same.

someone ever faced that same trouble and can give me some other countermeasure advices?

thanx a lot :)

tatsu
#146
which are the shoot'em ups awaiting you with much traps as just possible to make your (game-)life harder as hell could be? :twisted: :lol:
#147
many people do claim that Akumajo Dracula X - chi no rondo is just an overhyped game. needless to say that those specific peeps are not an owner of the game or even owning the system it can be played on.
most of them also prefere a console called SNES/SFC or an other console which can't replay Akumajo Dracula X.

often heared arguments are:
- it came out on a cd-rom which has approx. 200~300 times more capacity than a regular cartridge of that time (-> this implies to those peeps, that it also must be few 100 times better than it is in fact).
- the music is just played from the cd (-> there is nothing to it).
- the colors aren't that nice than on a SNES.
- it doesn't fulfil its high market price (-> peeps are idiots paying such an amount of cash for it).
- it plays to clumsy.
- it's just a game on a 8-Bit console from 1987, hence it can't be a that good game.
- etc.
#148
here you can say it! :twisted:


 O:)
#149
.. probably the most easy to clear game in the whole universe and probably even beyond of it. a game in which you impossibly CAN'T die!!!!

it's also a game which plays in teh land of pepperled ice creams and fruits. since you have to feed all the bosses with those sweeties to be able to beat 'em (feed 'em up).

IMGIMG


here we have one of the very first enemies you will encounter in the game. a damn houly CRAB!!!:
IMG
he looks quite dangerous! but also is he? you'll find it out.

the grafx is amazingly well done, considered this game is just made for some below 4 years youngsters.

this is probably the best entrance game into games in existence ever. so if you're a proud owner of a PC Engine and some lil' kids as well, or if you ever needed a game to hand, which even could be cleared by a newly hatched amoeba, then you will need this game sooo bad!! just trust me!

so, and now I am warning this game not to become silly again!
#150
..and sold the stuff back to Sofmap again. how impudently is that?? but for good sake, due to their unbelivable uber dumbness, the got caught on place!!!
:evil: :evil: :evil: :evil: :evil: