Quote from: Sarumaru on 02/15/2017, 11:45 PMThat's awesome!
RIP to BT Garner of MindRec.com... He passed away early 2023 from health problems. BT was one of the top PCE homebrew developers and founder of the OG Turbo List, then PCECP.com. Condolences to family and friends. |
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Show posts MenuQuote from: Sarumaru on 02/15/2017, 11:45 PMThat's awesome!
Quote from: fragmare on 02/12/2017, 07:18 AMAll this stuff is great, man!Awesome, glad you like! I was nervous about Iceman, since it like Cutman has a melody that's kinda off. I must've gotten that one right. Will eventually have to adjust Cutman once I get back in gear on music.
Quote from: esteban on 02/13/2017, 11:36 AMI hope Elecman made your walk epic!Quote from: ParanoiaDragon on 02/12/2017, 03:14 AMGlad I'm keeping you warm while you listen to Iceman!I'm heading out for a walk. Ready to listen to Elecman...
May as well unleash Elecman:
Quote from: Gentlegamer on 02/13/2017, 04:09 PMCadash was in every TILT I went to back in the day.Wow, I never knew TILT was a franchise! I had one here in Southern Cali at the Thousand Oaks mall! Practically grew up inside of it, though I think my middle brother spent more time then me, partially due to it going out of business sometime in the 90's(don't remember what year). As for Cadash, I saw it fairly often at differnet arcades & pizza places etc., so I sucked at it, but I played it often!
One with two cabs linked for four player.
Quote from: geise on 02/08/2017, 11:16 AMMarooga nuts are better.Not a bad idea actually, I hear there was a good harvest this season!
Quote from: guest on 02/07/2017, 10:53 AMSo I got Aqua Kitty DX yesterday, and it came with a loyalty reward ticket. It mentions this page, but so far it just says to check back later. Anyone know anything about it? Can I save up my tickets for a free limited edition energy drink or rubber stake dildo?Hmmm, I didn't get a loyalty dealy....wierd.
Quote from: guest on 01/31/2017, 03:07 PMWow, very nice!IIRC, Babs is the same in the Jp version. It's only in the Visual Collection where it's un-edited.
If he want to do some modifications to the cut-scenes for Cosmic Fantasy 2 I wouldn't mind a bit more Babbette
Quote from: guest on 01/31/2017, 03:01 PMIf it's a BIN/CUE I use an old ass copy of CDRWin that still works fine. If it's in demo mode it will also lock itself to the lowest burning speed your drive can do.Are you on Windows 10? My old CDRWin doesn't work on it sadly.
Quote from: Windcharger on 01/27/2017, 09:35 PMI really like what you've done with these Mage Man remix/covers PD! The improvisation is a very nice addition giving these tunes a freshness they haven't had in a very long time. I can tell you spent massive amounts of time on these and just wanted to say great job man!Thanks man, that means alot! Actually, I tend to be a bit nervous when releasing these, as I get afraid some people won't like all the additional tunes I mixed in to fluff out the tunes!
Quote from: exodus on 01/27/2017, 08:08 PMI'm glad you made this! Also... what are the odds you'll ever port Zaku to PCE?That would rock!
Quote from: jperryss on 01/27/2017, 08:33 AMThat.....is awesome!
Quote from: OldRover on 01/27/2017, 08:33 AMHow could I forget about Golden Axe & Valkyrie Midnight!? I think I'm begining to lose it!Quote from: ParanoiaDragon on 01/27/2017, 03:01 AMDon't forget Neutopia 3. It unfortunately seemed to be problematic to even think about making it as a proper Neutopia IIRC.Yeah, and when the trademarks were renewed on the first two games, it just sealed that. N3 wasn't listed on the page though, so I didn't comment on it. There are a few other games which never made it through the production process that also aren't listed so I left them out, such as Valkyrie Midnight (since FU is no longer officially active, though perhaps SS could pick this up in the future) and our proper conversion of Golden Axe (because it's a spare time project that can never be released as a properly manufactured disc). There is also Mysterious Song II: Eternal Silence, which is inactive at the moment, as it was always a side project which I worked on by myself from time to time using stock assets until the time came to find proper talent for it. There are also a few projects that few have ever heard of that I have had a hand in but that are either inactive or just never got off the ground, such as Road to Tenochtitlan, Honey Kitty, Two Ladies, and the one that Necromancer has been pining for for years, Bikini Girls Of Puerto Rico.
One thing that many people don't know is that this all is not too dissimilar to Hollywood. For every movie that makes it to the big screen, scores of movies are either choked up in development hell, never get the necessary funding to complete, or are abandoned/shelved for a variety of reasons. Games are the same way... for every game that is released, plenty are not, for a myriad of reasons. Any dev who states that he or she has never had a game in the works that never made it is being dishonest. As Henry Rollins would say it, "you're a liar and you're boring!"
Quote from: touko on 01/27/2017, 03:34 PMchuck no-rice karate is close to be finished,and i have some SGX projects only .Very much been looking forward to Chuck no-rice!!
Quote from: OldRover on 01/26/2017, 08:14 PMI can speak for stuff I've been involved in and why they've either stopped or have been put on hold.Don't forget Neutopia 3. It unfortunately seemed to be problematic to even think about making it as a proper Neutopia IIRC.
I was working with Fragmare on Xymati but it was requiring a level of competence above and beyond what I was capable of at the time. I just didn't have the skills to program all the stuff it required. That's not an issue nowadays, now it's just time. Maybe it's something that can be picked up again in the future.
Monolith basically ran out of steam, so to speak. I was having more and more issues in my "real life" and was neglecting the project, so people split, thinking it was a dead project. However, it has a complete soundtrack custom-made for it by a professional musician, and it's part of a quadrilogy so it will eventually go back into production. The game engine was an important evolutionary step leading up to the creation of the platformer sections of HE.
Dragon Arm effectively died when we decided to shut down Frozen Utopia. I doubt it will be back.
Jungle Bros ran into memory issues on the PCE, so lord_cack and I decided to try to bring it to the PC instead. We lost touch over time and the project basically faded into obscurity. I did release the code and assets to another PCE coder to see if he would pick up where we had left off but I am not sure if anything ever came of it.
Einzelganger was put on hold due to irl issues with its designer. We've since spoken about reviving the project in the future. Asteroid Challenge, a small minigame released for both PCE and PC-FX, was based on the Einzelganger game engine, and the code was later reworked for both LDP and the shooter portions of HE.
Also, that page has one minor issue... Henshin Engine isn't an Eponasoft project, it's a Saru Studio project.
Quote from: bonq on 01/20/2017, 11:10 PMAnyone notice at about 2:20 on the stage select tune you can hear a really quick voice that sounds like its saying "Mega Man" super fast.I was wondering if someone would notice that I plucked some tunes & "Mega Man" from the tv show's intro!
Is that an easter egg?
-bonq
Quote from: fragmare on 01/18/2017, 11:02 AMSounds good, man! I agree with the others about those few notes in the Cutman music. If you want, I could share with you (and everybody else) how I break down and dissect the original tunes when I make the chiptune covers. That way, you can get the timing perrrrrrrrrrrrfect. It's a PITA and not for the faint of heart, i'll warn you. hahaYeah, I wouldn't mind hearing how you do it, even if I am faint at heart!
Quote from: esteban on 01/18/2017, 05:53 PMHa, if anything, I think some of my songs have too much bass, especially Fireman, I need to tone it down a lil'. My Iceman theme my be a little too boomin as well.Quote from: guest on 01/18/2017, 11:31 AMThese are sounding great!Agreed.
My only suggestion is to BOOST THE BASS in all the tracks so that you can officially be licensed (by me) for 100% compliance to the NEC Virtual Cushion Standard (NECVCS)
Quote from: esteban on 01/15/2017, 07:08 PMSweet! Yeah, there's probably some Telenet in this & other songs I've done.Quote from: ParanoiaDragon on 01/15/2017, 05:29 PMDang, I thought as long as I provided, anyone could open the link, but it wouldn't be searchable normally. It's public now....so the link should...in theory....work!Plus, call me crazy, but their is a slight "Telenet House Band" flavor to this. Maybe it's the horn lead...
Quote from: jperryss on 01/15/2017, 09:08 PMCan you point out where it seems off? This & Iceman's melody were difficult, since the original songs have the notes being slightly offbeat. I tried to stay as faithful as possible. I'm assuming you guys mean the melody, not the chorus?? Otherwise I'm not sure where it could seem off.Quote from: guest on 01/15/2017, 08:42 PMThe timing of one of the key note progressions is different and it's screwing with my head. I like the rest of it, but that one bit is killing me!It is. The horn notes start just a bit too early each time. The mix is awesome but that part is disorienting.
Quote from: guest on 01/11/2017, 06:14 PMWow, the PCE version is alot cooler looking then the standard zoom in effect!Quote from: Digi.k on 01/11/2017, 05:45 PMWhat the heck is going on here?