RIP to BT Garner of MindRec.com... BT passed away early 2023 from health problems. He was one of the top PCE homebrew developers and founder of the OG Turbo List, then PCECP.com. Condolences to family and friends.
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Messages - wertz

#1
PC-FX Discussion / interlaced games
01/03/2018, 07:19 PM
Does anybody know of any games/titles for pc-fx that uses interlaced modes. it can be only a few portions or the whole game like most PAL do?

thanks.
#2
thanks for the list @Mednafen and thanks for the great emulator.
#3
i do not know the exact term, pcfx does scales output to ntsc, each game switches resolution internally. Pia Carrots main game(not menu) uses 341/1024 dotclock mode-set this to 256 and the text will be squashed. Chip Chan uses also this 1024 mode, the layer behind the text(the dark colored) when you go to options menu or the back-layer of the high scores. set this 256/341 and there layer will flicker. mednafen does document these dotclock width to use 256/341 or even 1024.

not the screenshot resolutions of the screen captures too:
dotclock@256

imgur.com/P947OZX.png

dotclock@341

imgur.com/VBynwKQ.png
#5
hi. anyone has idea of games that uses pixel resolution in most parts of the game other than standard 256x224/240? i have only tested Piacarrot(1024x240), and Chip Chanp that uses 448/480 vertical during the black screen transition parts but most common games i found runs at 256 width regardless of dotclock mode at 1024

thanks.