Localization Legend "Supper the Subtitler" has "joined the club" in being targeted for CD-pressings by bootleg master Tobias/PCEWorks! His projects like Private Eyedol, Galaxy Fräulein Yuna 1 & 2, etc. are now being sold on Chinese factory-pressed CDROMs...
IMG
Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - MaRC

#1
I have several PC Engine consoles—CoreGrafx 1 and 2—and installing Turbonanza requires cutting the metal shield that holds the spring-loaded balls. I didn't like this, so I redesigned the board for installation in the PC Engine. Everything remained essentially the same, but I removed the components responsible for Svideo. I output the image and audio to a replaced DIN9 connector, removing the resistors connecting the original audio to the connector. Everything works fine, the image has minimal banding, but high-frequency noise has appeared in the audio. It's independent of what's happening on the screen, it's not interference from the video. I use a very high-quality cable with shielded wires. If you re-solder the original audio, the high-frequency noise disappears. Is this a flaw in the original mod? Did I mess something up when redesigning it? Or is this noise coming from the additional channel the mod mixes with the main channels? When I get home, I'll try measuring the noise frequency with an oscilloscope.