Sega Lord X reviews the Street Fighter II Champion Edition PC Engine port.
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Messages - JAPJAC

#1
Admin EDIT:

IMG

And banned from the @ShmupJunkie YouTube channel (long story!), check his "SixMillionDollar rebuilt" profile, I witnessed it and wrote my recollections there as to why...

:(



Update: He evaded the ban and a returned with a new alt account:
https://twitter.com/realjapjac
#2
'The Richard 'The Complete PCE Guide Book II' By Richard Gibbs - Interest Check: By JAPJAC'
IMG

I've been asked to have this thread deleted as it clashes with an exciting upcoming project.

I appreciate the contributions and I apologise for any inconvenience caused.

Thanks for your time.
#3
JAPJAC`s TFP Fanitsu Capcom Power System CHANGER Definitive Resource is the first extensive and only competent expose in English on-line is here!:

(Under the TFP Features section): japjac.proboards.com
#4
.
#7
JAPJAC`s TFP Fanitsu Capcom Power System CHANGER Definitive Resource is the first extensive and only competent expose in English on-line is here!:

(Under the TFP Features section):

http://www.japjac.proboards.com/
#8
After a quarter of a century, seen for the very first time in colour, the iconic, a one of a kind, the actual original:

"Richard Gibbs PCE Guide Cover"
Richard-Gibbs-PCE-GuideCover.jpg

Pure gold.

Print is forever.

Thanks for your time.

Cheers.
#10
Quote from: PsychoPunch on 01/10/2018, 10:24 PM
Quote from: JAPJAC on 01/10/2018, 07:57 PMWhat's the 411 on HuDebug hey yo?
You should probably seek and send a PM to the leading pioneer and expert in the field of programming and tools for the PC Engine since day one' © 1986.
You've done well.  I think that would be the same geezer that taught this very PC Engine specific message board what Dark Left is in 2017.  Cheers.
#11
What's the 411 on HuDebug hey yo?
#13
After a quarter of a century, seen for the very first time in colour, the iconic, a one of a kind, the actual original:

"Richard Gibbs PCE Guide Cover"
Richard-Gibbs-PCE-GuideCover.jpg

Pure gold.

Print is forever.

Thanks for your time.

Cheers.



IMG
Credit: This exclusive scan of a TTi flyer passed around in Chicago 1992 at the CES event was kindly donated by @Keith Courage.
#16
SGX Engine-You are doing God's work, thank you.  What a treat it is to see all these old printings again, and some are even new to me.  Print is forever.

I don't know if it will help your arduous task at all, but there is a playlist on my YouTube channel titled 'Retro Magazines'.  I went through every issue of ZERO, C+VG (Mean Machines section), Sinclair User, ACE, RAZE (they covered the PCE heavily) and The Games Machine (what a magazine) and anything PCE will be shown.  Although way too small to read/enjoy and thus screen grab, the videos are there for a reference anyway, if needs be, for those mags.
#22
What's the deal with the connectors on the 'PC Engine Pad (White)' & 'PC Engine Turbo Pad (White)'?  Were they both issued with the two different designs of connectors?  Why the changes?  Presumably the less bulkier design came first as seen on the 'PC Engine Pad (White)' on the original PC Engine's box?
#24
JAPJAC`s TFP Fanitsu Capcom Power System CHANGER Definitive Resource is the first extensive and only competent expose in English on-line is here!:

(Under the TFP Features section):

http://www.japjac.proboards.com/
#25
Quote from: guest on 12/11/2017, 10:36 AMAll credit to JAPJAC for mentioning this in the shewty list thread.  :mrgreen:




Link with screen shots: http://norondor.tumblr.com/post/165903457959/tvgame-hidden-shoot-em-up-game-dark-left-found

QuoteHidden shoot 'em up game Dark Left found on the PC Engine Super CD-ROM game Tenshi no Uta II 天使の詩II 堕天使の選択 by Riot / Telenet

To access it, load the game using System Card 1 or 2 so that the warning screen appears (top photo).  Then on the joypad press up, up, down, down and buttons I+II simultaneously.  On the title screen, it says that the game is produced by Pandaemonium.
Anyone try it?  I don't have the game.
My pleasure.  Shoutout to my lifelong mucker TekCadet/C86/tvgame that told me.

The same geezer that showed the internet what Harmful Park, Groove Jigoku V, Little Ralph, Ore No Ryouri, Segata Sanshirou, Crows:The Battle Action and many more were for the first time.  Legend. 

Disseshowedo.
#26
Mint, but would be proper mint if AV was binned and the lot went into the card slot.  As is, it makes the Whengine look horrendous.
#29
Quote from: esteban on 12/08/2017, 11:31 PM
Quote from: JAPJAC on 11/13/2017, 10:24 AMDid you remember to include

Dark Left

?

If not, contributed.
Dark Left.... duly noted.

Update: "Dark Left" (also known as "Sinistron") is already on the list.
Sinistron/Violent Soldier is not Dark Left.
#30
Did you remember to include

Dark Left

?

If not, contributed.
#32
Quote from: ClodBusted on 11/03/2017, 06:49 PMOf course, if you tell us more about the CPS game changer, the thing that changed the English speaking world. Please.
Thanks for the fandom.  Who are you?  No one.  Don't care.  Thanks for your time.
#33
JAPJAC`s TFP Fanitsu Capcom Power System CHANGER Definitive Resource is the first extensive and only competent expose in English on-line is here!:

(Under the TFP Features section):

http://www.japjac.proboards.com/
#34
Quote from: guest on 02/23/2016, 12:35 PMWhat was the scene like back then? Was pce mildly popular? Which games did you guys own, or your friends? Any stories to tell?
It was very exciting times.  More people had JPN white PC Engines in my year and in the year above than anyone had UK PAL Sega Master Systems and Nintendo Entertainment Systems, and that's honestly true.  And it didn't seem that expensive either especially compared to the price of an Atari ST computer and its games.  Every schoolboy around my age in my town with half an interest in 'computer games' knew what one was thanks mainly due to word of mouth coupled with the really good magazines we had. 

R-Type pt.1 definitely was the game that made people really really care about the console.  However, R-Type pt.2 was bloody difficult to find for a long time right into the early 90s for some odd reason. 

At my school, Splatterhouse (also initially very expensive and difficult to get) was the game that everyone wanted, or at least wanted to play.  I remember when my best mate whipped out his GT and started playing this game in registration, even the girls (not being sexist) were crowded around watching him play it.  Also older kids from the neighbouring form came in to see what all the fuss was about.  Then came over our form tutor, wanting to confiscate the lot but then didn't as my mate told him how much it all cost (nearly 300 quid's worth Sir), and he wouldn't 'let' him, so he crumbled and didn't!  It was like a small, rare victory.   :D

I just wished I had taken photographs of the PC Engine gear in Shekhana's 221 TCR shop in their earliest PC Engine days.  Everything was running on RGB Philips CM8833 monitors, and the hardware and software was displayed behind glass counter top cabinets.  It was more akin to a a branch of Tiffany & Co..  And they were literally selling like hot cakes in front of ones eyes.  Harrods and Hamley's also had PC Engines in stock a while later I remember seeing.  But I'm sure that Shekhana was the first high-street shop to sell PC Engine in the British Isles?  They were already selling US NES games so the PC Engine seemed like a natural progression from that.  And Rhine Games (long forgotten) quite a while later up the road had stock of the PC Engine LT when it first game out.  It was 550 quid.  I was tempted, but the screen was utter shite even then.

I bought my PC Engine for Son Son II as I was a huge Monkey Magic fan and it just looked like the dog's bollock's in TGM's review.  And it was.  And it is. 

And the best thing was, the PC Engine was obviously never released in the UK really, and even then we knew, as children, that this made the whole experience even radder. 

Has it really been nearly 30 years? 

Cheers/乾杯/Santé! PC Engine!!:
#35
JAPJAC`s TFP Fanitsu Capcom Power System CHANGER Definitive Resource is the first extensive and only competent expose in English on-line is here!:

(Under the TFP Features section):

http://www.japjac.proboards.com/
#37
JAPJAC`s TFP Fanitsu Capcom Power System CHANGER Definitive Resource is the first extensive and only competent expose in English on-line is here!:

(Under the TFP Features section):

http://www.japjac.proboards.com/
#38
JAPJAC`s TFP Fanitsu Capcom Power System CHANGER Definitive Resource is the first extensive and only competent expose in English on-line is here!:

(Under the TFP Features section):

wabyack.japjac.proboards.com/thread/343/changer-definitive-line-resource-japjac
#45
What ever happened to 'Richard Gibbs'?  Where is he now?  Probably having a pint with Onn Lee, Nicky Lee and Tony Takoushi somewhere.
#47
R-Type 1, Shekhana, 221 Tottenham Court Road, London, circa 1988.  It was a very special moment for me and one that I will never forget.

Cheers.
#48
There are 5 releases of Magical Chase (4 Japanese and 1 North American) covering 3 different hardwares.

Does anyone own or has anyone played the CD version!?

I've been wanting to find out about if for more years than I care to remember now!

Cheer.
#49
Damien McFerran and JAPJAC's Capcom Power System CHANGER print feature (appears in the December 2010, issue 84, of Retro Gamer magazine):

(Retro Gamer Issue 84 - Christmas Special - Made private)
youtu.be/MyHWGWEjF_4

https://www.pcengine-fx.com/downloads/RetroGamer_084.pdf

I believe this to be the FIRST feature in print on the system in English in the World, ever.

Out now!

Cheers.
#50
Quote
Quote from: Turbo D on 04/29/2009, 03:16 PMSo does the Capcom Power System Changer have unique carts (err, giant board thingies), or does it just use cps boards from arcade cabs?
Both - they're standard CPS boards in a plastic shell (like CPS II).
They are NOT just standard CPS-1 boards but in plastic housings. The Capcom Power System Changer uses CPS-C boards, specifically designed for the home only. This is a home Capcom console with home Capcom console games released for it.

Quote from: guestHave you opened any games? If so, what was different between it and its arcade counterpart? The console itself has no "brains"; (meaning that each CPS-C board would have to have the same components as the standard CPS board), so it's odd that they'd completely redesign their boards just to sell them to the home market.
If the Capcom Power System Changer has no `brains` it could then be possible to play everything arcade no?  CPS-1, CPS-2 and CPS-3 just from Capcom`s line alone.  The system is not called a Capcom Power System 1 Changer.  It doesn`t have to share anything with only CPS-1 technology.

The titles RELEASED for the Capcom Power System Changer were based on mainly CPS-1 technology for the most part yes but they are not indentical. 

How many commercial PCB`s do you know of that can be paused?  Watch my video again please.  That is just one difference.

A system to which ownership truly measures a Japanese TV-Game collectors worth.

Why then did the Capcom Power System Changer only last for such a short time? That remains a mystery to me and something that only old hands at Capcom Japan could answer and certainly not an internet educated, non-owning pundits.

Quote from: guestSo what is in the CPSC, besides encoders for video and controllers; all of the game logic processing is still done within the "cartridge", isn't it? Your video description clearly states that it is indeed capable of running other JAMMA boards, so I'm not exactly sure what point you're trying to make.
It is capable but not designed by the makers to play JAMMA boards. How would one register a credit as the Capcom Power System Changer doesn`t have a credit button for example. Not all boards have a test button or indeed a free play option.


Quote
Quote from: JAPJAC on 04/30/2009, 09:45 PMCPS-1`s Street Fighter II` Turbo can not be paused, CPS-C`s Street Fighter II` Turbo can.  The hardware for both is almost the same but still different and the games are quite different, the latter title has a different ending.
How is the hardware different?  Keep in mind that pause, different endings, and the like are software related, not hardware.  That said, I'm also interested to know what you mean by the games being 'quite different'.  Were the sprites redrawn, recolored, or animated differently?  Were the backgrounds changed?  What about some of the other titles?  Please don't take these questions as a rebuff of your assertions; I'm honestly curious.



Quote from: JAPJAC on 04/30/2009, 09:45 PMI am glad that you find me owning this system amusing.  I find anyone that has posted 4635 posts on one message board quite sad in contrast.
Quote from: JAPJAC on 04/30/2009, 09:45 PMDon`t get frustrated little man.  I have and will attempt to answer any questions you have.
Quote from: JAPJAC on 04/30/2009, 12:10 PMIf the Capcom Power System Changer has no `brains` it could then be possible to play everything arcade no?  CPS-1, CPS-2 and CPS-3 just from Capcom`s line alone.  The system is not called a Capcom Power System 1 Changer.  It doesn`t have to share anything with only CPS-1 technology.
So what is in the CPSC, besides encoders for video and controllers; all of the game logic processing is still done within the 'cartridge', isn't it?  Your video description clearly states that it is indeed capable of running other JAMMA boards, so I'm not exactly sure what point you're trying to make.

Quote from: JAPJAC on 04/30/2009, 12:10 PMThe titles RELEASED for the Capcom Power System Changer were based on mainly CPS-1 technology for the most part yes but they are not indentical. 
What major physical differences are there then?  I suspect very few, as there was little reason for Capcom to re-engineer a board just to put it in a case.

Quote from: JAPJAC on 04/30/2009, 12:10 PMHow many commercial PCB`s do you know of that can be paused?  Watch my video again please.  That is just one difference.
What does 'pause' have to do with hardware?  The pause feature could be coded into any game.

QuoteA system to which ownership truly measures a Japanese TV-Game collectors worth.
I'm glad you joined this forum (among many others) just to flout your awesomeness.  If you want to pat yourself on the back and show how cool you are just because you own this console, go right ahead, I won't try to stop you.  I will however laugh.  :lol:

QuoteWhy then did the Capcom Power System Changer only last for such a short time? That remains a mystery to me and something that only old hands at Capcom Japan could answer and certainly not an internet educated, non-owning pundits.
Go get 'em, tiger!