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Messages - saintfu

#1
I think the boss of "Psychic Storm" also have good animation.
#2
R-TYPE partII, cannot beat any stage.
#3
Shadow of the Beast - The arrangement is awesome, especially the first forest BGM, I like the use of drums.

Hellfire S - Well, most of the arrangement from T's music were awesome, including this "HellfireS", especially the title, the first stage and the second stage.

Monster Lair - also a very good arrangement, far beyond the arcade FM version.

Super Darius II - I like the Arcade FM version, but the SCD arrangement is better, the recording is also need to be mentioned.

Forgotten Worlds - I like the new arrangements, except the 3rd stage, because the use of the electric guitar for the melody is not so appropriate for the fantastic game. I will give Arcade/Genesis FM version higher score.

Fighting street - Again, the arrangement is far beyond the FM version, the most favorite tune for this game is England stage.

Strider - Actually, I got disappointed with this arrangement, some tunes were missing, and the use of the synthesis instruments were not so good. I prefer the Arcade/Genesis FM version, especially the first stage "RAID", FM version got more Slavonic feeling.

Art of fighting - I have all the arcade card fighting games, but I think the CD version of those fighting games were too crystal clear, the Arcade version has more dirty and bass sound, which is more suitable for the fighting game.

SNATCHER - Although some of the tunes were made of PSG, the CD arrangements were awesome, when I first time heard this RSS recording soundtrack 20 years ago, it's really shock me.
#4
I kind of like this game, the arcade version has good graphics and soundtrack which composed by Zuntata OGR. PCE's version has good color palette better than Genesis ver. The skin color of Rastan in Genesis likes already get poisoned.   
#5
added to my favorites
#6
In order to decide which console I should buy in 1989, I asked the game store keeper show me some shooting games on PCE and Genesis, he played Thunder Force II, and Tatsujin on Genesis, and then played Blazing lasers on PCE. I finally bought PCE and Blazing laser home, it costed me total 120 bucks.
#7
For Parodius, both PCE and SNES version use 8M rom size, however, I think PCE cannot compete with SNES this time. SNES win the graphics, color, sound effect, and music. Parodius is a very successful reprogramming game on SNES.
#8
Quote from: TheClash603 on 04/22/2010, 07:05 AMI voted vertical, and oddly enough Air Zonk might be my favorite turbo shmup...

I think my favorite of all time might be Galactic Attack on Saturn.  That game is always overlooked.
The stage 2 of Galactic Attack on Sega Saturn lacks the perspective effects, you can check the Arcade version for these amazing effects.

Back to the topic, I think the hardware of PCE is more suitable to handle vertical shooting, for exmaple, the sprite size (32x64) and the display limitation of line (8 sprites per line). The soldier series and GUNHED are good example. However, PCE also has many amazing horizontal shooting games such as GOT, WOT and Gradius II, almost no flicker found in those games.
#9
I like "Dragon Spirit", check this video which including the 1st stage BGM from NES, PCE, and AC versions. I think PCE version is awesome! Especially for the high, crystal clear tone. :D
#10
Quote from: Tatsujin on 03/19/2010, 10:21 PMarcade looks better!
I think SFZ2 is suitable for 32bit generation consoles such as PS and Sega Saturn. SNES version loses a lot of details due to the low resolution.
#11
Quote from: rag-time4 on 03/05/2010, 02:04 AMJust wanted to point out that the PCE version does have running wolves in the ending if you clear the "arcade mode"

https://www.pcengine-fx.com/forums/index.php?topic=6688.msg114378#msg114378

Also, I really like Irem's music as well, especially Image Fight. The music isn't as rich and metallic as the arcade version but it's still unique and enjoyable.
Thanks to mention that, it's a shame that I never play the arcade mode even I have owned this game for almost 20 years. :shock:

Quote from: awack on 03/04/2010, 01:51 PMI love the detail of these comparisons, just got done checking out the After Burner II piece. This is kinda motivating me to do the Dracxx/Rondo... detailed comparison Ive been wanting to finish, but its just so damn time consuming.
Yes, I did the comparison pages for After Burner II. But just like you said, it's a very time consuming process. Play the games for multi platforms, taking the snapshots, do the web pages, and then write the comments. That's why I stop doing that for many years. However, I read the entire thread from page1 to page 83. Great! I really enjoy all you guys' work and contributions.

I also have much fun with Paul's software bible and Joe's side by side reviews. Welldone guys!
#12
I also did a Ninja Spirit comparison article 3 years ago. I tried to do the English version yesterday. Please ignore the grammer mistakes, I think it's better than Google translations. :mrgreen:

http://saintfu.myweb.hinet.net/reprogram/nspirit/p1en.htm

5 pages total.
#13
I did some comparison pages for "Aero blasters", unfortunately, they were written in Chinese. I use google translation to translate those pages to English, still weird but readable :)

http://translate.google.com.tw/translate?js=y&prev=_t&hl=zh-TW&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fsaintfu.myweb.hinet.net%2Freprogram%2Fairbust%2Fpage1.htm&sl=zh-CN&tl=en

3 pages total.