2/13/2025: Localization News - Cosmic Fantasy 3-4!

Rather earth-shattering news in the PC Engine / TurboGrafx-16 community: Cosmic Fantasy 3 & 4 has been officially localized to English by Edia 30 years later for the Switch! Hard to believe! I know their script quality is poor given the 1&2 port but still good to see.
nintendo.com/us/store/products/cosmic-fantasy-collection2-switch/
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Messages - abeaver

#1
I had some time to play your game and I have a few suggestions:

- Perhaps to avoid abuse of the run button a cool-down timer could be implemented? That or maybe have a stamina meter that depletes during use and is refilled with time or by collecting gold. I wouldn't call it absolutely game-breaking to not implement some sort of check and I'm sure you have better problems to worry about, but I figured if I had an idea I might as well share it.
- Perhaps traps like pop-out spikes, arrows, or the occasional rolling boulder would make maps more interesting and challenging. Again, these kind of features are probably an afterthought, but whatever.
- When I went through a teleporter, my character's palette changed and would not go back to normal even after I killed myself. To be honest I'm not sure if this was in fact a bug or if I had accidentally triggered something with the debug mode. Has anyone else encountered this?

Other than that, what I played was pretty good.