Quote from: Kitsunexus on 05/14/2007, 09:27 PMSo we all know this pic of SSS3D:Actually, what that article says about MCD Silpheed is technically incorrect. In truth, things were far more complicated and Game Arts deserve some credit for what they accomplished with the hardware.
But is it real? It looks to be about the level of the Namco System 21 hardware, however like in the case of SEGA CD Silpheed it can be easily faked.
Mega CD Silpheed actually renders all of the textures (in this case, flat shaded polygons) in real-time. What's being streamed off of the CD (in FMV-like format) is the actual vector data to which the polygons are applied. So the cinemas and the in-game backgrounds are both streamed and generated in real time.


12/23/2024: Localization News - Team Innocent