Sega Lord X reviews the Street Fighter II Champion Edition PC Engine port.
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Messages - Nate

#1
Well, if you ever need some fonky random guitar riffs - i'm your guy. You could send me a file and I'll accomp. and send you some files to work w 8)/ back no problem...
#2
ParanoiaDragon wrote:
Quotenervous that I won't
There's nothing to be nervous about - funk is fun and easy you'll do fine; and that's a damn good idea btw. I'd enjoy something like that.
#3
QuotePropellerheads?  Do you know them, or were they just an influence on the song?
They created Reason (damn, i hope I'm right about that)...I also thank my good friend Craig, cause he installed it. So, I *ahem*...we thank them...Gunhed's stage one was kinda the main influence; may even be the same tempo, can't remember.

I'll drop into the channel soon...I really hope I can answer your questions - or at least help you with something; not so sure i have that much more experience w/ midi than you do, man. I'm in the process of moving right now btw.

Thanks! How's the Bonk game coming along?
#4
Ok, you may now have a listen to 3 of the 12 or so songs from Xymati as well as own them in whatever format you desire! We're gravitating toward the name "VodSound" so this is an attempt to stave-off any mass-confusion. We're also fiddling a lot with the PCE Sound Generator and getting lots of great results! Please enjoy!

-Nate

http://vodkatronsoundteam.bandcamp.com
#5
Quotetheres more of them here if you want a new one haha
Yeah, I never got to beat the game - perhaps someday.
#6
Hahaha, yeah...that ain't the only gem in my collection that's had to go to pay a bill or two - it's in league with Blast Wind, Dodonpachi and Ikaruga in that regard.

 :-({|=
#7
Quotethere are no issues with pressing, lol.
I'll never get tired of hearing that. You know I purchased a Duo couple years back with hopes that I would someday (worry-free) insert a replicated copy of Xymati, PC Gunjin, ??? and, it was finally verified with "Insanity"!  :D

Again, I do appreciate your plausibility in the matter - for the lack of a better "angle"; but, it's apparent that a lot of options will be weighed once the "cards hit the table" as to who will accept the task of doing the "shit work"; and, if by some unknown time you are still available after all resources are exhausted, we might be knocking on your door - perhaps even literally  :P

BTW I'm alarmed at the odd sense of "COI" and even a thin lining of "competitiveness" that lurks in this small community of PCE enthusiasts lately. Have you noticed it?
#8
Quotewere booked at Aetherbutt.   but theres always BT if hes available, and wondertom, if he, yeah nevermind.
Oh! Hadn't considered that, but thanks for the sentiment and the "leads"; those two are obviously the ones most would consider to handle a job like this...and PC Gunjin.

But, rest assured I'll likely be consulting you about "pressing" issues when applicable.
#9
QuoteComing soon, some coded demo-stuff maybe sometime soon ever?
Not my department, but I've been searching high and low for Fragmare to discuss further movement on the project; seems all we need is a coder - know any?
#10
Coming Soon: Full versions of three songs from the Xymati soundtrack available for dl on Bandcamp.com! Two will be free, and one will be "name your price"; they'll be available in most formats as well! Rejoice!  :dance:

-Nate
#11
How about a Joust-based platformer/RPG? Just play a PCE RPG like Ys or MS or FEOE for a while and you'll see where I'm coming from...

All the buttons are there!


You're welcome!

P.S.
#12
Yeah, it's like a "data buzz" - very short. I'm going to word this carefully; but, I think that noise kind of adds to the game's inherent "quirkiness" - it compliments the robot speech as well in a roundabout way. I'm lovin' the game btw; great job Aetherbyte Studios! :dance:

#13
Miner 2049er!
#15
I'll trade you my copy of Dungeon Explorer and one copy of Berzerk 2600 for 1 copy of Insanity! :P

Hey, Arkhan: Congratulations!!! =D>
#16
Ok, right now the respective compliments of esteban, Arjak, and Arkhan are engaged in a 3-way, "no-holds-barred" nude baby oil wrestling match. I can't pinpoint which one that makes me most glad...I can only say thanks X 1,000,000,000!

And, I think I can also say that I believe that the culmination of efforts by our "rag-tag" band of experts will eventually (most likely sooner than later) yield a title that will truly "make the tapioca fly"! 8)

Sounds nice, but look a little closer. Each team member is a maverick-- a dropout from society.  :)
#17
ParanoiaDragon:
QuoteI hear some Blazing Lazers in there
Yeah, it's an homage. The working title for that song is "Gunhed in the Clouds" - Stage 2 theme, where you're flying over the cityscape at night and then you end up in...space I think?
#18
Wow, thanks Esteban! That could be the compliment ever!

Yeah, it's really exciting watching the game take shape; the "snowball" is swelling and rolling pretty fast - I can hardly wait for its completion myself; well, we really CAN'T wait if we're going to make that 2010 deadline!
#19
nat:
QuoteI hope the music has a more arcade feel to it that compliments the gameplay style, as opposed to the ambient techno/trance music in Implode and Meteor Blaster. Don't get me wrong; that kind of music goes really well with Implode, but it wasn't as effective in Meteor Blaster and I think it would definitely be unfitting for Xymati. Just my opinion.
I agree with you on this. And, while I don't want to upset the whole techno/trance/crack...thing-fanbase, I DO tend to think that a proper PC Engine vertical arcade shooter should have an OST that mirrors some of the greats from the early 90's; like those in Gate of Thunder, Sapphire, Gunhed, "Soldier Series", Rayxanber 2, Spriggan to name a few... I was heavily affected by these along with Zuntata and the music houses of Tecno Soft and even Irem.

As for MBDX, I think the music put a certain "cooling effect" on the game that helped me endure getting all the way up to stage...31? Also if you've heard the boss theme from MBDX, then technically you've heard Vodkatron...although to be quite honest, that song was practically the first thing we ever did - back in good ol' 2003! I think it's safe to say that we've improved by "leaps and bounds" since then.  :)

Also, for the soundtrack - it's looking like the "end credits" theme will be a brilliant composition by Louis Gornfeld - who will also be handling the PSG music and sound fx! 8)

ParanoiaDragon:
QuoteI don't think there will be any(or atleast very little) techno/trance stuff, judging by what I listened to, but, I just don't want to say too much, cuz it's a privledge just to have heard the song, I have no authority to give away anything.
and...
QuoteI've heard atleast 1 song from the game, I think it was for the last level, it has a very 16-bit feel, & it just plain rocks, not sure how else to describe it, without spoiling anything to the masses.  This soundtrack will rock!
Thank you for the kind words! Although, admittedly one of the tracks, tentatively titled "Techspearmint", kinda sounds like the "ear candy" style techno-ish stuff you'd hear from Tamayo Kawamoto from the "Rayforce" series.
#20
Arjak wrote:
QuoteNow then, seeing as it's a shmup for the Turbo/PCE, I would hope that the soundtrack is as good as the graphics and gameplay
I've been at the music for over 2 years and it's coming along really well I think. I'm confident that the audio will compliment the game and then some. I may release a sample or two in the near future, but I'm partial to just waiting for Xymati's release.
#21
Off-Topic / Vodkatron
10/01/2005, 01:22 PM
Thanks! :)

We're dying to team up w/ someone doing a shooter for a console - we'd like to make an entire soundtrack, and...

We'll do it for FREE!

Any leads would be much appreciated...

-Nate
#22
Off-Topic / Vodkatron
09/30/2005, 06:15 PM
No, he's not a member...but evidently a fan bless his heart. :)

He frequents the "shmups" boards, though. Basically where the guitar section of team got together...TWITCHDOCTOR and myself anyway.

-Nate
#23
Off-Topic / Vodkatron
09/30/2005, 12:03 AM
We landed a tune in Mindrec's Meteor Blaster DX for the PC Engine SCD; called "Desperation Cruise Option"...

Now the song as well as 13 others are available on Vodkatron - Ride the Boss!!!

Visit our site (see sig) and go to the "Order" page to hear samples. DCO is track 2...

Zap!

 :wink:



-Nate