RIP to BT Garner of MindRec.com... BT passed away early 2023 from health problems. He was one of the top PCE homebrew developers and founder of the OG Turbo List, then PCECP.com. Condolences to family and friends.
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Messages - Fire-WSP

#1
Yeah and it is just awesome @ARM!
People love it!
#2
I uploaded a video today showing the game on Dreamcast displayed on a real CRT.
You can watch it here:
#3
Quote from: NecroPhile on 01/27/2017, 10:37 AMThe update that said he was out of the hospital and back to work was four months ago!  There's nothing wrong with questioning why there's little apparent progress in a third of a year, especially when so many of the updates we've since been given are about getting more people to buy the game or promotions for other people's games.

If you and Fire-WSP want less complaints about it being late, it's up to you to provide meaningful updates and a revised schedule.  It's pretty clear he doesn't really know what he's doing, plus he's already got one failed project under his belt, so it's not surprising that peeps are worried about the lack of progress.
You are right, that was 4 month ago but that was just the one thing. I am still dealing with BurnOut and depressions. It comes and goes. The last two weeks for example were real bad again. It renders me almost useless everytime it happens. I wish I could switch it off but I can't. :(

To be honest, I do not get many complaints about being late. The crowd on Kickstarter is very cool. In fact I have maybe 10- 15 complaining people in total on several forums and on Facebook.
On the other hand I get almost daily request from people asking where to get a limited edition for dreamcast.
#4
Quote from: elmer on 01/26/2017, 02:01 PMOK Arkhan, how's this coming along for that June 2017 deadline?  :wink:

I see that there have been some fairly-underwhelming updates on the project page, with news that most of the original staff have been fired along the way, and a rumor in the "comments" that all the money has been spent and that nobody is working on the 3DS version ... but apart from that, it's all looking good, and the new background art is quite pretty!

I loved the "rant" blog entry on the actual http://www.saberridergame.com/ website.  :lol:

I've worked with Simon before, and I may have to get in touch and hear his side of the story.
I wonder from where you get your informtion?
You propably missed the important ones.
We could compile a 3DS version at any time if we want to. The framework supports it, no problem but why now? After the Kickstarter results, the 3DS version had the lowest number of bakers and therfore the priority was shifted to Dreamcast and PC/win/mac/linux.
The 3DS version needs some extra attention because of the second screen and this will be done when the other versions are content complete.
Also as soon as the content is ready we will hand over the material to the PC Engine Guys because the PC Engine version will be the only version which will be standalone and from scratch again.

Also I fired only two people from the team.
Simon and the coder. Both have been replaced and oh look less problems for me.
I wonder why...

Good for you if the cooperation between you and Simon worked out.
It didn't for me. And yeah if you ask him, then ask him also how much fucking money he got blown in his ass. The material I got was like "yeah I dont care I just need money" No, Thank you!
#5
Sombody made me aware that there are some posts about Simon Butler and his involvement with Saber Rider here. I saw this youtube video the first time today. Well yeah what should I say. XD
The video clearly shows why I kicked him very early from the team!

What ever he claims to know about the project or saying about the project is bullshit.
He knows nothing! How he acts in that video reflects exactly the quality of the material I got from him - basically shit.
It took him 3 month for 3 hero sprite sheets. He was slow, he asked already answered question at least 5 times again like somebody with Alzheimer. The material was always with errors and he refused to correct them. I had to do this on my own which took some time. This time could have spend on other parts of the project. He questioned every decision I made which confused me very much. I always wanted to go the easy and cheap way. In the end all his material had to be put in trash because nobody wanted to finish his shit. The new sprite artist did the same job in just 4 weeks!

Back when we started  I had huge respect for this moron so I made sure that he gets paid always on time and so on. Since he had money problems (like he said himself) I even paid him much earlier to help him. Unfortunately he was just a waste of my time and the bakers money!
At one point I had enough and kicked him out. After that he started to rant about the project in his podcasts and other places. When I found out in december that he even told my name in the december podcast he got a very clear email from me what I think about him and what I will do if he will not stop his nonsense. Telling false things in order to hurt somebodys reputation is a crime in germany.
Also if every company he worked for would know what shit he is talking about them he would get sued and end up in jail pretty fast. His arrogance will break his neck some day!

I took the time and listen to all his podcasts from 2016 - what an asshole. I wish I had checked him out much earlier because with all the infos I got I would NEVER ever hired him in the first place.
Guys like him are the reason why good ideas are going down the toilet.
That said he was the second choice anyway. I always wanted to work with Henk Nieborg on the project but Henk was ill back then and not able to work on Saber Rider. That has changed. Henk is on the team and he is doing a awesome job!

Oh and calling me a kid... I am 36 years old.
And seriously what good stuff has Simon done? 5 years Ocean Software and most Games from that company was utter crap. Look at his linkedin account. He never lasted more than a year in most companies. Mostly the kicked him out. He told me himself that a lot of stuff didn't worked out because of is attitude.

If you want details about the matter Simon Butler/Saber Rider check out my blogpost here:
http://www.saberridergame.com/post/154310734664/beware-of-loose-cannons

Also about the Project, Saber Rider got greenlit on Steam a few days ago:
http://steamcommunity.com/sharedfiles/filedetails/?id=836836038
You can check out the video there.

If somebody has any questions, just ask them here.
For now I am going back and bug check the new Dreamcast version.
In the end I wasted time again on that Butler guy.