@GTV reviews the Cosmic Fantasy 1-2 Switch collection by Edia, provides examples of the poor English editing/localization work. It's much worse for CF1. Rated "D" for disappointment, finding that TurboGrafx CF2 is better & while CF1's the real draw, Edia screwed it up...
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#41
Hello.. bumping an old thread, its me again...

Its has been a while, after trying to repair I follow the recomendation from Keith Courage and got another IFU because they are pretty cheap, but now I wanted to give it another go, so here is what I just did with the unit..

I changed booth RAM chips with a SONY CXK58257M  I used this model because when I remove the original M5M5256BFP-70 (Mitsubishi) chip, under it there was a text in the board SONY CXK58257M but still got the same lines and "no BRAM present" message from the BRAM TOOL, so I think this isnt a RAM issue, next I replace capacitors on the board and same thing happened, and at last I try to do the FRAM mod and still the same thing..

Now Im lost, I dont know if the culprit are the other 3 chips left HC245 (74HC245 Texas Instruments) that are around in the RAM board.

So anyone can give me a little help..

Its not like I need to repair this, I alredy have the other IFU working great, this is like a little project to test my skills and if I could make it work in the process, that would be great..

Thanks..
#42
General Gaming / Heroine Anthem II
Last post by NightWolve - 02/27/2025, 11:23 PM
This is a temp placeholder post, I just wanted to upload/share these Wayback screenshots to someone. It's a 2004 thread on my offline backup of RIGG/Retro ISO Gaming Guild, an ancient PC Engine forum primarily. I hope to rebuild it and upload it again here to keep the threads/history shared. Anyway, this post may be deleted, so I wouldn't bookmark it or anything, I just temporarily want the screenshots.

Quote from: azntyrant2564, Aug. 11 2004, 6:38I came across chinese rpgs about a year ago and been addicted to it since! Well maybe me being chinese also had something to do with it XD

Chinese RPGs are probably never heard of by USA rpg lovers and here is a preview of some of the biggest titles.

here is a popular title in China Heroine Anthem 2
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Heroine Anthem 2.; its a sequel to Heroine Anthem: The Elect of Wassernixie (or bride of Mermaid if you will). Heroine Anthem is a story follows the girl Edda, who drowned at sea trying to save this boy while on board a slave ship. She was saved by the mermaid prince, who turned her into a mermaid intending to make her his bride. She fled the palace of Mermaid under the help of a lobster named Bedin, wanting to find her lost sister; who was also sold into slavery. During her advanture in the mermaid world, she finds out that Ragnarok is upon the world, and the Dark Ark of Noah has also returned (the Dark ark of noah has monsters trapped in it since the time of the great flood). So bascially she is trying to stop it from happening and finding her sister. The game is split into two parts that tells one whole story which is an interesting way for an RPG to present itself(like the way Matrix's 2 and 3 presented itself).

The entire game takes place in a 2D world (well 3D pre-rendered background) and there is no world map, so going from place to place takes alot of walking or running around through forests, dungeons and moutains etc.

Music wise I think its very well written here is couple of music samples hope you'll enjoy.
http://www.rit.edu/~wqd9695/HA2/mus...les/Track01.cda
http://www.rit.edu/~wqd9695/HA2/mus...les/Track04.cda
http://www.rit.edu/~wqd9695/HA2/mus...les/Track17.cda
http://www.rit.edu/~wqd9695/HA2/mus...les/Track20.cda
http://www.rit.edu/~wqd9695/HA2/mus...les/Track29.cda

graphic wise it is 2gb of pure 2D graphics. I would show some frames, but I can't seem to get this tool working right, so maybe at a later time.

Battle system wise it is also quite different from many of the traditional rpg battle system. Each character has special moves that takes up SP(SP can only be gained from being attacked) and then each takes a certain amount of time and when u select a move it is allocated onto his or her action bar; certain moves take alot of the time and certain takes very little and you can do this for all characters and these characters will excute all the list of actions you have allocated onto their action bar. So timing is definitly a very important element in this game, it could mean wining and losing an important mission. and all the characters can be attacking at the same time causing an effect of linear motion battle system like Tales of Destiny. Once a characters action has ran out you'll be prompted to select more actions. Character placement are also up to u, u get a 3X3 grid to form your formations. Characters in the front actually do get attacked more than characters in the back and also ur spell has ranges so how u place ur character can also mean whether or not ur spell will effect them in battle to save them.

Magic system is also quite interesting. Through out the game you find rune stones that has certain vocabulary attached to them individually. To create magic spells u need to learn the enchantment of it to get the spell to form properly. You can also form summon spell, which I've yet to be able to do so, since u can only learn certain enchantments at a certain stage of the game.

Cutscenes in this game is done with real nice anime and decent CG and converted into Bink Video. Some reason WindThunder never makes HIGH res CGI movies for their game, so some of the movies seems blocky. I guess the intention is let the game speak for itself rather than having high res cutscenes to speak for it.

here is one movie. u need divx to watch it, quality is bad but I'm no coding expert so there
Gameplay movie for HA2 FEAST YOUR EYE ON THIS BEAUTY!

And the second game I'm here to present is a game called Fantasia three kingdom!!!  losely based on the story of Romance of Three Kingdom several important events of that story were taken to formulate this amazing game. I wrote a review for it but the site is under construction so I'll link it when its back!!! :p

here is a preview for you all who loves RPG

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#43
Quote from: AFGRAFXSTAN on 04/23/2024, 06:57 PMSo, If I used the TED Pro on an Express I would get stereo HUcard sound through the Headphone port, but no CDDA out of either the speaker or the Headphone port because the CDDA doesn't come off the card port because of the pinout?  Thanks.

I'm pretty sure the Turbo Express gets all audio when using the everdrive pro but the CD sound is Mono not stereo. Just like with coregrafx, supergrafx, and PC engine shuttles.
#44
Moto Roader is one of my favorites on the system. Probabaly because I played it so much with friends back in the day. Definitely more fun multiplayer as it cuts down on the CPU opponents, which somehow have the ability to get better upgrade parts than they have the money to buy.

I've always been dissapointed with Moto Roader II. The addition of cars that can fly kind of ruins it for me.

They should have made Moto Roader II with just cars but then added more variety of tracks. Maybe some off road or city race tracks.
#45
Off-Topic / Re: Random Pictures Thread
Last post by NightWolve - 02/20/2025, 02:56 AM
FIGHT‼
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#46
Hey Tom, good to see an OG PCEFX veteran stop by our fledgling "PCEFX 2.0" reboot! ; )

- Legend of Xanadu I & II: These projects are inactive/hibernating, nothing new to report. Sam went on to have a family, still wants a 100% day-one localization patch with dubbing, and since that's on hold the team won't release a text patch (which they said they finished). elmer fudd did say if enough years/time go by and no movement on dubbing happens, he'll go ahead and release said text patch.

- Emerald Dragon: Same. I don't have any active fan/hobby projects at present.

About the only occasional hobby project I sometimes work on if I power on my desktop PC (I mostly migrated to my Android phone for all social media/video consumption) is this: "PCEFX 2.0" I'll recover images or upgrade the CSS to make sure this forum is readable on a phone's resolution/constraints.

* Just the other day I recovered 2+ image(s) here thanks to Wayback (it's the classic thread of Saber Riiiiders...ridin' off with all yo money cuz riders gonna riiiiide! :lol:):
pcengine-fx.com/forums/index.php?msg=488647
SaberRiderPCECover.webp

* And if you look at a PCEFX thread on a phone, the posts now show the avatar and I eliminated excess spacing, so more posts can be seen vertically.

PCEFX-PhoneView.webp

Still not as good as Facebook or XenForo forum software, but quite a bit of improvement for viewing old threads.

Anyway, it's hard to justify all the time needed for a localization project and I just have other priorities, so I dunno when I'll resume. I actually thought maybe this winter but I was tied up with offline projects/work.
#47
Now that I have my PC-Engine repaired again, I've been checking up on some of these project announcements... and also... dropping a cold hard $150 on a used copy of Ys III: Wanderer's From Ys Super CD in today's retro prices because I forgot I never owned that one...  (I think is a good deal now from what I saw?) Anyhow, how is this project coming along and how is Legend of Xanadu coming along? Any updates?
#48
News / Re: 2024 PCEFX Newsletter (Arc...
Last post by NightWolve - 01/19/2025, 03:09 AM
The email queue finished...today, that is, all PCEFX newsletter emails finally finished being sent out to the 5k legacy membership! My host is annoying, has 300 daily email limits, that sort of thing, which I had to work around by slowing down the email queue process...

Anyway, one interesting development thanks to publishing the newsletter is it turns out that someone else also tried to archive pcecp .com similar to me! He successfully downloaded all the images and passed along a copy, and I in turn gave him a raw MySQL copy of the pcecp database that Bt Garner gave me in 2021 before he passed away. I'll report the progress if he actually does rebuild pcecp soon on his site:
http://gamezero.online/special/pcecp/

Other than that, I noticed a few extra visits, but not much new posts in response... Sadly my hopes for this PCEFX revival project didn't live up to expectations, but oh well. I'm just glad we can save/archive as much of the site/forum as possible even if we'll never get back some decent active membership. Have to accept reality/circumstances.
#49
https://www.twitch.tv/videos/2346542531
A VTuber covered my game (and also my Anarch port) during a livestream and it seems that he and viewers were impressed by the graphics. (at 1:21:00 or so)
I'm glad i was able to achieve this in the first place :P

It does seem that i need to increase the game's difficulty, the game does progress in difficulty but it does it too slowly for people to notice, i hope to address that later.

Unrelated to PC-FX but i also fixed the Casio Loopy's weird behaviour in game (it wasn't rendering anything in game altho in fact, it seems it actually froze) due to an issue with OpenBUS and writing/reading pixels offscreen. That was a mistake on my part and it was fixed.
#50
Localizations, Games, Apps, Docs / Re: TurboFont
Last post by NightWolve - 01/06/2025, 12:10 AM
Just everything you see here I suppose. We'd have to track down @2X4 and ask. Like many he's MIA, and I dunno if his email is still valid either.

Confirmed - His email address is expired/bad/invalid:
Quote----- The following addresses had permanent fatal errors -----
<strandc@unk.edu>
SMTP; 554 5.4.14 Hop count exceeded - possible mail loop ATTR34 [SN1PEPF0002636D.namprd02.prod.outlook.com

You'll have to find another way to contact him.