@GTV reviews the Cosmic Fantasy 1-2 Switch collection by Edia, provides examples of the poor English editing/localization work. It's much worse for CF1. Rated "D" for disappointment, finding that TurboGrafx CF2 is better & while CF1's the real draw, Edia screwed it up...
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Could DAIMAKAIMURA aka GHOULS 'N' GHOSTS converted to a PCE CD Rom ?

Started by Nighttrate, 03/06/2014, 05:59 PM

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TurboXray

Arkhan: Are you fucking kidding me? You call that "for money"? Why the hell would I slave over a project for $8 hour!? And then simply hand over all work and assets (I own nothing), when I could easily make 2-3x that amount. Not to mentioned that I would potentially piss off my work, by taking an extended leave. For the love/challenge of coding for this PCE, not this game. I have no love this game, nor do I need to spend another year and distraction, and take away from something that I'm already pouring my free time into (MM). So yeah, it's fair compromise. I have the skills and experience, I don't have the free time nor the desire to put whatever free time I have - into this game (I agree; buy it for SGX). You buy my free time. That is the minimum it would take.

 It's funny. This comes up a quite over at RHDN. People either begging for something to be done, without any hint of realization of how much work and skill it takes to do something like this. Or better yet, they'll offer to pay someone to translate or hack a game, and offer like $100-200. The typical response is from the experienced hackers is $50+ per hour (and they're being half serious). That shuts them up real quick. I actually make a reasonable offer and you pick my shit apart. Way to go.

QuoteIf you really want to do the thing, just stfu and do it in your spare time
I don't. Why do you think I made the offer? Genius. Here's one; how about you just state your opinion and STFU, rather than dragging it out and complaining about something that really has nothing to do with you? Nah, not Arhkan. Your opinion is like a raging dog behind a fence; it doesn't stop barking until you walk away ;)

 And with that, I'm done with this thread. Reply if you want. I won't.

Nazi NecroPhile

Sheesh.  Arky needs to reign in the drama train.  $5000 is just so there's some payout for the effort, quite analogous with whatever meager profit was made from Insanity and Pyramid Plunder.

Also, this noob deserves to be told to put up or shut up.  Don't whine that nobody is competent enough or he-man enough to port a game when you want it entirely for free with no skin in the game.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

ccovell

Bonknuts, please feel free to use this picture whenever you want to make a point in fewer words:

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I'd had this image in my head for months every time I saw someone asking for some herculean shoehorning hack as a favour.  It's not that I don't want to be helpful, but an idea will go a lot longer on the way to fruition if the person doing the work is passionate about it in the first place.

Arkhan Asylum

really, it potentially has to do with anyone here since you're asking for 5000$.

My point is, if you really love it, just do it.  You've now stated you don't, so good, don't.   

Keep spending your PCE efforts on something useful that you actually give a shit about, lol.  Save the money propositions for when you want to do a print run of MegaMan CD with actual CD audio and new graphics. 

We don't need Daimakaimura for PCE, and anyone who would help fund that kind of project instead of something unique/more useful, is a retard.  Daimakaimura isn't even that great of a game!

I'm sorry you take great offense to being told your proposition is dumb.    It's nothing personal though.

I just really find the idea of paying ROM hackers to diddle some crap up in general pretty dumb all around.

This stuff is supposed to be for fun, and really, I can't imagine it being fun if you have to be paid to even consider it, and refer to it as slaving over a project.


Do something you like, make everyone want it, and then ask for money to get it published legit.

aw yeah.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

spenoza

Quote from: Psycho Arkhan on 03/17/2014, 11:24 AMI just really find the idea of paying ROM hackers to diddle some crap up in general pretty dumb all around.
Yeah, you've told us. Now can you give it a rest and stop repeating it over and over?

Besides, not everyone has to hold the same views you do. Expecting that your view is the ONLY rational view is a sign of supreme arrogance.

Arkhan Asylum

right on schedule.

Quote from: guest on 03/17/2014, 12:33 PMYeah, you've told us. Now can you give it a rest and stop repeating it over and over?
Sometimes things need repeated.   Also the thing you quoted there, was only said once, since I think Tom may have taken my statements a bit too personally since he's obviously upset about it.

QuoteBesides, not everyone has to hold the same views you do. Expecting that your view is the ONLY rational view is a sign of supreme arrogance.
Who in the fuck said I expect that my view is the only rational one?  Assuming I meant that is a sign of supreme dumb.

This is a forum.  People post things.  People disagree. We don't need boyscouts tooting their horn about "yeah that's just your opinion, man."

That shit's worse than anything, really. 

why don't you post a "mommy and daddy: stop fighting!" picture next.


Also, I think we can all agree we don't need Daimakaimura on PCE, anyways.   The game pretty much sucks outside of the visuals.

Raise your hand if you'd rather have Daimakaimura conversions over Tom's MegaMan project?



That's what I thought.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Opethian

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pulstar

Quote from: guest on 03/17/2014, 02:35 PMOk guys... this has motivated me to start a kickstarter.  I urge everyone to contribute to a most worthy cause.

http://kickstarter.com/projects/69420/we-need-5k-to-ensure-that-boner-mcbunny-never-gets-ported-to-pce
I tried to donate but it looks like Kickstarter has taken down this most worthy project :cry:
My favourite pigeon had a fatal run-in with a cloud...

IrishNinja

this would be really cool to see right here!  between the SNES version (pretty but slow) and the genesis version how do you guys think this one would turn out?
Cuttin' hangtabs since christmas '86
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esteban

IMGIMG IMG  |  IMG  |  IMG IMG

esteban

Quote from: ccovell on 03/17/2014, 10:18 AMBonknuts, please feel free to use this picture whenever you want to make a point in fewer words:

IMG

I'd had this image in my head for months every time I saw someone asking for some herculean shoehorning hack as a favour.  It's not that I don't want to be helpful, but an idea will go a lot longer on the way to fruition if the person doing the work is passionate about it in the first place.
Double-plus good!  :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG

PukeSter

Quote from: IrishNinja on 03/17/2014, 04:24 PMthis would be really cool to see right here!  between the SNES version (pretty but slow) and the genesis version how do you guys think this one would turn out?
Snes one is a new game. But way too slow, long and hard.

CrackTiger

Quote from: IrishNinja on 03/17/2014, 04:24 PMthis would be really cool to see right here!  between the SNES version (pretty but slow) and the genesis version how do you guys think this one would turn out?
The SNES "version" is a completely different game.

The PCE cpu is already running the SuperGrafx version. Other PCE games show that it has no problem tossing around the amount of sprites that are in the SGX version. The amount of flicker will depend on how optimized the sprites are. I'm sure that many couldbe proportioned a bit different while looking the same.

Dynamic tiles and New Adventure Island-style sprites in the darkness could replicate some of the parallax without being overly complex.

I'd still prefer even a parallax free arcade port over a port of the SGX version. But I'm not a big Daimakaimura fan and we already have it for SGX. So I'd much rather see a rebalanced version of Super GnG.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

IrishNinja

ah, is it?  i saw it run like booty and never played the SNES one...huh. 
and yeah that venn diagram could get a lotta mileage in a lotta forums, haha.
Cuttin' hangtabs since christmas '86
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IMG

Nighttrate

I have a CD / DVD duplication / replication company so could make hard copes of any original games a developer wanted to press for sales (only original I don't do boot legs so no repress request)

So I put it this way, Any developer that makes this game that I would press there ** original game ** so they can sell it in exchange.

I feel that would be a fair trade.

Psycho Punch

You know that even if he creates Daimakaimura from scratch, it is still Capcom's property and it's not legal to press them right?
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PukeSter

Quote from: Psycho Punch on 03/18/2014, 08:07 PMYou know that even if he creates Daimakaimura from scratch, it is still Capcom's property and it's not legal to press them right?
I assume he could, as long as he isn't making a profit off of them.

Arkhan Asylum

Quote from: PukeSter on 03/18/2014, 08:59 PM
Quote from: Psycho Punch on 03/18/2014, 08:07 PMYou know that even if he creates Daimakaimura from scratch, it is still Capcom's property and it's not legal to press them right?
I assume he could, as long as he isn't making a profit off of them.
no, it's illegal to duplicate someone else's IP and redistribute it without their consent. 

Even if it's a from-scratch replica, if the art is straight out of the SGX game, you're screwed.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

RyuHayabusa

Personally I'd rather see a SGX port of Strider. We already have a nice port of Ghouls N Ghosts on the SGX so there isn't much point. We have a sub-par port of Strider on the PCE, and coupled with all the rumors of the SGX port of Strider over the years it would nice to see how good a SGX port could've been.

Nighttrate

I don't want to press the game other then the one I would burn to play on my pc engine. I was offering a developer an incentive & a chance to press there original develop game as a way of saying thanks for porting the SGX version to the PCE (as no one seem to want to do it for the love & I'm not looking to pay for a game I have no intention of selling)

So then they can sell **there Original idea** & make money & We get another Pc engine game to play

I don't really feel it's worth buying a SGX & a copy of the game as it would be the only game I would play on it plus I think it's a ugly looking console

Also I clearly stated that I don't do represses of games just in case people are getting confused.

deubeul

Quote from: RyuHayabusa on 03/19/2014, 03:51 PMPersonally I'd rather see a SGX port of Strider. We already have a nice port of Ghouls N Ghosts on the SGX so there isn't much point. We have a sub-par port of Strider on the PCE, and coupled with all the rumors of the SGX port of Strider over the years it would nice to see how good a SGX port could've been.
That.
Would be awesome.

wildo2ne

I agree with Nulltard, the sgx is pure sex as far as the design goes. Nothing like it anywhere else it just looks awsome. waiting on mine for repair and mod and then it is getting place of honor right next to my Geo

Nighttrate

As I've grown up with the Japanese PCE & haven't had to look a a turbo grafix Until later life, the Super Grafix was a big let down in design for me & i had one as a teen when I given one i looked at it & thought it was big & bulky for no reason (compared to my small white PCE)

This I found out for sure when the RF out put finally shaped off from the countless carting it about to my friends to show it off & play so I decided to opened it up & not knowing enough about electronics tried to fix it myself (Epic fail) so in the end felling defeated I gave up binned it (I still have my original copy of Battle Ace that came with the console)

but if you put the 3 incarnations of the PCE together PCE (JAP), Turbo Grafix & Super Grafix then you must admit the PCE wins every time, followed by the Super Grafix witch closely resembles the Turbo Grafix in its lay out & body shape, also if you add a CD rom unit to them all the PCE (Suit Case) look far sexier then them all & makes the other just look messy in comparison also the other take up far to much space with the rom attached.

I feel that Hudson & NEC got the PCE right the first time thats why it was so hard to better it with there other consoles (that includes shape designs & upgrade) & that why i feel there was lack of games for all the other upgraded consoles afterwards due to the love for the PCE, this also hindered the on going development & evolution of the PC Engine (e.g.: Super Grafix & PCFX)

wildo2ne

I would say what killed the sgx is that why would people reinvest in a system that ok is backwards compatible but costs 3 times as much. I think that if they had integrated the arcade card into it and really pushed it as the next system then it might have done better. As is I have not seen better copies of Ghouls and Ghosts and 1941 outside of an arcade.

Nazi NecroPhile

Yeah!  Even though it doesn't have a CD-ROM drive built in, the SGX really needed an internal syscard.  And two years into the future for the Super CD isn't enough - leapfrog that mo-fo by five years with the Arcade Card!

Makes total sense.
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CrackTiger

The PC-FX has the SuperGrafx hardware inside of it. Why didn't they just launch the PC-FX in 1989 instead at the 1995 MSRP?
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Arkhan Asylum

The thing flopped because I think developers chose the expansive CD format + regular PCE over the SuperGrafx's HuCard + better hardware format.

The target audience for SuperGrafx CD games is... well, low.    It was at the time too.


PCE CD is just an easier to develop for system, and it was cheaper/more cost effective than trying to fanagle games out of the SGX.     Same CPU trying to do more work than the PCE with less or more expensive storage than a CD?

lolno.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

CrackTiger

Quote from: Psycho Arkhan on 03/26/2014, 04:09 PMThe thing flopped because I think developers chose the expansive CD format + regular PCE over the SuperGrafx's HuCard + better hardware format.

The target audience for SuperGrafx CD games is... well, low.    It was at the time too.


PCE CD is just an easier to develop for system, and it was cheaper/more cost effective than trying to fanagle games out of the SGX.     Same CPU trying to do more work than the PCE with less or more expensive storage than a CD?

lolno.
When it turned out that the Super Famicom was not going to be something like the 3DO, after being hyped early on, it made the SuperGrafx an overkill knee-jerk reaction.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

SamIAm

I think that more than anything, the problem was that you couldn't upgrade a PCE to a SGX with an add-on. That makes the SGX a separate and therefore competing system, and a ~$400 one at that. No wonder it failed.

That lack of upgrade path also explains why they didn't bother to include Supergrafx hardware in the Duo. It would have screwed everyone who bought a PCE and the CD-ROM add-on. Again, it basically would have made it a separate system.

Arkhan Asylum

Quote from: CrackTiger on 03/26/2014, 07:50 PMWhen it turned out that the Super Famicom was not going to be something like the 3DO, after being hyped early on, it made the SuperGrafx an overkill knee-jerk reaction.
If it had an actual incentive to developing for it though, I think people would have been more on board. 

A faster CPU for example would've probably been good.

65c02 CPUs have been cranked up past PCE speeds in Apple IIs.   Imagine a like, 12-20mhz CPU in that beast.  Oh man.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!