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Turbo Duo: too many pack-in games?

Started by Monster Bonce, 06/08/2007, 10:59 AM

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RuninRuder

Quote from: TurboXray on 06/10/2007, 01:12 PMAnd the sound track to Robotech is much better than Macross.
Yeah, I totally agree.  It's funny; I'd played Macross 2036 before actually watching SDF: Macross, and based on the tunes in that game, I thought that the show's soundtrack would rival Robotech's.  Then when I finally got around to watching it, I discovered that some of the game's best tunes (like the stage 2 track) aren't even in the show.

Quote from: TurboXray on 06/10/2007, 01:12 PMI haven't heard the original sound track to SDC: Southern Cross or Mospeada.
Most people don't like Southern Cross' soundtrack, but most people don't like anything about the show to begin with.  I'm a Southern Cross/Masters fanatic, and I love the music.  

Mospeada also had a great soundtrack with some really good songs.  The background music seemed to suit the animation better than RT's music, which seemed more appropriate for the space battles of the Macross and Masters sagas.  I like Lancer's songs too, though.

takashirose

Who in here likes Galaxy Express.  I love that movie.
Let the old mix with the new.

Kitsunexus

Quote from: takashirose on 06/11/2007, 12:23 AMWho in here likes Galaxy Express.  I love that movie.
It's cool, but the laserdisc game that it powers is even cooler.




And for the record, my favorite Gundam is G Gundam.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

Keranu

Quote from: guest on 06/09/2007, 08:03 PMAnyone who refuses to count Ys I & II as seperate games is wrong.  :wink:
Well they are cleary seperate games because they were originally sold that way, but in my head I like to think of them as one game because of how extremely close they are to each other. Do you think Falcom originally intended to sell it as one game but eventually decided not to or something just to make extra cash or for some other reason?
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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TR0N

Quote from: takashirose on 06/11/2007, 12:23 AMWho in here likes Galaxy Express.  I love that movie.
I like it's just a shame it didn't get release again on dvd in the u.s  ](*,)
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Seldane

Quote from: Keranu on 06/11/2007, 02:53 AM
Quote from: guest on 06/09/2007, 08:03 PMAnyone who refuses to count Ys I & II as seperate games is wrong.  :wink:
Well they are cleary seperate games because they were originally sold that way, but in my head I like to think of them as one game because of how extremely close they are to each other. Do you think Falcom originally intended to sell it as one game but eventually decided not to or something just to make extra cash or for some other reason?
No. In fact, Ys 1 was originally just a stand alone game with no sequel intended. That would've worked fine too. Personally, I don't think Ys 1-2 fits that well together (but good enough), as they are pretty different in many ways.
Quote from: Seldane on 04/21/2007, 07:28 PMDVDs are for suckers. Illegally pirated and stolen videos all the way. No menus. No "DO NOT PIRATE THIS!" screens. No fuss. Only perfection. I honestly only pirate movies because that "don't pirate this" screen annoys me. :wink:
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jimid2

#56
Quote from: Tron on 06/11/2007, 04:22 AM
Quote from: takashirose on 06/11/2007, 12:23 AMWho in here likes Galaxy Express.  I love that movie.
I like it's just a shame it didn't get release again on dvd in the u.s  ](*,)
Ya, I'm glad I've still got my VHS copy...

It's funny, I've never really thought about it and drawn a direct line before, but there's every likelyhood that my Turbo Duo was largely responsible for my interest in Anime as well... I know that the very first Anime tape I ever bought (Bubblegum Crisis ep. 5, which I bought sight unseen for $50!!  :shock: ) I chose from a wall of Anime's because I owned the PC Engine game (though I couldn't figure out how to play it very well - too much Japanese) and the blurb on the back of the Animeigo box said something about vampires (or implied it)... After that, I was hooked, and Akira, M66 and Ghost in the Shell, PatLabor, Armitage the Third and many others soon followed...

Quote from: GUTS on 06/10/2007, 02:11 AMIf you don't like Cowboy Bebop, then you shouldn't be watching anime in the first place since you obviously have no taste.  That's like saying Casablanca or The Godfather are shit movies.
ditto...

One of the interesting things that I've enjoyed in my later adulthood is sharing the Anime series that I discovered before my kids were born or when they were very young with them now that they're in their teens... Neither one of them has inherited the "obsessive-compulsive" gene that makes them a "fan" of anything in particular - they have broad interests and are pretty well-rounded, which is the antithesis of Otaku - so it's fascinating to discover which series they really like and which ones they let slide... Cowboy Beebop, Trigun and Bubblegum Crisis 2040 are three of their prefered series to date, but we never finished Neon Genesis Evangelion or The Wanderers (El Hazard) TV series (though they liked the OVAs). I'm curious to see how they take to Fushigi Yugi or Outlaw Star or Saber Marionette J next...

CrackTiger

Quote from: Seldane on 06/11/2007, 05:59 AM
Quote from: Keranu on 06/11/2007, 02:53 AM
Quote from: CrackTiger on 06/09/2007, 08:03 PMAnyone who refuses to count Ys I & II as separate games is wrong.  :wink:
Well they are cleary separate games because they were originally sold that way, but in my head I like to think of them as one game because of how extremely close they are to each other. Do you think Falcom originally intended to sell it as one game but eventually decided not to or something just to make extra cash or for some other reason?
No. In fact, Ys 1 was originally just a stand alone game with no sequel intended. That would've worked fine too. Personally, I don't think Ys 1-2 fits that well together (but good enough), as they are pretty different in many ways.
I just thought that it was cool that at the end of Ys SMS it says that:


"A soft light surrounds 'Adol', as if he has been blessed by the goddesses of Ys."

"But some things will never be. Knowing this, 'Adol', the swordsman, sets off on his next adventure..."


And when they made Ys II, they actually turned the light into something literal that flew him into the air to take him to his next adventure, instead of the Littlest Hobo scenario alluded to in Ys I.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Kitsunexus

Maybe I'll give Cowboy Bebop another chance, I watched it on VHS a LONG time ago...it's probably better now.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

GUTS

You should, Cowboy Bebop is one of the most well written pieces of entertainment I've ever come across.  The characters are all amazingly real, the dialog is incredible, and it has probably the single best ending out of any anime I've seen (it just fits the series so perfectly).  It might help if you watch it in Japanese- the american voice actors are actually pretty good, but Spike and Ed's japanese voice actors fit them way better I thought.

SNKNostalgia

Ahh my favorites from Cowboy Bebop are "Mushroom Samba", great trippy stuff. Then my other one was "Toys in the Attic", basically a parody to Alien the movie. One of the best anime series of all time. I have been getting into Samurai 7 lately, which I have been enjoying so far at volume 3.

Kitsunexus

Quote from: GUTS on 06/11/2007, 03:29 PMYou should, Cowboy Bebop is one of the most well written pieces of entertainment I've ever come across.  The characters are all amazingly real, the dialog is incredible, and it has probably the single best ending out of any anime I've seen (it just fits the series so perfectly).  It might help if you watch it in Japanese- the american voice actors are actually pretty good, but Spike and Ed's japanese voice actors fit them way better I thought.
Meh, not a fan of subs. All the things you said are great about CB, that's why I hated back then. Back then my animes were supposed to either be comedy or just plain action, CB was just too serious. It didn't even have giant robots to back up the seriousness like Gundam Wing did.

But now, great dialog and plot is what I'm looking for, so I'll give it a go.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

MrFulci

Seeing as this thread trailed off, I'll add to it.

I've never been much into japanimation. I have enough other hobbies, and movies I like, so it's probabyl a good thing I don't add much mroe to the mess.

I recall Unico pretty clearly from the mid 80's, parents had it on Beta. It's still sitting in a basment somewhere, I'd like to give it another viewing sometime as I recall it being a decent movie. It's been a long time.

I can't recall turning down japanimation/anime/whatever when someone was watching it, as long as it was not "kids stuff" (Dragon Ball, sailor moon, that type of stuff). When I had access to free video store rentals, sometimes I'd take home animation after work. that wasn't very often as the store didn't carry much of it. Sometimes I'd find it a bit dull, such as Ghost in the Shell... I do recall a few surprises with animation tapes, such as Devil Hunter Yohko, ahhaha. That was probably 10 years ago. I recall at the start of the video some girl rubs a guys leg, and it's a close-up of his pants as they become, "fuller".  It was not what I was expecting.

All this reminds me of year 2004 or 2005, I was in a mall buying a few gifts for December holidays. A clerk at a store walked up to me and asked if I had been to _______ convention, and if I was _________. I asked her to repeat herself. She explained it was an animation festival, she thought I was someone she met there. It took a moment for her to understand it wasn't me, haha.
"Damnit, Beavis, put that away. You're not supposed to have your _____ out when you're cooking".

Kitsunexus

Quote from: MrFulci on 06/11/2007, 07:42 PMSeeing as this thread trailed off, I'll add to it.

I've never been much into japanimation. I have enough other hobbies, and movies I like, so it's probabyl a good thing I don't add much mroe to the mess.

I recall Unico pretty clearly from the mid 80's, parents had it on Beta. It's still sitting in a basment somewhere, I'd like to give it another viewing sometime as I recall it being a decent movie. It's been a long time.

I can't recall turning down japanimation/anime/whatever when someone was watching it, as long as it was not "kids stuff" (Dragon Ball, sailor moon, that type of stuff). When I had access to free video store rentals, sometimes I'd take home animation after work. that wasn't very often as the store didn't carry much of it. Sometimes I'd find it a bit dull, such as Ghost in the Shell... I do recall a few surprises with animation tapes, such as Devil Hunter Yohko, ahhaha. That was probably 10 years ago. I recall at the start of the video some girl rubs a guys leg, and it's a close-up of his pants as they become, "fuller".  It was not what I was expecting.

All this reminds me of year 2004 or 2005, I was in a mall buying a few gifts for December holidays. A clerk at a store walked up to me and asked if I had been to _______ convention, and if I was _________. I asked her to repeat herself. She explained it was an animation festival, she thought I was someone she met there. It took a moment for her to understand it wasn't me, haha.
1. OMG I CAN'T BELIEVE I FORGOT ABOUT UNICO! "Sing a song, of meow meowmeow meowmeow!"

2. Saying Ghost In The Shell is "dull" is like saying Adolf Hitler was a "bad man". GITS is EXTREMELY fucking boring. I love the art, I love the remix of the theme, but every time I try to watch it I nearly fall asleep.

3. Sailor Moon pwns. No one should be afraid to admit that.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

Carbon Tiger

I just want to randomly throw in that Cowboy Bebop is one of the greatest shows ever made imo. So many good episodes. There isn't much slow down in the series either maybe 1 or 2 bad episodes but the rest is pure classic.
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Kitsunexus

One of the episodes I remember that put a bad taste in my mouth was a really boring one about some kid with a possessed harmonica or some shit like that.


Sorry to go off-topic off-topic, but does anybody remember Outlaw Star? It was like, my second favorite, next to Tenchi Universe.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

TR0N

Quote from: Kitsunexus on 06/11/2007, 11:21 PMOne of the episodes I remember that put a bad taste in my mouth was a really boring one about some kid with a possessed harmonica or some shit like that.


Sorry to go off-topic off-topic, but does anybody remember Outlaw Star? It was like, my second favorite, next to Tenchi Universe.
Outlaw Star ok i all most wish for a follow up on it.

As for Tenchi Universe decent but it doesn't beat the original Tenchi Muyo.

Ok i think this thread got derailed enough with how much talking about, Anime berings the dork out in every one  :wink: :oops:
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Kitsunexus

Quote from: Tron on 06/12/2007, 12:45 AMAs for Tenchi Universe decent but it doesn't beat the original Tenchi Muyo.
If it doesn't beat it, it ties it. The only inferior series is "In Tokyo" and I use the word inferior loosely. I haven't seen GX and I am DYING to.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

TR0N

#68
Quote from: Kitsunexus on 06/12/2007, 12:54 AM
Quote from: Tron on 06/12/2007, 12:45 AMAs for Tenchi Universe decent but it doesn't beat the original Tenchi Muyo.
If it doesn't beat it, it ties it. The only inferior series is "In Tokyo" and I use the word inferior loosely. I haven't seen GX and I am DYING to.
That i can agree on Tenchi in Tokyo feels tack on and trys to hard with the humor.

Afther, Universe that was enough for me i still feel tokyo is the worst one in the serise.

Still i feel universe falls second to, Muyo while the character's roles are turn around... i just feel it's missing some thing to compare to muyo.
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SNKNostalgia

Another thing is that Cowboy Bebop is a lot better on DVD. They edit things on it when it is played on Adult Swim. Of course, now it doesn't play on CN anymore as far I have seen lately. Same goes for Samurai Champloo as it is edited a little as well, which it is an decent series.

I always liked Rouroni Kenshin Wandering Samurai. Adult Swim also didn't do it much justice as it is a 75+ episodes.It has a long line of villians and a lot of personal things happening to the main characters. It is aimed more for the 13 and up crowd as there isn't any slicing people in half, but it is a fun series with cool characters. I got all the DVDs before they did the damn box sets. Samurai 7 I got up to volume 3 but I bet they have a box set for it by now.

Kitsunexus

Quote from: SNKNostalgia on 06/12/2007, 06:38 AMI always liked Rouroni Kenshin Wandering Samurai. Adult Swim also didn't do it much justice as it is a 75+ episodes.It has a long line of villians and a lot of personal things happening to the main characters. It is aimed more for the 13 and up crowd as there isn't any slicing people in half, but it is a fun series with cool characters. I got all the DVDs before they did the damn box sets. Samurai 7 I got up to volume 3 but I bet they have a box set for it by now.
Screw the series, The movie is AWESOME. Kenshin's a PUSSY in the series.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

GUTS

Kenshin wasn't a pussy, he just stuck to his guns.  That was the first really long series I've ever watched, man that was a great show.  The Shi shi oh saga especially was one of the coolest things ever.

Top notch animes with extremely good writing and characters-

Planet ES (incredible series, probably the most well written anime ever)
Cowboy Bebop
Ghost in the Shell Stand Alone Complex
Berserk
Future Boy Conan (gets a little goofy here and there, but overall one of the best series I've seen)
Samurai Champloo

Kitsunexus

Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

Keranu

Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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ccovell

I like Turbo games; let's talk about them.

Kitsunexus

Quote from: ccovell on 06/12/2007, 11:28 PMI like Turbo games; let's talk about them.
GET OUT OF OUR ANIME THREAD!

Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

Hobo Xiphas

#76
Quote from: Kitsunexus on 06/12/2007, 11:34 PMGET OUT OF OUR ANIME THREAD!
GET OUT OF OUR FORUMS


KEITH COURAGE IS ON MY SIDE, NOT YOURS

nat

I've never seen this side of Keith before.

Kitsunexus

Speaking of Keith Courage, I've read on another game site that they had to MAKE it a pack-in, because nobody wanted it. Is there any truth to this?
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

nat


GUTS

How could they know that nobody wanted it if it was packed in with the launch systems?  Besides if the game wasn't a pack in and there weren't 5 bajillion copies floating around people wouldn't be so harsh on it.  Hell it's way better than JJ & Jeff and they sold that garbage at full price.

Kitsunexus

Quote from: GUTS on 06/13/2007, 03:40 PMHow could they know that nobody wanted it if it was packed in with the launch systems?
Beta testers and focus groups.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

Nazi NecroPhile

Quote from: Kitsunexus on 06/13/2007, 03:44 PM
Quote from: GUTS on 06/13/2007, 03:40 PMHow could they know that nobody wanted it if it was packed in with the launch systems?
Beta testers and focus groups.
If they knew that everybody would hate it, why would they bother to make so many f'n copies?  A great pack in game will sell systems (just look at Tetris), so it doesn't make sense that they'd go ahead with a known dog.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

kenomac78

by turbo came with keith and jj & jeff. it was in the $49.99 days. so could have been tti, the store or just my mom throwing it in the box.

PhilBiker

Quote from: GUTS on 06/13/2007, 03:40 PMHell it's way better than JJ & Jeff and they sold that garbage at full price.
I like JJ & Jeff a gazillion times better than KC.  To be fair I've never spent quality time with KC.  But JJ&J is hilarious with poop everywhere and wacky stuff like the dinosaurs with gigantic necks and tiny bodies.

Wonk-wonk-wonk.  Where are your true friends at times like these?  Right here!  Wonk-wonk-wonk.
Wonk-wonk-wonk.  Where are your true friends at times like this?  Right here!  Wonk-wonk-wonk.

Turbo D

Keith courage was obviously a pack-in because they thought that it would help sell the system. It wasn't a bad game, it was able to show the power of the turbo grafx.
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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Keranu

Quote from: PhilBiker on 06/14/2007, 10:06 AMWonk-wonk-wonk.  Where are your true friends at times like these?  Right here!  Wonk-wonk-wonk. 
Holy crap! You are the only other person besides me to use that quote on these forums :mrgreen: ! It's such a jawesome quote! Wonk! Wonk! Wonk!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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PhilBiker

JJ&Jeff also has FANTASTIC music BTW.
Wonk-wonk-wonk.  Where are your true friends at times like this?  Right here!  Wonk-wonk-wonk.

ccovell

YES!!!  As much as the game itself sucks, the music in JJ & Jeff is probably the hippest stuff on the Turbo.
Track 4 in the HES file is downright funky.

Keranu

J.J. and Jeff is one of my favorite Turbo games and yes, the music kicks ass! Especially the love boat song - fits the cloud stages perfectly!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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esteban

Quote from: ccovell on 06/15/2007, 10:12 AMYES!!!  As much as the game itself sucks, the music in JJ & Jeff is probably the hippest stuff on the Turbo.
Track 4 in the HES file is downright funky.
I like the music too. But...

Why do so many folks despise JJ & Jeff? It is Wonderboy 1 / Adventure Island (NES) with a few (slight) twists?

Sorry, but as you may already know, it is my duty to defend JJ & Jeff.

-----

I actually don't want to get into a JJ & Jeff discussion, so let me shift gears and simply say that the "too many pack-ins" theory is  incredibly silly. When the Duo was realeased, the only thing TTi could do was to throw in a bunch of games. It makes sense on so many different levels: it justifies the $300 price tag, it generates interest in everyone (existing TG-16 fans as well as new customers), and, for newcomers, it is a wonderful introduction to the TG-16 library. Sorry, but the Duo would not have had a $200 price tag sans pack-ins. Hardware costs are real (and the associated freight / warehousing costs), while the cost of manufacturing / licensing software is cheap, in relative terms. Simply put, TTi had to include pack-ins in order to justify the console price. I don't know what the actual cost of a Duo was for TTi, but I can tell you that there was a higher profit-to-cost ratio for their software.

Now, at the time, I didn't think the Duo was going to do well (even in a niche market), but I certainly thought that TTi made a valiant effort. You can say it was a "last ditch effort", but it wasn't a half-hearted effort, which is the connotation / tone I pick up from nat's comments. IMO, TTi was more like, "Crap, we don't have a chance in a million, but let's go out with a bang." Well, that's what I think they said in preparation for the Duo's launch. After the launch, I don't know what they thought.

I think TTi should be faulted for some of its lame print advertising campaigns, since they had control over that. Otherwise, they were in no position to compete with Nintendo and Sega, who had a bazillion dollars dedicated to marketing.

TTi should be faulted for some of the games they decided to release (when better options were available), but the Duo pack-in was one of the things they did *RIGHT*. They also threw some coupons in with the Duo. Yes, they were desperate -- but they didn't make any mistakes as far as pack-in / coupons are concerned.

I don't think the Duo would have been significantly more successful if anime and RPG went mainstream sooner. The reason is simple: the playing field would still be unlevel. Nintendo and Sega, swimming in cash, would have been in a much better position to support all the anime-flavored / RPG games they desired. TTi could not have competed with their competition's localization efforts, in relative terms. Sure, TTi could have been benefitted from RPG / anime interest, but it would still have been struggling overall.

Finally, considering Wataru's popularity with North American viewers, it wouldn't have helped make Keith Courage a better pack-in game :). For the record, Keith Courage had the potential to be an *awesome* game. Strip away the repetition / monotony and you'd have a kick-ass game. I'm too lazy to find my old posts on the matter, but I speak the Truth.

The only point I have any desire to defend is the one about Keith Courage's potential. :)
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nat

Quote from: esteban on 06/16/2007, 09:10 AMYou can say it was a "last ditch effort", but it wasn't a half-hearted effort, which is the connotation / tone I pick up from nat's comments. IMO, TTi was more like, "Crap, we don't have a chance in a million, but let's go out with a bang." Well, that's what I think they said in preparation for the Duo's launch. After the launch, I don't know what they thought.
I guess I sound really depressing and pessimistic over these here digital lines.

I actually agree with you-- I didn't think it was half-hearted at all! They really went above and beyond with the whole Duo package and pack-in offerings.

I just remember noting at the time, back in '92 or whenever, that the Turbo market was really slipping away from them. Fewer and fewer stores were carrying TG16 games, and those that did were cutting back their inventory. When I saw the Duo arriving on the scene, I recall thinking to myself that this was their "last hurrah", a final attempt to garner some kind of attention and hold on to at least a tiny piece of the market. I can't think of a better way for them to have gone out. But it was already too late, TTI had lost the battle, the writing was on the wall. I really wanted a Duo at the time, but the price tag was waaaay too high. I only got a TG16 a couple years prior because it was $99.99. I think the price of the Duo was something that hurt them in the end. They would've sold more had it been cheaper. But as you said, the cost of hardware is what it is, I'm not sure there was anything they could really do about that.

Keranu

I completely agree with Steve about how TTi wanted to go out with a bang when releasing the Duo. Lots of people blame Johnny Turbo as part of the Duo's fall, but I disagree with that as by the time Johnny Turbo was out, at least as far as I know, the Duo didn't really have any chance left of surviving out here, so the advertisers just decided to have a lot of fun with poking at their competitors and even theirselves.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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nat

Johnny Turbo didn't have anything to do with it.

I had never even heard of Johnny Turbo until last year, and I was actually an active TG-16 player during the "height" of the system's popularity. If I missed him, I'm sure many others did too.

kenomac78

johnny turbo was in the back pages of EGM if you didnt read it fo 2 or 3 monhs in 93 then you missed it. but it was no big deal

really the turbo duo was a victim of bad timing. in 93 knowing the 32 bits were on the way and with people already owning a snes genesis (or TG16!) of ou already but 200 or 300 bucks on something last year why dump 300 bucks on somthing then dump another 300 a year or 2 later?  and those who did probably bought a sega CD anyways.  maybe they could have just re released the CD ROM2 wit the 3.0 card and the games thrown in for $200 it could have sold a few more. but i still remind everyone who neer knew and even thouse who do, that nintendo's poliies were still largely in effect preventing success anywhere else. sega got lucky but signing up 3rd parties not on with nintendo and that was that! maybe the turbo duo should have had 20 pack in games! that would be sweet!!

esteban

Quote from: nat on 06/16/2007, 02:40 PM
Quote from: esteban on 06/16/2007, 09:10 AMYou can say it was a "last ditch effort", but it wasn't a half-hearted effort, which is the connotation / tone I pick up from nat's comments. IMO, TTi was more like, "Crap, we don't have a chance in a million, but let's go out with a bang." Well, that's what I think they said in preparation for the Duo's launch. After the launch, I don't know what they thought.
I guess I sound really depressing and pessimistic over these here digital lines.

I actually agree with you-- I didn't think it was half-hearted at all! They really went above and beyond with the whole Duo package and pack-in offerings.

I just remember noting at the time, back in '92 or whenever, that the Turbo market was really slipping away from them. Fewer and fewer stores were carrying TG16 games, and those that did were cutting back their inventory. When I saw the Duo arriving on the scene, I recall thinking to myself that this was their "last hurrah", a final attempt to garner some kind of attention and hold on to at least a tiny piece of the market. I can't think of a better way for them to have gone out. But it was already too late, TTI had lost the battle, the writing was on the wall. I really wanted a Duo at the time, but the price tag was waaaay too high. I only got a TG16 a couple years prior because it was $99.99. I think the price of the Duo was something that hurt them in the end. They would've sold more had it been cheaper. But as you said, the cost of hardware is what it is, I'm not sure there was anything they could really do about that.
Yeah, we totally agree with each other :). I knew the TG-16 was dead early on and that there was no chance for a revival, especially by the time the Duo came out. I remember thinking, "I want a Duo, but who else would want one?[/i]

NES, Gameboy, Genesis, SNES were so friggin' huge and wildly popular during this era... the TG-16 was lurking in their shadows, if at all.
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Kitsunexus

Quote from: kenomac78 on 06/16/2007, 08:57 PMjohnny turbo was in the back pages of EGM if you didnt read it fo 2 or 3 monhs in 93 then you missed it. but it was no big deal
Well there you go. Nobody reads that shit. The only good thing about EGM is Hsu and Chan (the comic in the back), but of course you can get that here, so it doesn't really matter.
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

SNKNostalgia

I think other factors with the Duo or even the TG-CD around early 92 contributed to the lack of success. The fact that the Sega CD came out and had FMV capabilities, which really got people to buy the system atleast before playing it. Not to mention a lot of people already owned Genesis systems to begin with. Also, the hype that Nintendo was going to make a CD add-on for the SNES. This was in Nintendo Power and other magazines when the SNES just came out. They even had pictures of what the CD-Rom drive might look like. I will admit that if the SNES did have a CD-rom add-on, it would have dominated like crazy. God knows what kind of stuff they could have done. It would have problably been up there with the PS1 2D graphics wise. It might have still been 16-bit instead of 32-bit but they could have done a lot to make it close.