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10/31/2023: Localization News - Dead of the Brain 1!

No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBrain
twitter.com/NightWolve/PCENews
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Graphics remapping techniques?

Started by ccovell, 02/21/2011, 10:12 AM

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TurboXray

QuoteThe final is 352x242 compared to the Neo's 320x224.  Well, a guy can dream...
The NeoGeo's 320 res and 304 pixel res is the same. The 320 mode has unecessary overscan. Anyway, my point is the NeoGeo dot clock is exactly 6.0mhz. PCE low res is 5.37mhz and mid res is 7.16mhz dot block. The mid point between 5.37mz and 7.16mhz is 6.265mhz. So NG dot clock (horizontal width pixel size) is closer to the low res mode on the PCE than the mid res mode. I.e. you could get away without even rescaling, but just cropping a bit.

TurboXray

Also:

pcedev.net/pic2pce/magicianloard.png

 That image would need quite a bit of editing still (it chokes on my image converter).

 Some more statistic of the above image:

pcedev.net/pic2pce/CCM.png

touko

#52
wow, what's pc-engine image converter,a custom tool ??  =P~