2/13/2025: Localization News - Cosmic Fantasy 3-4!

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level design resources

Started by Nando, 05/11/2012, 12:23 PM

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Nando

Looking for any resources on level design, specially for RnG/Platformers.

done the google thing, found some good overall articles, but nothing specific to what I am looking for.

Also playing some RnG and studying those.

THANKS!

soop

Quote from: Nando on 05/11/2012, 12:23 PMLooking for any resources on level design, specially for RnG/Platformers.

done the google thing, found some good overall articles, but nothing specific to what I am looking for.

Also playing some RnG and studying those.

THANKS!
hmm.  Doubt I can help, but I will say, I like the branching style of Turrican.  You can run through, or pick a longer path.  Also I guess Metal Slug.  But all the contra games I've played are nice too, I think the challenge in those are the placements of the enemies.  Nice design to lull you into a rythm, then deliberately disrupt it :)
Quote from: esteban on 04/26/2018, 04:44 PMSHUTTLECOCK OR SHUFFLE OFF!

SamIAm

The guy who did the level design for the Sonic the Hedgehog games apparently wrote everything out on graph-paper first. He didn't do it roughly, but actually kept everything strictly proportional so the ideas would transfer cleanly. It's food for thought, I guess.

Nando

Thanks guys.

Sam: That's a good tip. I had no idea that's how those were designed. I'm actually using graph paper as well. Although I do all sorts of loose concepts on a drawing pad first.

Soop: YES! the whole rhythm thing is spot on.

heh, the Tao of lvl design.

spenoza

It is more art than science. You are doing the right thing by playing and reviewing the types of games you like and want to emulate.

Arkhan Asylum

You can plan on graph paper, but it isn't as much of a necessity as it was back in the 80s.

Just get a tilemap program and keep testing til its good.

Your levels are going to suck ass the first time through them.  Its 100% guaranteed.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Nando

Quote from: guest on 05/11/2012, 02:38 PMYour levels are going to suck ass the first time through them.  Its 100% guaranteed.
No doubt on that one.

I've only ever heard of "Mappy" I think that's the name, but haven't tried it. I've got access to Photoshop, so there's always that, unless there's a focused alt. to it.

Spenoza: there are SO many gems out there that I am still discovering. I am trying not to get into the trap of too much research not enough "doing."

spenoza

Quote from: Nando on 05/11/2012, 02:54 PMSpenoza: there are SO many gems out there that I am still discovering. I am trying not to get into the trap of too much research not enough "doing."
Well, here's an idea. Create mini-levels or level segments after you play a game. Basically, recreate a few of your favorite screens from the game you just played, and then create some original screens utilizing ideas you particularly liked. See if you can cross-apply those ideas. After you have a few screens and small sections drawn up you can move on to larger areas.

Nando

Quote from: guest on 05/11/2012, 03:15 PM
Quote from: Nando on 05/11/2012, 02:54 PMSpenoza: there are SO many gems out there that I am still discovering. I am trying not to get into the trap of too much research not enough "doing."
Well, here's an idea. Create mini-levels or level segments after you play a game. Basically, recreate a few of your favorite screens from the game you just played, and then create some original screens utilizing ideas you particularly liked. See if you can cross-apply those ideas. After you have a few screens and small sections drawn up you can move on to larger areas.
I have been looking at maps as a whole to get a sense of flow. But the "chunks and bits off," is a great idea.  THANKS!

Arkhan Asylum

We use Mappy at Aetherbyte

its cut/dry/works great
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!