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pcengine-fx.com news: Lords of Thunder PC Port 2.0 status

Started by PCEngineFX, 05/11/2005, 03:14 AM

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PCEngineFX

Hello all,

Just wanted to let everyone know that I have been re-visiting the Lords of Thunder PC port I did a while back, and will be re-releasing it in an upcoming update.  Just some of the primary changes are:

- Total "rewrite" of the original LoT PC port v1.1.  This new version is now v2.0, and is MUCH more accurate to the original SuperCD version than before.

- Enemy sprite behavior (movement and firing patterns) have been carefully studied from the original SuperCD and duplicated in the version 2.0 remake.  In v1.1, all enemy behavior was way off :\

- Sound has been re-mastered for higher quality.

- The entire 1st level with every enemy type has been re-created up until you enter the underground passage (will be adding at a later date).

Stay tuned....
// Aaron Nanto | The Ultimate Resource for NEC Consoles!
Papa PCEFX 1997-2020 [Retired]
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Keranu

Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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