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the hu-cards

Started by scuzzo84, 09/06/2005, 08:43 PM

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scuzzo84

why did hudson go with the hu-card idea rather than something for example a cartridge like snes or genesisssssisisisisisisisissisiisssssssssss

OldRover

Previous experience + size + cool factor.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

CrackTiger

Quote from: scuzzo84why did hudson go with the hu-card idea rather than something for example a cartridge like snes or genesisssssisisisisisisisissisiisssssssssss

Because they were freakin' geniuses!
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

scuzzo84

Quote from: CrackTiger
Quote from: scuzzo84why did hudson go with the hu-card idea rather than something for example a cartridge like snes or genesisssssisisisisisisisissisiisssssssssss

Because they were freakin' geniuses!

 :D  :D  :D  :D  :D  :D  :D

Keranu

HuCards rock hard.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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CrackTiger

Quote from: scuzzo84why did hudson go with the hu-card idea rather than something for example a cartridge like snes or genesisssssisisisisisisisissisiisssssssssss

One of my theories is that they went with HuCards so that they could keep the system as tiny as possible.

Although it was a good 2 decades before its time, even back then I think that japanese gamers liked the appeal of a console that fit in your hand.

Starting small also helped keep the size down when adding future attachments like CD-ROM, speaker/amp set, printer/light table/, back-up ram/A/V expansion, multiple control port, memory base, upgraded CD ROM and of course, vibrating cushion.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Keranu

Also HuCards were probably cheaper to make, so that's another benefit for NEC and Hudson Soft.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Click the banner to learn more about Alex Chiu and his "immortality rings"

CrackTiger

Quote from: KeranuAlso HuCards were probably cheaper to make, so that's another benefit for NEC and Hudson Soft.

Which is why I don't understand why Sega didn't put more out for the SMS.

Even if they didn't hold much at first, how big could the average SMS game have been.

Also(back to the PCE), small games + small hardware = 3 times the shelf space in stores.

Again, way ahead of its time.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Keranu

Yes, excellent for space!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Click the banner to learn more about Alex Chiu and his "immortality rings"

TR0N

I'm still confuse over it's names from jpn to u.s.

Jpn>Hucard makes sense.

U.S>Turbo Chip wtf sounds like a... name for a snack then a game :lol:
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PSN:MrNeoGeo
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_Paul

Because

Japan=Names that sound cool

US=Names that adults think sound cool to kids but don't

Keranu

HuCard is the cooler name definitely, but I still like the Turbo Chip name! Every TG16 item in the USA (well only, duh) should always have Turbo in the title!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

esteban

Quote from: CrackTiger
Quote from: scuzzo84why did hudson go with the hu-card idea rather than something for example a cartridge like snes or genesisssssisisisisisisisissisiisssssssssss

One of my theories is that they went with HuCards so that they could keep the system as tiny as possible.

Although it was a good 2 decades before its time, even back then I think that japanese gamers liked the appeal of a console that fit in your hand.

Starting small also helped keep the size down when adding future attachments like CD-ROM, speaker/amp set, printer/light table/, back-up ram/A/V expansion, multiple control port, memory base, upgraded CD ROM and of course, vibrating cushion.
This is an excellent point and I'm sure you tapped into the original designers motivations. It had never occurred to me that the peripherals on a tiny PCE wouldn't bulk it up too much (aside from the suitcase CD-ROM, perhaps, although I really like that design). Small = less clutter, in general.

It was ABSOLUTELY BRILLIANT to use modified jewel cases as HuCard cases. Folks could use existing storage space for both music and PCE software. BRILLIANT and effiicient.
IMGIMG IMG  |  IMG  |  IMG IMG

esteban

Quote from: CrackTiger
Quote from: KeranuAlso HuCards were probably cheaper to make, so that's another benefit for NEC and Hudson Soft.

Which is why I don't understand why Sega didn't put more out for the SMS.

Even if they didn't hold much at first, how big could the average SMS game have been.

Also(back to the PCE), small games + small hardware = 3 times the shelf space in stores.

Again, way ahead of its time.
I'm not positive, but I think there was a size limit on the SMS CARD games (since they were for budget titles). All of the CARD games I have are pretty basic (i.e. Spy vs. Spy), though I might be forgetting some kool title.

At a certain point, making the ROM bigger in the SMS CARD would have raised the price of the "budget" game to be comparable with a regular SMS cart, thus defeating the pricing structure of cart vs. card games.

I'm not sure if there were hardware limitations in the SMS console as far as cards were concerned, but it would be neat to find out.
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Keranu

Steve I'm surprised you hadn't posted in this thread earlier.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

TR0N

Quote from: guestBecause

Japan=Names that sound cool

US=Names that adults think sound cool to kids but don't
Could be then again a lot of, TTI marketing backfire back then :roll:
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PSN:MrNeoGeo
Wii U:Progearspec

VestCunt

Quote from: stevek666
Quote from: CrackTiger
Quote from: KeranuAlso HuCards were probably cheaper to make, so that's another benefit for NEC and Hudson Soft.

Which is why I don't understand why Sega didn't put more out for the SMS.

Even if they didn't hold much at first, how big could the average SMS game have been.

Also(back to the PCE), small games + small hardware = 3 times the shelf space in stores.

Again, way ahead of its time.
I'm not positive, but I think there was a size limit on the SMS CARD games (since they were for budget titles). All of the CARD games I have are pretty basic (i.e. Spy vs. Spy), though I might be forgetting some kool title.

At a certain point, making the ROM bigger in the SMS CARD would have raised the price of the "budget" game to be comparable with a regular SMS cart, thus defeating the pricing structure of cart vs. card games.

I'm not sure if there were hardware limitations in the SMS console as far as cards were concerned, but it would be neat to find out.

I have a copy of Spy vs Spy in the form of a cartridge.  is this very rare?
I'm a cunt, always was. Topic Adjourned.

GUTS

Most of the cards were re-released later on as cartridges so probably not.