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Bonk 3 Super CD question

Started by Bernie, 06/28/2011, 02:05 PM

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Bernie

Hey guys, I have a question for ya.  Before I left to go on vacation, I popped Bonk 3, the Super CD version, into my Duo.  Most CD games, when you do a soft reset by hitting select and run together, will take you back to the Super CD load menu.  I noticed when I did this with Bonk 3 however, that it just went back to the title screen of the game.  Just like it would if it were a Hu Card game.   Is this normal and are there more CD games that reset this way?  Just curious... :?:

chany60126

My Bonk 3 CD does the same thing. I am not sure if there are other games that do this.

Bernie

Thats interesting. I wonder how many CD games actually do this?  What would be the reason for it NOT defaulting back to the Super CD load screen?

BlueBMW

Iirc... nexzr sc 93 does similar... if your doing a score attack and press start/select it goes to the title screen.
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VestCunt

Quote from: bernielindell on 06/28/2011, 02:50 PMI wonder how many CD games actually do this?  
Considering Bonk 3 CD is based on the hucard I'd guess that it's the only U.S. title to do so.  A less likely possibility is that the programers did it when they were tinkering with the code to add the redbook audio and the VS. feature.

Since Bonk 3 was the last game released in the States it doesn't really have any other contemporaries to compare.
I'm a cunt, always was. Topic Adjourned.

DragonmasterDan

Quote from: guest on 06/28/2011, 03:06 PMConsidering Bonk 3 CD is based on the hucard I'd guess that it's the only U.S. title to do so.  A less likely possibility is that the programers did it when they were tinkering with the code to add the redbook audio and the VS. feature.

Since Bonk 3 was the last game released in the States it doesn't really have any other contemporaries to compare.
Yep, I suspect that's the case. That the game is basically a HuCard on a CD with a few tweaks added for the CD version (and some animation removed) and that the programmers merely forgot to add in the Select + Start returns to BIOS screen function.
--DragonmasterDan

VestCunt

Quote from: DragonmasterDan on 06/28/2011, 03:21 PM(and some animation removed)
Tell me more!  I know the U.S. and JP cards have regional differences, but I didn't know the SCD had any changes other than the ones already mentioned.
I'm a cunt, always was. Topic Adjourned.

Nazi NecroPhile

Quote from: VestCunt on 06/28/2011, 03:56 PMTell me more!  I know the U.S. and JP cards have regional differences, but I didn't know the SCD had any changes other than the ones already mentioned.
I think it's just that the super-sized Bonk doesn't change when you eat meat.
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csgx1

The programmers didn't want Bonk 3 disc being swapped out....It's your duty to play through and beat it without changing games.:twisted::lol:


DragonmasterDan

Quote from: guest on 06/28/2011, 03:56 PMTell me more!  I know the U.S. and JP cards have regional differences, but I didn't know the SCD had any changes other than the ones already mentioned.
This documents it a bit http://www.thebrothersduomazov.com/2009/11/bonk-3-cd-bonks-big-adventure.html

To quote it "Worthy of note are the missing frames for angry Bonk when you are giant Bonk. Curiously missing from this CD edition, when Bonk eats meat while he is giant his appearance does not change like it should. In fact, he stays as normal Bonk despite possessing angry Bonk's normal abilities. Chalk up another point for TTi!"
--DragonmasterDan

Nazi NecroPhile

Quote from: DragonmasterDan on 06/28/2011, 04:46 PMChalk up another point for TTi!"
You mean chalk up a point for the limitations of CD ram.  It's not like they made a mistake; it just won't fit.
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CrackTiger

Quote from: NecroPhile on 06/28/2011, 04:23 PM
Quote from: VestCunt on 06/28/2011, 03:56 PMTell me more!  I know the U.S. and JP cards have regional differences, but I didn't know the SCD had any changes other than the ones already mentioned.
I think it's just that the super-sized Bonk doesn't change when you eat meat.
I believe that there's more than that. I think that it was covered in the screenshot comparison thread.
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TurboXray

Quote from: guest on 06/28/2011, 05:34 PM
Quote from: guest on 06/28/2011, 04:23 PM
Quote from: guest on 06/28/2011, 03:56 PMTell me more!  I know the U.S. and JP cards have regional differences, but I didn't know the SCD had any changes other than the ones already mentioned.
I think it's just that the super-sized Bonk doesn't change when you eat meat.
I believe that there's more than that. I think that it was covered in the screenshot comparison thread.
Yeah, even some of the walking frames for normal large bonk are missing in the CD version.

QuoteYou mean chalk up a point for the limitations of CD ram.  It's not like they made a mistake; it just won't fit.
If the game goes directly back to the title screen menu with reloading it from CD, then that means they have to leave that in memory at all times. I.e. they could have used that space in ram to hold the some of the missing frames of large bonk.


 Also, Spriggan Mark 2 doesn't reset the game when you press run+select. It pops up a menu asking you first, if you want to restart. Run+select is just a software thing Hudson or NEC imposed on developers (not unlike Sega and requirements for default button actions for A/B/C, and minimum requirements for options menu, etc). It's not a bios call or such. It's completely up to the software to decide what to do when run and select are pressed together. CD system or hucard, doesn't matter.

Dalder

Wow that is something new that I just learned. I never knew anything about that cool thanks for sharing with us.

OldRover

I think that the Run+Select thing was implemented because the hardware itself doesn't have a reset button, and consoles of the age generally did.

As much as some people on this forum hate it, "Turrican" doesn't automatically go back to the title screen when you press Run+Select... you have to hold it for 3 seconds and *then* it resets.
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nat

Quote from: OldRover on 06/28/2011, 09:45 PMAs much as some people on this forum hate it, "Turrican" doesn't automatically go back to the title screen when you press Run+Select... you have to hold it for 3 seconds and *then* it resets.
That's actually a great idea, I wish this was the case with all Turbo games. I've so often hit RUN+SELECT by accident when meaning to press just RUN or SELECT, it's not even funny.

As for Bonk 3's missing frames, I'm with Bonknuts. I have to believe they could have squeezed it in there. It's just... TTi did the CD, not Hudson, and we all know TTi's track record. I therefor stand by my original statement... Chalk up another point for TTi!

TheClash603

To all homebrew makers, you should have start+select do something completely random and useless...  just because its in the software and not the bios and you can!

Bernie

You know whats weird?  Well maybe not weird, but I actually dont even use the BIG sized Bonk in the game.  Does it even have a purpose?  I know the small size Bonk has to be used in certain places, but the big one seems to just be added for the hell of it.  Kinda like the big world in Super Mario 3.  I believe it was world 4 if I am not mistaken. 

Anyhow, thanks for some insight on why the game may or may not reset back to the bios.  I wanted to make sure there wasn't anything wrong on my end.  Kinda figured there wasn't since it was the only CD game I have ever had do it on my system.

TurboXray

Quote from: nat on 06/28/2011, 11:21 PMThat's actually a great idea, I wish this was the case with all Turbo games. I've so often hit RUN+SELECT by accident when meaning to press just RUN or SELECT, it's not even funny.
Mednafen emulator has an option that lets you block RUN+SELECT being pressed together. You could also modify a controller with a switch and off the shell logic/IC as well. If the switch is on, it blocks SELECT from being acknowledged if RUN is being held (or pressed at the same time). A single 7402 quad NOR input chip should do the trick. And if the switch is off (or rather input A instead of input B), then run and select behave normally.