The Analogue Turbo Duo clone shipped in time for Christmas 2023. Are you happy with yours ?? Find firmware updates here.
Main Menu

Game Sack

Started by Joe Redifer, 07/25/2011, 05:08 PM

Previous topic - Next topic

0 Members and 4 Guests are viewing this topic.

esteban

Quote from: SamIAm on 01/21/2015, 08:35 PMWhere is the clamor for a PC-FX episode?
Ha! :)
IMGIMG IMG  |  IMG  |  IMG IMG

Gentlegamer

Quote from: SamIAm on 01/21/2015, 08:35 PMWhere is the clamor for a PC-FX episode?
It would be just Queen of Queens
IMG
Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.

CrackTiger

Quote from: SamIAm on 01/21/2015, 08:35 PMWhere is the clamor for a PC-FX episode?
Over one hundred pages ago.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

NecroPhile

I think BMW has a PC-FX that he can lend Joe and Dave.  Hopefully he can twist their arms to get 'em to do a PC-FX episode.  :mrgreen:
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Gentlegamer

Here's the substitute PC-FX episode:

Broken Pixels - Queen of Queens (skip to 6:05)

Broken Pixels Episode 3 - Bible Adventures & Queen of Queens
IMG
Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.

JoshTurboTrollX

Quote from: Dicer on 01/18/2015, 08:38 AMThat ending...
I have never really thought the Game Chasers were entertaining, wouldn't say I dislike them by any means, some guys really get into their show, but me personally, I don't watch them very often.

Would be cool for Game Sack to do a crossover with Aaron and Rickie from Retro Liberty though.  That would be pretty fun.
Jossshhhhh...Legendary TurboTrollX-16: He revenge-bans PCE Developers/Ys IV Localizers from PCE Facebook groups and destroyed 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Josh and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner (extortion/blackmail!), never himself nor his deranged, destructive, toxic turbo troll gang!

Medic_wheat

Quote from: JoshTurboTrollX-16 on 01/22/2015, 04:29 PM
Quote from: Dicer on 01/18/2015, 08:38 AMThat ending...
I have never really thought the Game Chasers were entertaining, wouldn't say I dislike them by any means, some guys really get into their show, but me personally, I don't watch them very often.

Would be cool for Game Sack to do a crossover with Aaron and Rickie from Retro Liberty though.  That would be pretty fun.
Apart from them doing the video game years


And that one cross over with Happy Console Gamer over the Y's series (which I think he still needs his revenge for GS tossing his table and stealing his games) I don't think GS has done any other cross over videos.

NightWolve

Quote from: Bloufo on 01/21/2015, 10:08 AM/2gyahbb.jpg
Ah yes, Burn Cycle. I bought into the hype with the wave of commercials they were putting out for it and bought the PC version. It's mostly a blur, but I don't remember enjoying it all that much. It seems the PC port is the one that got the criticism though while the original CD-i version got high "Best of CD-i '94" ratings/praise.

TR0N

There joe has it up you all happy now !?
Game Sack - The CD-i
IMG
PSN:MrNeoGeo
Wii U:Progearspec

esteban

IMGIMG IMG  |  IMG  |  IMG IMG

Dicer

Great episode, terribad system...

Medic_wheat

Very informative.


Terrible system?  I'd say it remains as a system and library of games I continue to be uninterested in.

Dicer

FM TOWNS Episode, I demand it...

ClodBusted

Quote from: TR0N on 02/01/2015, 03:30 AMThere joe has it up you all happy now !?
IMG

SuperPlay

Great as always :-)

Psycho Punch

secret mission... a decent game not covered on the video.

IMG
This Toxic Turbo Turd/Troll & Clone Warrior calls himself "Burning Fight!!" on Neo-Geo.com
For a good time, reach out to: aleffrenan94@gmail.com or punchballmariobros@gmail.com
Like DildoKobold, dildos are provided free of charge, no need to bring your own! :lol:
He also ran scripts to steal/clone this forum which blew up the error logs! I had to delete THOUSANDS of errors cause of this nutcase!
how_to_spell_ys_sign_origin_ver.webp

PunkCryborg

HAHAHAHA I've been passivly heckling game sack here, on youtube and sega 16 since they started for a CDi episode. Thanks guys for making my dreams come true!! Now is the time for me to sell my system finally :D

EvilEvoIX

Man the CD-i was a flop.  I always read about it thinking it was the Next Gen machine.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

Psycho Punch

Quote from: PunkCryborg on 02/01/2015, 01:41 PMHAHAHAHA I've been passivly heckling game sack here, on youtube and sega 16 since they started for a CDi episode. Thanks guys for making my dreams come true!! Now is the time for me to sell my system finally :D
buy low sell high, financial tip of the day brought to you by DoxPhile
This Toxic Turbo Turd/Troll & Clone Warrior calls himself "Burning Fight!!" on Neo-Geo.com
For a good time, reach out to: aleffrenan94@gmail.com or punchballmariobros@gmail.com
Like DildoKobold, dildos are provided free of charge, no need to bring your own! :lol:
He also ran scripts to steal/clone this forum which blew up the error logs! I had to delete THOUSANDS of errors cause of this nutcase!
how_to_spell_ys_sign_origin_ver.webp

SignOfZeta

You idiot, only Dreamcast can think.

...fuck...
IMG

mackdanger

Kether. Fucking Kether. Yes, many years ago one of my co-workers was getting rid of his CD-i so I bought it off him. I think I paid about a hundred bucks or so. The only game he had with it was some golf game, so I went to the local electronics store to check out the wares. I picked up Kether thinking it was a shooter. I mean, the damn ship has guns all over it. But no, no shooting. After I played Burn Cycle, I pawned that twenty pound P.O.S. onto someone else. Goddamn CD-i.
Check out "Skill Sets" my 1CC / No Death video series:
https://www.youtube.com/user/richardgalactic

DeshDildo

Quote from: guest on 02/01/2015, 12:51 PMsecret mission... a decent game not covered on the video.
IMG
YES!  I loved secret mission.  Use the chloroform!  One of my friends had a dad that always had to buy the latest technology.  Needless to say they had a CD-i.  I actually enjoyed Secret Mission and Burn Cycle.  I liked burn Cycle enough to buy the PC version.  It's not amazing but it's not bad.  Burn Cycle reminds me of "Rise of the Dragon" but digitized, shorter, and not as detailed.
"You CAN'T prove Nulltard/DoxPhile caused ANY harm/damage/sabotage to PCEFX!! You have NO evidence he poached ANY members for his own failed PC Engine forum/site or was a conniving destructive saboteur! ZERO, ZIP, NADA!!! Nulltard did nothing wrong!"

BlueBMW

I wont lie.. I play Tetris on CD-i just for the music.  I like the music A LOT
[Sun 23:29] <Tatsujin> we have hard off, book off, house off, sports off, baby off, clothes off, jerk off, piss off etc

PCEngineHell

I like how Philips knew the CD-i would be a plague unleashed upon man, so they put in RTC so they would suicide after a given amount of time when enough people have suffered. GG Philips, GG.

esadajr

Super. I wonder what their next hardware review will be. FM Towns, Apple Bandai Pippin, Amiga CD32, PCFX...
Gaming since 1985

BigusSchmuck

I'm surprised we didn't see any Dragon's Lair or Space Ace reviewed on the CDI. Never the less a good episode to start off the Super Bowl.

seieienbu

Enjoyable as always.  It was neat to see some games for the system that don't star Nintendo characters.
Current want list:  Bomberman 93

TR0N

#1977
Quote from: guest on 02/01/2015, 11:35 AM
Quote from: TR0N on 02/01/2015, 03:30 AMThere joe has it up you all happy now !?
IMG
Haaa hotel mario good for youtube poop  :wink:
Drunk Mario

Looks are deceiving when philips cd-i are involved !!
IMG
PSN:MrNeoGeo
Wii U:Progearspec

cr8zykuban0

I enjoyed their review of the cd-i. mever knew it had a shmup, platformer or even a game with hulk hogan.  some of the games theyahowed off were somewhat decent on the system but then again the beat games on the cdi would have been terrible games id it were released on other consoles

NecroPhile

Quote from: TR0N on 02/01/2015, 03:30 AMThere joe has it up you all happy now !?
Nope.  There's still no PC-FX episode.  :mrgreen:
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Opethian

Quote from: guest on 02/02/2015, 12:52 PM
Quote from: TR0N on 02/01/2015, 03:30 AMThere joe has it up you all happy now !?
Nope.  There's still no PC-FX episode.  :mrgreen:
not ...yet...
IMG

esteban

#1981
Quote from: PCEngineHell on 02/01/2015, 09:29 PMI like how Philips knew the CD-i would be a plague unleashed upon man, so they put in RTC so they would suicide after a given amount of time when enough people have suffered. GG Philips, GG.
Hahaahhahahahahahahaha. Awwwwww, you're being too harsh. :)




Quote from: BlueBMW on 02/01/2015, 08:37 PMI wont lie.. I play Tetris on CD-i just for the music.  I like the music A LOT
I also liked the FMV backgrounds that some (?) of the stages seemed to haven (the waterfall, for example). I know the footage is generic nature stuff, but the quality looks consistent and not random and shoddy.

AND YOU GOTTA RIP THE MUSIC FOR ME... or, record it via analog (oldskool).




Quote from: PunkCryborg on 02/01/2015, 01:41 PMHAHAHAHA I've been passivly heckling game sack here, on youtube and sega 16 since they started for a CDi episode. Thanks guys for making my dreams come true!! Now is the time for me to sell my system finally :D
Hahahahahshashs. I can't believe it has finally happened.

I totally enjoyed this episode. :)
IMGIMG IMG  |  IMG  |  IMG IMG

seieienbu

I always wondered if people who were in charge of making FMV games liked video games.  Did they find playing video games fun?  Did they find playing their Own games fun?
Current want list:  Bomberman 93

SamIAm

#1983
I always got the impression that most of the people given creative control of FMV games were film/animation guys who were trying to break into a new field, and who probably weren't really gamers. I imagine them trying the finished product and just going "It's a game, right? It's fun, right?" while the people beneath them nodded and smiled nervously. Meanwhile, the suits just kept their fingers crossed that they were going to strike gold sooner or later. After all, from the perspective of the time, mixing movies and games just sounds like a recipe for success.

This might sound ridiculously unrelated, but I once read an analysis of why the Challenger space shuttle blew up that these FMV games remind me of. What Richard Feynman and others on the Challenger investigation committee criticized of NASA was a sort of "top down" engineering approach. Rather than taking successful existing technology and growing it upward with proven ideas that will work even better, the "top down" approach is that management decides how it will work, and the engineers just have to make it work.

In the Challenger's case, management said that the booster rockets had to be redesigned to split into different sections that are assembled at the launch pad so that they could be manufactured and shipped from far away. This decision had nothing to do with how to build the best possible booster rocket, and everything to do with economics.

In video games, I think you had management insisting on making games based on FMV, and aspiring directors jumping up with promises to deliver when they didn't really have any good ideas for an FMV game design to begin with. Cue the sad programmer who is handed a mountain of footage and told "Make it fun" and there you go.

EDIT: This is a pretty good article on the subject (of FMV games).

TR0N

Quote from: guest on 02/02/2015, 12:52 PM
Quote from: TR0N on 02/01/2015, 03:30 AMThere joe has it up you all happy now !?
Nope.  There's still no PC-FX episode.  :mrgreen:
To quote mario no !! Maybe you should twist joe's arm to get on it right away  :roll: :wink:
IMG
PSN:MrNeoGeo
Wii U:Progearspec

BlueBMW

Quote from: esteban on 02/02/2015, 05:03 PMAND YOU GOTTA RIP THE MUSIC FOR ME... or, record it via analog (oldskool).
Someones already done a pretty good recording of it.  Even has a download link for ya.
[Sun 23:29] <Tatsujin> we have hard off, book off, house off, sports off, baby off, clothes off, jerk off, piss off etc

Sadler

Honestly there were more cool games in there than I was expecting. I kinda wish we would have hooked it up now. :lol:

BlueBMW

You'd be wishing we hadn't if we did...
[Sun 23:29] <Tatsujin> we have hard off, book off, house off, sports off, baby off, clothes off, jerk off, piss off etc

seieienbu

The article on Digital Pictures was a very interesting read.  I think the most interesting thing was the confidence that Zito seemed to have in his work.  The intention behind Maximum Surge, Digital Pictures final game, having more focus on being a game than a movie makes it sound interesting.  It's a shame that it wasn't released, it'd likely make for a better swan song than any of the others and possibly leave better memories of the genre than all the non-games that we got.
Current want list:  Bomberman 93

esteban

Quote from: SamIAm on 02/03/2015, 04:50 AMI always got the impression that most of the people given creative control of FMV games were film/animation guys who were trying to break into a new field, and who probably weren't really gamers. I imagine them trying the finished product and just going "It's a game, right? It's fun, right?" while the people beneath them nodded and smiled nervously. Meanwhile, the suits just kept their fingers crossed that they were going to strike gold sooner or later. After all, from the perspective of the time, mixing movies and games just sounds like a recipe for success.

This might sound ridiculously unrelated, but I once read an analysis of why the Challenger space shuttle blew up that these FMV games remind me of. What Richard Feynman and others on the Challenger investigation committee criticized of NASA was a sort of "top down" engineering approach. Rather than taking successful existing technology and growing it upward with proven ideas that will work even better, the "top down" approach is that management decides how it will work, and the engineers just have to make it work.

In the Challenger's case, management said that the booster rockets had to be redesigned to split into different sections that are assembled at the launch pad so that they could be manufactured and shipped from far away. This decision had nothing to do with how to build the best possible booster rocket, and everything to do with economics.

In video games, I think you had management insisting on making games based on FMV, and aspiring directors jumping up with promises to deliver when they didn't really have any good ideas for an FMV game design to begin with. Cue the sad programmer who is handed a mountain of footage and told "Make it fun" and there you go.

EDIT: This is a pretty good article on the subject (of FMV games).
Yes, I agree on all points.

Also, it is incredibly hard to create a compelling ___________ (game, novel, album, film) when things are brand new.

You don't have a long history of "best practices" and "exemplary works" to emulate and borrow from.

Think of the earliest 3D polygonal platformers....I actually like Jumping Flash on PlayStation, but it seemed like a huge step backward compared to the  sophistication and precision of 2D platforming.

So, I think FMV could be used, in some situations, to create an enjoyable experience...

FOR EXAMPLE: In the CDi episode of GameSack, I thought there were some nice "Silpheed"-esque moments in "Tetsuo Gaiden" (shootemup) that looked kinda nice. NOTHING GROUNDBREAKING. And, surely, having FMV as a background is limiting. But, I think it is kinda neat.
IMGIMG IMG  |  IMG  |  IMG IMG

Gentlegamer

Quote from: SamIAm on 02/03/2015, 04:50 AMI always got the impression that most of the people given creative control of FMV games were film/animation guys who were trying to break into a new field, and who probably weren't really gamers. I imagine them trying the finished product and just going "It's a game, right? It's fun, right?" while the people beneath them nodded and smiled nervously. Meanwhile, the suits just kept their fingers crossed that they were going to strike gold sooner or later. After all, from the perspective of the time, mixing movies and games just sounds like a recipe for success.

This might sound ridiculously unrelated, but I once read an analysis of why the Challenger space shuttle blew up that these FMV games remind me of. What Richard Feynman and others on the Challenger investigation committee criticized of NASA was a sort of "top down" engineering approach. Rather than taking successful existing technology and growing it upward with proven ideas that will work even better, the "top down" approach is that management decides how it will work, and the engineers just have to make it work.

In the Challenger's case, management said that the booster rockets had to be redesigned to split into different sections that are assembled at the launch pad so that they could be manufactured and shipped from far away. This decision had nothing to do with how to build the best possible booster rocket, and everything to do with economics.

In video games, I think you had management insisting on making games based on FMV, and aspiring directors jumping up with promises to deliver when they didn't really have any good ideas for an FMV game design to begin with. Cue the sad programmer who is handed a mountain of footage and told "Make it fun" and there you go.

EDIT: This is a pretty good article on the subject (of FMV games).
It's pretty much the reason David Cage is a "game dev."
IMG
Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.

technozombie

#1991
There was a store in my small town that sold appliances and Tv's and such. I remember going in there with my mom while she paid her bill and they sold CD-I's. It looked so awesome to me as a game loving kid. I always wanted  one just to have, glad I'm over that phase.

SamIAm

#1992
Quote from: esteban on 02/03/2015, 04:45 PMYes, I agree on all points.

Also, it is incredibly hard to create a compelling ___________ (game, novel, album, film) when things are brand new.

You don't have a long history of "best practices" and "exemplary works" to emulate and borrow from.

Think of the earliest 3D polygonal platformers....I actually like Jumping Flash on PlayStation, but it seemed like a huge step backward compared to the  sophistication and precision of 2D platforming.

So, I think FMV could be used, in some situations, to create an enjoyable experience...

FOR EXAMPLE: In the CDi episode of GameSack, I thought there were some nice "Silpheed"-esque moments in "Tetsuo Gaiden" (shootemup) that looked kinda nice. NOTHING GROUNDBREAKING. And, surely, having FMV as a background is limiting. But, I think it is kinda neat.
Absolutely. You know, I check on the status of Laseractive emulation from time to time because I would really like to give Hyperion a play someday. Among all those chase-view pseudo-3D FMV shooters, it looks like one of the best.

Any auto-scrolling game could have an FMV background and look great. It's a shame it never happened...except for maybe that weird stage from R-Type Final with the silhouette of people having sex. Is that rendered or prerecorded? I'm at work now, so that question will have to wait.

But everything changes when you try to include actors and put them in a central role in the gameplay itself. Whether you're trying to make a human drama or just have realistic action like in Prize Fighter, it seems really difficult to design the interactive side without creating this weird sense of separation between the player and the game.

Did anyone here like Riven? I know it's popular for console gamers to hate on Myst-style games, but I really loved Riven. Beat it without a guide, too. I think that game was on the right track, although I also don't really think of it as an FMV game in particular. It certainly had a lot of the same elements, though.

Quote from: seieienbu on 02/03/2015, 03:45 PMThe article on Digital Pictures was a very interesting read.  I think the most interesting thing was the confidence that Zito seemed to have in his work.  The intention behind Maximum Surge, Digital Pictures final game, having more focus on being a game than a movie makes it sound interesting.  It's a shame that it wasn't released, it'd likely make for a better swan song than any of the others and possibly leave better memories of the genre than all the non-games that we got.
Yep. You can definitely add Maximum Surge to the list of unreleased games that we would just love to see leak out someday.

Whether you find him funny is crucial to how much you can enjoy this, but TheSpoonyExperiment's Let's Plays of Phantasmagoria 2 and Ripper are very interesting. Those two were both from 1996, and I'd say they represent the last, best, most ambitious pushes to make a movie-like FMV game work. Phantasmagoria 2 is maybe the better of the two, but Ripper has a Hollywood cast you wouldn't believe.

Psycho Punch

A game that I really like, the X-Files for the PS1/Macintosh, was well directed and nothing like the cheesy FMV garbage synonymous with the genre. It came on 4 discs, and as far as I know there's 7 or 8 discs on the PC version, which has much more detail in small things not crucial to the game.

It's really cool, if you wanted you could be the most tarded dickhead ever at the FBI, asking redundant/obvious stuff, being a dick to everyone. :lol:

I always thought I beat this game, but I've always found weird how there wasn't any credit rolls after the last scene. Little I knew that I screwed up in the only part that prevents the player to win, Sierra style. I got seriously pissed off when I decided to investigate about the game's weird "ending" years later on the internet.

Let's Play The X-Files! (Part 10)
The most annoying part of the game is the one where you actually use your handgun.
This Toxic Turbo Turd/Troll & Clone Warrior calls himself "Burning Fight!!" on Neo-Geo.com
For a good time, reach out to: aleffrenan94@gmail.com or punchballmariobros@gmail.com
Like DildoKobold, dildos are provided free of charge, no need to bring your own! :lol:
He also ran scripts to steal/clone this forum which blew up the error logs! I had to delete THOUSANDS of errors cause of this nutcase!
how_to_spell_ys_sign_origin_ver.webp

Medic_wheat

#1994
So Joe will Gamesacke be joining Nintendos YouTube partnership program or go the Pewdipie approach and make a twitch post saying fuck them.

esteban

Quote from: Medic_wheat on 02/05/2015, 06:37 PMSo Hoe will Gamesacke be joining Nintendos YouTube partnership program or go the Pwedipie approach and Mack a twitch post saying fuck them.
Wtf
IMGIMG IMG  |  IMG  |  IMG IMG

BrosephPCE

I can't wait for Hoe and Save to release the next Gamesacke episode. It's my favorite YuuToob show.

Medic_wheat

Quote from: esteban on 02/05/2015, 07:09 PM
Quote from: Medic_wheat on 02/05/2015, 06:37 PMSo Hoe will Gamesacke be joining Nintendos YouTube partnership program or go the Pwedipie approach and Mack a twitch post saying fuck them.
Wtf
Lol. Ducking auto txt.

SignOfZeta

There are honestly quite a few games that have auto scrolling backgrounds of FMV but real sprites and stuff where it's needed. Mr Bones (SS) is pretty great, and nobody cares. All those Euro shooters like ones made from Shin 'En and NG: Dev. Team. These are mostly pre-rendered CG, but it's still FMV. Pulstar and Blazing Star have a bit of it as well.
IMG

VenomMacbeth

Alright, the stockings are hung & the cookies are in the oven, to be placed on the mantle for Joe & Dave. Here's hoping they're bringing something spectacular in the ol' Sack, and no more of that CDi jargon. :P
Quote from: Gogan on 08/01/2013, 09:54 AMPlay Turbografx.
Play the Turbografx. PLAY
THE TURBOGRAFX!!!!!!

Buh buh buh, I have almost all teh games evar.  I R TEH BESTEST COLLECTR!!