10/31/2023: Localization News - Dead of the Brain 1!

No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBrain
twitter.com/NightWolve/PCENews
Main Menu

Has Sonic been ported to PC Engine

Started by Nighttrate, 06/14/2014, 06:33 PM

Previous topic - Next topic

0 Members and 4 Guests are viewing this topic.

Nighttrate

I saw on pcedev
that a guy called Xavier had ported to PCE unless i have it wrong but The link has expired so can't be sure can anyone shed a light on this pls?

Bernie

It seems I remember seeing something on it, I may be imagining it tho.  But, I do believe it had been done, but it was not a very good port, or whatever you'd call it.

Nighttrate

ok has any one got some footage or a dl link to play myself?

Bernie

And in case someone has issues converting the files to use with the CUE....Grab this.  https://www.dropbox.com/s/cjezwogvmsurrmg/Sonic%20PCE.rar  Already converted and CUE file edited for you.

synbiosfan

Quote from: Bernie on 06/14/2014, 08:15 PMAnd in case someone has issues converting the files to use with the CUE....Grab this.  https://www.dropbox.com/s/cjezwogvmsurrmg/Sonic%20PCE.rar  Already converted and CUE file edited for you.
I'm going to take a look at this in a bit.

Nighttrate

Thanks guy for your help, I will give this a try when i get in. Is this just a demo or did they manage to port the whole game in the end?

Bernie

No, its only like the first stage, and it doesnt end.  Basically you can reach the end, but it doesnt roll over to the 2nd stage.

Psycho Punch

This Toxic Turbo Turd/Troll & Clone Warrior calls himself "Burning Fight!!" at Neo-Geo.com
For a good time reach out to: aleffrenan94@gmail.com or punchballmariobros@gmail.com
Like DildoKobold, dildos are provided free of charge, no need to bring your own! :lol:
He too ran scripts to steal/clone this forum which blew up the error logs! I deleted THOUSANDS of errors cause of this nutcase!
how_to_spell_ys_sign_origin_ver.webp

Nighttrate

#8
ok fair enough, from what i read somewhere else they were working on this back in 2008, does anyone know what the progress of this game is now & is it anywhere near completion?

CrackTiger

#9
There are a couple Greenhill zone demos in the medium  res with assets taken straight from the Genesis Sonic. It uses dynamic tiles for parallax. There are CD and rom versions. Whenever this comes up, people usually post the much older using the SMS Sonic sprite.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

HailingTheThings

IMG

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Nighttrate

ok Ive played it today & it is a little sluggish on the jumps also you can't finish the level without collecting the 2 emeralds, but with that being said I think with a little tweaking this would make a great port to the system.

Has anyone got any process news on this game?

Tatsujin

how good do the parallaxes looking?
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

CrackTiger

Quote from: Tatsujin on 06/15/2014, 11:22 PMhow good do the parallaxes looking?
It's just a proof of concept by one person in their spare time. It doesn't have the same variety as the original yet, but does show how it could be done.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

ParanoiaDragon

Quote from: Nighttrate on 06/14/2014, 09:06 PMok fair enough, from what i read somewhere else they were working on this back in 2008, does anyone know what the progress of this game is now & is it anywhere near completion?
I did the music.  I haven't heard from Xavier in years, I don't know what happened, maybe Touko knows, I recall them being in contact, but I could be wrong.
IMG

Tatsujin

Quote from: guest on 06/15/2014, 11:27 PM
Quote from: Tatsujin on 06/15/2014, 11:22 PMhow good do the parallaxes looking?
It's just a proof of concept by one person in their spare time. It doesn't have the same variety as the original yet, but does show how it could be done.
ok, thx. it's hard to imagine if never seen any screen or movie ^^"
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Nighttrate

Quote from: guest on 06/14/2014, 09:29 PMThere are a couple Greenhill zone demos in the medium  res with assets taken straight from the Genesis Sonic. It uses dynamic tiles for parallax. There are CD and rom versions. Whenever this comes up, people usually post the much older using the SMS Sonic sprite.
Thank you Mr Tiger for the info, has anyone got the Cd or rom versions to compare?

Nighttrate

Quote from: ParanoiaDragon on 06/16/2014, 01:44 AM
Quote from: Nighttrate on 06/14/2014, 09:06 PMok fair enough, from what i read somewhere else they were working on this back in 2008, does anyone know what the progress of this game is now & is it anywhere near completion?
I did the music.  I haven't heard from Xavier in years, I don't know what happened, maybe Touko knows, I recall them being in contact, but I could be wrong.
also Mr Dragon, Great job on the music by the way.

cabbage


Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

touko

Quote from: ParanoiaDragon on 06/16/2014, 01:44 AMI did the music.  I haven't heard from Xavier in years, I don't know what happened, maybe Touko knows, I recall them being in contact, but I could be wrong.
it's been a while (1 year and half) i don't have any news about xavier, even on necstasy forum ..
I think he has some health problems, but i'am not sure .

CrackTiger

It'd be funny if someone did a faithful port of a Sonic stage for SuperGrafx, except made it faster and with less flicker. What would all the "PCE is only 8-bit and can't keep up with Genesis/SNES cuz the cpu" people say? Probably something stupid like "the PCE only has 2 x 8-bit cpus, but the SGX has 3, so it's not the same".
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

touko

Xavier's sonic was made with huc, this why is a little bit slow,plus is an old version .
I know he has a new version ,with some improvements, but no public release exist .

Nighttrate

Quote from: touko on 06/16/2014, 01:41 PM
Quote from: ParanoiaDragon on 06/16/2014, 01:44 AMI did the music.  I haven't heard from Xavier in years, I don't know what happened, maybe Touko knows, I recall them being in contact, but I could be wrong.
it's been a while (1 year and half) i don't have any news about xavier, even on necstasy forum ..
I think he has some health problems, but i'am not sure .
If that truly is the case then Lets hope he get better soon.

LostFlunky

Impressive either way! 

If he could do that with HuC on his own, imagine what  NEC / Avenue could have done with their team... and then be glad that they didn't...

Hopefully Xavier is doing okay health wise...

esteban

I don't think I ever saw a video before. Crazy.
IMGIMG IMG  |  IMG  |  IMG IMG

TheClash603

That game looks very good and colorful.  Except for the mountains in the background that look like spikes and scare me every time Sonic jumps, I am a fan.

Gameplay obviously needs to be optimized...  however, in the spirit of the unlicensed Sonic ports on other systems (Famicom), perhaps this is the way God intended it.

xcrement5x

Quote from: TheClash603 on 06/17/2014, 12:52 AMThat game looks very good and colorful.  Except for the mountains in the background that look like spikes and scare me every time Sonic jumps, I am a fan.

Gameplay obviously needs to be optimized...  however, in the spirit of the unlicensed Sonic ports on other systems (Famicom), perhaps this is the way God intended it.
Lol, I'm glad I'm not the only person who continually thought those mountains looked like spikes.

But yeah, cool tech demo and with more polish I'm sure it would be pretty solid.
Demented Clone Warrior Consensus: "My pirated forum clone is superior/more "moral" than yours, neener neener neener..."  ](*,)

GohanX

I detect a distinct lack of Blast Processing.

esteban

IMGIMG IMG  |  IMG  |  IMG IMG

CrackTiger

Quote from: JKM on 06/17/2014, 05:42 PMI detect a distinct lack of Blast Processing.
If you want to see Blast Processing x 2 (Turbo Processing?), checkout the first stage boss of Lucretia.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Tatsujin

yeah it doesn't look super satisfying compared to the original, but it is a very good start. basically the parallax seems to be the only one big hurdle, as discussed so many times before.

probably should rather become a SGFX port :wink:

the music is marvelous ^^
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

shubibiman

This port is actually a SGX/PCE hybrid.
Self proclamed Aldynes World Champion

ParanoiaDragon

Quote from: Tatsujin on 06/17/2014, 08:47 PMyeah it doesn't look super satisfying compared to the original, but it is a very good start. basically the parallax seems to be the only one big hurdle, as discussed so many times before.

probably should rather become a SGFX port :wink:

the music is marvelous ^^
Thanks!  I remember Keranu thinking it had a Valis/Telenet sound to it.  Also, I've often wondered if I should've gone with a different sound for the melody, perhaps a violin instead of the piano.
IMG

touko

Quoteyeah it doesn't look super satisfying compared to the original, but it is a very good start. basically the parallax seems to be the only one big hurdle, as discussed so many times before.

probably should rather become a SGFX port :wink:
I think, it works better on real hardware than a youtube video, i have tested this version when it was done, and it was not bad at all, mainly for a huc project .

esadajr

Genesis does wha... no, wait, the PCE does what Nintendon't, well that's the idea. And I thought Megaman on the PCE was far out, I wonder what other things can be done on it...
Gaming since 1985

EvilEvoIX

The Port is a great proof of concept, I'd love a full game in the style of the Turbo.




Quote from: guest on 06/17/2014, 06:44 PM
Quote from: JKM on 06/17/2014, 05:42 PMI detect a distinct lack of Blast Processing.
If you want to see Blast Processing x 2 (Turbo Processing?), checkout the first stage boss of Lucretia.
This game?  Looks fun:
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

CrackTiger

Quote from: EvilEvoIX on 12/15/2014, 07:05 PMThe Port is a great proof of concept, I'd love a full game in the style of the Turbo.




Quote from: CrackTiger on 06/17/2014, 06:44 PM
Quote from: JKM on 06/17/2014, 05:42 PMI detect a distinct lack of Blast Processing.
If you want to see Blast Processing x 2 (Turbo Processing?), checkout the first stage boss of Lucretia.
This game?  Looks fun:
That was an early test, I was talking about the beta:
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

EvilEvoIX

Quote from: guest on 12/15/2014, 08:18 PM
Quote from: EvilEvoIX on 12/15/2014, 07:05 PMThe Port is a great proof of concept, I'd love a full game in the style of the Turbo.




Quote from: guest on 06/17/2014, 06:44 PM
Quote from: JKM on 06/17/2014, 05:42 PMI detect a distinct lack of Blast Processing.
If you want to see Blast Processing x 2 (Turbo Processing?), checkout the first stage boss of Lucretia.
This game?  Looks fun:
That was an early test, I was talking about the beta:
Great Parallax effect.  Thanks for the link.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.