Spreading the PC-FX word

Started by Arkhan Asylum, 04/09/2015, 02:30 PM

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Arkhan Asylum

The recent Game Sack video discussions, and me revisiting my semi-half-baked PC-FX page that I've yet to finish has got me thinking.

If we're going to spread the word and encourage more people to possibly *try* the system, what sort of approach do we think needs to be taken?

I was planning on brief commentary (that ends up being enthusiastically biased half the time) for PCFXTOO, but maybe at this point, that is not what is needed for the game library, since brief commentary on the games already exists and has sort of been done to death. 

I don't intend to change the layout, because it's pink/purple/pretty, but do you think the "comments" section might be better suited to full in depth reviews only, as opposed to brief paragraphs in most cases?

The original idea was just to become a centralized location for brief overviews of the games, with boxart/screens/maybe videos, but, maybe it needs to be something cooler.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

NecroPhile

I think brief overviews and commentary are helpful, as not everyone wants to read an in-depth review.  I suggest doing something like Paul's PCE Bible, with a quick summary so peeps know what kind of game it is followed by full reviews (linked if necessary) if they want to know more.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Arkhan Asylum

Quote from: NecroPhile on 04/09/2015, 03:11 PMI think brief overviews and commentary are helpful, as not everyone wants to read an in-depth review.  I suggest doing something like Paul's PCE Bible, with a quick summary so peeps know what kind of game it is followed by full reviews (linked if necessary) if they want to know more.
That was basically the approach I was planning on.

Right down to the layout.

Because.... Paul did the layout, lol


but, I am wondering if the indepth stuff might also be a thing to have added.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

NecroPhile

You need someone like Spida to do some good PC-FX video reviews.  :mrgreen:
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Arkhan Asylum

Quote from: NecroPhile on 04/09/2015, 03:15 PMYou need someone like Spida to do some good PC-FX video reviews.  :mrgreen:
Yeah.   I COULD do my own video reviews, but

1) I will just prop my girlfriends Canon T3iwhatever camera up on a book and ramble, followed by fighting with Windows Movie Maker to make a thing I can upload.

2) The review will boil down to

FUCK YEAH YUNAFHGNGNG PC FX THIS IS AWESOME.   LOOK AT THE CARTOONS.  HUUUUUUU.

Even if it's not even Yuna.    The problem is, the RPG reviews will completely fall on their faces if the reviewer is unaware of the story. 

I'd be curious to do side by side reviews from someone who can read the story and someone who can't, just to see how much the story impacts someone's impression of a game.


You've all seen my Aetherbyte videos.  That's the peak of my talents with video editing because I don't really like doing it. 
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

NecroPhile

That's why I said good reviews.  :P
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Arkhan Asylum

hey hey, biased reviews are GOOD

for getting people amped up about crap. 

\o/

I'm too lazy to do a massive indepth review of a game, though.    People tend to just skim/glance/look for the */5 ratings.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Filler

For starters people need to play the games. I have 62 games, but I've played like 10 of them. :P What about something like a book club where there's a particular PC-FX game every 2 weeks, or every month or something? Then everyone that plays it submits their thoughts in a blurb on the message board, or gets together in Google hangouts or something and discusses it? That way there's a variety of perspectives and opinions.

SuperDeadite

Honestly I think anyone that would have a real general interest in the PC-FX will discover the system by themselves sooner or later.  It is never going to be a ''system respected by the masses'' it is simply too niche.  It will always have a small cult of fans though.  I have a Japanese friend that absolutely adores the Atari Jaguar, he doesn't just collect, he plays all the games.  I see it as a similar thing, people outside of Japan that can appreciate the FX will always be a tiny number, but those that can will give it praises non-stop.
Stronger Than Your Average Deadite

esteban

Quote from: SuperDeadite on 04/09/2015, 09:06 PMHonestly I think anyone that would have a real general interest in the PC-FX will discover the system by themselves sooner or later.  It is never going to be a ''system respected by the masses'' it is simply too niche.  It will always have a small cult of fans though.  I have a Japanese friend that absolutely adores the Atari Jaguar, he doesn't just collect, he plays all the games.  I see it as a similar thing, people outside of Japan that can appreciate the FX will always be a tiny number, but those that can will give it praises non-stop.
So, you are saying that XaviX will remain a niche console alongside the PC-FX?

I can see that. :)

IMGIMG IMG  |  IMG  |  IMG IMG

cjameslv

Quote from: NecroPhile on 04/09/2015, 03:11 PMI think brief overviews and commentary are helpful, as not everyone wants to read an in-depth review.  I suggest doing something like Paul's PCE Bible, with a quick summary so peeps know what kind of game it is followed by full reviews (linked if necessary) if they want to know more.
Agreed on just linking to full reviews. Until you really have their attention, brief overviews of each title is alot easier to pull them in...bit by bit  muwahahaha :evil:

elmer

#11
Quote from: Psycho Arkhan on 04/09/2015, 02:30 PMIf we're going to spread the word and encourage more people to possibly *try* the system, what sort of approach do we think needs to be taken?
I'll give you my opinion ... but I don't think that you'll like it.  :-k

For any newbie that doesn't already know about the system (and so isn't already prejudiced by its abject failure) ... you've got to catch their interest very, very quickly.

So a single main page with the top 3 or top 5 PC-FX games, lots of nice screenshots, and a few lines (no more than 1 paragraph) on why someone has to play this game.

Your site can have full reviews/info/etc ... but if you don't get their curiosity on the 1st page, then you'll have already lost 95% of them.

Then the game has to be fully playable by your target audience ... i.e. it's got to be in English ... so it has to have a translation available ... or to be more precise, there has to be a pre-translated iso available somewhere easily found (i.e. there's a link on your page).

Anything apart from that is just preaching to the choir.

AFAIK, there's the Pia Carrot finished translation (but if you feature that, then you'll look like a sad pervert) ... and various work-in-progress translations that aren't finished.

If I were to offer advice ... it would be for people to provide whatever help/encouragement they can in seeing that those translations get finished and made available.

I was personnally horrified to read SamIAm's thread on the Zeroigar translation https://www.pcengine-fx.com/forums/index.php?topic=10837.0, and to see just how much wonderful work had been done ... only to see it all tail off and get stalled.

esteban

Quote from: elmer on 04/09/2015, 10:15 PM
Quote from: Psycho Arkhan on 04/09/2015, 02:30 PMIf we're going to spread the word and encourage more people to possibly *try* the system, what sort of approach do we think needs to be taken?
I'll give you my opinion ... but I don't think that you'll like it.  :-k

For any newbie that doesn't already know about the system (and so isn't already predujiced by its abject failure) ... you've got to catch their interest very, very quickly.

So a single main page with the top 3 or top 5 PC-FX games, lots of nice screenshots, and a few lines (no more than 1 paragraph) on why someone has to play this game.

Your site can have full reviews/info/etc ... but if you don't get their curiosity on the 1st page, then you'll have already lost 95% of them.

Then the game has to be fully playable by normal people ... i.e. it's got to be in English ... so it has to have a translation available ... or to be more precise, there has to be a pre-translated iso available somewhere easily found (i.e. there's a link on your page).

Anything apart from that is just preaching to the choir.

AFAIK, there's the Pia Carrot finished translation (but if you feature that, then you'll look like a sad pervert) ... and various work-in-progress translations that aren't finished.

If I were to offer advice ... it would be for people to provide whatever help/encouragement they can in seeing that those translations get finished and made available.

I was personnally horrified to read SamIAm's thread on the Zeroigar translation https://www.pcengine-fx.com/forums/index.php?topic=10837.0, and to see just how much wonderful work had been done ... only to see if all tail off and get stalled.
Most projects never actually come to fruition in a timely manner. Eventually, though, I think a lot of PCE and PC-FX will eventually* become a reality.



*give or take 10 years
IMGIMG IMG  |  IMG  |  IMG IMG

elmer

Quote from: esteban on 04/09/2015, 10:40 PMMost projects never actually come to fruition in a timely manner. Eventually, though, I think a lot of PCE and PC-FX will eventually* become a reality.
*give or take 10 years
Starting projects is fairly easy. Getting projects finished is hard. Getting projects finished in fan-developers' spare time after a hard week at work is brutally hard. I get that, I honestly do.

But IMHO, I don't think that there's any realistic chance of "encouraging more people to possibly *try* the system" without them being able to fully enjoy the best games that the system has to offer ... which means, in their own language ... which is English if you're targeting the majority of North America.

That's the opinion that I don't think is going to be popular.

Arkhan Asylum

For Elmer's suggestion, I could just take the current page of games and put <3 pictures next to the HOLY SHIT ONES that people need to play ASAP.

and then just put a collage montage thing up on the front page of all the shit people are missing.   Or maybe a video montage instead.  Similar to:

https://youtu.be/g2eH3vYbdGo?t=178

I like the play/discuss idea, too.

Not sure if I would do Google hang outs though because I generally don't like talking in person/on the internet.

I was the guy on the Vent server that never talked on Ultima Online because fuck talking!

I have a Facebook page for PCFXTOO where people could theoretically talk.  Or we could just make threads here, lol.


I forget how many PCFX games I own now.  I almost have all of them, last time I remember.

I have played all of them at least for a little.  Boundary Gate, Nirgends, and Zeroigar are my favorites.   And First Kiss Monogatari.

FKM is super stupid cute.   

and Yuna because Yuna.

I do fear that it's a bit too niche for anything to really catch on.

Fortunately, between myself, Elmer, and hopefully Rover (?) , there might be some sort of "Hey we have games you like" thing going on.

If we just make some action games for the thing, people will be like OH. SHIT. 

THERE ARE ACTION GAMES BESIDES THE 94009403409$ ONES NOW?


I saw, Filler, that Detective Ladies is in the works for translation?  That's awesome.


Once I get the ball re rolling, I intend to link to all the translations on the respective game sites.   
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

16bitgium

I'd totally buy Atlantean if you ported it to the PCFX. Just add an extra layer of scrolling and a FMV video. That is how SEGA used to do it.

Arkhan Asylum

i joked about that, actually.

the FMV would be shot in my friends swimming pool.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

esteban

Quote from: Psycho Arkhan on 04/16/2015, 01:06 AMi joked about that, actually.

the FMV would be shot in my friends swimming pool.
HD H2O

IMGIMG IMG  |  IMG  |  IMG IMG

cjameslv

Quote from: Psycho Arkhan on 04/16/2015, 01:06 AMi joked about that, actually.

the FMV would be shot in my friends swimming pool.
Underpants

16bitgium

Do you think these secreenshots are good enough? It is the only way I can make some without using an emu.( Which I won't do. IF you like em I can make some of other games and different levels etc...

http://16-bitgium.tumblr.com/post/116816353175

CPTBadAss

I had the chance to try out a PC-FX at Louisville Arcade Expo and didn't get it. It kinda seemed like a 3DO to me. The game that I played or tried to play (whose name eludes me) seemed to focus on a movie story line thing. I couldn't actually figure out how to *play* the game. And this seemed to be a running theme both in Louisville and at the Milwaukee Gaming Classic. It seemed more of a novelty than actually playable. I guess to get excited about it, I'd want to see an easily playable game. A shooter, racing game, or fighting game seem to fit the bill in my opinion. And it would have helped immensely to have someone sit down with me and get excited about the PC-FX.
Maximum Output. Activate the pit.

JoshTurboTrollX

We could do some sort of "Learn Japanese/play PC-FX" crossover.  Get some simple less wordy text games (Team innocent?) and push it as a way to educate yourself WHILE playing some fun games?
Jossshhhhh...Legendary TurboTrollX-16: He revenge-bans PCE Developers/Ys IV Localizers from PCE Facebook groups and destroyed 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Josh and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner (extortion!), never himself nor his deranged, destructive, toxic turbo troll gang!

Arkhan Asylum

Quote from: 16bitgium on 04/19/2015, 10:06 AMDo you think these secreenshots are good enough? It is the only way I can make some without using an emu.( Which I won't do. IF you like em I can make some of other games and different levels etc...

http://16-bitgium.tumblr.com/post/116816353175
They're a bit too blurry.  How are you grabbing those?

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

CPTBadAss

Quote from: JoshTurboTrollX-16 on 04/21/2015, 12:09 PMWe could do some sort of "Learn Japanese/play PC-FX" crossover.  Get some simple less wordy text games (Team innocent?) and push it as a way to educate yourself WHILE playing some fun games?
I'd actually be really into that. That sounds like a good time.
Maximum Output. Activate the pit.

esteban

Quote from: Psycho Arkhan on 04/21/2015, 02:04 PM
Quote from: 16bitgium on 04/19/2015, 10:06 AMDo you think these secreenshots are good enough? It is the only way I can make some without using an emu.( Which I won't do. IF you like em I can make some of other games and different levels etc...

http://16-bitgium.tumblr.com/post/116816353175
They're a bit too blurry.  How are you grabbing those?
I believe he is taking pictures of CRT television.

:)
IMGIMG IMG  |  IMG  |  IMG IMG

elmer

Quote from: esteban on 04/21/2015, 03:37 PMI believe he is taking pictures of CRT television.
Haha ... yep, ancient technology on display!

FWIW ... I figure that you might consider using screenshots of Zeroigar with SamIAm's English in-game text, rather than the Japanese text (re. my earlier post about scaring away people who can't read Japanese).

Arkhan Asylum

I just mash the screenshot key if I remember, while playing the stuff.

It's funny.  I start the emulator up to get screenshots, and somehow forgot to do that because I just start playing stuff.

duhrrrrr

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

16bitgium

An acient videocard in an old macintosch

Filler

Quote from: CPTBadAss on 04/19/2015, 02:19 PMIt seemed more of a novelty than actually playable. I guess to get excited about it, I'd want to see an easily playable game. A shooter, racing game, or fighting game seem to fit the bill in my opinion. And it would have helped immensely to have someone sit down with me and get excited about the PC-FX.
An arrow shot straight through the heart of the ethnically Japanese anime fan circa 1996, the PC-FX has arrived to bring all your animated multimedia dreams to life! Play your favorite PC games like Ah! Megami-sama, Power Dolls, Pia Carrot e Youkoso, and Doukyusei now with animated cut scenes and full CD quality voice acting! Catch up on all your 1996 anime news with the digital magazine series Anime Freak FX inluding digital video interviews, bathing suit photo sessions, mini games with voice actresses, and an original OAV series only available via these titles called Prisim Knights! The system brings amazing full screen full motion animated video scenes and CD quality music to charming simulation and RPG titles, briming with large colorful sprites! Enjoy hours of captivating single player text heaving gaming in your living room, no PC required! Just hook it up to your television that you already own. There is even an available mouse!

The PC-FX is an anachronism, and in that way it is like the 3DO.  At the time not everyone had a computer, there was no digital video on the internet, "multimedia" was a thing, and 2D might have still mattered. NEC played the system's strengths to the audience they thought would embrace it the most. There are some truly enjoyable experiences on it, definitely worth playing if you like what they bring to the table, but you have to know Japanese. Otherwise there are about 5 games you can play and have any fun and none of them are really worth owning the system for. It just is what it is.

Arkhan Asylum

Quote from: filler on 04/21/2015, 05:43 PM
Quote from: CPTBadAss on 04/19/2015, 02:19 PMIt seemed more of a novelty than actually playable. I guess to get excited about it, I'd want to see an easily playable game. A shooter, racing game, or fighting game seem to fit the bill in my opinion. And it would have helped immensely to have someone sit down with me and get excited about the PC-FX.
An arrow shot straight through the heart of the ethnically Japanese anime fan circa 1996, the PC-FX has arrived to bring all your animated multimedia dreams to life! Play your favorite PC games like Ah! Megami-sama, Power Dolls, Pia Carrot e Youkoso, and Doukyusei now with animated cut scenes and full CD quality voice acting! Catch up on all your 1996 anime news with the digital magazine series Anime Freak FX inluding digital video interviews, bathing suit photo sessions, mini games with voice actresses, and an original OAV series only available via these titles called Prisim Knights! The system brings amazing full screen full motion animated video scenes and CD quality music to charming simulation and RPG titles, briming with large colorful sprites! Enjoy hours of captivating single player text heaving gaming in your living room, no PC required! Just hook it up to your television that you already own. There is even an available mouse!

The PC-FX is an anachronism, and in that way it is like the 3DO.  At the time not everyone had a computer, there was no digital video on the internet, "multimedia" was a thing, and 2D might have still mattered. NEC played the system's strengths to the audience they thought would embrace it the most. There are some truly enjoyable experiences on it, definitely worth playing if you like what they bring to the table, but you have to know Japanese. Otherwise there are about 5 games you can play and have any fun and none of them are really worth owning the system for. It just is what it is.
lol every PC-FX that is sold today should come with a copy of some sort of "How to Japanese" manual.


Boundary Gate, to me, is one of the better starting points for games that are texty.   That or Team Innocent.   

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

esteban

Quote from: filler on 04/21/2015, 05:43 PM
Quote from: CPTBadAss on 04/19/2015, 02:19 PMIt seemed more of a novelty than actually playable. I guess to get excited about it, I'd want to see an easily playable game. A shooter, racing game, or fighting game seem to fit the bill in my opinion. And it would have helped immensely to have someone sit down with me and get excited about the PC-FX.
An arrow shot straight through the heart of the ethnically Japanese anime fan circa 1996, the PC-FX has arrived to bring all your animated multimedia dreams to life! Play your favorite PC games like Ah! Megami-sama, Power Dolls, Pia Carrot e Youkoso, and Doukyusei now with animated cut scenes and full CD quality voice acting! Catch up on all your 1996 anime news with the digital magazine series Anime Freak FX inluding digital video interviews, bathing suit photo sessions, mini games with voice actresses, and an original OAV series only available via these titles called Prisim Knights! The system brings amazing full screen full motion animated video scenes and CD quality music to charming simulation and RPG titles, briming with large colorful sprites! Enjoy hours of captivating single player text heaving gaming in your living room, no PC required! Just hook it up to your television that you already own. There is even an available mouse!

The PC-FX is an anachronism, and in that way it is like the 3DO.  At the time not everyone had a computer, there was no digital video on the internet, "multimedia" was a thing, and 2D might have still mattered. NEC played the system's strengths to the audience they thought would embrace it the most. There are some truly enjoyable experiences on it, definitely worth playing if you like what they bring to the table, but you have to know Japanese. Otherwise there are about 5 games you can play and have any fun and none of them are really worth owning the system for. It just is what it is.
One of the best things I have read at the forums this past week. :)
IMGIMG IMG  |  IMG  |  IMG IMG

SamIAm

Indeed, filler, that post was well-written and fun to read. When looking back on the PC-FX, it's easy to forget that it wasn't all bad, and the people behind it had a plan that at least made some sense.

I don't think I need to go over why it wasn't all good, either. What I will say, however, is that if you're anything less than a die-hard fan of that particular kind of software, then the PC-FX is not a treasure trove. What it is, in this case, is a fascinating tragedy. It's the closing chapter in a great saga called The Rise and Fall of NEC-Hudson Gaming. It's a history to be chronicled, analyzed and discussed. So much about the system remains mysterious to us, and even the general gaming public in Japan, that there's a lot of work to do in order to understand everything.

It's worth it to not get carried away talking about the bad stuff and spend a little time talking about the good stuff, though.

By the way, things seem to really be happening with Zeroigar thanks to elmer's generous assistance. I hope people here can enjoy talking about that game as they never have before someday soon.

Filler

Quote from: SamIAm on 04/21/2015, 10:07 PMBy the way, things seem to really be happening with Zeroigar thanks to elmer's generous assistance. I hope people here can enjoy talking about that game as they never have before someday soon.
That is excellent news. I can't wait to check that out. I myself am still dragging my heels with projects.

elmer

Quote from: filler on 04/23/2015, 08:08 PM
Quote from: SamIAm on 04/21/2015, 10:07 PMBy the way, things seem to really be happening with Zeroigar thanks to elmer's generous assistance. I hope people here can enjoy talking about that game as they never have before someday soon.
That is excellent news. I can't wait to check that out. I myself am still dragging my heels with projects.
I'm hoping that SamIAm will soon want to share some screenshots.  :wink:

Speaking of the Team Innocent translation ... my cheapo copy arrived from Japan, and watching the intro on real hardware made me even more interested in wanting to know what's going in.

Are the Team Innocent videos going to be subtitled like SamIAm's Zeroigar ones, filler?

Filler

#34
Quote from: elmer on 04/24/2015, 04:50 PMI'm hoping that SamIAm will soon want to share some screenshots.  :wink:
Sweet! Do it!

Quote from: elmer on 04/24/2015, 04:50 PMSpeaking of the Team Innocent translation ... my cheapo copy arrived from Japan, and watching the intro on real hardware made me even more interested in wanting to know what's going in.

Are the Team Innocent videos going to be subtitled like SamIAm's Zeroigar ones, filler?
Well... I was more gung-ho for that kind of attention to detail when I was working on WtPC. These days I'm more happy just to get a translation patch out there that is competently done. However, considering that the technical hurdle for this may have been overcome? I'd be on board for hard subbing these if we can make it happen. I haven't done much general subbing myself, but I have done it before, and I know people that might help if necessary.

Speaking of which, would you be up for the same treatment for Welcome to Pia Carrot elmer?

EDIT: This made me think of another question. I assume this change would make a patch file quite large. Has anyone tried making an .ips or other patch from a disc image with video changes made to it and repatching? Has that been done successfully?

elmer

Quote from: filler on 04/24/2015, 07:22 PMWell... I was more gung-ho for that kind of attention to detail when I was working on WtPC. These days I'm more happy just to get a translation patch out there that is competently done. However, considering that the technical hurdle for this may have been overcome? I'd be on board for hard subbing these if we can make it happen. I haven't done much general subbing myself, but I have done it before, and I know people that might help if necessary.
I really don't know what's going on with the video ... EsperKnight and SamIAm had that all done years before I turned up. They'd be the ones to ask.

I know that Hudson's compressor is available ... it's part of the PC-FX GA SDK that's available from various places.

QuoteSpeaking of which, would you be up for the same treatment for Welcome to Pia Carrot elmer?
??? I'm confiused ... I thought that you guys already finished that?

QuoteThis made me think of another question. I assume this change would make a patch file quite large. Has anyone tried making an .ips or other patch from a disc image with video changes made to it and repatching? Has that been done successfully?
No idea, I'm pretty ignorant about these translations, and so I'm just following the example of Ys IV and Xak III and using my own patching code for the little bits that I'm doing.

Filler

Quote from: elmer on 04/24/2015, 08:00 PMI really don't know what's going on with the video ... EsperKnight and SamIAm had that all done years before I turned up. They'd be the ones to ask.
Okay. We'll deal with the video for Team Innocent when the time comes.

Quote??? I'm confiused ... I thought that you guys already finished that?
Finished is kind of a loose term. It's as done as I think it needs to be, but we did miss one unlockable portion of the game, some of the choice segments never got spaced correctly, and the videos are not subtitled. That's kind of the part I was thinking would be interesting to revisit.

SamIAm

Quote from: elmer on 04/24/2015, 08:00 PM
Quote from: filler on 04/24/2015, 07:22 PMWell... I was more gung-ho for that kind of attention to detail when I was working on WtPC. These days I'm more happy just to get a translation patch out there that is competently done. However, considering that the technical hurdle for this may have been overcome? I'd be on board for hard subbing these if we can make it happen. I haven't done much general subbing myself, but I have done it before, and I know people that might help if necessary.
I really don't know what's going on with the video ... EsperKnight and SamIAm had that all done years before I turned up. They'd be the ones to ask.

I know that Hudson's compressor is available ... it's part of the PC-FX GA SDK that's available from various places.
We were fortunate enough to find two tools made by a Japanese guy. One could rip videos from a game IF they were in a specific format (which Zeroigar fortunately was), and another could convert the videos to lossless AVI.

I used virtualdub and some free subtitle editing program to produce a subtitles file and hard-code the videos. Then, I used the PC-FXGA program to reconvert them to PC-FX video. However, there was a problem: the sound was lost at some stage. In the end, Esperknight had to code a program to copy the sound from the original files to to the newly encoded ones. Finally, Esperknight worked on shoehorning in all the files and updating their locations in the game program - necessary because the file sizes changed.

That's all I really know. If you're serious about ripping and subbing videos, Esperknight is the guy you want to talk to, really. If you're missing some tools, I can help.

QuoteThis made me think of another question. I assume this change would make a patch file quite large. Has anyone tried making an .ips or other patch from a disc image with video changes made to it and repatching? Has that been done successfully?


No idea, I'm pretty ignorant about these translations, and so I'm just following the example of Ys IV and Xak III and using my own patching code for the little bits that I'm doing.
An ips patch would be ridiculously huge for a game with altered videos. Literally every byte that is different has to be recorded and updated via the patch, and in this case, you're talking about the majority of the ISO.

There's really only one way to go with something like Zeroigar.

elmer

Quote from: SamIAm on 04/21/2015, 10:07 PMWhat I will say, however, is that if you're anything less than a die-hard fan of that particular kind of software, then the PC-FX is not a treasure trove. What it is, in this case, is a fascinating tragedy. It's the closing chapter in a great saga called The Rise and Fall of NEC-Hudson Gaming. It's a history to be chronicled, analyzed and discussed. So much about the system remains mysterious to us, and even the general gaming public in Japan, that there's a lot of work to do in order to understand everything.
That is exactly how I feel. I'd love to be able to read that story.

How did a small company of locomtive-obsessed geeks have the balls to create their own chipset for a game system in the early 1980s?

Nobody did that back then ... Nintendo, Sega, Atari, Taito, etc all bought off-the-shelf CPUs, and off-the-shelf sound chips, and attached them to simple VLSI graphics chips. Those graphics chips were just integrated versions of the separate digital logic chips that you can see on the big PCBs of old arcade boards.

Hudson not only designed the HuC6270 display chip ... they also created a custom 6502 with extra instructions (identifying and rectifying its weaknesses), a custom sound chip, and then put the whole thing into the smallest and sexiest console design ever made.

Not only that, but they had the foresight to see what CD-ROM could offer gamers years before anyone else.

They were like tech-geek gods.

These days, it is (relatively) cheap to make custom silicon, and designing a simple CPU is the kind of thing that university students do.

Back then ... it was a Black Art, and only the big companies did it (except for another small company who, like Hudson,  didn't know that it couldn't be done and so created the Acorn RISC Machine (ARM)).

How did Hudson go from creating the hardware into being a software developer?
How did they hook up with NEC?
What was that relationship like?
How did they get into early digital TV and produce the early IronMan prototype?
What was the Hudon-created CPU on the IronMan that didn't make it to the PC-FX?
Was that CPU going to be backwards compatible with the PC Engine (it's really the only thing missing on a PC-FX that stops that possibility)?
What other changes were there between the IronMan and the PC-FX?
What happened with the 3D chip, and why didn't it make it into the PC-FX ... but did make it into the PC-FXGA?
And on, and on.

There's a fascinating history to be told ... but will we ever hear it here in the West?

Aggie Tsubi

I'd have to echo what's already been said in that I don't think there's going to be much convincing people. People who are interested in very obscure, niche import gaming and want to experience something firsthand before they form an opinion on it will give the PC-FX a shot, but those who have been convinced that there are no good games and that the system is just a joke to be poked fun at will probably never believe otherwise. It's the same sort of deal with the Virtual Boy. I'll defend it endlessly, but there's really no getting through to people who blindly absorb the general, misinformed consensus.

That said, just about any PC-FX info in English is worthwhile, even if it's basically preaching to the choir. There's not a lot out there, so even those of us who are fans of the system could benefit from learning more about the games we've yet to try/buy. Whether it's a short overview or an in-depth review, it's all good. All I ask for is that English coverage come from an unbiased standpoint. And by that I mean not biased against it (the system, certain genres, whatever). Well, and I suppose not biased in favor too, but I can't say I've come across many PC-FX fans who can't recognize that not every game is gold.

And for a more specific request, when it comes to the Angelique games and Arubarea's Maiden, I'd like to see them covered either by a female gamer (this may be a tough request to fill unless I do it myself, haha) or a guy who can assess them fairly, rather than the all too typical "This sucks because I'm a dude and I don't want to romance guys". Coverage of dating sims/romance games/visual novels in the Western world has got enough problems as it is, and it only gets even worse when it comes to otome games.

esteban

Quote from: Aggie Tsubi on 05/11/2015, 01:08 PM...

And for a more specific request, when it comes to the Angelique games and Arubarea's Maiden, I'd like to see them covered either by a female gamer (this may be a tough request to fill unless I do it myself, haha) or a guy who can assess them fairly, rather than the all too typical "This sucks because I'm a dude and I don't want to romance guys". Coverage of dating sims/romance games/visual novels in the Western world has got enough problems as it is, and it only gets even worse when it comes to otome games.
Ha! It would take a man who is secure with his own sexuality to do that.

Sadly, this sort of man is in short supply.

It's 2015 and we are still struggling with very basic, fundamental issues of fairness and objectivity in a critique.

I can already envision someone writing such a review, but peppered gratuitously with disclaimers throughout.

IMGIMG IMG  |  IMG  |  IMG IMG

CPTBadAss

Not sure how serious we are about reviewing games but I'd be willing to take a crack at it. I have absolutely no bias other than me not understanding how to get a PC-FX to work after 10 minutes at Louisville Arcade Expo. I didn't even knew it existed until three months ago. I've written a few reviews, mostly related to mechanical keyboards but I like writing reviews in general. Not sure how feasible it would be for someone to loan me their console and games but I'd definitely would be interested. Just floating that out there :). Esteban, come teach me the ways of PC-FX and a crash course in Japanese!
Maximum Output. Activate the pit.

elmer

Quote from: CPTBadAss on 05/13/2015, 09:07 AMNot sure how serious we are about reviewing games but I'd be willing to take a crack at it. I have absolutely no bias other than me not understanding how to get a PC-FX to work after 10 minutes at Louisville Arcade Expo. <...> Not sure how feasible it would be for someone to loan me their console and games but I'd definitely would be interested. Just floating that out there :). Esteban, come teach me the ways of PC-FX and a crash course in Japanese!
Downloading an ISO and using Mednafen seems to be Necromancer's standard response to those interested in getting a taste of the PC-FX ... and that would also seem to be good advice for starting to do a review.

Why not just pick a game that looks somewhat interesting to you and give it a spin, and then let everyone know what you think?

If you hold out a bit longer, you'll even get another translated game to look at ... Zeroigar is getting close to done!  :wink:

CPTBadAss

If I knew anything about the PC-FX library, I'd be more inclined elmer. I literally know nothing about it. It'd be a pretty poor review if I just picked a game from someone else's Top Ten :(.
Maximum Output. Activate the pit.

elmer

#44
Quote from: CPTBadAss on 05/20/2015, 02:47 PMIf I knew anything about the PC-FX library, I'd be more inclined elmer. I literally know nothing about it. It'd be a pretty poor review if I just picked a game from someone else's Top Ten :(.
Well, a good start would be clicking on the "PC-FX World" icon on the first page of this very site ...

https://www.pcengine-fx.com/PC-FX/index.html

Information about the system, game lists, game overviews, game videos, and some game reviews.

It's not had any updates in a long time, and I could certainly nit-pick some of the content as being either a bit too biased, or perhaps missing the point ... but once again, Aaron put together a visually beautiful and amazingly useful site.

If Arkhan does ever want to create a new PC-FX site, then Aaron's PC-FX World is the one that it'll be compared to, IMHO.

Now, I don't particularly want to be an ass, but if you seriously want to suggest that someone sends you their PC-FX and their games for you to review ... then it would probably be a good idea to show at least some basic interest in the system by typing "pc-fx review" into google and following some of the links!

CPTBadAss

#45
I don't see where that link is on the first page so thanks for the info.
Maximum Output. Activate the pit.

Arkhan Asylum

Quote from: elmer on 05/20/2015, 03:20 PMIf Arkhan does ever want to create a new PC-FX site, then Aaron's PC-FX World is the one that it'll be compared to, IMHO.
I already did start one: www.pcfxtoo.com

but, my other projects and stuff keep distracting me.

Alot of the pages just have filler/half assed paragraphs because I was in a hurry to get some stuff up and then got sidetracked.  I am shit at making web pages.

Aaron gave me permission awhile back to basically lift whatever off of PCFX World I wanted, though.

I still have intentions to get that site up and useful at some point.  It's kind of tedious and "meh" when I work on it though, so... it's sort of hard.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

elmer

Carl Williams, the guy from Retro Gaming Magazine that covers a lot of the old consoles has just said that he wants to come here to this forum and ask us a bunch of questions about the machine, with the aim of maybe doing a special article on it.

See the "comments" section of ...

http://retrogamingmagazine.com/2015/08/12/choshin-heiki-zeroigar-for-pc-fx-translated-by-fans-choshin-what/

So ... if we want to "Spread the Word" ... this is a chance to politely help Carl out and see if we can give him a good, balanced view of the PC-FX, both its strengths and its weaknesses, and why it is that some of the people here love the machine.

Whatever he eventually writes will be entirely up to him, of course, but this seems, to me, to be the best chance that the machine has had in a while to get some decent publicity.

SamIAm


RGMag

Hi guys, this is Carl from Retro Gaming Magazine.  I am indeed interested in learning more about the PC-FX.  As I mentioned in another thread, until I saw Zeroigar I was under the impression that there were very few games released for it, let alone anything that had fast action.