@GTV reviews the Cosmic Fantasy 1-2 Switch collection by Edia, provides examples of the poor English editing/localization work. It's much worse for CF1. Rated "D" for disappointment, finding that TurboGrafx CF2 is better & while CF1's the real draw, Edia screwed it up...
Main Menu

REPAIR GUIDE - PCE|TurboDuo/R/RX: CD Laser Swap & Adjustment Guide

Started by blueraven, 11/20/2010, 04:29 PM

Previous topic - Next topic

mouth78 and 1 Guest are viewing this topic.

Tempest_2084

It's hard to see, but from what I can tell the laser bobs two or three times before giving up and saying Set Disc.  I don't think it's locking on after one bob.

thesteve

thats what i suspected
it means its not flagging the mirror pin (cant see its reflection)
possible causes laser/wiring/CXA1081

Tempest_2084

Ok that's what I suspected as well.  Someone told me that if the laser doesn't detect the disc it won't spin.

Quotepossible causes laser/wiring/CXA1081
I think we can eliminate the laser because even if the new laser was bad, the old laser which worked before is no longer working.  I can't believe I could have damaged it taking it out of the system.

Which wire controls the flagging of the mirror pin?  I thought I tested all the wires in the two ribbon cables and they all tested fine for continuity.  The only one that I'm not sure about is the larger yellow wire that appears to go from the motherboard into a taped up area of the wire bundle.  I don't know where it ends so I couldn't test it for continuity.

Where is the CXA1081?  Is is easily replaceable or is it soldered in?

thesteve

mirror pin is from the CXA1081
under the board by the connectors
mirror is acheived by the laser sensors responding back to the CXA1081
mirror is sent to the other CXA/CXD chips to switch the system to closed loop
scope pin 2 of connector 5 (P2 of P5) to see the output of the laser/amp

Tempest_2084

Unfortunately I don't have a scope, just a really crappy volt meter.

I think I've done about as much as I can on my own.   I'm going to send this off to a friend who thinks he can fix it.  I'll report back when I get some news.  I appreciate everyone's help and I'll pass along this info to my friend.

Drumjay

I have a Duo at the moment that is causing problems. This fault existed before capacitors were changed. The fault is still there after all the capacitors have been changed. Will turn on no problems. Will load and play the Hu Card games fine. But removing the card and turning on all I get is a white screen. The interface is just not loading for the CD ROM part. I presume this is chip controlled? Does it mean the chip is dead? Thanks for your help.

thesteve

its either a dead chip or open connection to a chip
the 22uf caps near the slot are power filters for other sections of the system, check for 5V on them

OldMan


OldMan

My bad. Missed the part about it being a Duo.
Still, have you tried with a cd system card?

Drumjay

Thanks for the fast replies! I have checked all the 22uf caps 5 volt on every one. Typically my system card has vanished not in the box! Everything else is fine the laser and all the motors are fine checked in a working console. I also have another one that has the system start up but the laser will not move up and down, again I know it all works tested in a working one so there is something in between stopping the laser. Busy trying to change all the caps! But nothing yet. I have 4 in total but only one working at the moment. Quite frustrating!

thesteve

find my pinout for the DMA chip, and probe its system bus
odds are you will find a missing signal either there or on the D0-D7 pins at the slot without card

Drumjay

Thanks again. I will try that. Luckily I have found the system card and it works beautifully! So may as well just use it this way if it's not possible to repair the chip?

thesteve


CkRtech

Did a full cap replacement on my Turbo Duo and am gearing up to do my first laser adjustment. Out of the gate, the laser reads audio CD TOC, fires up the first track, plays well, and can track across the disk OK. That probably saves me a lot of pot tweaking.

It seems like the disc and laser might be making contact somewhere between the 30%-50% mark of the disc (inside ring being 0% and outside edge of disc being 100%). After getting a few tracks in, I can hear the disc making contact with something - which alters the rhythm of the spin.

If I track to the end of the disc, I can see what appears to be the laser either "bouncing off" of the disc or having major issues attempting to focus on the track. It spits out several seconds of severely distorted audio, and then returns to center.

I will probably attempt to tweak it today, but I welcome any thoughts from you guys that have done tweaks before. I haven't decided if I want to go to the trouble of hooking my oscilloscope up to it or not.  :-k

thesteve


CkRtech

I made an error in my explanation. Instead of the 30%-50% mark being the entire range of the issue, it is actually the approximate starting range where the issue becomes noticeable - the worst being the 100% (last tracks on the disc). Audible laser/lens noise can be heard at about the 50% mark of the disc (smallest degree of focus struggle, perhaps?) The further out on the disc it goes, the more issues it has. If I test the last track, it starts bouncing one or two tracks back and skips a few seconds/chunk of seconds/minute or two forward/backward.

The gears and rods appear to transport the lens OK from what I can tell. I applied the smallest bit of white lithium (spray) to them last night, however I do not think it made a difference.

thesteve


CkRtech

Seems slightly better. I still have some issues on the later tracks. The spin speed slows on the later tracks, and it seems like the cd gets a slight wobble (when viewed straight on from side of disc) when laser is on the outside tracks.

Thanks for your help.

blueraven

Glad to see its all going well! I have a DUO-R in the shop as we speak, and will be posting an update on the differences of the two units, and updating the links. Duo_R, could you update the photo links on Page 1? Much obliged!

:D Thanks Guys!

cjameslv

Many thanks to bluebmw for his guide on adjusting pots. After i finished replacing caps on my duo, the cd player still didn't work, so i figured i needed to adjust the pots. They were way out of whack! His guide got me dialed in perfect and everything runs great! Holy shit though, i had to hunt my ass off trying to find a music cd  :lol:

void88

Sup Guys,

i really need your help. after i recaped my duo, the cd unit still played cds with issues. so i bought a new laser and replaced it following this guide. after playing a little bit with the pots, i finnaly got my duo play the cd games almost perfectly without any issues...after some days of not using the duo i just wanted to play some puyo puyo tsu - here the trouble began:

the disc loaded fast as always and at the title screen the music stoped playing. i knew, that my pot settings werent 100% right. i just wanted to try it again and restarted the duo but the disc doesnt move and the laser unit stucked at the very outside. after some trys i managed to move the laser somehow. so i tried to load the game again and same issue...laser moved to the outside and stuck. now i cant get this thing back to the "normal" position.

is there a way to force the laser unit to move back? i spent much money on this duo already, so i want to get it work badly :( hope someone have a nice advice. thx in advance

Keith Courage

Spin the gear/motor manually with your finger to get it free again.

Otherwise if it keeps getting stuck this can sometimes be an issue with CD-R discs. Very rare to see it happen with real CDs.

3rd possibility is that your lens motor is going bad. Typically if it gets stuck with real CDs then the motor is bad. I've had to change a few myself so might want to give that a go.

void88

Quote from: Keith Courage on 02/01/2015, 04:43 PMSpin the gear manually with your finger to get it free again.
-_- now that was easy! lol i tried everything except using my fingers :D

thank you!
this console and this forum is awesome!

schweaty

Ok... i need help.  So, I recently picked up a Turbo Duo that wouldn't play CD's.  It wouldnt spin the CD's at all.  I recapped it and cleaned/lubed the rails, but it still wouldn't spin CD's.  I started the first pot adjustment in BlueBMW's process (VR102) and after a small turn counterclockwise, it started spinning immediately.  In fact it read the music CD that was in it.  I played a few tracks (didnt go all the way to the end, which I regret.  reason why in a minute) and popped in Ys I & II.  It started right up, no problem.

I'm thinking "well, that was easy".    I noticed a bit of a whir sound which I attributed to VR103.  Once again (following BB's instructions), i turned the pot a bit counterclockwise and it diminished a lot.  Then things start to go wrong.  About 5 minutes or so after I started the game, the CD started to speed up a lot.  Per BlueBMWs guide, if this happens he says to adjust VR105.  I started adjusting VR105 and it starts to slow down a bit, then the laser goes all the way to the right and snaps back to the center.  At this point, I figure its been going kind of a while at high speed and I dont want to burn it out, so I shut off the console.  After reviewing BB's instructions again, I probably should have cycled through all the tracks on the CD before switching to the game.

Now no matter what I do to the pots I cant get it to read CD's.  They spin for 13 seconds and then I get the dreaded "Please set Disc!" error.  Fast or slow (depending on how i have the pots adjusted), it always stops at 13 seconds and I get the same message.

Any thoughts?

cjameslv

Ya you gonna need to redo it all again. I actually used a maker to put a dot on the pcb and the pot when its close so you got a reference point at least. Just be patient. I tweaked mine for a good hour before i was completely satisfied. I noticed different games work differently too, for some reason dragon slayer works even when pots are not dead on but adams family was a nightmare as pots had to be fucking tuned to a cunt hair accuracy. Make sure your room is dead silent too so you can really hear the laser. Triple test before you put it back together too lol!

schweaty

Quote from: cjameslv on 02/08/2015, 09:38 PMYa you gonna need to redo it all again. I actually used a maker to put a dot on the pcb and the pot when its close so you got a reference point at least. Just be patient. I tweaked mine for a good hour before i was completely satisfied. I noticed different games work differently too, for some reason dragon slayer works even when pots are not dead on but adams family was a nightmare as pots had to be fucking tuned to a cunt hair accuracy. Make sure your room is dead silent too so you can really hear the laser. Triple test before you put it back together too lol!
OK.. you inspired me to jump back in.  I believe I am in the sweet spot for VR102 and 104 and probably 103 (not certain because I still cant get it to read CDs).  My point of frustration is VR101.  According to BlueBMW's tips after you get VR102 and 104 in the sweet spot, VR101 comes next.  I interpret the way he wrote it as VR101 adjustment will get it read CD's when its in the right spot.  My problem is, I get no feedback at all when I turn VR101.  It doesn't do anything differently no matter what position its set at.  Its hard to find the sweet spot when you can spin it all the way around without any change in what the laser is doing.

what am i missing here?  how do you know when the laser is just toast?

Keith Courage

If V101 doesn't make any change at all then either the V102 is not set incorrectly or the lens gain pot itself is not set correctly.

I set up all my CD lenses by ear.

schweaty

Quote from: Keith Courage on 02/09/2015, 03:01 PMIf V101 doesn't make any change at all then either the V102 is set incorrectly or the lens gain pot itself is not set correctly.

I set up all my CD lenses by ear.
thanks for the response.  which one is the lens gain?

Keith Courage

lens gain pot is the one on the lens itself. Usually the V102 is the culprit though if you cannot get V101 to make any difference whatsoever.

SmokeMonster

Great guide, thanks for writing this up!

The Hop-M3 is only $13.42 shipped through Aliexpress, and it appears to be the exact same part carried everywhere else. Here is the link.

blueraven

Thanks! I'm just glad that people are utilizing it! I'll update the thread with this as the Laser source!

:mrgreen:

danyetman

I purchased a PC Engine Duo, knowing that it had no audio.  I'd never gotten my hands on one before, but my best friend was kinda nuts over the TG-16 stuff, and after I bought him a Turbo Everdrive as a birthday gift and watched him go apeshit over it, I kinda got interested myself.

I went through a lot of trouble repairing the Duo, and I have tumbled to some knowledge through a great deal of time, swearing, and frustration that I think others ought to know:


1 - Regardless of how well your Duo works when you get it, replace all caps immediately.  Duos are noted for the poor quality of their caps, and this is not to be understated.  I found that the trace under one of the pre-amp caps was completely destroyed by the cap's failure.  Repairing traces is never a fun thing to do.

2 - When removing the SMT caps, I know a lot of people advocate the 'twist 'em off' method.  Please, for the love of all that is holy, do not do this.  Sure, it's quick, but it only takes one pulled trace to fuck up an expensive piece of vintage technology for good.  Take your time; use a soldering iron to heat up the legs one at a time and gently pull the heated side up.  Inch each leg up a bit at a time, switching sides as needed, until the cap is free.  It'll take time, but better safe than sorry.

3 - Get a frequency counter if you want to adjust VR105.  It doesn't have to be hugely expensive, but you'll need at least a 10MHz model (preferably 20MHz, just to be safe), and you'll need to know how to use it.  I got an old (looks like 70s or 80s model) counter for $15 off of eBay, and it works a treat.  Definitely gonna save up for a scope next.  VR105 adjusts VCO, which needs to be (ideally)4.3218MHz.  Obviously, the closer you get to this value, the better your Duo will run.  I've managed to get it spot-on, and my games load noticeably more quickly. 

  • Disconnect the power to your system
  • Connect the counter lead (typically the red lead in a red/black pair) to Pin 1 of Connecter P6
  • Connect the ground lead (black) to Pin 5 of Connector P5
  • Reconnect the power to your system and put a CD (a game works best) on the spindle, and press RUN
  • Using a small screwdriver (ideally plastic), adjust VR105 until you get a consistent 4.3-4.4MHz reading.  It's better to go a little high than to be a little low on the reading, so remember that if you can't get it perfect.

4 - One of the problems I encountered that really frustrated me was that CD audio would play decently sometimes, and sometimes it would get scratchy and/or drop out until a new track needed to load.  This is due to either VR101 or VR103.  I recommend going after VR103 first; it's more likely to be your culprit, and unlike VR101, if you take it out of range, it's far less likely to prevent games from loading.  Load up CD game with a sound-test feature (Rondo of Blood is a good choice, because it has an immediately-accessible sound test that will cover the whole range of the CD), and, using Rondo of Blood as an example, select the last music track and play it.  If it crackles or cuts out at any point, use a small plastic screwdriver to make very small movements to VR103.  In my instance, I had to rotate it slightly anti-clockwise, but your mileage may vary. 

5 - One size does not fit all.  I know that there is a rather incomplete Excel matrix of readings off of the trimpots, but when I set my pots to those readings (even the 'average' readings), my Duo kept on failing to load games, playing them with audio errors, or having crazy load times (2-3 minutes to start a game, and sometimes failing to find needed data during an in-game load totally).  Each Duo appears to be a thing unto itself.  Only VR105 requires an absolute value, everything else is...flexible.  This also put me in the awkward position of having to re-determine multiple pots, which brings us to number six...

6 - One pot at a time!  I cannot stress this enough - only work on one pot at a time.  When you think you have that pot correct, test, test again, and test yet again, before going back and testing once more before you even consider moving on to the next pot.  If you fiddle with several things at once, you're far more likely to fuck things up badly, which is why you should always, always, ALWAYS mark the initial setting with a fine-tipped permanent marker or get AB AC BC multimeter readings, so if you do screw the proverbial pooch in your adjustments, you can return to the original settings and try again.
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

blueraven

Thanks for the additional info on the pot adjustments, and I'm glat you were able to get your Duo back "On the Road"

Quote from: danyetman on 02/28/2015, 11:25 PM1 - Regardless of how well your Duo works when you get it, replace all caps immediately.  Duos are noted for the poor quality of their caps, and this is not to be understated.  I found that the trace under one of the pre-amp caps was completely destroyed by the cap's failure.  Repairing traces is never a fun thing to do.
I also apply the "Shotgun Method" to replacing caps. Recapping the duo completely is a good idea, but the soundfix will hold in a pinch if you don't have all the caps on hand. Not for the novice...

Quote from: danyetman on 02/28/2015, 11:25 PM2 - When removing the SMT caps, I know a lot of people advocate the 'twist 'em off' method.  Please, for the love of all that is holy, do not do this.  Sure, it's quick, but it only takes one pulled trace to fuck up an expensive piece of vintage technology for good.  Take your time; use a soldering iron to heat up the legs one at a time and gently pull the heated side up.  Inch each leg up a bit at a time, switching sides as needed, until the cap is free.  It'll take time, but better safe than sorry.
=D>
Truer words never spoken. While the "don't twist" part may seem obvious to an experienced repairman, this is a really crucial thing that beginners need to understand before really getting into these units. It's like a bull in a china shop. You can rip the hell out of your traces, and cause major headaches having to bridge them which can cause hours of misery and troubleshooting. BE CAREFUL AND DESOLDER ALL TRACES .

Quote from: danyetman on 02/28/2015, 11:25 PM3 - Get a frequency counter if you want to adjust VR105. VR105 adjusts VCO, which needs to be (ideally)4.3218MHz.  Obviously, the closer you get to this value, the better your Duo will run.  I've managed to get it spot-on, and my games load noticeably more quickly. 
Yes. I use an Ocilloscope to test the pots, but a frequency counter will also work in a pinch.

Quote from: danyetman on 02/28/2015, 11:25 PM4 - One of the problems I encountered that really frustrated me was that CD audio would play decently sometimes, and sometimes it would get scratchy and/or drop out until a new track needed to load.  This is due to either VR101 or VR103.  I recommend going after VR103 first; it's more likely to be your culprit, and unlike VR101, if you take it out of range, it's far less likely to prevent games from loading.  Load up CD game with a sound-test feature (Rondo of Blood is a good choice, because it has an immediately-accessible sound test that will cover the whole range of the CD), and, using Rondo of Blood as an example, select the last music track and play it.  If it crackles or cuts out at any point, use a small plastic screwdriver to make very small movements to VR103.  In my instance, I had to rotate it slightly anti-clockwise, but your mileage may vary. 
An important note, as many people have experienced the audio "cutting out" and have resorted to putting their Duo boards in a dishwasher. I personally have always believed this to be a pot adjustment, and am glad that you are now confirming this, for me at least.

Quote from: danyetman on 02/28/2015, 11:25 PM5 - One size does not fit all.  I know that there is a rather incomplete Excel matrix of readings off of the trimpots, but when I set my pots to those readings (even the 'average' readings), my Duo kept on failing to load games, playing them with audio errors, or having crazy load times (2-3 minutes to start a game, and sometimes failing to find needed data during an in-game load totally).  Each Duo appears to be a thing unto itself.  Only VR105 requires an absolute value, everything else is...flexible.  This also put me in the awkward position of having to re-determine multiple pots, which brings us to number six...
I have also experienced Duo's that have had different settings to run purfectly. My original Duo, the ZombiDuo, which has been repaired about 10 times, is missing two of the trim pots. Hence, the Zombiduo. It still plays fine.

Quote from: danyetman on 02/28/2015, 11:25 PM6 - One pot at a time!  I cannot stress this enough - only work on one pot at a time.  When you think you have that pot correct, test, test again, and test yet again, before going back and testing once more before you even consider moving on to the next pot.  If you fiddle with several things at once, you're far more likely to fuck things up badly, which is why you should always, always, ALWAYS mark the initial setting with a fine-tipped permanent marker or get AB AC BC multimeter readings, so if you do screw the proverbial pooch in your adjustments, you can return to the original settings and try again.
YES. NEVER..... Mess with more than one trim pot at a time. It's like screwing up the firing order in your car by putting your plug wires on wrong.

...and Welcome to the forums. :mrgreen:

danyetman

Thanks, blueraven.  Some follow-up observations I've made, and a question tied into those observations.

I know I must be reading too much into it, but after I got thing dialed-in, I observed, or appeared to observe, that only the games I'd tried to play while it was having difficulties seemed to load quickly and without problem.  This was limited to my burned copies of Rondo of Blood and Cotton.

Naturally, my first assumption was that my setting were 'not quite right', but I found myself hard-pressed to comprehend that games burned at the same rate and with the same device, using high-quality media, would occupy such different ends of the 'ease-of-playability' spectrum.

I threw in Langrisser, and, out of frustration, simply allowed it to load for as long as it took.  The laser seek went back and forth for quite some time, and then...it loaded!  In shock, I turned it off, and turned it back on.  This time, it loaded faster.  I then started going through different games that I had burned but which had not been able to load.  Faussete Amour, Ys I&II, Ys III, Ys IV...it appeared that the more I attempted to play them, the easier time my Duo had of actually succeeding in playing them.

If the technology were not so limited and antiquated, I would almost believe that the Duo was self-calibrating itself, as it had only been exposed to two games in the weeks previous, and had suddenly had a large selection of very different games in Native English, Patched English, and Unpatched Japanese formats.  I have difficulty in accepting this, but the results appear to speak for themselves.

My question is this:  Is the Duo capable of self-calibration?  Or am I simply witnessing the metaphorical jackalope of the PC Engine world?
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

blueraven

Quote from: danyetman on 03/05/2015, 10:02 AMThanks, blueraven.  Some follow-up observations I've made, and a question tied into those observations.
No Problem, glad to share and help :)

Quote from: danyetman on 03/05/2015, 10:02 AMI know I must be reading too much into it, but after I got thing dialed-in, I observed, or appeared to observe, that only the games I'd tried to play while it was having difficulties seemed to load quickly and without problem.  This was limited to my burned copies of Rondo of Blood and Cotton.
Some Duo's have traditionally had problems with burned CD's "Out Of The Box", but I have had reports of some people playing burned games with slightly extended load times.... I will get into that in a minute. I have one Duo that may have been "Adjusted" during the old TurboList days, as it plays burned CD's seamlessly, but has an extended load time across the board, with both original and burned games.

Quote from: danyetman on 03/05/2015, 10:02 AMNaturally, my first assumption was that my setting were 'not quite right', but I found myself hard-pressed to comprehend that games burned at the same rate and with the same device, using high-quality media, would occupy such different ends of the 'ease-of-playability' spectrum.
Your assumptions are correct. From my experience, using a high-end CDR (Like a Black Memorex, Taiyo Yuden, or Mobile Fidelity Sound Lab 24K Gold) burned as a direct copy or 1:1 ratio will work best for preserving the quality of game, and will be less likely to data-bleed in the first few years. I still have a Taiyo Yuden copy of Coryoon that is burned from about 2003, and for some strange reason it still works. It has something to do with what is written during the copy process, I think, because I have had different luck with different burners. It may come down to your hardware, but I can't conform this. An original will ALWAYS work better than a CDR, but you can adjust the pots, supposedly to make burned games work more seamlessly with your Duo.

Quote from: danyetman on 03/05/2015, 10:02 AMI threw in Langrisser, and, out of frustration, simply allowed it to load for as long as it took.  The laser seek went back and forth for quite some time, and then...it loaded!  In shock, I turned it off, and turned it back on.  This time, it loaded faster.  I then started going through different games that I had burned but which had not been able to load.  Faussete Amour, Ys I&II, Ys III, Ys IV...it appeared that the more I attempted to play them, the easier time my Duo had of actually succeeding in playing them.
If this were a Turbo-CD system, I would say that you have a gear issue. Seeing as this is with a Duo, I would put the shortened load time down to the pot adjustments you made. About 12-15 years ago, there was a modder (I forget his name, but Duo_R or D-Lite got a duo from him and reported this to me back in 2008 or 2009) who could "adjust" you duo for about $35-50 so that it would play burned games flawlessly. How this was done remained a mystery on these forums until BlueBMW got into the trim pot adjustments down around the time I created this thread. We concluded that the adjustments were made to the trim pots to get the burned games to work, and thusly incorporated the the trim pot adjustment guide with the "At Your Own Risk" warning. I'm glad your Duo is functional and improving from this information.

Quote from: danyetman on 03/05/2015, 10:02 AMIf the technology were not so limited and antiquated, I would almost believe that the Duo was self-calibrating itself, as it had only been exposed to two games in the weeks previous, and had suddenly had a large selection of very different games in Native English, Patched English, and Unpatched Japanese formats.  I have difficulty in accepting this, but the results appear to speak for themselves.
This is 23 year old technology at this point. I'd be hard pressed to believe that the Duo has a mind of its own, but it is possible. oBey has weird gremlins like that. f you leave it alone for a day or so, does it still "warm up" or was that just a one time thing? It could have been that the Duo "came into calibration" after you adjusted the trim pots, and it reacted to it's new settings.

Quote from: danyetman on 03/05/2015, 10:02 AMMy question is this:  Is the Duo capable of self-calibration?  Or am I simply witnessing the metaphorical jackalope of the PC Engine world?
I think what you saw was you Duo "settling in" to the new parameters you set when adjusting the pots. I'll put the question to the other techies. Thoughts?

All the best with keeping your Duo on the road. :mrgreen:

thesteve

it does not auto-cal anything
the adjustments do settle a bit so that is likely what you saw
another option is the rails/gears need cleaned and regreased, and were sticking

danyetman

Thanks for the additional information, blueraven, thesteve.

Firstly, I have already applied white lithium grease to the worm gear and the laser rails.  Handy stuff - I've used it to prevent my original N64 controllers from wearing out, and despite being 19 years old, those controller sticks snap back like new.

Just about the only thing I could do to my Duo is replace the HOP-M3 laser.  I might do that anyway, though I have a horror of re-dialing the pots in again, even if I think it would be a worthwhile experience.

I'm a recent convert to the Church of PCE (having gone the long way 'round, from Nintendo to Sega to Atari to Sony to SNK to NEC), but I'm more interested in the technological side of things, so it occurs to me to wonder about the three connectors (P5, P6, and P7) on the Duo.

Obviously, they are for testing and calibrating the CD functionality.  The trimpots on the board indicate to me that something about the CD's circuit was, shall we say, 'flexible'.  Otherwise, there would be no need to include trimpots for adjusting the laser.  My personal theory is that the lasers themselves have (or had) some pretty wide tolerances, but I can't confirm that.

What I am almost completely certain about is that the P5, P6, and P7 connectors are used in bringing those tolerances into the tight range required for launch-day perfection.  Ergo, there must be some actual required values generated by these connectors that can be brought into conformity with the specs needed for flawless playback of OEM games.  Extrapolating from that, there must be a document related to the practical difference in playability between a pressed disc (of any time, not necessarily a game) and a burned one.

I know this is somewhat stream-of-consciousness here, but unless I am very much mistaken, there must be a document detailing these values.  It would be fascinating to collect and collate all this information...hmm.
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

thesteve

your mostly correct
the adjustments are per sony spec, from the chipset datasheets
P5 is your CD cal port
P6 and P7 are data diagnostic ports for troubleshooting a dead drive

danyetman

If that is the case, then anybody with an oscilloscope and the right documentation should be able to gather absolute values from the P5 connector, is that not so?

So instead of relying on simply listening to the drive itself, we should instead have a guide based off of those absolute values for use with an oscilloscope.

And again, should we not be able to extrapolate values required for burned media as well?
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

thesteve

as far as exact values the chipset is designed around a range, and lasers vary
the read values on P5 are different using different media, but not much, so a drive adjusted perfect for CDR runs quite well on pressed.
where CDR is a bit less forgiving of inexact focus or tracking feedback settings
poorly aligned optics on the laser will complicate the tracking/focus causing more difficulty reading

danyetman

Quote from: thesteve on 03/07/2015, 01:16 AMas far as exact values the chipset is designed around a range, and lasers vary
the read values on P5 are different using different media, but not much, so a drive adjusted perfect for CDR runs quite well on pressed.
where CDR is a bit less forgiving of inexact focus or tracking feedback settings
poorly aligned optics on the laser will complicate the tracking/focus causing more difficulty reading
Fascinating stuff, thesteve.  Mind shooting a link to the documentation on these read value ranges?  And if you can include a no-nonsense primer on how to measure for those values on the P5 connector, that'd be brilliant.
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

thesteve

The readings are waveform
Pin1 is ground pin2 is RF
Look up laser eye pattern

danyetman

Quote from: thesteve on 03/07/2015, 02:16 PMThe readings are waveform
Pin1 is ground pin2 is RF
Look up laser eye pattern
I thought pin 6 on P5 was GND, not pin 1?  Also, I'm not getting any relevant info looking for 'laser eye pattern'.  Perhaps you could be a little more specific?
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

BlueBMW

[Sun 23:29] <Tatsujin> we have hard off, book off, house off, sports off, baby off, clothes off, jerk off, piss off etc

danyetman

Quote from: BlueBMW on 03/15/2015, 11:36 AMI found this to be useful: http://www.repairfaq.org/sam/cdfaq.htm#cdgensap

and this for the eye pattern: http://www.repairfaq.org/sam/cdfaq.htm#cdcdeyep
EXTREMELY helpful!  But, uh, which points on P5 should I tap to adjust this?

EDIT:  Derp.  RF, of course.  Pin 2.  I'm an idiot.
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

thesteve

post the pic you showed me of the pattern on your scope bmw

BlueBMW

This was from a CDROM2 unit.

/20150316_000814_zps3bynuxmv.jpg
[Sun 23:29] <Tatsujin> we have hard off, book off, house off, sports off, baby off, clothes off, jerk off, piss off etc

danyetman

So, to clear this up:

1)  I'm grounding on Pin 1, and pulling the signal on Pin 2.

2)  I'm using non-triggered waveform as the read.

3)  I'm looking for 696ns of separation per half-phase, and 232ns between each wave's equivalent points.

What kind of probe are you using for this?
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.

thesteve

use a 10X probe
use a triggered input
the data in encoded as a varied wave length, but its done in steps
so what you see is a wave that doesnt directly overlap every pass, but will overlap every few passes
that causes the grid effect

danyetman

Well, I can't seem to get this right, and now my PCE Duo won't load any CDs at all.

If there's anyone in NA (midwest is close to me) who can tweak this thing back into functionality, I'd be willing to pay a reasonable price for this service.  I don't have the time to coax this troublesome thing back into full operation, and it's frustrating the hell out of me.

Anyone who is able to do this, please PM me.
Thesteve: Gamer.  Guru.  Electronics nerd.  Savior.  Gentleman.  Jackalope.  Instructor of n00bz.  Champion of Geeks.  Might be half-badger.  Lord of all things NEC.  If you want to fight him, you'll have to defeat him first.  Beware of the knowledge bombs he drops.  They will blow your mind.  And your ass.  To bits.  They'll blow your ass to bits.