I got these in an anonymous email:
/img2087mo.jpg
Then next day, the following message:
Hello Chris, <erm..?>
We got an alpha version 100% complete from the creator of the game. It's maybe the one and only full complete version of the game. It was kept for about 20 years...
Only few informations were available on Internet and all came from PCM engine fan. As same as only few screenshot published through the same magazine (June 1993).
Then the company closed down before released it, after the middle success of circus light (same man).
If you know someone we should be interested in it, please let them know.
We don't know what we will do with it but it seems that some collectors are looking for it.
Maybe one of the last unreleased / rumor and secret hu card game available on the market.
Best regards.
I have no idea if this is legit or not, but if anyone wants their email address, let me know and I will send it via PM. Long standing/trusted forum members get priority.
Wow, that's random and kinda cool.
I'd certainly be interested in such a game, but not for the thousands of monies some diehard collector is likely willing to pay. The only way I'd invest that kind of coin is if it really is complete (music and whatnot), it's a decent shewty (I wouldn't expect it to be top tier), and it's running bug free on real hardware; that way there'd be enough interest in pressed discs at a price high enough to recoup the investment.
he posted on assembler
wayback.assemblergames.com/?Dino-Force-PC-Engine-make-your-wish-come-true (https://web.archive.org/web/20141104191943if_/http://www.assemblergames.com/forums/showthread.php?42387-Dino-Force-PC-Engine-make-your-wish-come-true)
Quote from: NecroPhile on 10/25/2012, 01:06 PMI'd certainly be interested in such a game, but not for the thousands of monies some diehard collector is likely willing to pay. The only way I'd invest that kind of coin is if it really is complete (music and whatnot), it's a decent shewty (I wouldn't expect it to be top tier), and it's running bug free on real hardware; that way there'd be enough interest in pressed discs at a price high enough to recoup the investment.
Its a HuCard prototype, isn't it?
Quote from: Psycho Arkhan on 10/25/2012, 01:21 PMIts a HuCard prototype, isn't it?
Oh, it's a huey? I guess that kills it for me then.
Do we have the skills to dump it here on the forum? I'd donate (some) to get it if someone can dump it. Would others be interested in contributing even if it meant they wouldn't get the original proto?
After the whole Digital Press Bio Force Ape debacle, I'm always suspicious of people claiming protos..... (eat communism, indeed).
Quote from: TurboXray on 10/25/2012, 02:33 PMAfter the whole Digital Press Bio Force Ape debacle, I'm always suspicious of people claiming protos..... (eat communism, indeed).
My guess is its all a hoax and someone needs kicked in the sack.
Could be someone's been reading neo-geo.com a bit to much, and is looking to score big on a proto.
If it is a hoax, they should have picked a more interesting game.
QuoteDo we have the skills to dump it here on the forum?
I'm sure there are people here who could do that. It just takes the right equipment.
He sent me the e-mail and I replied to it, which accounts for your "Hi Chris" message. I'd love to get my hands on this proto and dump it, but I'm not a rich man anymore...
lol yeah, I bet thibaut & co already threw in their 10'000s of euro bids for that. so if its real, the only thing we probably will ever get to see are some pics and movies with french comments.
This is from Gekkan PC-Engine magazine 9/1991:
(https://www.chrismcovell.com/secret/1991/DinoForce.jpg)
lol, these guys at Uni Post of Japan really knew of how to create some hardcore pc engine legends.
Quote from: ccovell on 10/25/2012, 09:54 PMThis is from Gekkan PC-Engine magazine 9/1991:
(https://www.chrismcovell.com/secret/1991/DinoForce.jpg)
Heh, with a weapon like that... it would flicker like a biatch.
I would very much like to see that "super unique shooting game" :)
Ok, so what we need is for Arky & Ye Old Geezer to finish up those AbCards, so we can put this & Marble Madness on those.....well, that, & someone to purchase this so it isn't hoarded! I wonder if BeaglePuss knows about this! :-k
Quote from: ParanoiaDragon on 10/27/2012, 12:54 AMOk, so what we need is for Arky & Ye Old Geezer to finish up those AbCards, so we can put this & Marble Madness on those.....well, that, & someone to purchase this so it isn't hoarded! I wonder if BeaglePuss knows about this! :-k
BeaglePuss is busy securing the Riftwar Saga prototype at the moment and doesn't have the $$$ to fund a Dino Force acquisition. Damn, talk about bittersweet.
Quote from: guest on 10/25/2012, 02:51 PMQuote from: TurboXray on 10/25/2012, 02:33 PMAfter the whole Digital Press Bio Force Ape debacle, I'm always suspicious of people claiming protos..... (eat communism, indeed).
My guess is its all a hoax and someone needs kicked in the sack.
I'd be suspect of anything that doesn't say "PUSH RUN" on the title screen. Either way, simply don't care. More often then not, people who come across this stuff are never willing to dump it it seems like, because its kept as a bragging right. Due to that, I don't get my hopes up anyway.
Quote from: esteban on 10/27/2012, 06:18 AMQuote from: ParanoiaDragon on 10/27/2012, 12:54 AMOk, so what we need is for Arky & Ye Old Geezer to finish up those AbCards, so we can put this & Marble Madness on those.....well, that, & someone to purchase this so it isn't hoarded! I wonder if BeaglePuss knows about this! :-k
BeaglePuss is busy securing the Riftwar Saga prototype at the moment and doesn't have the $$$ to fund a Dino Force acquisition. Damn, talk about bittersweet.
I haven't heard anything about beaglepuss making the MM rom available, so even if he did nanage to get ahold of this, the end result would likely he the same as if any of the other collectors who buy unreleased games to keep them from being released to the public gets it.
It would be cool to play, but it is only a 4meg HuCard, so it is likely short judging by the screenshots.
I thought BeaglePuss said he was looking to make MM available in a physical form....or maybe I read too much into what he did say?
WTF is a "%100 complete alpha"?
What percentage new is that?
Quote from: SignOfZeta on 10/27/2012, 06:23 PMWTF is a "%100 complete alpha"?
What percentage new is that?
Usually in Alpha testing nothing appears to be complete, so who knows. Maybe he meant Beta. Maybe that's why it doesn't have "PUSH RUN" on the title screen, because midway through development they still never got around to it.
Let's all unite and gather enough bucks to make this game available for all.
Quote from: shubibiman on 10/28/2012, 07:59 AMLet's all unite and gather enough bucks to make this game available for all.
Sounds good, I'll volunteer to hold on to it for uh safe keeping after the funds are raised.
Quote from: PunkCryborg on 10/28/2012, 08:51 AMQuote from: shubibiman on 10/28/2012, 07:59 AMLet's all unite and gather enough bucks to make this game available for all.
Sounds good, I'll volunteer to hold on to it for uh safe keeping after the funds are raised.
Wrong, we won't let you get away with that!
My suggestion is to divide it into a number of pieces based on how many people put forth the funds, that'll solve everything! :D
Raffle it, or give it to the guy that dumps it. :)
I'd contribute to a kickstarter or something similar to pool funds to buy it (if it can be reasonably verified to be legit and the seller trustworthy) if it gets sent to Chris Covell to dump it and make the rom public. If he's up for it, he could possibly do the exchange in person with a PCE GT to ensure everything goes smoothly. I'd be happy with him keeping the original as well to reward him for his efforts.
I hope this turns out to be real! This is actually one of the more appealing unreleased games to me, the graphics look pretty nice. Lets see what this big update entails before any sort of donation system is considered.
Wait....big update? Did I miss something :-s
This & Dinoforce reminds me of this thread, I wonder what happened to this guy, maybe he was full of it?
http://www.digitpress.com/forum/showthread.php?138419-Turbo-Grafx-Prototypes
Quote from: guest on 10/28/2012, 07:26 PMI'd contribute to a kickstarter or something similar to pool funds to buy it (if it can be reasonably verified to be legit and the seller trustworthy) if it gets sent to Chris Covell to dump it and make the rom public. If he's up for it, he could possibly do the exchange in person with a PCE GT to ensure everything goes smoothly. I'd be happy with him keeping the original as well to reward him for his efforts.
I think the same :)
What I don't get about people sitting on these protos is...why are the screen shots often SO SHITTY? They want us to believe they are real but only show us the blurriest crap possible, with one of these shots looking amazingly close to the shot from PCE Magazine. Its like they actually want people to doubt the authenticity.
And yeah, the weapon...looks cool, but is that even possible?
Game looks amazing though, from what little we can see. I personally have never hear of it.
As for this community acquiring the proto...probably not going to happen. I doubt this forum could raise $5k. Those French bastards buy $20,000 protos all day.
Quote from: guest on 10/27/2012, 05:29 PMI haven't heard anything about beaglepuss making the MM rom available, so even if he did nanage to get ahold of this, the end result would likely he the same as if any of the other collectors who buy unreleased games to keep them from being released to the public gets it.
On the contrary...
Here are some links for you to consider:
- My release of the unreleased Genesis title Beastball http://segaage.com/forum/messageview.cfm?catid=43&threadid=55098 . The Download can be found here: https://docs.google.com/file/d/0B4f5kdjyHmF-ZDM5YjdiMzAtMWNlZS00MjExLThiOTgtNTgxMDUzYjU2ZDNh/edit?pli=1&hl=en_US
- My release of the Unreleased Genesis title Swamp Thing http://segaage.com/forum/messageview.cfm?catid=49&threadid=41542
- My release of the Unreleased Genesis game Dragon's Lair and the Unreleased NES game Arcadia VI http://segaage.com/auth/forum/messageview.cfm?catid=49&threadid=52638
- My release of the Unreleased NES game Kitty's Catch, Unreleased NES engine for Tommy T's Sound editor, and a host of other NES titles http://www.nintendoage.com/forum/messageview.cfm?catid=35&threadid=20492
- My release of the unreleased NES game Hoppin' Mad http://www.nintendoage.com/forum/messageview.cfm?catid=31&threadid=20344
- Although it's DreamTR's game, I dumped and repro'd Danny Sullivan's Indy Heat for the Genesis http://segaage.com/forum/messageview.cfm?catid=43&threadid=53310
I'm currently in the process of releasing Bill's Tomato game for the Genesis, and it should be ready within the next month or two. That release will fund the release of a few more unreleased NES titles I have had in the works for some time now.
Now, I have to ask, how many releases have you played a role in? The question is rhetorical of course, as I'm sure I already know the answer.
The reason I haven't said anything in regard to Marble Madness in some time is because there's nothing to say. Outside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
I'm not going to drop tens of thousands of dollars on a game(s) and get nothing in return, that's not how I operate. If MM were a good candidate to be reproduced and offset my initial investment, that's what I would have done. It wasn't, so I didn't.
If this Dino Force game is real, and it's on Assembler, then it's already too late. The big time collectors will scoop this up and put it on a shelf (and no, they're not French). A $5,000 community fund raiser wouldn't add up to a down payment for a game of this caliber.
I don't need to see any game badly enough to spend more than about £50 on it.
Quote from: BeaglePuss on 10/29/2012, 03:51 PMOutside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!"
That offer is still open, just let me know where to ship to. :)
Quote from: BeaglePuss on 10/29/2012, 03:51 PMOn the contrary...
.....
I'm not going to drop tens of thousands of dollars on a game(s) and get nothing in return, that's not how I operate. If MM were a good candidate to be reproduced and offset my initial investment, that's what I would have done. It wasn't, so I didn't.
So B.T. is correct - you're not planning to make repros or offer the rom; that's a pity, but I can understand you wanting to make a buck. Have you considered hacking the rom to run from a CD? Assuming it's doable, that might get the manufacturing cost per game low enough to provide a worthwhile profit margin.
Quote from: BeaglePuss on 10/29/2012, 03:51 PMThe reason I haven't said anything in regard to Marble Madness in some time is because there's nothing to say. Outside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
Umm, okay. I don't know what else you were looking for, but I'll be in line for a repro if you ever make one.
Quote from: guest on 10/29/2012, 05:40 PMQuote from: BeaglePuss on 10/29/2012, 03:51 PMOn the contrary...
.....
I'm not going to drop tens of thousands of dollars on a game(s) and get nothing in return, that's not how I operate. If MM were a good candidate to be reproduced and offset my initial investment, that's what I would have done. It wasn't, so I didn't.
So B.T. is correct - you're not planning to make repros or offer the rom; that's a pity, but I can understand you wanting to make a buck. Have you considered hacking the rom to run from a CD? Assuming it's doable, that might get the manufacturing cost per game low enough to provide a worthwhile profit margin.
Quote from: BeaglePuss on 10/29/2012, 03:51 PMThe reason I haven't said anything in regard to Marble Madness in some time is because there's nothing to say. Outside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
Umm, okay. I don't know what else you were looking for, but I'll be in line for a repro if you ever make one.
Me as well, I've been drooling over the thought of MM being released on cart or cd, either way. If it has to be cd, I'm fine with that. CD is doable for sure right now, on carts, we still have to wait for whatever Arky & co. need to do to finish the Abcards. As far as offering anything, the one thing I could do, is make redbook versions of the tunes for a CD version, which I might eventually do anyways just for fun. However, I am still knee deep in Jungle Bros. tunes, so when I'd get to it? :-k
Would he even have the right to release and "sell" the game on TG-16, that would be a better question. Who actually owns the rights to Marble Madness currently? I could see pulling it off on some unreleased game by a company long since dead, but Mark Cerny is not dead, and if he doesn't have the rights, then I would think Warner Bros. Entertainment would since they soaked up all the rights that Midway had obtained when they made the purchase of Atari Games.
Most recent post/thread over at Assembler games
Hello guys,
I'm not sure that it's the right place for the thread, so if it's not please just let me know.
So after asked the "Big Boss", I'm opening a Special thread to talk about it (D.F.). Some people surely guess that i'm not coming with empty hands !!!!
First :
- I open this thread to talk about the game.
- A "free Q/A" topic will be open until friday.
- Then "we" will decide what to do with.
> Don't waist more time, "I" have in hand a Full complete version of the Hu-Card game Dino Crisis. Game canceled after the "circus lido" company closed. The game was done but unreleased. It's an ALPHA BAN (taikenban) on a develop Hu card.
> Through this thread, you will be able to ask me questions about it until friday, then I will answer you and update this message.
I will start with some basics questions :
- Which game :
Dino force, canceled in 1993. You can find some/few informations about it in the PC ENGINE Fan June 1993 and the Gekkan PC-Engine 9/1991 (thank you to CCOVELL). The company released the "famous" Circus Lido.
- Where :
It come from the "boss" of the project, he worked on Space invaders, Darius series and many more... (all informations available as proof as well with name, address...). Even some pictures with him and a special dedication at my "name" with a hand draw of the first stage boss (20 years after made it).
- Why :
Why after 20 years ? It's simple, after a good talk and good drink, Japanese people "talk and tell some little secret", it's one of them !!! It's a good chance for you to get this "legend/rumor" and an opportunity (financial) for "him" to invest in a "new project". I'm not the main "man" on it, so I can't decide alone on what to do next.
- How many :
Officially there are only 2 remains. A Beta Ban (80% complete of the game) available in the Famitsu company "storage room", and a 100% Alpha Ban complete "here". I'm not 100% sure of this but, during the past 20 years it's THE ONLY ONE (maybe the last) TIME that the game "show up". If something "happened" the game should be lost "forever".
- Next Step :
We are thinking about a "live presentation" through the U-channel to a friend soon, but some "people interest in it" won't this to happened. Someones "made offers", but nothing decided yet. I ask you all what do you want, or what do you think ?
To be honest, "We" are not able to "make" a public release with 200/300 copies (money and time missing). Maybe "the buyer" will do it BUT nothing sure. I know that many of you guys should be pissed about it cause 99% of nec lovers won't (maybe) be able to play it, and I'm sorry about that. But you have to understand that "game" is not supposed to be "here", 20 years after !!!
- Offer :
You all guys available to do "offer", not only financially, but if you have any ideas or "plans" everything will be check as well.
- Garantie :
We can certify the "new owner", that we didn't made any copy OR own any copy somewhere, and the "boss" is almost sure that NO OTHER ONE will pop up soon or late. the "new owner" will be free to do what he want to do with the game, and we won't tell anything.
Feel free to share your feeling (good or bad) about it and ask question.
Attachment 4831
Attachment 4832
Attachment 4833
Attachment 4834
I'm not sure what those attatchments are supposed to be, none of the links work, or maybe I have to register to get them to work?
So he has an Alpha build. Do people really care about getting that dumped. I figure proto collectors
would like it for their E-penis bragging rights, but most gamer/collectors would probally be interested in a late
Beta game.
There's now a video up, but I gotta wait to be approved by a mod.
Never heard of this. Was it some unreleased horizontal shmup or something?
So an alpha is more complete than a beta? Is this the way they talk in Japan or is this guy just clueless?
He posted a video, the game looks real, the beam really is like that. The video is f-in horrible quality and really brief, just like the screen shots.
But now he says there is a shop in Japan that is going to handle the sale so we may never see anything about this game again.
He emailed me the video. That laser looks terrible.
Quote from: SignOfZeta on 10/30/2012, 01:22 PMSo an alpha is more complete than a beta? Is this the way they talk in Japan or is this guy just clueless?
They read from right to left.
duh.
Quote from: BeaglePuss on 10/29/2012, 03:51 PMI'm not going to drop tens of thousands of dollars on a game(s) and get nothing in return, that's not how I operate. If MM were a good candidate to be reproduced and offset my initial investment, that's what I would have done. It wasn't, so I didn't.
Perhaps if anything there could be a combination rom/ inexpensive flash hucard (https://www.pcengine-fx.com/forums/index.php?topic=11353.0) deal in the future? Or give the game to ARKANAHN and let him alter a few things (graphically) and release it on one of his ABCATURDS?
Why is the idea of reproducing MM out the window?
Quote from: BeaglePuss on 10/29/2012, 03:51 PMThe reason I haven't said anything in regard to Marble Madness in some time is because there's nothing to say. Outside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
I'm no spokesman, but I'm very sorry if you perceived a general lack of interest or unwillingness to pony up for MM. From what I remember, you were adamant about keeping any reproduction/distribution discussion off the table while you gathered information. That was in July and then you disappeared. We should have been more proactive, but I think most of us were just respecting your wishes and waiting for you to make the next move.
I for one would eagerly contribute for the opportunity to play MM on the Turbo. We're not as numerous as Genesis fans or as well-heeled as Neo Geo collectors, but PCEFX members have shown real generosity donating time and money to projects like Mysterious Song and the repair forum. If you have any willingness to entertain offers, it you have would be a shame to let MM die without at least attempting a kickstarter or something.
Quote from: guest on 10/30/2012, 08:08 PMQuote from: BeaglePuss on 10/29/2012, 03:51 PMThe reason I haven't said anything in regard to Marble Madness in some time is because there's nothing to say. Outside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
I'm no spokesman, but I'm very sorry if you perceived a general lack of interest or unwillingness to pony up for MM. From what I remember, you were adamant about keeping any reproduction/distribution discussion off the table while you gathered information. That was in July and then you disappeared. We should have been more proactive, but I think most of us were just respecting your wishes and waiting for you to make the next move.
I for one would eagerly contribute for the opportunity to play MM on the Turbo. We're not as numerous as Genesis fans or as well-heeled as Neo Geo collectors, but PCEFX members have shown real generosity donating time and money to projects like Mysterious Song and the repair forum. If you have any willingness to entertain offers, it you have would be a shame to let MM die without at least attempting a kickstarter or something.
Agreed.
Quote from: Bardoly on 10/30/2012, 10:15 PMQuote from: guest on 10/30/2012, 08:08 PMQuote from: BeaglePuss on 10/29/2012, 03:51 PMThe reason I haven't said anything in regard to Marble Madness in some time is because there's nothing to say. Outside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
I'm no spokesman, but I'm very sorry if you perceived a general lack of interest or unwillingness to pony up for MM. From what I remember, you were adamant about keeping any reproduction/distribution discussion off the table while you gathered information. That was in July and then you disappeared. We should have been more proactive, but I think most of us were just respecting your wishes and waiting for you to make the next move.
I for one would eagerly contribute for the opportunity to play MM on the Turbo. We're not as numerous as Genesis fans or as well-heeled as Neo Geo collectors, but PCEFX members have shown real generosity donating time and money to projects like Mysterious Song and the repair forum. If you have any willingness to entertain offers, it you have would be a shame to let MM die without at least attempting a kickstarter or something.
Agreed.
I 3rd that motion!!
Quote from: BeaglePuss on 10/29/2012, 03:51 PMQuote from: CrackTiger on 10/27/2012, 05:29 PMI haven't heard anything about beaglepuss making the MM rom available, so even if he did nanage to get ahold of this, the end result would likely he the same as if any of the other collectors who buy unreleased games to keep them from being released to the public gets it.
On the contrary...
Here are some links for you to consider:
- My release of the unreleased Genesis title Beastball http://segaage.com/forum/messageview.cfm?catid=43&threadid=55098 . The Download can be found here: https://docs.google.com/file/d/0B4f5kdjyHmF-ZDM5YjdiMzAtMWNlZS00MjExLThiOTgtNTgxMDUzYjU2ZDNh/edit?pli=1&hl=en_US
- My release of the Unreleased Genesis title Swamp Thing http://segaage.com/forum/messageview.cfm?catid=49&threadid=41542
- My release of the Unreleased Genesis game Dragon's Lair and the Unreleased NES game Arcadia VI http://segaage.com/auth/forum/messageview.cfm?catid=49&threadid=52638
- My release of the Unreleased NES game Kitty's Catch, Unreleased NES engine for Tommy T's Sound editor, and a host of other NES titles http://www.nintendoage.com/forum/messageview.cfm?catid=35&threadid=20492
- My release of the unreleased NES game Hoppin' Mad http://www.nintendoage.com/forum/messageview.cfm?catid=31&threadid=20344
- Although it's DreamTR's game, I dumped and repro'd Danny Sullivan's Indy Heat for the Genesis http://segaage.com/forum/messageview.cfm?catid=43&threadid=53310
I'm currently in the process of releasing Bill's Tomato game for the Genesis, and it should be ready within the next month or two. That release will fund the release of a few more unreleased NES titles I have had in the works for some time now.
Now, I have to ask, how many releases have you played a role in? The question is rhetorical of course, as I'm sure I already know the answer.
Legitmate and legal releases of fully published TurboGrafx-16 games with full packaging? One so far. Illegal pirate/bootlegs? None so far.
Guess how much profit I cut for myself?
QuoteThe reason I haven't said anything in regard to Marble Madness in some time is because there's nothing to say. Outside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
I'm not going to drop tens of thousands of dollars on a game(s) and get nothing in return, that's not how I operate. If MM were a good candidate to be reproduced and offset my initial investment, that's what I would have done. It wasn't, so I didn't.
If this Dino Force game is real, and it's on Assembler, then it's already too late. The big time collectors will scoop this up and put it on a shelf (and no, they're not French). A $5,000 community fund raiser wouldn't add up to a down payment for a game of this caliber.
Repro carts are a neat novelty, but if it isn't cost effective for the kind of profit margin you need to make a release worthwhile, then why not sell the rom digitally or on a micro SD card for people to pop into their Turbo Everdrive? Just do pre-sells with the stipulation that a minimum number of copies must be pre-sold for it to happen. Feel free to not cap it and continue selling copies after that magic number is hit. The various CD formats are for the CD-ROM accessory. This would be a mini card for the Turbo Everdrive accessory. I'd be happy to design an SD-ROM logo and put together a manual and any kind of packaging designs for free and I'd still purchase a copy for myself.
I have been in this community for a long time. I have been working on developing games for the community for a long time as well. I think it is funny to be talking about turning a profit off of a 30+ year old videogame system. I know that I treat my hobbies far differently than others, I mean I sold off every classic videogame I had a couple of years back and outside of getting another Duo so I can play Mysterious Song, Jungle Bros., and other titles I have worked on (like Pyramid Plunder) on actual hardware I could really not concern myself with owning games. But, the "business" of classic gaming ALWAYS gets under my skin. I don't mean the business of MAKING games for my favorite classic console. As far as I can tell, there is no turning a profit involved in doing it. I do it for the fun of it. Its the business of selling classic games for REDICULOUS prices and lording your possessions over others. Not really my thing. I mean this community does alot of cool things with the raffles and what not so I am not saying ALL the people but, there is a segment of the community, usually a silent segment, that really just make me want to leave.... I don't really care, but everytime a hot issue like this comes up it reminds me of all the previous things that happen on here from time to time....
I'd have to say my desire to play Marble Madness ON THE TURBO isn't very huge. I loved it on the Amiga 20 years ago but...its kind of...out there, on many systems, for cheap. I don't really need a Turbo version. I would not pay for a repro HuCard of it unless it was really cheap, like $20 or something.
I agree with a lot of what Cack is saying, btw. People trying to profit off this kind of thing should probably get a fucking job and stop sussing up art with their short sited capitalistic bullshit.
Firstly, I apologize for my derailment of the thread. I was responding to my name being brought up, but I should have just gone through PM in hindsight. It was honestly unintentional.
As for profiting on a potential release, I don't believe I ever have in all of the games I've released. I have made some money back on my initial investment, but ultimately always end up spending more money than anything else (usually a lot more). When releasing a game isn't an option, I either release the rom for free or sell the game to another collector. It all depends on situation.
I will update the Marble Madness thread at some point today and tie up the remaining loose ends as best I can.
I also want to apologize to community as a whole. This is a tighter-knit group than most, and I appreciate your collective passion. When you collect prototypes, you tend to always be on the defensive, which is exactly what happened here. When I've spent so much time and money releasing games to the public, I tend to get a bit trigger-happy when being accused of hoarding. It's an unfortunate character flaw.
Quote from: BeaglePuss on 11/01/2012, 01:32 PMIt's an unfortunate character flaw.
Which one? Being trigger happy at throwing insults, or being a hoarder? I'd consider both equally bad, but I mean, you know what you're doing when you go in spending a ton of money on prototypes, and the hassle and flack that might be involved when you keep said unreleased title for yourself. You cant just jump in some close knit community, say "hey look what I got, here is two screen shots" then blow everyone off for weeks on end, then come back and lay blame down on others as to the reasons behind your absence and think no ones going to smack you down. It's in poor form. You're the one with the prototype, any "sharing" of said game kinda falls on you since you decided to take up the responsibility for the titles safe keeping and preservation when you purchased it.
The best way to preserve said game is basically to share it. I know that sucks for your pocket book, but if the sole interest in buying these things is to preserve the work that was done, well, its not going to happen when it just goes for years untouched on a shelf. Dealing with arcade hardware for a decent amount of time, one of the first things that pops into mind is the fact that over time eproms will lose their data. These 20 year old prototypes relying on eproms and all, well, you already know where I am headed with this.
Also, I'd like to mention, and I really don't know if its still the same way now, but it seems like I remember in the arcade community people being more interested in sharing unreleased titles romsets with the entire community instead of simply hoarding them, to make sure a wider audience is available to preserve them. The mentality and goals seemed to differ greatly from the going on's of the prototype business for game consoles, since on the console side typically the potential releaser is only interested in getting their money back first, or in some cases, doesn't care and has no intention of sharing at all what so ever.
Quote from: BeaglePuss on 11/01/2012, 01:32 PMFirstly, I apologize for my derailment of the thread. I was responding to my name being brought up, but I should have just gone through PM in hindsight. It was honestly unintentional.
As for profiting on a potential release, I don't believe I ever have in all of the games I've released. I have made some money back on my initial investment, but ultimately always end up spending more money than anything else (usually a lot more). When releasing a game isn't an option, I either release the rom for free or sell the game to another collector. It all depends on situation.
I will update the Marble Madness thread at some point today and tie up the remaining loose ends as best I can.
I also want to apologize to community as a whole. This is a tighter-knit group than most, and I appreciate your collective passion. When you collect prototypes, you tend to always be on the defensive, which is exactly what happened here. When I've spent so much time and money releasing games to the public, I tend to get a bit trigger-happy when being accused of hoarding. It's an unfortunate character flaw.
No need to apologize. I understand you had to sacrifice a significant sum to pry MM away from the previous owner. I look forward to your update and I'm sure plenty of people would be thrilled to pitch in if given the opportunity.
Quote from: PCEngineHell on 11/01/2012, 02:56 PMQuote from: BeaglePuss on 11/01/2012, 01:32 PMIt's an unfortunate character flaw.
Which one? Being trigger happy at throwing insults, or being a hoarder? I'd consider both equally bad, but I mean, you know what you're doing when you go in spending a ton of money on prototypes, and the hassle and flack that might be involved when you keep said unreleased title for yourself. You cant just jump in some close knit community, say "hey look what I got, here is two screen shots" then blow everyone off for weeks on end, then come back and lay blame down on others as to the reasons behind your absence and think no ones going to smack you down. It's in poor form. You're the one with the prototype, any "sharing" of said game kinda falls on you since you decided to take up the responsibility for the titles safe keeping and preservation when you purchased it.
The best way to preserve said game is basically to share it. I know that sucks for your pocket book, but if the sole interest in buying these things is to preserve the work that was done, well, its not going to happen when it just goes for years untouched on a shelf. Dealing with arcade hardware for a decent amount of time, one of the first things that pops into mind is the fact that over time eproms will lose their data. These 20 year old prototypes relying on eproms and all, well, you already know where I am headed with this.
Also, I'd like to mention, and I really don't know if its still the same way now, but it seems like I remember in the arcade community people being more interested in sharing unreleased titles romsets with the entire community instead of simply hoarding them, to make sure a wider audience is available to preserve them. The mentality and goals seemed to differ greatly from the going on's of the prototype business for game consoles, since on the console side typically the potential releaser is only interested in getting their money back first, or in some cases, doesn't care and has no intention of sharing at all what so ever.
Awesome.
I think once you start talking about thousands of dollars, your never gonna get your investment back. That just seems like a massive amount of money to spend, especially on something that, while could be shared, is just going to mold away on a single shelf (or sold to a new shelf). Life is made to enjoy, thats why comments about owning games but not opening them, just blows my mind. I don't think that way....
Quote from: lord_cack on 11/01/2012, 04:35 PMI think once you start talking about thousands of dollars, your never gonna get your investment back.
I may not get my entire investment back, but you'd be surprised how easy it is to off-set the initial purchase a great deal through a release. Like I mentioned before, I've done it numerous times in the past with both NES and Genesis titles. Some of the games were not complete/good enough to warrant a release, and those are the titles I've released for free. I purchased Swamp Thing and Dragon's Lair for the Genesis for $800 each, and released those to the Sega collecting community for free. I spent $1,500 on the God-awful Arcadia VI for the NES and released that for free to the Nintendo collecting community. I've released dozens of titles over the years, so the notion that anything would collect dust on my shelf is just inaccurate.
If I had some 10,000$ prototype:
1) I must be wiping my ass with 100$ bills
2) I'd rub it in everyone's face for like, a week
3) Then, I'd rip it/spread it like AIDS in 1985
Quote from: BeaglePuss on 11/01/2012, 04:41 PMQuote from: lord_cack on 11/01/2012, 04:35 PMI think once you start talking about thousands of dollars, your never gonna get your investment back.
I may not get my entire investment back, but you'd be surprised how easy it is to off-set the initial purchase a great deal through a release. Like I mentioned before, I've done it numerous times in the past with both NES and Genesis titles. Some of the games were not complete/good enough to warrant a release, and those are the titles I've released for free. I purchased Swamp Thing and Dragon's Lair for the Genesis for $800 each, and released those to the Sega collecting community for free. I spent $1,500 on the God-awful Arcadia VI for the NES and released that for free to the Nintendo collecting community. I've released dozens of titles over the years, so the notion that anything would collect dust on my shelf is just inaccurate.
I get where you are coming from on that, but to be fair, nothing you have done for the Genesis or Nes community really matters to anyone here who doesn't participate in those communities. Also, its one thing to offer up crap games for free that you know no one in their right mind would want to pay money to play, and another to offer up solid titles that are pretty much complete, and actually fun to play. So to that I'd say how you will be judged here by most is probably how you handle the Marble Madness thing, not prior deeds done elsewhere, if that even matters to you or not. And as I mentioned before, would you even legally have the right to release the Marble Madness TG port in a way that involves money?
Quote from: guest on 11/01/2012, 04:44 PMIf I had some 10,000$ prototype:
1) I must be wiping my ass with 100$ bills
2) I'd rub it in everyone's face for like, a week
3) Then, I'd rip it/spread it like AIDS in 1985
What if you had a $10,000 prototype that you paid $1,500 for? What if you were also wiping your ass with $1 dollar bills, and you had to flip each over and use both sides? What if this obnoxiously over-priced prototype was glitchy, incomplete, and less fun than a trip to the dentist? What if some malevolent collector came out from the shadows and offered you an awe-inspiring sum of cash for this game as long as it's not shared/distributed?
Quote from: PCEngineHell on 11/01/2012, 04:50 PMSo to that I'd say how you will be judged here by most is probably how you handle the Marble Madness thing, not prior deeds done elsewhere, if that even matters to you or not.
I can assure you, it doesn't.
Quote from: PCEngineHell on 11/01/2012, 04:50 PMAnd as I mentioned before, would you even legally have the right to release the Marble Madness TG port in a way that involves money?
No, I don't have the legal rights to distribute the game for money. With that said, I also don't have the legal rights to distribute it for
free. Beyond not legally owning the intellectual property, most of these prototypes are "loaners" meaning I don't even own the physical game from a legal standpoint. It's not something I'd lose sleep over though.
Quote from: BeaglePuss on 11/01/2012, 04:51 PMWhat if you had a $10,000 prototype that you paid $1,500 for? What if you were also wiping your ass with $1 dollar bills, and you had to flip each over and use both sides? What if this obnoxiously over-priced prototype was glitchy, incomplete, and less fun than a trip to the dentist? What if some malevolent collector came out from the shadows and offered you an awe-inspiring sum of cash for this game as long as it's not shared/distributed?
I'd keep my mouth shut instead of teasing people with a few screen shots and empty hope, seemingly with the sole mission of attracting a buyer. But that's just me.
Quote from: guest on 11/01/2012, 04:59 PMI'd keep my mouth shut instead of teasing people with a few screen shots and empty hope, seemingly with the sole mission of attracting a buyer. But that's just me.
Buyers for such things come from Forums like Assembler and such, not a place like this. This is a gamer community first, and a collector community (a distant) second. This doesn't seem like the type of place that would be too fond of prototype hoarders from what I've gathered thus far.
Quote from: BeaglePuss on 11/01/2012, 04:51 PMWhat if you had a $10,000 prototype that you paid $1,500 for?
Same thing.
QuoteWhat if you were also wiping your ass with $1 dollar bills, and you had to flip each over and use both sides?
I think you missed the point of that remark. You wipe your ass with 100$ bills because you don't give no fucks. If you're using 1$ bills and have to use both sides, you're probably poor and shouldn't be buying 1500$ prototypes.
QuoteWhat if this obnoxiously over-priced prototype was glitchy, incomplete, and less fun than a trip to the dentist? What if some malevolent collector came out from the shadows and offered you an awe-inspiring sum of cash for this game as long as it's not shared/distributed?
If it was glitchy, incomplete, and less fun than the dentist, I'd hand that shit out. Maybe someone can fix it.
If some toolbag offered me a ton of money, I'd take the money, release it anyways, and tell him to pound sand.
Quote from: guest on 11/01/2012, 05:13 PMIf some toolbag offered me a ton of money, I'd take the money, release it anyways, and tell him to pound sand.
Hmmm... I like you're style.
For the sake of clarity, I don't actually use any denomination of paper money to wipe my butthole. I use toilet paper, but it's only single ply. Make what you will of that.
Quote from: BeaglePuss on 11/01/2012, 04:57 PMQuote from: PCEngineHell on 11/01/2012, 04:50 PMSo to that I'd say how you will be judged here by most is probably how you handle the Marble Madness thing, not prior deeds done elsewhere, if that even matters to you or not.
I can assure you, it doesn't.
Quote from: BeaglePuss on 11/01/2012, 05:04 PMThis doesn't seem like the type of place that would be too fond of prototype hoarders from what I've gathered thus far.
So what exactly are you doing here then? It sounds more or less like you did come here to try to drum up business, only to realize no one here is interested in tossing thousands your way, or to simply brag and stir up shit. Considering all you have is Marble Madness, to be blunt, you don't really have much leverage here.
Quote from: PCEngineHell on 11/01/2012, 05:20 PMQuote from: BeaglePuss on 11/01/2012, 04:57 PMQuote from: PCEngineHell on 11/01/2012, 04:50 PMSo to that I'd say how you will be judged here by most is probably how you handle the Marble Madness thing, not prior deeds done elsewhere, if that even matters to you or not.
I can assure you, it doesn't.
Quote from: BeaglePuss on 11/01/2012, 05:04 PMThis doesn't seem like the type of place that would be too fond of prototype hoarders from what I've gathered thus far.
So what exactly are you doing here then? It sounds more or less like you did come here to try to drum up business, only to realize no one here is interested in tossing thousands your way, or to simply brag and stir up shit. Considering all you have is Marble Madness, to be blunt, you don't really have much leverage here.
Read through the MM thread again. I didn't start fielding offers in that thread, and I certainly didn't "stir shit up." I didn't so much as mention any intentions of selling the game at all in fact.
I shared some pictures of a game I unearthed that I thought people would be interested in seeing. That's pretty much the long and short of it. I don't really think I need(ed) "leverage," whatever that's supposed to mean.
Per as I said above, so what exactly are you doing here? And yes, coming here to blame toss and throw insults is stirring shit up. :roll:
Quote from: PCEngineHell on 11/01/2012, 05:34 PMPer as I said above, so what exactly are you doing here? And yes, coming here to blame toss and throw insults is stirring shit up. :roll:
If you find anything I've said to be "insulting" you're either reading impaired or need to grow thicker skin.
As for why I'm here, the same reason as you I would imagine. I mean, I joined the site in 2007 well before I ever purchased Marble Madness. I didn't join 5 some-odd years ago hoping to bust your balls.
Yeah, I do kind of wonder about this...what is the point of showing pictures of a thing you have if you aren't looking for buyers and a ROM releases isn't imminent? It's like you just want to see people whine...because that's all your going to get. What else can happen?
I suppose there will be a few dick riders who say, "Gee sir, you sure are awesome for having lots of money!" but those sorts of toadies are pretty rare, thankfully.
Quote from: BeaglePuss on 11/01/2012, 05:41 PMQuote from: PCEngineHell on 11/01/2012, 05:34 PMPer as I said above, so what exactly are you doing here? And yes, coming here to blame toss and throw insults is stirring shit up. :roll:
If you find anything I've said to be "insulting" you're either reading impaired or need to grow thicker skin.
As for why I'm here, the same reason as you I would imagine. I mean, I joined the site in 2007 well before I ever purchased Marble Madness. I didn't join 5 some-odd years ago hoping to bust your balls.
You coming here and insinuating you've contributed more in general then actual members of this community who
ACTIVELY post here, let alone work on home brew releases, is indeed insulting, as is your general attitude concerning the entire matter. And no, joining 5 years ago and managing barely 30 post in said 5 years, your reason for being here is easily a far fucking cry from my own. So again, I ask, what exactly are you doing here?
Quote from: SignOfZeta on 11/01/2012, 05:42 PMI suppose there will be a few dick riders who say, "Gee sir, you sure are awesome for having lots of money!" but those sorts of toadies are pretty rare, thankfully.
Thank God for them. Without those dick-riders, this whole situation could have really gotten sour.
Per stated prior, what are you doing here, Mr. 30 post count in 5 years?
Quote from: PCEngineHell on 11/01/2012, 05:34 PMYou coming here and insinuating you've contributed more in general then actual members of this community who post here, let alone work on home brew releases, is indeed insulting.
More in general? Absolutely not. In terms of preserving and distributing video game prototypes across multiple platforms... It would seem a sound argument.
Quote from: PCEngineHell on 11/01/2012, 05:34 PMSo again, I ask, what exactly are you doing here?
It seems nothing. I suppose I will be on my way.
Another victory for the forums?
Jesus guys, is this really necessary? Personally I like seeing pics of Marble Madness and anything else that wasn't released. It's interesting trivia and wasn't ever confirmed to exist (to the best of my knowledge) prior to BeaglePuss's pictures. Would I like to see a ROM dump? Hell yeah, but I'll take what I can get. If that makes me a dick rider, so be it.
Quote from: PCEngineHell on 11/01/2012, 05:50 PMPer stated prior, what are you doing here, Mr. 30 post count in 5 years?
It's one thing to be insulting, but let's not get viscous.
Are you eight?
Perhaps it makes me a toady, but I'm a fan of people bragging about what rare items they have, but only if they share screen shots, videos, tunes, etc. Obviously I'd rather they shared the whole enchilada (either via download or as a booty), but I'd rather have that little bit of info. than nothing.
I honestly don't see what the big deal here is.
Quote from: BeaglePuss on 11/01/2012, 05:51 PMQuote from: PCEngineHell on 11/01/2012, 05:34 PMYou coming here and insinuating you've contributed more in general then actual members of this community who post here, let alone work on home brew releases, is indeed insulting.
More in general? Absolutely not. In terms of preserving and distributing video game prototypes across multiple platforms... It would seem a sound argument.
Quote from: PCEngineHell on 11/01/2012, 05:34 PMSo again, I ask, what exactly are you doing here?
It seems nothing. I suppose I will be on my way.
Another victory for the forums?
C U in another 5 years then when you come across another mythical object of wanton desire or something. Will be looking forward to it brah.
Quote from: guest on 11/01/2012, 05:53 PMPerhaps it makes me a toady, but I'm a fan of people bragging about what rare items they have, but only if they share screen shots, videos, tunes, etc. Obviously I'd rather they shared the whole enchilada (either via download or as a booty), but I'd rather have that little bit of info. than nothing.
I honestly don't see what the big deal here is.
I brought it upon myself for having the gall to respond in the first place.
I have no ill-will towards the forum honestly, but I've obviously worn out my short welcome. No harm, no foul.
Quote from: guest on 11/01/2012, 05:53 PMI honestly don't see what the big deal here is.
Its not a big deal until you start downplaying others contributions compared to your own, and start boasting of deeds no one gives a flying fuck about because they had ZERO impact on this forum. I guess its the difference between being humble about the whole thing, and acting like you're the community rock star when 90 percent of the people posting have no idea who the fuck you even are and could care less, or even know what you're actual purpose of being here is.
Quote from: guest on 11/01/2012, 04:12 PMQuote from: BeaglePuss on 11/01/2012, 01:32 PMFirstly, I apologize for my derailment of the thread. I was responding to my name being brought up, but I should have just gone through PM in hindsight. It was honestly unintentional.
As for profiting on a potential release, I don't believe I ever have in all of the games I've released. I have made some money back on my initial investment, but ultimately always end up spending more money than anything else (usually a lot more). When releasing a game isn't an option, I either release the rom for free or sell the game to another collector. It all depends on situation.
I will update the Marble Madness thread at some point today and tie up the remaining loose ends as best I can.
I also want to apologize to community as a whole. This is a tighter-knit group than most, and I appreciate your collective passion. When you collect prototypes, you tend to always be on the defensive, which is exactly what happened here. When I've spent so much time and money releasing games to the public, I tend to get a bit trigger-happy when being accused of hoarding. It's an unfortunate character flaw.
No need to apologize. I understand you had to sacrifice a significant sum to pry MM away from the previous owner. I look forward to your update and I'm sure plenty of people would be thrilled to pitch in if given the opportunity.
I don't know about the guys jumping on you, but I agree more with vestcunt here, in that I think (and hope) that there are many people here who would be happy to help offset the cost involved in acquiring a prototype like Marble Madness or Dino Force if said prototype could possibly be reproduced or at least released as a rom or something.
If I understand you correctly, then you go into these prototype deals with eyes wide open, expecting to 'collect' a unique piece of gaming history/memorabilia without there being a monetary return necessarily, but if the prototype turns out to be viably playable, then you hope to be able to recoup a portion of your expenditure. For example, if you spent $1500 on a prototype that turned out to be decently playable, then you might hope to work out a limited initial release of repro copies of some sort and try to make back $500-1000 of your initial expenditure before releasing the rom to the general public. After which, at some point in the future, you could then possibly sell off the prototype if you wished and possibly break even. It seems that such a setup would help get more funding than someone simply dumping the rom and then holding out a hat for donations. :-"
I do hope that any critics of such would be willing to put up some funding to assist in acquiring such items for the community as a whole. I know that I would be willing to do so. 8)
Legally, as he admitted, he doesn't have a right to make any money back by releasing it, so I have no intention of paying him to do so, especially for a title already released on countless platforms as is. I'd possibly consider it for something like Dino Force though, if the game was a finished product and no one holds rights to it any longer however.
I don't know about you guys, but I haven't seen a lot of change in the Turbografx library over the last twenty years. I contributed to MSR and I have no qualms forking over money at the drop of the hat to Frozen Utopia, Aetherbyte, Mindrec, Bonknuts, CCovell, NecroPhile (for repros), BeaglePuss, and anyone else interested in releasing a new TurboGrafx game.
When it comes to prototypes, all I know is this:
1) I'll never be willing to pay the asking price
2) the people that do buy them are generally assholes who lock them away.
Beagle's the only prototype owner to ever seek out the forum and not be a dick. He's been open to the possibility of sharing it since day one. I never got the impression that he was waving it over our heads when he disappeared; he's just not a active member here. Did he run to us with open arms and give the game away for free? No, he's not a saint like BlueBMW. Unfortunately, people like Blue and Sparky haven't bought any prototypes.
I can understand some of the charges leveled against Beagle: he doesn't own the copyright, it was frustrating waiting three months for an update, and, while he has a history of being generous with prototypes, he doesn't have a history around here. Those are valid reasons not to support a MM release, especially the copyright.
Personally, I would feel fine about supporting a MM release from Beagle simply because he's not a gouger. If he had a habit of profiting on prototypes, I wouldn't be defending him. I see it as a "finder's fee" for keeping MM from the clutches of Adol or Thibut or that guy who owns PC Cocoron. We get a new game, MM is saved from dying on a shelf, and Beagel sees a small return on the obscene amount needed to compete with the assholes who hoard these things. If we ever want to see any prototype action around here, we can either: a) wait until hell freezes over for someone to give them away for free, b) start a PCEFX Buyers Co-op to compete with the assholes, or c) let someone like Beagle do the dirty work and reimburse him for some of it.
What the fuck guys. Of all the battles to fight, this is what riles you up? Unreleased games that you knew nothing about? That's what pisses you off? You aren't any worse off for not having it in your hands and you are better off for learning about it. At least, you would be if you actually gave a shit about the system. What's next? Jumping on bt for not releasing an ISO of the huvideo sampler?
Quote from: Sadler on 11/01/2012, 08:33 PMWhat the fuck guys. Of all the battles to fight, this is what riles you up? Unreleased games that you knew nothing about? That's what pisses you off? You aren't any worse off for not having it in your hands and you are better off for learning about it. At least, you would be if you actually gave a shit about the system. What's next? Jumping on bt for not releasing an ISO of the huvideo sampler?
The game itself, and his not willing to release it, has little to do with it, at least from my perspective. And given he has no actual legal right to release it anyway for money of any amount, I'd rather he did not do so at all if money is going to be a issue of any kind. I know that sucks for him, and for people desperate for any new material on said system, but I mean in his case, that's a fine line you choose to walk when investing in a high dollar item that's rights are still owned by a major company. At that point you are either taking on the role of being someone who plans to make sure the program is preserved for future generations, by freely putting it out there for as many people as possible to save, preserve, use and enjoy, at your own legal risk, or assuming a role similar to a fine art collector, storing it away to brag about to house guest now and then over a glass of wine.
The fact the he basically said that companies or individuals legal rights don't really even concern him when he releases this stuff kind of struck a cord with me too, and given that I actually have no idea at all how much he makes from said hard copy releases, the actual profit margins remain questionable. It reminds me of a certain Space Fantasy Zone/Mega Man Pc Engine release seller profiting off of another's work illegally, doing it simply because he knows he can get away with it.
Regardless of all that, it was the downplaying/disparaging egotistical remarks he made, downplaying others legit activity/contributions when he himself has done nothing for this community at all, other then post a couple of pics of Marble Madness, that put him on the spot mainly in my eyes. At the moment, I'd just be hard pressed to muster any kind of support for the guy, moral, financial, or otherwise.
Am I the only one who just shrugs and goes "Whatever. I got lots of other games to deal with. Like 600+ titles!"?
Quote from: Trenton_net on 11/01/2012, 09:36 PMAm I the only one who just shrugs and goes "Whatever. I got lots of other games to deal with. Like 600+ titles!"?
Basically why I said he has no real leverage and asked him why he was really here. Already tons of games on the system, all just as good or way better then Marble Madness as is. I can see people getting somewhat excited, irked, or even depressed over the possible release or unrelease of Dino Force. It would be a new game, looks interesting, is possibly bad ass. Marble Madness is old news though. Been there, done that. By no means is Marble Madness a bad game or nuthin, but its def not something to get overly excited about or roll out the red carpet for.
Well, I guess to be fair a lot of this has to do with nostalgia. I'm still blown away that I can play Double Dragon 2 and Ninja Gaiden on the PCE. I didn't realize that back in the day and even if I did, there was no realistic way I'd get my hands on those games. I did play them on NES though. Marble Madness is similar, but goes back even farther. I remember my buddy getting this for computer back when the NES wasn't much to talk about (hell, may have been before the NES was released, this was a long time ago). It holds a special place in my mind. Even with that though, if I found out a US release of Pong was planned and protos exist for it, I'd lap that shit up. Yeah, Dino Force looks to be more intriguing, but either way Marble Madness is a game I didn't know actually existed and I find that fascinating.
Quote from: BeaglePuss on 10/29/2012, 03:51 PMOutside of Sadler offering to let me borrow a multi-tap, there hasn't been a single member of this community offering up anything outside of "Gimme TEH ROMZ!" You get more bees with honey, and more roms with tact.
In all fairness, you're not exactly around a lot. :) This is easily one of the most generous communities in the retro gaming world.
We could certainly do without all the damn cheap shots in this thread though, guys... so not cool.
Wowzers!
Um, anyways, I deffinitely want to see Marble Madness & any other games that never got released, to be released in a physical format. I love Marble Madness, even though I kinda suck at it.
Maybe I'm nuts, but I'd lap that up if it were Pit Fighter or anyother crummy game that we ended up not getting, but MM ain't a crummy game, & there being a Turbo version is exciting to me.
Pit Fighter would be interesting to see simply because the only other good home port of it on 16-bit systems was the Genesis one, but only if it would be just as good, or better. If it ended up being crap like THQ Snes port, then forget it, no point.
Quote from: Trenton_net on 11/01/2012, 09:36 PMAm I the only one who just shrugs and goes "Whatever. I got lots of other games to deal with. Like 600+ titles!"?
Apparently so :P
The things like saying he has a "$10,000" prototype then turning and saying, well what if I only paid "$1,500" for it.
I mean I have seen people come and go in this community, some of them who ACTUALLY contributed to, real losses over my time here. We are a tough community and if you have been hanging around this community at all over the past near decade, you would know that. You would know what most people in this particular community expect. This shall be the last comment I intend to make, because I think it has honestly gone far enough, the points on both sides have been made and its a mute point he will do what he wants, the community will believe what they choose and we will go on as we always do....
teh word.
Release a physical copy. Give some money to Beagle, everybody wins.
Quote from: PCEngineHell on 11/02/2012, 01:27 AMPit Fighter would be interesting to see simply because the only other good home port of it on 16-bit systems was the Genesis one, but only if it would be just as good, or better. If it ended up being crap like THQ Snes port, then forget it, no point.
I couldn't imagine anyone doing a worse port than THQ did with the SNES port. I remember how Excited I was to see it finally come out for the SNES after having played and watched it so much in the arcades. It was such a turd. ugh.
If I remember correctly, didn't the gameboy or gamegear handhelds get versions released that were actually more playable than the SNES one?
So getting back on topic, Akiba Games is handling the Dino Force sale.
"We will take all offer over 500,000 Yens ONLY, from 1 November to 12 November."
http://moemoe-japan.oxatis.com/PBCPPlayer.asp?ADContext=1&ID=1250110
Quote from: Frank_fjs on 11/02/2012, 12:54 PMSo getting back on topic, Akiba Games is handling the Dino Force sale.
"We will take all offer over 500,000 Yens ONLY, from 1 November to 12 November."
http://moemoe-japan.oxatis.com/PBCPPlayer.asp?ADContext=1&ID=1250110
500,000.00 JPY = 6,211.01 USD
Hmmm...since it's only offers over that price and I'm such a nice guy I think I'll offer 10k.
And on a serious note when was this "100% development-completed prototype."
:?:
So, who's OK for a funding of a common purchase? I'd be ready to put 100/150$
For a game I only saw 3 seconds of crammed in with a shity star wars intro, that is supposedly only a alpha copy, umm yeah, no thanks.
I'd chip in $100.
We can still ask for more pics. And anyway, we'll have to make sure that someone living in Japan can check that the thing is legit. There are enough of trustworthy members living in Japan who can do that for the whole community.
From what little I've seen of this game, it looks shitty. As much as i love the PC Engine/TG16, there was a ton of shit games that were released for it and this one looks like another turd to throw on the pile.
Quote from: Gogan on 11/02/2012, 08:37 AMRelease a physical copy. Give some money to Beagle, everybody wins.
I'm Paranoia Dragon, & I approve of this message! :D
I'm suspect of the quality of the game myself simply due to them only wanting to show a few seconds of the game. No enemies, no letting you hear music or sound fx. It leaves me to believe the game probably really is crap. I mean, them actually showing gameplay is not going to hurt the value unless the game is just utter shit. If it's a good game I mean, then they have no reason not to show more gameplay and boost interest.
Quote from: PCEngineHell on 11/02/2012, 04:35 PMI'm suspect of the quality of the game myself simply due to them only wanting to show a few seconds of the game. No enemies, no letting you hear music or sound fx. It leaves me to believe the game probably really is crap.
Quote from: Flare65 on 11/02/2012, 04:27 PMFrom what little I've seen of this game, it looks shitty. As much as i love the PC Engine/TG16, there was a ton of shit games that were released for it and this one looks like another turd to throw on the pile.
You guys are probably right, but why piss all over the thread? Prof - I know you expressed interest in Pit Fighter, but there seem to be a few members here who never want to see another game added to the PCE/TG library for the rest of their lives.
Sure, there are 600-700 other games available for the PCE. I get that. Yes, Implode sucks, MB and Insanity are ancient arcade clones, Mysterious Song was available for free ten years ago, the backgrounds in Xymati show weird neighborhoods without roads, Dino Force probably sucks, and other ports of Marble Madness were made. Why state the obvious? You're entitled to your opinions, but I'm sick of listening to the Bitch and Moan LP every time an unreleased game is discussed. Negativity kills enthusiasm and without enthusiasm no one develops games or shares prototypes for unprofitable dead consoles.
I don't care about the caliber of new releases. The TG is favorite system and I'll welcome any hacked, ill-conceived homebrew and unfinished prototype that I can add to my shelf.
Now, if you guys don't mind, I'm going to get excited and fap all over my collection.
Ugh... Pit Fighter is one of the worst fighting games ever devised, but despite that, I dropped quite a few quarters into a Pit Fighter machine in my youth and would be willing to give it a proper PCE conversion someday.
Because you mentioned homebrew, I'd like to say that part of the trap that goes hand in hand with that is that sometimes the people doing the games are really programming games they want to play personally, rather then the general audience. Usually it works out well anyway, but sometimes not so much. For me I really only prefer to spend money on stuff I know for sure I will play, if only for a few times anyway. I just like making sure I am going to get my moneys worth, and yeah, I'm going to be critical on everything, graphics, music, soundfx, controls, etc at times. My game buying habits as a adult are the same as they were when I was a kid. I want to have fun with what I play, and I want to be impressed. Why should I give anyone my money if neither happens?
When I know the system hardware is capable of doing a lot, I expect a lot to be done on the system. I guess to some extent that makes me spoiled. But then again, I find I even enjoy weird odd ball stuff like Robodemons on Nes, which could pass for a subpar homebrew visually, but is so out there otherwise that it kinda makes up for the lack of visuals and tight controls.
I had hopes for Dinoforce due to the screen shots, but seriously man, somethings up if they are not willing to show more then what they did. I am sure someone will nab it regardless for 6 grand or whatever, but whoever does prob wont release it. And if the game sucks, you know they will be too embarrassed to admit it after putting up that much scratch over it. What I'd really hate to see is people here putting in 100-150 per person only to end up with a total dud.
While you might be happy with the outcome, because you're just desperate for anything new you can get your hands on, others may feel screwed if it ends up sucking. Even at 100 bucks, I'd want to know what I was getting in advance, especially after the Eat Communism joke too. Due to that, for all you know someone could have taken a note from that and faked the actual prototype from scratch. Knowing what you're getting into is a reasonable request, and the people behind this sale seem to be inclined to hold back that kind of info due to what evidently seems to be Solid Snakes old nemesis Big Boss's request for details to be withheld. If I saw enough of the game to know it is complete enough to be considered a finished product that looks fun, I'd consider throwing down 50 bucks or so into a group effort. As is, no way would I do so.
And speaking of Pit-Fighter, I'd pay good money for a Arcade Card port of Time Killers, if someone actually wanted to bother working out a deal with Incredible Technologies and Strata for the rights. Or for that matter if someone made something similar, corny, fun, and ultra violent. Not like the TG/PCE couldn't handle it with a arcade card and all. I'd even be willing to help with character design.
Quote from: PCEngineHell on 11/02/2012, 07:24 PMOr for that matter if someone made something similar, corny, fun, and ultra violent. Not like the TG/PCE couldn't handle it with a arcade card and all. I'd even be willing to help with character design.
Now THIS is something I can get behind, EVERYTIME! Something original. I think whats nice about this community is that it really does have a lot of people willing to program titles (of course if we could all work together that would be awesome as well hehe) Sure, its their hobby not their job and you will have to wait till they have the time to complete the games but original titles and ideas coming out would be the best.
Seriously. I mean, you have titles like Time Killers, Smash TV, Bloodstorm, Eternal Champions, Pit Fighter, MK1, Survival Arts, etc. Nice, ultra violent, trashy, didn't take their-selves too seriously, and were just plain fun to play. Theres no reason why the same thing cant be done on the Tg/Pce. I mean, can you imagine Arkhan taking his experience from working on Insanity, and using that to make a game similar to Smash TV, with a gameshow theme, and ultra violence, but lets say have it in a old haunted mansion type setting with zombies, demons, etc?
I've thought about doing Smash TV... after all, the NES got a friggin conversion, so doing it on the PCE would be braindead simple. Time Killers is another *horrible* game but that just leaves plenty of room for improvement... concepts are fucking cool but the execution sucks goat nads. That'd be a pretty sweet ACD six-button game if it was tightened up a bit. It's supposed to be a secret, but Fragmare and I started on a Mortal Kombat conversion a few years back but we didn't get very far on it... it's a lot of work to rip all those sprites, and we lacked a proper ACD library at the time (it was the reason I started making my own). Now, Tom's ACD library is out and it's pretty damn good so making an ACD game today is just a matter of preparation of the data transfers.
Another couple of games that come to mind, Two Crude Dudes and Dead Connection.
Let's set up a legit source for this. Indiegogo, trusted member, whatever. I'm up for a few hundred.
EDIT: I'm talking about Dino Force here.
Hah, Dead Connection would be interesting... come to think of it, that too has crossed my mind once... but figured that the whole bit of single-screen action might be a bit... well, substandard for the PCE's capabilities.
Count me in for Dino Force - I'm ready to put $100
Cool! We're already 4 members at Necstasy ready to put 100€ in for a public release.
](*,) ](*,) ](*,) ](*,)
Quote from: PCEngineHell on 11/02/2012, 04:35 PMI mean, them actually showing gameplay is not going to hurt the value unless the game is just utter shit. If it's a good game I mean, then they have no reason not to show more gameplay and boost interest.
To quote from the seller of this game:
"About the video, many people seems to be upset of it cause they can't see anything. We know that only few people can afford this kind of purchase, even we planed to make a 1 minute in game video, we had to canceled it.
The peoples who made offers, told us to do not "share" more informations about it."
It's the selfish attitude of prospective buyers that will keep this game in lock-down. Once purchased we will probably never see or hear anything about it again, until it goes back on the market at an inflated price.
Quote from: Frank_fjs on 11/03/2012, 12:22 AMQuote from: PCEngineHell on 11/02/2012, 04:35 PMI mean, them actually showing gameplay is not going to hurt the value unless the game is just utter shit. If it's a good game I mean, then they have no reason not to show more gameplay and boost interest.
To quote from the seller of this game:
"About the video, many people seems to be upset of it cause they can't see anything. We know that only few people can afford this kind of purchase, even we planed to make a 1 minute in game video, we had to canceled it.
The peoples who made offers, told us to do not "share" more informations about it."
It's the selfish attitude of prospective buyers that will keep this game in lock-down. Once purchased we will probably never see or hear anything about it again, until it goes back on the market at an inflated price.
Thats if people really requested that. Sounds like BS. I seriously doubt any real prospective buyers would flat out not want to see what they were getting in advance. That just sounds stupid.
Quote from: PCEngineHell on 11/03/2012, 01:24 AMQuote from: Frank_fjs on 11/03/2012, 12:22 AMQuote from: PCEngineHell on 11/02/2012, 04:35 PMI mean, them actually showing gameplay is not going to hurt the value unless the game is just utter shit. If it's a good game I mean, then they have no reason not to show more gameplay and boost interest.
To quote from the seller of this game:
"About the video, many people seems to be upset of it cause they can't see anything. We know that only few people can afford this kind of purchase, even we planed to make a 1 minute in game video, we had to canceled it.
The peoples who made offers, told us to do not "share" more informations about it."
It's the selfish attitude of prospective buyers that will keep this game in lock-down. Once purchased we will probably never see or hear anything about it again, until it goes back on the market at an inflated price.
Thats if people really requested that. Sounds like BS. I seriously doubt any real prospective buyers would flat out not want to see what they were getting in advance. That just sounds stupid.
This is reminding me more and more of Eat Communism. (Where's that smiley face icon where it's eating popcorn, when I need it?)
Quote from: TurboXray on 11/03/2012, 02:00 AMQuote from: PCEngineHell on 11/03/2012, 01:24 AMQuote from: Frank_fjs on 11/03/2012, 12:22 AMQuote from: PCEngineHell on 11/02/2012, 04:35 PMI mean, them actually showing gameplay is not going to hurt the value unless the game is just utter shit. If it's a good game I mean, then they have no reason not to show more gameplay and boost interest.
To quote from the seller of this game:
"About the video, many people seems to be upset of it cause they can't see anything. We know that only few people can afford this kind of purchase, even we planed to make a 1 minute in game video, we had to canceled it.
The peoples who made offers, told us to do not "share" more informations about it."
It's the selfish attitude of prospective buyers that will keep this game in lock-down. Once purchased we will probably never see or hear anything about it again, until it goes back on the market at an inflated price.
Thats if people really requested that. Sounds like BS. I seriously doubt any real prospective buyers would flat out not want to see what they were getting in advance. That just sounds stupid.
This is reminding me more and more of Eat Communism. (Where's that smiley face icon where it's eating popcorn, when I need it?)
Yeah I know. Thats part of the problem right there, and partially why I'm kinda worried for that matter that that joke may have spawned a potential scam possibly. Leaves a lot up for speculation. At least The Tg and PCE already have a ton of awesome shooters. I imagine if this situation had occurred involving some shooter starved platform like the Jaguar, 32X, or 3DO instead, there would be a lot of anger and some real heavy bitching going on.
Quote from: lord_cack on 11/02/2012, 09:55 PM](*,) ](*,) ](*,) ](*,)
Who's this post a reply to?
Its in response to this
https://www.pcengine-fx.com/forums/index.php?topic=13443.0
Honestly, I have a great game idea, it may only be one level and may take you about 3 minutes to complete but would you be willing to pay $6,000 dollars to fund it for me?
Im not angry that a person would do this, I just don't understand it because its not how I think. It just kind of blows my mind
The willingness to pay that much for this snipet of game. Why not just say, hey Homebrewers, we will help fund you and your new game ideas (don't get the idea I am asking, Im just creating an alternate point of view)?
As long as someone can go and check that the game is legit and really complete, then why not try? It's not like we're gonna pay whatever happens. If it's just level 1, then there's no way we're gonna buy it.
And I can tell you a lot of french fans would be glad to participe in a kickstarter anytimes a homebrew team goes for it.
Just read through this thread and I will admit it is weird as hell when people get an undiscovered game and want it all for themselves.
The second I find something fun, I like to share it with everyone. This one time happened with an odd Famicom pirate I found. All the people on Famicom World asked to see more and I showed without hesitation.
There is this weird rich spoiled brat syndrome amongst the 1% equivalent of gamers that is disgusting. These are people I would never want to sit down and beat Cadash with (do they even play the games?), nonetheless even talk to.
Hope if the buyer is one of these lame asses they choke on the game, at least it will be going to good use when no one else can see it :)
Holy fuck [-( It's rich dingleberries like that that make me ashamed of my community. At least I know you guys have some decency.
Has DavidG moved onto PC-Engine now? :-k
Quote from: CrackTiger on 11/03/2012, 07:27 PMQuote from: Psycho Arkhan on 11/03/2012, 06:09 PMI ain't paying shit for this crap.
I vote everyone take their fundraiser offering and take it to the Sinistron relief fund thread. Pretty sure we need to help him out more than we need a probably-shitty game.
Why not cancel all your purchases in life and donate everything you have to those less fortunate than yourself?
People choosing to do spend their money on one thing doesn't take away from anything else. You might as well spam every buy/sell thread on the forum too since that takes away money from Sinistron just as much.
Jeeze. My point is all that money would be better spent helping a community member get back on his feet. Nevermind some dumb prototype. ACTUAL turbob shit was hosed by a storm. Stuff worth way more than this retarded game. :)
Your strawman argument is broken. This is a fundraiser to get the game prototype. There is currently a more worthy fund raiser on this forum,and I am willing to bet money that the dumb prototype has more money pledged.
It's cool and all that we want to get a prototype dumped, but it's not like its going to be a fun game. One of us could probably look at screenshots and recreate a better prototype and just pass that stupid thing around instead.
There are cooler fuckin prototypes/unreleased games that I might give more shits about than this one.
I'm thrilled some people here want to throw out 50-100$ to get the thing. Maybe I will check the dumped rom out and play it and laugh at it.
Quote from: guest on 11/05/2012, 10:22 AMI'm thrilled some people here want to throw out 50-100$ to get the thing.
Maybe the price of Homebrew just went up :P .... no, thats not true. But its funny....
Unless Thibaut buys it, someone will eventually dump the rom.
Has any new info on this popped up? Last I heard the owner wasn't willing to let people see/play it in person prior to sell, and there was some other drama going on due to that and other things, and the sale eventually got snuffed after the Op started editing and removing his own post.
This thread and the Assembler one makes me sad, I feel sorry for the Japanese bloke naively thinking it was a good idea to sell the game to Westerners on the internet.
Quote from: PCEngineHell on 11/19/2012, 11:43 AMHas any new info on this popped up? Last I heard the owner wasn't willing to let people see/play it in person prior to sell, and there was some other drama going on due to that and other things, and the sale eventually got snuffed after the Op started editing and removing his own post.
Maybe it never existed.
Quote from: HardcoreOtaku on 11/19/2012, 01:14 PMThis thread and the Assembler one makes me sad, I feel sorry for the Japanese bloke naively thinking it was a good idea to sell the game to Westerners on the internet.
Umm yeah..........
Mmm, I don't know if selling it to Westerner's was a bad idea, I think it was just handled badly. Just the fact that no one can try it out before hand to check if it's legit, is straight up wack yo!
Quote from: ParanoiaDragon on 11/19/2012, 08:56 PMMmm, I don't know if selling it to Westerner's was a bad idea, I think it was just handled badly. Just the fact that no one can try it out before hand to check if it's legit, is straight up wack yo!
Westerners are a bad idea.
Dino Force should be hidden like PC Cocoron was by a true Japanese person.
I don't understand why Westerner's are a bad idea, are Westerner's more likely to hoard it? I mean, I'd love to snatch the game up & release it one way or another if I could.
Westerners are more likely to jump all over your shit, that's for sure.
I edited my original post so admittedly the statement left is unintentionally ambiguous and worded badly.
I can't be bothered to flesh out and re-clarify my point more as it will ironically drag me into what I have come to deeply despise which is pointless drama on gaming forums.
Quote from: guest on 11/20/2012, 08:11 AMlike PC Cocoron was
was? is it released by now?
Quote from: ParanoiaDragon on 11/20/2012, 09:06 PMI don't understand why Westerner's are a bad idea, are Westerner's more likely to hoard it?
unless all westerner's = french, then "no", else "yes".
Quote from: HardcoreOtaku on 11/21/2012, 05:59 AMI edited my original post so admittedly the statement left is unintentionally ambiguous and worded badly.
I can't be bothered to flesh out and re-clarify my point more as it will ironically drag me into what I have come to deeply despise which is pointless drama on gaming forums.
What the fuck is your problem, asshole?
:pcgs: Just kidding. :pcgs:
Quote from: Tatsujin on 11/21/2012, 06:28 AMQuote from: ParanoiaDragon on 11/20/2012, 09:06 PMI don't understand why Westerner's are a bad idea, are Westerner's more likely to hoard it?
unless all westerner's = french, then "no", else "yes".
French are the biggest hoarders of them all!
Quote from: Tatsujin on 11/21/2012, 06:25 AMQuote from: CrackTiger on 11/20/2012, 08:11 AMlike PC Cocoron was
was? is it released by now?
One of those lousy easterners got a hold of a 100% Alpha copy and is keeping it from the public. They only released shrunken emulated screenshots to prove that they are 133ter than the rest of us collecting n00bs.
It was a socialist American who betrayed his international coconspirators and made Space Fantasy Zone public. So as far as games not being lost forever, it seems that the more western a person, the more likely that the game will eventually make its way out to the public.
Possibly. But like I pointed out before, this kind of retarded bullshit did not really happen concerning arcade game stuff and Mame emulation, etc. That side of things, those people involved from all over the world, really did/do seem more concerned about sharing and preserving the games then what the console side of things does. Whenever prototype stuff comes up and its console related, I automatically want to tune out because its always been a money and greed fueled topic unless the game is just really shity in general.
Quote from: guest on 11/19/2012, 01:53 PMMaybe it never existed.
You are probably right!
Quote from: guest on 11/21/2012, 01:59 PMQuote from: Tatsujin on 11/21/2012, 06:25 AMQuote from: guest on 11/20/2012, 08:11 AMlike PC Cocoron was
was? is it released by now?
One of those lousy easterners got a hold of a 100% Alpha copy and is keeping it from the public.
yeah, I know about that. therefore my question about your "PC Cocoron was" :)
I may sound like a noob, but what is PC Cocoran? I tried looking it up online, and I couldn't find anything.
Quote from: PukeSter on 12/19/2012, 03:53 PMI may sound like a noob, but what is PC Cocoran? I tried looking it up online, and I couldn't find anything.
It's an unreleased platformer: linky (http://www.geocities.co.jp/HeartLand-Suzuran/9038/pce_nfs22.html)
Quote from: PukeSter on 12/19/2012, 03:53 PMI may sound like a noob, but what is PC Cocoran? I tried looking it up online, and I couldn't find anything.
You're spelling it wrong, dork.
:)
http://lmgtfy.com/?q=pc+cocoron
ah sali :)
(https://junk.tg-16.com/images/Ebert_Siskel_OBEY.jpg)
img15.hostingpics .net/pics/173600dinoforce.jpg
A video game auction (the first one in France and even in Europe) took place last night here in Paris. A parisian seller sold what is supposed to be the second copy of the prototype.
I keep thinking it's still the same prototype but whatever. This not-so-100%-complete version is never to be seen again I'm afraid.
LOLWHTHF??!!
STATUS: ???
Lovely, well, so much for that. it'll probably end up rotting in someone's leaky basement, rather then having the chance for Turbob's to ever play it. :(
http://youtu.be/TurQ0p88oVA&feature=player_embedded
:shock: :shock: :shock:
QuoteEt la bonne nouvelle est que l'heureux acquéreur a décidé d'en faire une édition CD limitée dans un pack collector. Pas plus d'infos pour le moment...
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
Quote from: Tatsujin on 06/15/2013, 06:00 AMhttp://youtu.be/TurQ0p88oVA&feature=player_embedded
:shock: :shock: :shock:
QuoteEt la bonne nouvelle est que l'heureux acquéreur a décidé d'en faire une édition CD limitée dans un pack collector. Pas plus d'infos pour le moment...
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
Time to send ninjas to the buyers house and steal it :roll: :wink: Also is ship in that unreleased game shooting skittles !?
Nooo wait. The French says that hes planning a cd release of it :)
Quote from: Tatsujin on 06/15/2013, 07:04 AMNooo wait. The French says that hes planning a cd release of it :)
that's....THAT'S....not what I expected.
Yeah, hope it comes true. He said something of a limited print for collecters only.
Quote from: Tatsujin on 06/15/2013, 08:34 AMYeah, hope it comes true. He said something of a limited print for collecters only.
In other words they will be 300 Euros each. And just enough so that he paid le nothing for the proto...
Cool little game, but those colored bullets doesn't really look like projectiles, it looks more like a weird laser.
Damn, I hope it does get a cd release. Hopefully it won't be an arm & a leg. If it's a cd release, then I guess that means it'll be reprogrammed, which suggests they have a programmer handy to make the necessary changes.
Hmmmm how much of the game was finished? I would assume it's done, but he only filmed Stage 1. Maybe it's a surprise?
Yeah, the laser looks like a temporary graphic. It looks like you start out fully powered up, too?
To be honest looks boring as fuck all, though the first boss looks nice. Otherwise this screams of bottom of the barrel gameplay. That laser fire looks dumb as hell too, as does the way you appear back on screen after dying.
STATUS: I will gladly play this game.
Quote from: guest on 06/15/2013, 01:08 PMCool little game, but those colored bullets doesn't really look like projectiles, it looks more like a weird laser.
I'm telling ya it's skittles taste the rainbow !!!
Quote from: TR0N on 06/16/2013, 02:16 AMQuote from: guest on 06/15/2013, 01:08 PMCool little game, but those colored bullets doesn't really look like projectiles, it looks more like a weird laser.
I'm telling ya it's skittles taste the rainbow !!!
It would have looked much kooler if the projectiles were shaped like Skittles instead of Post-It Notes (wow, now I'm off to enjoy a cool, crisp, refreshing glass of Diet Coke as I watch some videos on my iPad).
Quote from: esteban on 06/16/2013, 09:54 AMQuote from: TR0N on 06/16/2013, 02:16 AMQuote from: guest on 06/15/2013, 01:08 PMCool little game, but those colored bullets doesn't really look like projectiles, it looks more like a weird laser.
I'm telling ya it's skittles taste the rainbow !!!
It would have looked much kooler if the projectiles were shaped like Skittles instead of Post-It Notes (wow, now I'm off to enjoy a cool, crisp, refreshing glass of Diet Coke as I watch some videos on my iPad).
hmm i wonder if those post-it-notes say iou on it :roll:
Quote from: TR0N on 06/17/2013, 07:27 AMQuote from: esteban on 06/16/2013, 09:54 AMQuote from: TR0N on 06/16/2013, 02:16 AMQuote from: guest on 06/15/2013, 01:08 PMCool little game, but those colored bullets doesn't really look like projectiles, it looks more like a weird laser.
I'm telling ya it's skittles taste the rainbow !!!
It would have looked much kooler if the projectiles were shaped like Skittles instead of Post-It Notes (wow, now I'm off to enjoy a cool, crisp, refreshing glass of Diet Coke as I watch some videos on my iPad).
hmm i wonder if those post-it-notes say iou on it :roll:
I'm pretty sure the Post-It Notes say "K.C. wuz here '89" (https://archives.tg-16.com/images/homepage_banner_3d.gif) ... Or something like that... (Blast from past)...
Agreed on it looking a little goofy and bland, yet I still wanna play it or at least see more (better quality video at least).
Even one could only see few secs of level 2, I fell that it looks very nice at the start point.
Altough lvl 1 boss is very nice designed, it barely moves a lot. It's more like a nice background.
I would be happy to play this! Haters gonna hate
Quote from: PunkCryborg on 06/18/2013, 12:09 AMI would be happy to play this! Haters gonna hate
RIGHT!
(https://i.imgflip.com/20y9b.jpg)
Quote from: Tatsujin on 06/17/2013, 11:17 PMEven one could only see few secs of level 2, I fell that it looks very nice at the start point.
Altough lvl 1 boss is very nice designed, it barely moves a lot. It's more like a nice background.
Exactly: the glimpse of stage 2 was quite promising. The first boss hardly moved, but I'm OK with that if later bosses exhibit a wider range of behaviors.
You know what ?
http://page18.auctions.yahoo.co.jp/jp/auction/w104636546 (http://page18.auctions.yahoo.co.jp/jp/auction/w104636546)
He's selling a ROM image only.... robbery!
Quote~私自身の入手経路~ 昔のプログラマチームメンバーのパソコンからでコピーした、CD-Rです。
he himself took the copy of an old PC from a former programmer team member and put it on a cd-r = 2000 bucks worth!! :lol:
and in the form he's selling it, it won't even work on a real hardware but in an emulator.
If a 'good' copy which could be 'pressed' could be aquired, then I and probably several others on this forum would be willing to donate towards a group buy.
I'd be willing to chip in just to get the rom out there. But I doubt you could get confirmation beforehand that it's a proper PCE rom that works on flashcarts.
as he states in his auction, it would have to be modified to run on actual hardware right of the batch. but that is regarded the CR-R iso. it might work if put on an actual flash rom, as the rom also seem to run in an emulator.
but even if not, i'm certain that most of our dev peeps here could convert this into a playable rom in no time.
would be even nice as an obeybrew huey release.
I guess soon or later the rom will appear somewhere in the net anyway. hopefully.
Maybe one of our people in Japan (Tatsujin, maybe you or SuperDeadite or someone) could inquire about it?
Quote from: Tatsujin on 07/06/2014, 08:05 PMbut even if not, i'm certain that most of our dev peeps here could convert this into a playable rom in no time.
would be even nice as an obeybrew huey release.
I'd buy that in a heartbeat.
Thats very cool. One day left, if you raise the money I can pick it up for you guys. It should come back right away if it doesn't sell, so we still have time to all pitch in some money
Quote from: Tatsujin on 07/06/2014, 08:05 PMas he states in his auction, it would have to be modified to run on actual hardware right of the batch. but that is regarded the CR-R iso. it might work if put on an actual flash rom, as the rom also seem to run in an emulator.
but even if not, i'm certain that most of our dev peeps here could convert this into a playable rom in no time.
would be even nice as an obeybrew huey release.
I guess soon or later the rom will appear somewhere in the net anyway. hopefully.
I just hope that it is the real PC Engine game and not an approximation whipped up by someone to make a quick buck.
Quote from: guest on 07/07/2014, 10:48 PMQuote from: Tatsujin on 07/06/2014, 08:05 PMas he states in his auction, it would have to be modified to run on actual hardware right of the batch. but that is regarded the CR-R iso. it might work if put on an actual flash rom, as the rom also seem to run in an emulator.
but even if not, i'm certain that most of our dev peeps here could convert this into a playable rom in no time.
would be even nice as an obeybrew huey release.
I guess soon or later the rom will appear somewhere in the net anyway. hopefully.
I just hope that it is the real PC Engine game and not an approximation whipped up by someone to make a quick buck.
as he states in his very auction, this is a raw rom directly drag 'n' drop from a developers PC from the former developement team at UNI Post to a CD-R, and is fully playable to the very end.
I guess as it was originally planned to be a hucard game, it seems that it is missing all the boot information/header etc. to run like that on a real hardware directly of a CD-R.
It scares me more that some hoarding Japanese/European collector will get his mitts on this and it will never see the light of day. If we all (and I mean ALL PCFXers who care enough) pool our money in I'd say the gamble is worth it. I couldn't offer much but I would be willing to chip in a little for the cause. The more of us that help the less each would have to donate.
So, is this a Buy it now listing or an auction?
Also, what kind of buyer protection does yahoo Japan have? I mean if someone purchased this and then couldn't get anything to work, then what recourse would a buyer have?
Also, didn't some forum guys (like Beemer) just do a group purchase of Illumination Laser? Maybe the same team would be willing to coordinate a group buy for this?
Quote from: Bardoly on 07/08/2014, 01:20 AMSo, is this a Buy it now listing or an auction?
Also, what kind of buyer protection does yahoo Japan have? I mean if someone purchased this and then couldn't get anything to work, then what recourse would a buyer have?
Also, didn't some forum guys (like Beemer) just do a group purchase of Illumination Laser? Maybe the same team would be willing to coordinate a group buy for this?
based on yahoo auction hong kong, presume japan similar. little guarantee or even remote chance of money refund, only if the item is classed as counterfeit or dangerous will yahoo do anything, unlike ebay which has high levels of consumer protection, the plus side, that the fees for the seller is much much lower, average ebay fees is in region of 10-12% ( same as sotherbys and christies, but different market), but yahoo auction is only 1-2%
Even if it is a real game it's a complete waste of money. $1,970 US dollars? F that!
I wouldn't pay for it nor contribute towards the game. The reasons, in my opinion, are as follows:
1. I don't really believe in paying that much for non-physical items.
2. These files are not unique. Anyone at anytime (a former dev for example, or someone with the real proto card) could just release the files for free. Essentially, the value of these items are artificial and can be destroyed at any moment, making the person who paid dearly for it a sucker.
3. There are like 700+ other PC-Engine titles to concentrate on. Why worry about one game that may or may not be even worth while or fun?
Personally, I wish the dev or someone would just release the game to the public in order to destroy all these speculators and re-sellers trying to profit from the prototype. If I owned a copy, I'd release it with a note saying "Sorry, you now have a valueless prototype you can't profit from and gouge the community with. GG son".
Quote from: Keith Courage on 07/10/2014, 03:31 AMEven if it is a real game it's a complete waste of money. $1,970 US dollars? F that!
Divided amongst a bunch of us, it becomes quite feasible. Plus, assuming this is the "real deal" and not a scam, our mission would be to publicly release the game, hopefully preventing this clown from selling similar CD-R's in the future.
It's a gamble, surely. Without the PCE devs here, I wouldn't feel nearly as confident.
PLUS, AS ALL FANS OF DEAD MOON CAN ATTEST—dinosaurs + shoot-em-up = bliss
Quote from: guest on 07/10/2014, 10:29 AMQuote from: esteban on 07/10/2014, 10:21 AMPLUS, AS ALL FANS OF DEAD MOON CAN ATTEST—dinosaurs + shoot-em-up = bliss
TRUTH
This just made me realize how cool a port of Prehistoric Isle would have been on the PCE.
Quote from: esteban on 07/10/2014, 10:21 AMQuote from: Keith Courage on 07/10/2014, 03:31 AMEven if it is a real game it's a complete waste of money. $1,970 US dollars? F that!
Divided amongst a bunch of us, it becomes quite feasible. Plus, assuming this is the "real deal" and not a scam, our mission would be to publicly release the game, hopefully preventing this clown from selling similar CD-R's in the future.
It's a gamble, surely. Without the PCE devs here, I wouldn't feel nearly as confident.
I totally agree with this view. If someone owns the 'physical' copy and is unwilling to release it to the public, in most cases he probably spent a considerable sum to purchase it and he would like some partial compensation for his time and money. I've read some very convincing posts concerning compensating those who do find 'lost gems'. Anyway, if a group of people could pool the money together to purchase the data and then release it, then instead of one person bearing the brunt of the purchase cost, then 10-20 could share the cost (and the kudos).
Personally, I would love to see this (and other games in similar situations) get a physical release of some sort (preferably a CD release, because of the ease and lower costs associated with a CD releases as opposed to a HuCards release), and I feel that this community does have access to some developers who could make it happen.
$0.02
Quote from: Bardoly on 07/10/2014, 05:40 PMQuote from: esteban on 07/10/2014, 10:21 AMQuote from: Keith Courage on 07/10/2014, 03:31 AMEven if it is a real game it's a complete waste of money. $1,970 US dollars? F that!
Divided amongst a bunch of us, it becomes quite feasible. Plus, assuming this is the "real deal" and not a scam, our mission would be to publicly release the game, hopefully preventing this clown from selling similar CD-R's in the future.
It's a gamble, surely. Without the PCE devs here, I wouldn't feel nearly as confident.
I totally agree with this view. If someone owns the 'physical' copy and is unwilling to release it to the public, in most cases he probably spent a considerable sum to purchase it and he would like some partial compensation for his time and money. I've read some very convincing posts concerning compensating those who do find 'lost gems'. Anyway, if a group of people could pool the money together to purchase the data and then release it, then instead of one person bearing the brunt of the purchase cost, then 10-20 could share the cost (and the kudos).
Personally, I would love to see this (and other games in similar situations) get a physical release of some sort (preferably a CD release, because of the ease and lower costs associated with a CD releases as opposed to a HuCards release), and I feel that this community does have access to some developers who could make it happen.
$0.02
Ditto!
Quote from: Nulltard on 07/10/2014, 10:29 AMQuote from: esteban on 07/10/2014, 10:21 AMPLUS, AS ALL FANS OF DEAD MOON CAN ATTEST—dinosaurs + shoot-em-up = bliss
TRUTH
More Dragon Spirit, less Aeroblasters.
STATUS: Comrades, I am happy to report that I now own the Dino Force prototype.
That is all.
:lol:
Quote from: esteban on 08/23/2014, 02:09 PMSTATUS: Comrades, I am happy to report that I now own the Dino Force prototype.
That is all.
Pull our leg,
Estebanov, and we will quickly turn from comrades into cannibals.
Quote from: Mathius on 08/23/2014, 06:26 PMQuote from: esteban on 08/23/2014, 02:09 PMSTATUS: Comrades, I am happy to report that I now own the Dino Force prototype.
That is all.
Pull our leg, Estebanov, and we will quickly turn from comrades into cannibals.
I'm a peaceful person, but I would steal Dino Force if I had the opportunity.
...and I did.
Quote from: esteban on 08/23/2014, 07:01 PMQuote from: Mathius on 08/23/2014, 06:26 PMQuote from: esteban on 08/23/2014, 02:09 PMSTATUS: Comrades, I am happy to report that I now own the Dino Force prototype.
That is all.
Pull our leg, Estebanov, and we will quickly turn from comrades into cannibals.
I'm a peaceful person, but I would steal Dino Force if I had the opportunity.
...and I did.
Dude, spill it already! :twisted:
Quote from: Mathius on 08/23/2014, 08:29 PMQuote from: esteban on 08/23/2014, 07:01 PMQuote from: Mathius on 08/23/2014, 06:26 PMQuote from: esteban on 08/23/2014, 02:09 PMSTATUS: Comrades, I am happy to report that I now own the Dino Force prototype.
That is all.
Pull our leg, Estebanov, and we will quickly turn from comrades into cannibals.
I'm a peaceful person, but I would steal Dino Force if I had the opportunity.
...and I did.
Dude, spill it already! :twisted:
...I was just fantasizing. Imagine we actually had a chance to play it?
I could see this actually happening in real life: a bunch of nerds raid a house to liberate some games.
Money is left as compensation.
Like all "Flower Power" style. Instead of, "We are liberating your baby" it would be, "We are here to liberate your OBEY." The more I think about it the funnier it gets.
Quote from: Mathius on 08/23/2014, 09:24 PMLike all "Flower Power" style. Instead of, "We are liberating your baby" it would be, "We are here to liberate your OBEY." The more I think about it the funnier it gets.
Aren't you surprised this hasn't happened already?