2/13/2025: Localization News - Cosmic Fantasy 3-4!

Rather earth-shattering news in the PC Engine / TurboGrafx-16 community: Cosmic Fantasy 3 & 4 has been officially localized to English by Edia 30 years later for the Switch! Hard to believe! I know their script quality is poor given the 1&2 port but still good to see.
nintendo.com/us/store/products/cosmic-fantasy-collection2-switch/
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#61
You want a photo of the area? Do you not know what a via looks like?? It's a drilled hole to divert a trace from one side to the other, top to bottom. If it's corroded you can shine it up with sand paper, both sides, add flux and then apply solder both sides! That should restore full conductivity/continuity. Once finished, check continuity with a DMM that you get 0 to low Ohms.
#62
Console Repair/Mod Center / Re: Turbo Duo CD-Rom issue
Last post by djsote - 11/08/2024, 10:17 AM
Quote from: thesteve on 09/09/2018, 02:41 AMwhat KC said was correct
there are 2 huge traces that run across the front of the unit sending 5V to the CD system
the VIA near the 47uf caps by the LED gets eaten away and you lose 5V to the chips causing this issue

Hi,

Can you show me, whats is this via? Because i have the same problem. 2,4v in the first 2 pins of the spinner.

#63
Off-Topic / Re: Audio Interview with Victo...
Last post by NightWolve - 11/04/2024, 12:26 AM
I got a special one for ya retro fans and figured I might as well append it here!

GameSack @Joe Redifer, Coury of My Life in Gaming, sat down to chat today with none other than Victor Ireland of Working Designs!

They're discussing the recent Lunar remasters by GungHo America (AKA exXSEED Part Deux).

https://player.captivate.fm/episode/881c616e-7520-4271-9913-814372d1d165?t=120
https://retrohangover.captivate.fm/episode/interview-with-victor-ireland-ft-coury-of-mlig-joe-of-game-sack
#64
QuoteI've added an example/demo to show what I want exactly:
BestImageGalleryDemo.webp
That's from macross.fandom.com. So imagine the 20-year PCEFX history of 20,000+ images being displayed/filtered like that at the top of the forum, randomized order every time you refresh, and if you click on one it takes you to the thread/post, etc. It'd be a 20-year walk down memory lane for random OG veterans/visitors. That's what we can do to celebrate/preserve!

But yeah, first I need to finish disabling broken/lost images where there's no hope, and finish repairing the ones that are recoverable, mostly thanks to WayBack, or manual detective work like you saw in this example with expiring Sega-16 links. Melf lost his webmaster and that's part of why he's ready to say good-bye and go archive mode, but I can do my own IT from 25 years ago, so I don't have to pay anyone else, I just need hosting/domain costs, then time/motivation.

Here is a flyer/promo I got from the 92 Consumer electronics show in Chicago.
IMG
#65
Quote from: SkyeWelse on 10/19/2024, 05:25 PMI'm also looking forward to any good games that have been released since FX-Unit Yuki I should check out or any new noteworthy translation projects that have come out since then as I've not really been paying attention to the scene, for example did the Kaze no Xanadu I&II trans/english dub ever come out?
Same story with the Legend of Xanadu projects unfortunately: SamIAm got too busy with a growing family so that hobby work was put on indefinite hold/hibernation... The FX-Unit Yuki team however is working on a new PCE homebrew I noted in the forum news/chat modules.

Anyway, congrats on fixing your CD laser, that's the type of DIY success stories I like to see!
#66
Hey Keith,

Thank you very much for all of the guidance and help with this problem and thank you too for suggesting the magnet being used to hold down the disc. That was driving me a little crazy for while when the disc would spin and sometimes it would be read and other times it wouldn't even when I wouldn't touch anything.

So the new laser arrived and it defintiely was the culprit like you said. As soon as I put it in I started having more success with the cd spinning and attempting to be read. It still wasn't reading anything at first so I started adjusting the potentiometers starting v102 and sure enough, I was able to start reading the pressed cd-rom of FX Unit Yuki. I don't know what it is about FX-Unit Yuki, maybe the fact that the cd was newer but I have not had really issues getting the game to at least start up, even if some of the music tracks were a bit off and in need of further calibrations. Thankfully that cd also has a soundtest which really helped me with adjusting v105 and v103 to get all the tracks to play across the span of the disc.

At first I encountered issues getting other pressed cds to work, both US and Japan regions but eventually I got the pots positioned using that guide by BlueBMW (by ear guide) and eventually all pressed or official cds worked just fine. CD-Rs were another story altogether as my cd-r of FX Unit Yuki Demo and my CD-Rs of Dawn of Ys Translated with the English Dub that used to work before were not working initially. Using that guide and understanding the pots and what they do, I was able to kind of tweak one by one until I could eventually cut the system on, start the disc and not have to wait much time for it load to the black screen and then ultimately the title screen.

So hopefully, with any luck, those settings will stay that way and I'll close everything up in the case again soon and start playing some PCE again!

pce-repair-ys.webp

I'm also looking forward to any good games have been released since FX-Unit Yuki that I should check out or any new noteworthy translation projects that have come out since then as I've not really been paying attention to the scene, for example did the Kaze no Xanadu I&II trans/english dub ever come out?

Anyhow, thank you for your help and it's good to get this working again!

-SkyeWelse

#67
Thanks so much for this guide and especially the potentiometers and what each of them do. Knowing what each of them is actually doing really helps isolate some of the issues I was facing when I installed a new laser. I believe I have everything working or close to working now, including CDRs and all audio tracks, though I've really only experimented with one game for a Sound Test so far (FX Unit Yuki's Audition mode). Anyhow, I know this thread is many years old now but it's very useful today!

-SkyeWelse
#68
Something else I just thought of after looking at your first pic. If you are testing a CD with the case lid off, you need to take the magnet out of the CD lid and put it on your disc so it doesn't slip when the drive spins up.
#69
Quote from: NightWolve on 10/13/2024, 06:50 PMAnyway, yeah, I remember this demo from the discord, it's PCFX 3D Tetris!
Well don't tell the tetris company :P

Updated the game : there was a pretty bad game breaking bug. Lines were not being cleared properly.... :/ It made the game too easy.
This is now fixed so my bad ! The funny thing is that, i exactly show it off in my video but no one told me :D
If you wonder why : the NEC PC-FX doesn't exactly like 8-bits integers. I switched to 32-bits integers and it addressed the issue.

I also switched to quad rendering instead, altho it was a mostly minor enhancement performance wise (the bottleneck is elsewhere anyway) but the other benefit
is that it fixed an issue with it sometimes overdrawing too much... this is now being done properly.

I added more puzzles to puzzle mode now that the game is more stable : they're not exactly challenging to be honest so i invite people to come up with some better ones. :P

Since last version, i also added more sound effects (really basic ones) and more stuff. For those that haven't played it yet, i suggest they give it a try now !
#70
Hey @gameblabla, thanks for stopping by and sharing your PC-FX work!

For some reason I actually didn't see this thread till a week later! I need global email notifications turned on as admin to know if ANY post is made since our forum here is slow and I don't check up on it as often.

Anyway, yeah, I remember this demo from the discord, it's PCFX 3D Tetris!

demo.webp