PC Engine as the successor to the NES/Famicom: Where are all the sequels?

Started by spenoza, 10/19/2011, 05:13 PM

Previous topic - Next topic

0 Members and 0 Guests are viewing this topic.

Edmond Dantes

Quote from: guest on 10/28/2011, 11:02 AMThe Game Gear also got a port, as did all the newer consoles in the Namco compilations.
Yeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.

Nazi NecroPhile

Quote from: Edmond Dantes on 10/28/2011, 03:55 PMYeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.
Why's that?  I thought the Turbob version was a fairly faithful port.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

rag-time4

There were a few neat yet unsung platform games that could have had really nice PCE sequels or prequels:

Metal Storm
Power Blade series
G.I. Joe series
Hokuto no Ken (Fist of the North Star)

It's a crying shame the PCE didn't get an rpg sequel to the Keith Courage Famicom RPG

FraGMarE


Arkhan Asylum

Quote from: NecroPhile on 10/28/2011, 04:06 PM
Quote from: Edmond Dantes on 10/28/2011, 03:55 PMYeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.
Why's that?  I thought the Turbob version was a fairly faithful port.
music is better.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

CrackTiger

Quote from: Psycho Arkhan on 10/28/2011, 11:48 AMChina Warrior is basically the spiritual successor to Jesus Christ.
China Warrior is a Kung Fu themed version of Gladiator.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Arkhan Asylum

Quote from: CrackTiger on 10/29/2011, 01:18 PM
Quote from: Psycho Arkhan on 10/28/2011, 11:48 AMChina Warrior is basically the spiritual successor to Jesus Christ.
China Warrior is a Kung Fu themed version of Gladiator.
180px-Capt._Obvious.jpg
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

rag-time4


Edmond Dantes

Quote from: guest on 10/28/2011, 04:06 PM
Quote from: Edmond Dantes on 10/28/2011, 03:55 PMYeah, but the compilations use the arcade version, which IMO is actually worse than the PCE version.
Why's that?  I thought the Turbob version was a fairly faithful port.
It feels to me like the PCE version is faster, more colorful and controls smoother.  And yes, the music somehow has an oomph on the PCE's soundchip that it seems to lack on the actual arcade hardware.

Quote from: rag-time4 on 10/29/2011, 01:19 AMThere were a few neat yet unsung platform games that could have had really nice PCE sequels or prequels:

Metal Storm
Power Blade series
G.I. Joe series
Hokuto no Ken (Fist of the North Star)

It's a crying shame the PCE didn't get an rpg sequel to the Keith Courage Famicom RPG
Keith Courage Famicom RPG...?

I'm actually surprised Hokuto no Ken didn't appear on the PCE, since Nintendo by no means owned that series (indeed, Sega for awhile had the license... oh, wait).

G.I. Joe was probably far too dead by the time the Turbo came out, or else they really, really didn't like the DIC seasons.  Woulda been cool to hear a chiptune rendition of "Got to get tough!  Yo Joe!"  though.

roflmao

Quote from: Edmond Dantes on 10/29/2011, 06:53 PMWoulda been cool to hear a chiptune rendition of "Got to get tough!  Yo Joe!"  though.
Doctor Octoroc did a chiptune version of the G.I. Joe theme song on his album, "After These Messages."  You can get it here: http://www.doctoroctoroc.com/after-these-messages/ (The download is through a Paypal link, but you pay what you want). 

You can check out a sample of the tracks on youtube here:
The G.I. Joe track starts around 1:50.

It's an awesome compilation. :)

rag-time4

Quote from: Edmond Dantes on 10/29/2011, 06:53 PM
Quote from: rag-time4 on 10/29/2011, 01:19 AMThere were a few neat yet unsung platform games that could have had really nice PCE sequels or prequels:

Metal Storm
Power Blade series
G.I. Joe series
Hokuto no Ken (Fist of the North Star)

It's a crying shame the PCE didn't get an rpg sequel to the Keith Courage Famicom RPG
Keith Courage Famicom RPG...?

I'm actually surprised Hokuto no Ken didn't appear on the PCE, since Nintendo by no means owned that series (indeed, Sega for awhile had the license... oh, wait).

G.I. Joe was probably far too dead by the time the Turbo came out, or else they really, really didn't like the DIC seasons.  Woulda been cool to hear a chiptune rendition of "Got to get tough!  Yo Joe!"  though.
yep, there is a keith courage rpg for famicom... It plays similar to zelda 2 or war of the dead on pce.

The nes got 2 Gi joe games in the turbo era, and there was an arcade game released by konami as well.

FraGMarE

Not really an NES sequel, per se, but a proper conversion of the original TMNT arcade game by Konami would have been a perfect fit on the PCE, imo.  The graphics are colorful, the PCE's mid-res mode would handle the arcade resolution well, there's not a fuck-ton of parallax that would need faked, and the Turbotap would have been perfect for 4-player co-op.  Here's some pics of what it might of have looked like, in 9-bit glory...

fragmare.mindrec.com/tmnt0003b.png
fragmare.mindrec.com/tmnt0016b.png
fragmare.mindrec.com/tmnt0002b.png
fragmare.mindrec.com/tmnt0000b.png
fragmare.mindrec.com/tmnt_b.png

Edmond Dantes

Oh God, that's putting me in the mood for some Turtle Power.

Someone do that game as a fan project. PLEASE!

Since I'm an eighties cartoon lover, ya know what else I'd love to have seen?  A proper He-Man or Thundercats game.  I mean we're talking two cartoons that defined animation for a generation of kids and they never even appeared on the NES, let alone the Turbo (they did appear on the Commodore 64 but to my recollection, those games weren't so hot).  Yeah, a He-Man beatemup, in the style of Turtles there, would've been awesome.  And if you entered the Konami Code you could play as She-Ra.

Okay, enough pipe-dreaming... for the next ten seconds.

spenoza

Hells yes. TMNT would have been a great title to see on SCD.

FraGMarE

Quote from: guest on 10/31/2011, 01:15 AMHells yes. TMNT would have been a great title to see on SCD.
Hell, it would've been fine on a 6 or 8Mbit HuCard for that matter.  There's really not much too the game.  The music sounds like it would translate fairly well to PSG too... at least to my untrained ear.  You could use the PSG's DDA sound output for the various sampled voices ("Cowabunga", "Pizza Time!", etc.)

spenoza

You speak truth. It would have made a fine chip game as well.